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-rw-r--r--src/opt/sbd/module.make1
-rw-r--r--src/opt/sbd/sbdCore.c29
-rw-r--r--src/opt/sbd/sbdCut2.c432
-rw-r--r--src/opt/sbd/sbdInt.h7
4 files changed, 468 insertions, 1 deletions
diff --git a/src/opt/sbd/module.make b/src/opt/sbd/module.make
index 3bdc20b3..a9a6c3be 100644
--- a/src/opt/sbd/module.make
+++ b/src/opt/sbd/module.make
@@ -2,6 +2,7 @@ SRC += src/opt/sbd/sbd.c \
src/opt/sbd/sbdCnf.c \
src/opt/sbd/sbdCore.c \
src/opt/sbd/sbdCut.c \
+ src/opt/sbd/sbdCut2.c \
src/opt/sbd/sbdLut.c \
src/opt/sbd/sbdSat.c \
src/opt/sbd/sbdWin.c
diff --git a/src/opt/sbd/sbdCore.c b/src/opt/sbd/sbdCore.c
index f8af9a4a..c9e92d73 100644
--- a/src/opt/sbd/sbdCore.c
+++ b/src/opt/sbd/sbdCore.c
@@ -56,6 +56,7 @@ struct Sbd_Man_t_
abctime timeOther;
abctime timeTotal;
Sbd_Sto_t * pSto;
+ Sbd_Srv_t * pSrv;
// target node
int Pivot; // target node
int DivCutoff; // the place where D-2 divisors begin
@@ -230,7 +231,8 @@ Sbd_Man_t * Sbd_ManStart( Gia_Man_t * pGia, Sbd_Par_t * pPars )
for ( w = 0; w < p->pPars->nWords; w++ )
Sbd_ObjSim0(p, Id)[w] = Gia_ManRandomW( 0 );
// cut enumeration
- p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 1, 1 );
+ p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, 1, 1 );
+ p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 );
return p;
}
void Sbd_ManStop( Sbd_Man_t * p )
@@ -257,6 +259,7 @@ void Sbd_ManStop( Sbd_Man_t * p )
Vec_WrdFree( p->vMatrix );
sat_solver_delete_p( &p->pSat );
Sbd_StoFree( p->pSto );
+ Sbd_ManCutServerStop( p->pSrv );
ABC_FREE( p );
}
@@ -1320,6 +1323,11 @@ int Sbd_ManExploreCut( Sbd_Man_t * p, int Pivot, int nLeaves, int * pLeaves, int
clk = Abc_Clock();
Truth = Sbd_ManSolve( p->pSat, PivotVar, (*pFreeVar)++, p->vDivSet, p->vDivVars, p->vDivValues, p->vLits );
p->timeSat += Abc_Clock() - clk;
+ if ( Truth == SBD_SAT_SAT )
+ {
+ printf( "The cut at node %d is not topological.\n", p->Pivot );
+ return 0;
+ }
assert( Truth != SBD_SAT_UNDEC && Truth != SBD_SAT_SAT );
// create structure
Strs->fLut = 1;
@@ -1552,6 +1560,17 @@ int Sbd_ManExplore3( Sbd_Man_t * p, int Pivot, int * pnStrs, Sbd_Str_t * Strs )
p->pSat = Sbd_ManSatSolver( p->pSat, p->pGia, p->vMirrors, Pivot, p->vWinObjs, p->vObj2Var, p->vTfo, p->vRoots, 0 );
p->timeCnf += Abc_Clock() - clk;
// extract one cut
+ if ( p->pSrv )
+ {
+ nLeaves = Sbd_ManCutServerFirst( p->pSrv, Pivot, pLeaves );
+ if ( nLeaves == -1 )
+ return 0;
+ assert( nLeaves <= p->pPars->nCutSize );
+ if ( Sbd_ManExploreCut( p, Pivot, nLeaves, pLeaves, pnStrs, Strs, &FreeVar ) )
+ return 1;
+ return 0;
+ }
+ // extract one cut
for ( nSize = p->pPars->nLutSize + 1; nSize <= p->pPars->nCutSize; nSize++ )
{
nLeaves = Sbd_StoObjBestCut( p->pSto, Pivot, nSize, pLeaves );
@@ -1679,6 +1698,7 @@ int Sbd_ManMergeCuts( Sbd_Man_t * p, int Node )
assert( iFan0 != iFan1 );
assert( Vec_IntEntry(p->vLutLevs, Node) == 0 );
Vec_IntWriteEntry( p->vLutLevs, Node, LevCur );
+ //Vec_IntWriteEntry( p->vLevs, Node, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, iFan0), Vec_IntEntry(p->vLevs, iFan1)) );
assert( pCutRes[0] <= p->pPars->nLutSize );
memcpy( Sbd_ObjCut(p, Node), pCutRes, sizeof(int) * (pCutRes[0] + 1) );
//printf( "Setting node %d with delay %d.\n", Node, LevCur );
@@ -1742,6 +1762,7 @@ void Sbd_ManFindCut( Sbd_Man_t * p, int Node, Vec_Int_t * vCutLits )
// create cut
assert( Vec_IntEntry(p->vLutLevs, Node) == 0 );
Vec_IntWriteEntry( p->vLutLevs, Node, LevelMax+1 );
+ //Vec_IntWriteEntry( p->vLevs, Node, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Node)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Node))) );
memcpy( Sbd_ObjCut(p, Node), pCut, sizeof(int) * (pCut[0] + 1) );
}
@@ -1803,11 +1824,13 @@ int Sbd_ManImplement( Sbd_Man_t * p, int Pivot, word Truth )
// update delay of the initial node
assert( Vec_IntEntry(p->vLutLevs, Pivot) == iCurLev );
Vec_IntWriteEntry( p->vLutLevs, Pivot, iNewLev );
+ //Vec_IntWriteEntry( p->vLevs, Pivot, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Pivot)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Pivot))) );
return 0;
}
int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
{
+ Gia_Obj_t * pObj = NULL;
int i, k, w, iLit, Node;
int iObjLast = Gia_ManObjNum(p->pGia);
int iCurLev = Vec_IntEntry(p->vLutLevs, Pivot);
@@ -1871,11 +1894,13 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
Sbd_StoDerefObj( p->pSto, Pivot );
for ( i = iObjLast; i < Gia_ManObjNum(p->pGia); i++ )
{
+ Gia_Obj_t * pObjI = Gia_ManObj( p->pGia, i );
abctime clk = Abc_Clock();
int Delay = Sbd_StoComputeCutsNode( p->pSto, i );
p->timeCut += Abc_Clock() - clk;
assert( i == Vec_IntSize(p->vLutLevs) );
Vec_IntPush( p->vLutLevs, Delay );
+ //Vec_IntPush( p->vLevs, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObjI, i)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObjI, i))) );
Vec_IntPush( p->vObj2Var, 0 );
Vec_IntFillExtra( p->vLutCuts, Vec_IntSize(p->vLutCuts) + p->pPars->nLutSize + 1, 0 );
//Sbd_ManFindCut( p, i, p->vLits );
@@ -1887,8 +1912,10 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
iNewLev = Vec_IntEntry( p->vLutLevs, Abc_Lit2Var(iLit) );
assert( !iNewLev || iNewLev < iCurLev );
// update delay of the initial node
+ pObj = Gia_ManObj( p->pGia, Pivot );
assert( Vec_IntEntry(p->vLutLevs, Pivot) == iCurLev );
Vec_IntWriteEntry( p->vLutLevs, Pivot, iNewLev );
+ //Vec_IntWriteEntry( p->vLevs, Pivot, Pivot ? 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Pivot)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Pivot))) : 0 );
return 0;
}
diff --git a/src/opt/sbd/sbdCut2.c b/src/opt/sbd/sbdCut2.c
new file mode 100644
index 00000000..9422e439
--- /dev/null
+++ b/src/opt/sbd/sbdCut2.c
@@ -0,0 +1,432 @@
+/**CFile****************************************************************
+
+ FileName [sbdCut2.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [SAT-based optimization using internal don't-cares.]
+
+ Synopsis [Cut computation.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: sbdCut2.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "sbdInt.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+#define SBD_MAX_CUTSIZE 10
+#define SBD_MAX_CUTNUM 501
+
+#define SBD_CUT_NO_LEAF 0xF
+
+typedef struct Sbd_Cut_t_ Sbd_Cut_t;
+struct Sbd_Cut_t_
+{
+ word Sign; // signature
+ int iFunc; // functionality
+ int Cost; // cut cost
+ int CostLev; // cut cost
+ unsigned nTreeLeaves : 9; // tree leaves
+ unsigned nSlowLeaves : 9; // slow leaves
+ unsigned nTopLeaves : 10; // top leaves
+ unsigned nLeaves : 4; // leaf count
+ int pLeaves[SBD_MAX_CUTSIZE]; // leaves
+};
+
+struct Sbd_Srv_t_
+{
+ int nLutSize;
+ int nCutSize;
+ int nCutNum;
+ int fVerbose;
+ Gia_Man_t * pGia; // user's AIG manager (will be modified by adding nodes)
+ Vec_Int_t * vMirrors; // mirrors for each node
+ Vec_Int_t * vLutLevs; // delays for each node
+ Vec_Int_t * vLevs; // levels for each node
+ Vec_Int_t * vRefs; // refs for each node
+ Sbd_Cut_t pCuts[SBD_MAX_CUTNUM]; // temporary cuts
+ Sbd_Cut_t * ppCuts[SBD_MAX_CUTNUM]; // temporary cut pointers
+ abctime clkStart; // starting time
+ Vec_Int_t * vCut0; // current cut
+ Vec_Int_t * vCut; // current cut
+ Vec_Int_t * vCutTop; // current cut
+ Vec_Int_t * vCutBot; // current cut
+};
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Sbd_Srv_t * Sbd_ManCutServerStart( Gia_Man_t * pGia, Vec_Int_t * vMirrors,
+ Vec_Int_t * vLutLevs, Vec_Int_t * vLevs, Vec_Int_t * vRefs,
+ int nLutSize, int nCutSize, int nCutNum, int fVerbose )
+{
+ Sbd_Srv_t * p;
+ assert( nLutSize <= nCutSize );
+ assert( nCutSize < SBD_CUT_NO_LEAF );
+ assert( nCutSize > 1 && nCutSize <= SBD_MAX_CUTSIZE );
+ assert( nCutNum > 1 && nCutNum < SBD_MAX_CUTNUM );
+ p = ABC_CALLOC( Sbd_Srv_t, 1 );
+ p->clkStart = Abc_Clock();
+ p->nLutSize = nLutSize;
+ p->nCutSize = nCutSize;
+ p->nCutNum = nCutNum;
+ p->fVerbose = fVerbose;
+ p->pGia = pGia;
+ p->vMirrors = vMirrors;
+ p->vLutLevs = vLutLevs;
+ p->vLevs = vLevs;
+ p->vRefs = vRefs;
+ p->vCut0 = Vec_IntAlloc( 100 );
+ p->vCut = Vec_IntAlloc( 100 );
+ p->vCutTop = Vec_IntAlloc( 100 );
+ p->vCutBot = Vec_IntAlloc( 100 );
+ return p;
+}
+void Sbd_ManCutServerStop( Sbd_Srv_t * p )
+{
+ Vec_IntFree( p->vCut0 );
+ Vec_IntFree( p->vCut );
+ Vec_IntFree( p->vCutTop );
+ Vec_IntFree( p->vCutBot );
+ ABC_FREE( p );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Sbd_ManCutIsTopo_rec( Gia_Man_t * p, Vec_Int_t * vMirrors, int iObj )
+{
+ Gia_Obj_t * pObj;
+ int Ret0, Ret1;
+ if ( Vec_IntEntry(vMirrors, iObj) >= 0 )
+ iObj = Abc_Lit2Var(Vec_IntEntry(vMirrors, iObj));
+ if ( !iObj || Gia_ObjIsTravIdCurrentId(p, iObj) )
+ return 1;
+ Gia_ObjSetTravIdCurrentId(p, iObj);
+ pObj = Gia_ManObj( p, iObj );
+ if ( Gia_ObjIsCi(pObj) )
+ return 0;
+ assert( Gia_ObjIsAnd(pObj) );
+ Ret0 = Sbd_ManCutIsTopo_rec( p, vMirrors, Gia_ObjFaninId0(pObj, iObj) );
+ Ret1 = Sbd_ManCutIsTopo_rec( p, vMirrors, Gia_ObjFaninId1(pObj, iObj) );
+ return Ret0 && Ret1;
+}
+int Sbd_ManCutIsTopo( Gia_Man_t * p, Vec_Int_t * vMirrors, Vec_Int_t * vCut, int iObj )
+{
+ int i, Entry, RetValue;
+ Gia_ManIncrementTravId( p );
+ Vec_IntForEachEntry( vCut, Entry, i )
+ Gia_ObjSetTravIdCurrentId( p, Entry );
+ RetValue = Sbd_ManCutIsTopo_rec( p, vMirrors, iObj );
+ if ( RetValue == 0 )
+ printf( "Cut of node %d is not tological\n", iObj );
+ assert( RetValue );
+ return RetValue;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Sbd_ManCutExpandOne( Gia_Man_t * p, Vec_Int_t * vMirrors, Vec_Int_t * vLutLevs, Vec_Int_t * vCut, int iThis, int iObj )
+{
+ int Lit0m, Lit1m, Fan0, Fan1, iPlace0, iPlace1;
+ int LutLev = Vec_IntEntry( vLutLevs, iObj );
+ Gia_Obj_t * pObj = Gia_ManObj(p, iObj);
+ if ( Gia_ObjIsCi(pObj) )
+ return 0;
+ assert( Gia_ObjIsAnd(pObj) );
+ Lit0m = Vec_IntEntry( vMirrors, Gia_ObjFaninId0(pObj, iObj) );
+ Lit1m = Vec_IntEntry( vMirrors, Gia_ObjFaninId1(pObj, iObj) );
+ Fan0 = Lit0m >= 0 ? Abc_Lit2Var(Lit0m) : Gia_ObjFaninId0(pObj, iObj);
+ Fan1 = Lit1m >= 0 ? Abc_Lit2Var(Lit1m) : Gia_ObjFaninId1(pObj, iObj);
+ iPlace0 = Vec_IntFind( vCut, Fan0 );
+ iPlace1 = Vec_IntFind( vCut, Fan1 );
+ if ( iPlace0 == -1 && iPlace1 == -1 )
+ return 0;
+ if ( Vec_IntEntry(vLutLevs, Fan0) > LutLev || Vec_IntEntry(vLutLevs, Fan1) > LutLev )
+ return 0;
+ Vec_IntDrop( vCut, iThis );
+ if ( iPlace0 == -1 && Fan0 )
+ Vec_IntPushOrder( vCut, Fan0 );
+ if ( iPlace1 == -1 && Fan1 )
+ Vec_IntPushOrder( vCut, Fan1 );
+ return 1;
+}
+void Vec_IntIsOrdered( Vec_Int_t * vCut )
+{
+ int i, Prev, Entry;
+ Prev = Vec_IntEntry( vCut, 0 );
+ Vec_IntForEachEntryStart( vCut, Entry, i, 1 )
+ {
+ assert( Prev < Entry );
+ Prev = Entry;
+ }
+}
+void Sbd_ManCutExpand( Gia_Man_t * p, Vec_Int_t * vMirrors, Vec_Int_t * vLutLevs, Vec_Int_t * vCut )
+{
+ int i, Entry;
+ do
+ {
+ Vec_IntForEachEntry( vCut, Entry, i )
+ if ( Sbd_ManCutExpandOne( p, vMirrors, vLutLevs, vCut, i, Entry ) )
+ break;
+ }
+ while ( i < Vec_IntSize(vCut) );
+}
+void Sbd_ManCutReload( Vec_Int_t * vMirrors, Vec_Int_t * vLutLevs, int LevStop, Vec_Int_t * vCut, Vec_Int_t * vCutTop, Vec_Int_t * vCutBot )
+{
+ int i, Entry;
+ Vec_IntClear( vCutTop );
+ Vec_IntClear( vCutBot );
+ Vec_IntForEachEntry( vCut, Entry, i )
+ {
+ assert( Entry );
+ assert( Vec_IntEntry(vMirrors, Entry) == -1 );
+ assert( Vec_IntEntry(vLutLevs, Entry) <= LevStop );
+ if ( Vec_IntEntry(vLutLevs, Entry) == LevStop )
+ Vec_IntPush( vCutTop, Entry );
+ else
+ Vec_IntPush( vCutBot, Entry );
+ }
+ Vec_IntIsOrdered( vCut );
+}
+int Sbd_ManCutCollect_rec( Gia_Man_t * p, Vec_Int_t * vMirrors, int iObj, int LevStop, Vec_Int_t * vLutLevs, Vec_Int_t * vCut )
+{
+ Gia_Obj_t * pObj;
+ int Ret0, Ret1;
+ if ( Vec_IntEntry(vMirrors, iObj) >= 0 )
+ iObj = Abc_Lit2Var(Vec_IntEntry(vMirrors, iObj));
+ if ( !iObj || Gia_ObjIsTravIdCurrentId(p, iObj) )
+ return 1;
+ Gia_ObjSetTravIdCurrentId(p, iObj);
+ pObj = Gia_ManObj( p, iObj );
+ if ( Gia_ObjIsCi(pObj) || Vec_IntEntry(vLutLevs, iObj) <= LevStop )
+ {
+ Vec_IntPush( vCut, iObj );
+ return Vec_IntEntry(vLutLevs, iObj) <= LevStop;
+ }
+ assert( Gia_ObjIsAnd(pObj) );
+ Ret0 = Sbd_ManCutCollect_rec( p, vMirrors, Gia_ObjFaninId0(pObj, iObj), LevStop, vLutLevs, vCut );
+ Ret1 = Sbd_ManCutCollect_rec( p, vMirrors, Gia_ObjFaninId1(pObj, iObj), LevStop, vLutLevs, vCut );
+ return Ret0 && Ret1;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Sbd_ManCutReduceTop( Gia_Man_t * p, Vec_Int_t * vMirrors, int iObj, Vec_Int_t * vLutLevs, Vec_Int_t * vCut, Vec_Int_t * vCutTop, int nCutSize )
+{
+ int i, Entry, Lit0m, Lit1m, Fan0, Fan1;
+ int LevStop = Vec_IntEntry(vLutLevs, iObj) - 2;
+ Vec_IntIsOrdered( vCut );
+ Vec_IntForEachEntryReverse( vCutTop, Entry, i )
+ {
+ Gia_Obj_t * pObj = Gia_ManObj( p, Entry );
+ if ( Gia_ObjIsCi(pObj) )
+ continue;
+ assert( Gia_ObjIsAnd(pObj) );
+ assert( Vec_IntEntry(vLutLevs, Entry) == LevStop );
+ Lit0m = Vec_IntEntry( vMirrors, Gia_ObjFaninId0(pObj, Entry) );
+ Lit1m = Vec_IntEntry( vMirrors, Gia_ObjFaninId1(pObj, Entry) );
+ Fan0 = Lit0m >= 0 ? Abc_Lit2Var(Lit0m) : Gia_ObjFaninId0(pObj, Entry);
+ Fan1 = Lit1m >= 0 ? Abc_Lit2Var(Lit1m) : Gia_ObjFaninId1(pObj, Entry);
+ if ( Vec_IntEntry(vLutLevs, Fan0) > LevStop || Vec_IntEntry(vLutLevs, Fan1) > LevStop )
+ continue;
+ assert( Vec_IntEntry(vLutLevs, Fan0) <= LevStop );
+ assert( Vec_IntEntry(vLutLevs, Fan1) <= LevStop );
+ if ( Vec_IntEntry(vLutLevs, Fan0) == LevStop && Vec_IntEntry(vLutLevs, Fan1) == LevStop )
+ continue;
+ Vec_IntRemove( vCut, Entry );
+ if ( Fan0 ) Vec_IntPushUniqueOrder( vCut, Fan0 );
+ if ( Fan1 ) Vec_IntPushUniqueOrder( vCut, Fan1 );
+ //Sbd_ManCutIsTopo( p, vMirrors, vCut, iObj );
+ return 1;
+ }
+ return 0;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Sbd_ManCutServerFirst( Sbd_Srv_t * p, int iObj, int * pLeaves )
+{
+ int RetValue, LevStop = Vec_IntEntry(p->vLutLevs, iObj) - 2;
+
+ Vec_IntClear( p->vCut );
+ Gia_ManIncrementTravId( p->pGia );
+ RetValue = Sbd_ManCutCollect_rec( p->pGia, p->vMirrors, iObj, LevStop, p->vLutLevs, p->vCut );
+ if ( RetValue == 0 ) // cannot build delay-improving cut
+ return -1;
+ // check if the current cut is good
+ Vec_IntSort( p->vCut, 0 );
+/*
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "%d ", Vec_IntSize(p->vCut) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+*/
+ // try to expand the cut
+ Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "1=(%d,%d) ", Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
+ //printf( "%d ", Vec_IntSize(p->vCut) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+
+#if 0
+ // recompute the cut
+ Vec_IntClear( p->vCut );
+ Gia_ManIncrementTravId( p->pGia );
+ RetValue = Sbd_ManCutCollect_rec( p->pGia, p->vMirrors, iObj, LevStop-1, p->vLutLevs, p->vCut );
+ if ( RetValue == 0 ) // cannot build delay-improving cut
+ return -1;
+ // check if the current cut is good
+ Vec_IntSort( p->vCut, 0 );
+/*
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "%d ", Vec_IntSize(p->vCut) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+*/
+ // try to expand the cut
+ Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "2=(%d,%d) ", Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
+ //printf( "%d ", Vec_IntSize(p->vCut) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+#endif
+
+ // try to reduce the topmost
+ Vec_IntClear( p->vCut0 );
+ Vec_IntAppend( p->vCut0, p->vCut );
+ if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
+ {
+ Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ assert( Vec_IntSize(p->vCut) <= p->nCutSize );
+ if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "%d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+ // try again
+ if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
+ {
+ Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ assert( Vec_IntSize(p->vCut) <= p->nCutSize );
+ if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "* %d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+ // try again
+ if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
+ {
+ Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ assert( Vec_IntSize(p->vCut) <= p->nCutSize );
+ if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "** %d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+ // try again
+ if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
+ {
+ Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
+ Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
+ assert( Vec_IntSize(p->vCut) <= p->nCutSize );
+ if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
+ {
+ //printf( "*** %d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
+ memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
+ return Vec_IntSize(p->vCut);
+ }
+ }
+ }
+ }
+ }
+ return -1;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+
diff --git a/src/opt/sbd/sbdInt.h b/src/opt/sbd/sbdInt.h
index 668c1231..9b489854 100644
--- a/src/opt/sbd/sbdInt.h
+++ b/src/opt/sbd/sbdInt.h
@@ -62,6 +62,7 @@ ABC_NAMESPACE_HEADER_START
////////////////////////////////////////////////////////////////////////
typedef struct Sbd_Sto_t_ Sbd_Sto_t;
+typedef struct Sbd_Srv_t_ Sbd_Srv_t;
typedef struct Sbd_Str_t_ Sbd_Str_t;
struct Sbd_Str_t_
@@ -92,6 +93,12 @@ extern void Sbd_StoComputeCutsObj( Sbd_Sto_t * p, int iObj, int Delay, i
extern void Sbd_StoComputeCutsCi( Sbd_Sto_t * p, int iObj, int Delay, int Level );
extern int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj );
extern int Sbd_StoObjBestCut( Sbd_Sto_t * p, int iObj, int nSize, int * pLeaves );
+/*=== sbdCut2.c ==========================================================*/
+extern Sbd_Srv_t * Sbd_ManCutServerStart( Gia_Man_t * pGia, Vec_Int_t * vMirrors,
+ Vec_Int_t * vLutLevs, Vec_Int_t * vLevs, Vec_Int_t * vRefs,
+ int nLutSize, int nCutSize, int nCutNum, int fVerbose );
+extern void Sbd_ManCutServerStop( Sbd_Srv_t * p );
+extern int Sbd_ManCutServerFirst( Sbd_Srv_t * p, int iObj, int * pLeaves );
/*=== sbdWin.c ==========================================================*/
extern word Sbd_ManSolve( sat_solver * pSat, int PivotVar, int FreeVar, Vec_Int_t * vDivSet, Vec_Int_t * vDivVars, Vec_Int_t * vDivValues, Vec_Int_t * vTemp );
extern sat_solver * Sbd_ManSatSolver( sat_solver * pSat, Gia_Man_t * p, Vec_Int_t * vMirrors, int Pivot, Vec_Int_t * vWinObjs, Vec_Int_t * vObj2Var, Vec_Int_t * vTfo, Vec_Int_t * vRoots, int fQbf );