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+/**CFile****************************************************************
+
+ FileName [absRef.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Abstraction package.]
+
+ Synopsis [Refinement manager.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: absRef.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "sat/bsat/satSolver2.h"
+#include "abs.h"
+#include "absRef.h"
+
+ABC_NAMESPACE_IMPL_START
+
+/*
+ Description of the refinement manager
+
+ This refinement manager should be
+ * started by calling Rnm_ManStart()
+ this procedure takes one argument, the user's seq miter as a GIA manager
+ - the manager should have only one property output
+ - this manager should not change while the refinement manager is alive
+ - it cannot be used by external applications for any purpose
+ - when the refinement manager stop, GIA manager is the same as at the beginning
+ - in the meantime, it will have some data-structures attached to its nodes...
+ * stopped by calling Rnm_ManStop()
+ * between starting and stopping, refinements are obtained by calling Rnm_ManRefine()
+
+ Procedure Rnm_ManRefine() takes the following arguments:
+ * the refinement manager previously started by Rnm_ManStart()
+ * counter-example (CEX) obtained by abstracting some logic of GIA
+ * mapping (vMap) of inputs of the CEX into the object IDs of the GIA manager
+ - only PI, flop outputs, and internal AND nodes can be used in vMap
+ - the ordering of objects in vMap is not important
+ - however, the index of a non-PI object in vMap is used as its priority
+ (the smaller the index, the more likely this non-PI object apears in a refinement)
+ - only the logic between PO and the objects listed in vMap is traversed by the manager
+ (as a result, GIA can be arbitrarily large, but only objects used in the abstraction
+ and the pseudo-PI, that is, objects in the cut, will be visited by the manager)
+ * flag fPropFanout defines whether value propagation is done through the fanout
+ - it this flag is enabled, theoretically refinement should be better (the result smaller)
+ * flag fVerbose may print some statistics
+
+ The refinement manager returns a minimal-size array of integer IDs of GIA objects
+ which should be added to the abstraction to possibly prevent the given counter-example
+ - only flop output and internal AND nodes from vMap may appear in the resulting array
+ - if the resulting array is empty, the CEX is a true CEX
+ (in other words, non-PI objects are not needed to set the PO value to 1)
+
+ Verification of the selected refinement is performed by
+ - initializing all PI objects in vMap to value 0 or 1 they have in the CEX
+ - initializing all remaining objects in vMap to value X
+ - initializing objects used in the refiment to value 0 or 1 they have in the CEX
+ - simulating through as many timeframes as required by the CEX
+ - if the PO value in the last frame is 1, the refinement is correct
+ (however, the minimality of the refinement is not currently checked)
+
+*/
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct Rnm_Obj_t_ Rnm_Obj_t; // refinement object
+struct Rnm_Obj_t_
+{
+ unsigned Value : 1; // binary value
+ unsigned fVisit : 1; // visited object
+ unsigned fVisit0 : 1; // visited object
+ unsigned fPPi : 1; // PPI object
+ unsigned Prio : 24; // priority (0 - highest)
+};
+
+struct Rnm_Man_t_
+{
+ // user data
+ Gia_Man_t * pGia; // working AIG manager (it is completely owned by this package)
+ Abc_Cex_t * pCex; // counter-example
+ Vec_Int_t * vMap; // mapping of CEX inputs into objects (PI + PPI, in any order)
+ int fPropFanout; // propagate fanouts
+ int fVerbose; // verbose flag
+ // traversing data
+ Vec_Int_t * vObjs; // internal objects used in value propagation
+ Vec_Str_t * vCounts; // fanin counters
+ Vec_Int_t * vFanins; // fanins
+ // SAT solver
+ sat_solver2 * pSat; // incremental SAT solver
+ Vec_Int_t * vSatVars; // SAT variables
+ Vec_Int_t * vSat2Ids; // mapping of SAT variables into object IDs
+ Vec_Int_t * vIsopMem; // memory for ISOP computation
+ // internal data
+ Rnm_Obj_t * pObjs; // refinement objects
+ int nObjs; // the number of used objects
+ int nObjsAlloc; // the number of allocated objects
+ int nObjsFrame; // the number of used objects in each frame
+ int nCalls; // total number of calls
+ int nRefines; // total refined objects
+ int nVisited; // visited during justification
+ // statistics
+ clock_t timeFwd; // forward propagation
+ clock_t timeBwd; // backward propagation
+ clock_t timeVer; // ternary simulation
+ clock_t timeTotal; // other time
+};
+
+// accessing the refinement object
+static inline Rnm_Obj_t * Rnm_ManObj( Rnm_Man_t * p, Gia_Obj_t * pObj, int f )
+{
+ assert( Gia_ObjIsConst0(pObj) || pObj->Value );
+ assert( (int)pObj->Value < p->nObjsFrame );
+ assert( f >= 0 && f <= p->pCex->iFrame );
+ return p->pObjs + f * p->nObjsFrame + pObj->Value;
+}
+
+static inline int Ga2_ObjOffset( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_IntEntry(p->vMapping, Gia_ObjId(p, pObj)); }
+static inline int Ga2_ObjLeaveNum( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_IntEntry(p->vMapping, Ga2_ObjOffset(p, pObj)); }
+static inline int * Ga2_ObjLeavePtr( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_IntEntryP(p->vMapping, Ga2_ObjOffset(p, pObj) + 1); }
+static inline unsigned Ga2_ObjTruth( Gia_Man_t * p, Gia_Obj_t * pObj ) { return (unsigned)Vec_IntEntry(p->vMapping, Ga2_ObjOffset(p, pObj) + Ga2_ObjLeaveNum(p, pObj) + 1); }
+static inline int Ga2_ObjRefNum( Gia_Man_t * p, Gia_Obj_t * pObj ) { return (unsigned)Vec_IntEntry(p->vMapping, Ga2_ObjOffset(p, pObj) + Ga2_ObjLeaveNum(p, pObj) + 2); }
+static inline Vec_Int_t * Ga2_ObjLeaves( Gia_Man_t * p, Gia_Obj_t * pObj ) { static Vec_Int_t v; v.nSize = Ga2_ObjLeaveNum(p, pObj), v.pArray = Ga2_ObjLeavePtr(p, pObj); return &v; }
+
+static inline int Rnm_ObjCount( Rnm_Man_t * p, Gia_Obj_t * pObj ) { return Vec_StrEntry( p->vCounts, Gia_ObjId(p->pGia, pObj) ); }
+static inline void Rnm_ObjSetCount( Rnm_Man_t * p, Gia_Obj_t * pObj, int c ) { Vec_StrWriteEntry( p->vCounts, Gia_ObjId(p->pGia, pObj), (char)c ); }
+static inline int Rnm_ObjAddToCount( Rnm_Man_t * p, Gia_Obj_t * pObj ) { int c = Rnm_ObjCount(p, pObj); if ( c < 16 ) Rnm_ObjSetCount(p, pObj, c+1); return c; }
+
+static inline int Rnm_ObjSatVar( Rnm_Man_t * p, Gia_Obj_t * pObj ) { return Vec_IntEntry( p->vSatVars, Gia_ObjId(p->pGia, pObj) ); }
+static inline void Rnm_ObjSetSatVar( Rnm_Man_t * p, Gia_Obj_t * pObj, int c) { Vec_IntWriteEntry( p->vSatVars, Gia_ObjId(p->pGia, pObj), c ); }
+static inline int Rnm_ObjFindOrAddSatVar( Rnm_Man_t * p, Gia_Obj_t * pObj) { if ( Rnm_ObjSatVar(p, pObj) == 0 ) { Rnm_ObjSetSatVar(p, pObj, Vec_IntSize(p->vSat2Ids)); Vec_IntPush(p->vSat2Ids, Gia_ObjId(p->pGia, pObj)); }; return 2*Rnm_ObjSatVar(p, pObj); }
+
+extern void Ga2_ManCnfAddStatic( sat_solver2 * pSat, Vec_Int_t * vCnf0, Vec_Int_t * vCnf1, int * pLits, int iLitOut, int ProofId );
+
+extern Vec_Int_t * Ga2_ManCnfCompute( unsigned uTruth, int nVars, Vec_Int_t * vCover );
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Performs UNSAT-core-based refinement.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Rnm_ManRefineCollect_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vVisited, Vec_Int_t * vFlops )
+{
+ Vec_Int_t * vLeaves;
+ Gia_Obj_t * pFanin;
+ int k;
+ if ( Gia_ObjIsTravIdCurrent(p, pObj) )
+ return;
+ Gia_ObjSetTravIdCurrent(p, pObj);
+ if ( Gia_ObjIsCi(pObj) )
+ {
+ if ( Gia_ObjIsRo(p, pObj) )
+ Vec_IntPush( vFlops, Gia_ObjId(p, pObj) );
+ return;
+ }
+ assert( Gia_ObjIsAnd(pObj) );
+ vLeaves = Ga2_ObjLeaves( p, pObj );
+ Gia_ManForEachObjVec( vLeaves, p, pFanin, k )
+ Rnm_ManRefineCollect_rec( p, pFanin, vVisited, vFlops );
+ Vec_IntPush( vVisited, Gia_ObjId(p, pObj) );
+}
+
+Vec_Int_t * Rnm_ManRefineUnsatCore( Rnm_Man_t * p, Vec_Int_t * vPPIs )
+{
+ Vec_Int_t * vCnf0, * vCnf1;
+ Vec_Int_t * vLeaves, * vLits, * vPpi2Map;
+ Vec_Int_t * vVisited, * vFlops, * vCore, * vCoreFinal;
+ Gia_Obj_t * pObj, * pFanin;
+ int i, k, f, Status, Entry, pLits[5], iBit = p->pCex->nRegs;
+ // map PPIs into their positions in the map // CAN BE MADE FASTER
+ vPpi2Map = Vec_IntAlloc( Vec_IntSize(vPPIs) );
+ Vec_IntForEachEntry( vPPIs, Entry, i )
+ {
+ Entry = Vec_IntFind( p->vMap, Entry );
+ assert( Entry >= 0 );
+ Vec_IntPush( vPpi2Map, Entry );
+ }
+ // collect nodes between selected PPIs and CIs
+ vFlops = Vec_IntAlloc( 100 );
+ vVisited = Vec_IntAlloc( 100 );
+ Gia_ManIncrementTravId( p->pGia );
+ Gia_ManForEachObjVec( vPPIs, p->pGia, pObj, i )
+// if ( !Gia_ObjIsRo(p->pGia, pObj) ) // SKIP PPIs that are flops
+ Rnm_ManRefineCollect_rec( p->pGia, pObj, vVisited, vFlops );
+ // create SAT variables and SAT solver
+ Vec_IntFill( p->vSat2Ids, 1, -1 );
+ assert( p->pSat == NULL );
+ p->pSat = sat_solver2_new();
+ Vec_IntFill( p->vSatVars, Gia_ManObjNum(p->pGia), 0 ); // NO NEED TO CLEAN EACH TIME
+ // assign PPI variables
+ Gia_ManForEachObjVec( vFlops, p->pGia, pObj, i )
+ Rnm_ObjFindOrAddSatVar( p, pObj );
+ // assign other variables
+ Gia_ManForEachObjVec( vVisited, p->pGia, pObj, i )
+ {
+ vLeaves = Ga2_ObjLeaves( p->pGia, pObj );
+ Gia_ManForEachObjVec( vLeaves, p->pGia, pFanin, k )
+ pLits[k] = Rnm_ObjFindOrAddSatVar( p, pFanin );
+ vCnf0 = Ga2_ManCnfCompute( Ga2_ObjTruth(p->pGia, pObj), Vec_IntSize(vLeaves), p->vIsopMem );
+ vCnf1 = Ga2_ManCnfCompute( ~Ga2_ObjTruth(p->pGia, pObj), Vec_IntSize(vLeaves), p->vIsopMem );
+ Ga2_ManCnfAddStatic( p->pSat, vCnf0, vCnf1, pLits, Rnm_ObjFindOrAddSatVar(p, pObj), Rnm_ObjFindOrAddSatVar(p, pObj)/2 );
+ Vec_IntFree( vCnf0 );
+ Vec_IntFree( vCnf1 );
+ }
+
+// printf( "\n" );
+
+ p->pSat->pPrf2 = Prf_ManAlloc();
+ Prf_ManRestart( p->pSat->pPrf2, NULL, sat_solver2_nlearnts(p->pSat), Vec_IntSize(p->vSat2Ids) );
+
+ // iterate UNSAT core computation for each timeframe
+ vLits = Vec_IntAlloc( 100 );
+ vCoreFinal = Vec_IntAlloc( 100 );
+ for ( f = 0; f <= p->pCex->iFrame; f++, iBit += p->pCex->nPis )
+ {
+ // collect values of PPIs in this timeframe
+ Vec_IntClear( vLits );
+ Gia_ManForEachObjVec( vPPIs, p->pGia, pObj, i )
+ {
+ Entry = Abc_InfoHasBit( p->pCex->pData, iBit + Vec_IntEntry(vPpi2Map, i) );
+ Vec_IntPush( vLits, Abc_LitNotCond( Rnm_ObjFindOrAddSatVar(p, pObj), !Entry ) );
+ }
+
+ // handle the first timeframe in a special vay
+ if ( f == 0 )
+ Gia_ManForEachObjVec( vFlops, p->pGia, pObj, i )
+ if ( Vec_IntFind( vPPIs, Gia_ObjId(p->pGia, pObj) ) == -1 )
+ Vec_IntPush( vLits, Abc_LitNotCond( Rnm_ObjFindOrAddSatVar(p, pObj), 1 ) );
+/*
+ // uniqify literals and detect special conflicts
+ Vec_IntUniqify( vLits );
+ Vec_IntForEachEntryStart( vLits, Entry, i, 1 )
+ if ( Vec_IntEntry(vLits, i-1) == Abc_LitNot(Entry) )
+ break;
+ if ( i < Vec_IntSize(vLits) )
+ printf( "triv_unsat " );
+ else
+*/
+
+ Status = sat_solver2_solve( p->pSat, Vec_IntArray(vLits), Vec_IntLimit(vLits), (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0 );
+ if ( Status != l_False )
+ continue;
+ vCore = (Vec_Int_t *)Sat_ProofCore( p->pSat );
+// vCore = Vec_IntAlloc( 0 );
+ // add to the UNSAT core
+ Vec_IntAppend( vCoreFinal, vCore );
+
+// printf( "Frame %d : ", f );
+// Vec_IntPrint( vCore );
+ Vec_IntFree( vCore );
+ }
+ assert( iBit == p->pCex->nBits );
+ Vec_IntUniqify( vCoreFinal );
+ Vec_IntFree( vLits );
+ Prf_ManStopP( &p->pSat->pPrf2 );
+ sat_solver2_delete( p->pSat );
+ p->pSat = NULL;
+
+ // translate from entry into ID
+ Vec_IntForEachEntry( vCoreFinal, Entry, i )
+ {
+ assert( Vec_IntEntry(p->vSat2Ids, Entry) >= 0 );
+ assert( Vec_IntEntry(p->vSat2Ids, Entry) < Gia_ManObjNum(p->pGia) );
+ Vec_IntWriteEntry( vCoreFinal, i, Vec_IntEntry(p->vSat2Ids, Entry) );
+ }
+ // if there are flop outputs, add them
+ Gia_ManForEachObjVec( vPPIs, p->pGia, pObj, i )
+ if ( Gia_ObjIsRo(p->pGia, pObj) )
+ Vec_IntPush( vCoreFinal, Gia_ObjId(p->pGia, pObj) );
+ Vec_IntUniqify( vCoreFinal );
+
+// printf( "\n" );
+// Vec_IntPrint( vPPIs );
+// Vec_IntPrint( vCoreFinal );
+
+// printf( "\n" );
+
+ // clean SAT variable numbers
+ Gia_ManForEachObjVec( vVisited, p->pGia, pObj, i )
+ {
+ Rnm_ObjSetSatVar( p, pObj, 0 );
+ vLeaves = Ga2_ObjLeaves( p->pGia, pObj );
+ Gia_ManForEachObjVec( vLeaves, p->pGia, pFanin, k )
+ Rnm_ObjSetSatVar( p, pFanin, 0 );
+ }
+ Vec_IntFree( vFlops );
+ Vec_IntFree( vVisited );
+ Vec_IntFree( vPpi2Map );
+ return vCoreFinal;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Creates a new manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Rnm_Man_t * Rnm_ManStart( Gia_Man_t * pGia )
+{
+ Rnm_Man_t * p;
+ assert( Gia_ManPoNum(pGia) == 1 );
+ p = ABC_CALLOC( Rnm_Man_t, 1 );
+ p->pGia = pGia;
+ p->vObjs = Vec_IntAlloc( 100 );
+ p->vCounts = Vec_StrStart( Gia_ManObjNum(pGia) );
+ p->vFanins = Vec_IntAlloc( 1000 );
+ p->vSatVars = Vec_IntAlloc( 0 );
+ p->vSat2Ids = Vec_IntAlloc( 1000 );
+ p->vIsopMem = Vec_IntAlloc( 0 );
+ p->nObjsAlloc = 10000;
+ p->pObjs = ABC_ALLOC( Rnm_Obj_t, p->nObjsAlloc );
+ if ( p->pGia->vFanout == NULL )
+ Gia_ManStaticFanoutStart( p->pGia );
+ Gia_ManCleanValue(pGia);
+ Gia_ManCleanMark0(pGia);
+ Gia_ManCleanMark1(pGia);
+ return p;
+}
+void Rnm_ManStop( Rnm_Man_t * p, int fProfile )
+{
+ if ( !p ) return;
+ // print runtime statistics
+ if ( fProfile && p->nCalls )
+ {
+ double MemGia = sizeof(Gia_Man_t) + sizeof(Gia_Obj_t) * p->pGia->nObjsAlloc + sizeof(int) * p->pGia->nTravIdsAlloc;
+ double MemOther = sizeof(Rnm_Man_t) + sizeof(Rnm_Obj_t) * p->nObjsAlloc + sizeof(int) * Vec_IntCap(p->vObjs);
+ clock_t timeOther = p->timeTotal - p->timeFwd - p->timeBwd - p->timeVer;
+ printf( "Abstraction refinement runtime statistics:\n" );
+ ABC_PRTP( "Sensetization", p->timeFwd, p->timeTotal );
+ ABC_PRTP( "Justification", p->timeBwd, p->timeTotal );
+ ABC_PRTP( "Verification ", p->timeVer, p->timeTotal );
+ ABC_PRTP( "Other ", timeOther, p->timeTotal );
+ ABC_PRTP( "TOTAL ", p->timeTotal, p->timeTotal );
+ printf( "Total calls = %d. Average refine = %.1f. GIA mem = %.3f MB. Other mem = %.3f MB.\n",
+ p->nCalls, 1.0*p->nRefines/p->nCalls, MemGia/(1<<20), MemOther/(1<<20) );
+ }
+
+ Gia_ManCleanMark0(p->pGia);
+ Gia_ManCleanMark1(p->pGia);
+ Gia_ManStaticFanoutStop(p->pGia);
+// Gia_ManSetPhase(p->pGia);
+ Vec_IntFree( p->vIsopMem );
+ Vec_IntFree( p->vSatVars );
+ Vec_IntFree( p->vSat2Ids );
+ Vec_StrFree( p->vCounts );
+ Vec_IntFree( p->vFanins );
+ Vec_IntFree( p->vObjs );
+ ABC_FREE( p->pObjs );
+ ABC_FREE( p );
+}
+double Rnm_ManMemoryUsage( Rnm_Man_t * p )
+{
+ return (double)(sizeof(Rnm_Man_t) + sizeof(Rnm_Obj_t) * p->nObjsAlloc + sizeof(int) * Vec_IntCap(p->vObjs));
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Collect internal objects to be used in value propagation.]
+
+ Description [Resulting array vObjs contains RO, AND, PO/RI in a topo order.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Rnm_ManCollect_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vObjs, int nAddOn )
+{
+ if ( Gia_ObjIsTravIdCurrent(p, pObj) )
+ return;
+ Gia_ObjSetTravIdCurrent(p, pObj);
+ if ( Gia_ObjIsCo(pObj) )
+ Rnm_ManCollect_rec( p, Gia_ObjFanin0(pObj), vObjs, nAddOn );
+ else if ( Gia_ObjIsAnd(pObj) )
+ {
+ Rnm_ManCollect_rec( p, Gia_ObjFanin0(pObj), vObjs, nAddOn );
+ Rnm_ManCollect_rec( p, Gia_ObjFanin1(pObj), vObjs, nAddOn );
+ }
+ else if ( !Gia_ObjIsRo(p, pObj) )
+ assert( 0 );
+ pObj->Value = Vec_IntSize(vObjs) + nAddOn;
+ Vec_IntPush( vObjs, Gia_ObjId(p, pObj) );
+}
+void Rnm_ManCollect( Rnm_Man_t * p )
+{
+ Gia_Obj_t * pObj = NULL;
+ int i;
+ // mark const/PIs/PPIs
+ Gia_ManIncrementTravId( p->pGia );
+ Gia_ObjSetTravIdCurrent( p->pGia, Gia_ManConst0(p->pGia) );
+ Gia_ManConst0(p->pGia)->Value = 0;
+ Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
+ {
+ assert( Gia_ObjIsCi(pObj) || Gia_ObjIsAnd(pObj) );
+ Gia_ObjSetTravIdCurrent( p->pGia, pObj );
+ pObj->Value = 1 + i;
+ }
+ // collect objects
+ Vec_IntClear( p->vObjs );
+ Rnm_ManCollect_rec( p->pGia, Gia_ManPo(p->pGia, 0), p->vObjs, 1 + Vec_IntSize(p->vMap) );
+ Gia_ManForEachObjVec( p->vObjs, p->pGia, pObj, i )
+ if ( Gia_ObjIsRo(p->pGia, pObj) )
+ Rnm_ManCollect_rec( p->pGia, Gia_ObjRoToRi(p->pGia, pObj), p->vObjs, 1 + Vec_IntSize(p->vMap) );
+ // the last object should be a CO
+ assert( Gia_ObjIsCo(pObj) );
+ assert( (int)pObj->Value == Vec_IntSize(p->vMap) + Vec_IntSize(p->vObjs) );
+}
+void Rnm_ManCleanValues( Rnm_Man_t * p )
+{
+ Gia_Obj_t * pObj;
+ int i;
+ Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
+ pObj->Value = 0;
+ Gia_ManForEachObjVec( p->vObjs, p->pGia, pObj, i )
+ pObj->Value = 0;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Performs sensitization analysis.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Rnm_ManSensitize( Rnm_Man_t * p )
+{
+ Rnm_Obj_t * pRnm, * pRnm0, * pRnm1;
+ Gia_Obj_t * pObj;
+ int f, i, iBit = p->pCex->nRegs;
+ // const0 is initialized automatically in all timeframes
+ for ( f = 0; f <= p->pCex->iFrame; f++, iBit += p->pCex->nPis )
+ {
+ Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
+ {
+ assert( Gia_ObjIsCi(pObj) || Gia_ObjIsAnd(pObj) );
+ pRnm = Rnm_ManObj( p, pObj, f );
+ pRnm->Value = Abc_InfoHasBit( p->pCex->pData, iBit + i );
+ if ( !Gia_ObjIsPi(p->pGia, pObj) ) // this is PPI
+ {
+ assert( pObj->Value > 0 );
+ pRnm->Prio = pObj->Value;
+ pRnm->fPPi = 1;
+ }
+ }
+ Gia_ManForEachObjVec( p->vObjs, p->pGia, pObj, i )
+ {
+ assert( Gia_ObjIsRo(p->pGia, pObj) || Gia_ObjIsAnd(pObj) || Gia_ObjIsCo(pObj) );
+ pRnm = Rnm_ManObj( p, pObj, f );
+ assert( !pRnm->fPPi );
+ if ( Gia_ObjIsRo(p->pGia, pObj) )
+ {
+ if ( f == 0 )
+ continue;
+ pRnm0 = Rnm_ManObj( p, Gia_ObjRoToRi(p->pGia, pObj), f-1 );
+ pRnm->Value = pRnm0->Value;
+ pRnm->Prio = pRnm0->Prio;
+ continue;
+ }
+ if ( Gia_ObjIsCo(pObj) )
+ {
+ pRnm0 = Rnm_ManObj( p, Gia_ObjFanin0(pObj), f );
+ pRnm->Value = (pRnm0->Value ^ Gia_ObjFaninC0(pObj));
+ pRnm->Prio = pRnm0->Prio;
+ continue;
+ }
+ assert( Gia_ObjIsAnd(pObj) );
+ pRnm0 = Rnm_ManObj( p, Gia_ObjFanin0(pObj), f );
+ pRnm1 = Rnm_ManObj( p, Gia_ObjFanin1(pObj), f );
+ pRnm->Value = (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) & (pRnm1->Value ^ Gia_ObjFaninC1(pObj));
+ if ( pRnm->Value == 1 )
+ pRnm->Prio = Abc_MaxInt( pRnm0->Prio, pRnm1->Prio );
+ else if ( (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) == 0 && (pRnm1->Value ^ Gia_ObjFaninC1(pObj)) == 0 )
+ pRnm->Prio = Abc_MinInt( pRnm0->Prio, pRnm1->Prio ); // choice
+ else if ( (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) == 0 )
+ pRnm->Prio = pRnm0->Prio;
+ else
+ pRnm->Prio = pRnm1->Prio;
+ }
+ }
+ assert( iBit == p->pCex->nBits );
+ pRnm = Rnm_ManObj( p, Gia_ManPo(p->pGia, 0), p->pCex->iFrame );
+ if ( pRnm->Value != 1 )
+ printf( "Output value is incorrect.\n" );
+ return pRnm->Prio;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Drive implications of the given node towards primary outputs.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Rnm_ManJustifyPropFanout_rec( Rnm_Man_t * p, Gia_Obj_t * pObj, int f, Vec_Int_t * vSelect )
+{
+ Rnm_Obj_t * pRnm0, * pRnm1, * pRnm = Rnm_ManObj( p, pObj, f );
+ Gia_Obj_t * pFanout = NULL;
+ int i, k;//, Id = Gia_ObjId(p->pGia, pObj);
+ assert( pRnm->fVisit == 0 );
+ pRnm->fVisit = 1;
+ if ( Rnm_ManObj( p, pObj, 0 )->fVisit0 == 0 )
+ {
+ Rnm_ManObj( p, pObj, 0 )->fVisit0 = 1;
+ p->nVisited++;
+ }
+ if ( pRnm->fPPi )
+ {
+ assert( (int)pRnm->Prio > 0 );
+ for ( i = p->pCex->iFrame; i >= 0; i-- )
+ if ( !Rnm_ManObj(p, pObj, i)->fVisit )
+ Rnm_ManJustifyPropFanout_rec( p, pObj, i, vSelect );
+ Vec_IntPush( vSelect, Gia_ObjId(p->pGia, pObj) );
+ return;
+ }
+ if ( (Gia_ObjIsCo(pObj) && f == p->pCex->iFrame) || Gia_ObjIsPo(p->pGia, pObj) )
+ return;
+ if ( Gia_ObjIsRi(p->pGia, pObj) )
+ {
+ pFanout = Gia_ObjRiToRo(p->pGia, pObj);
+ if ( !Rnm_ManObj(p, pFanout, f+1)->fVisit )
+ Rnm_ManJustifyPropFanout_rec( p, pFanout, f+1, vSelect );
+ return;
+ }
+ assert( Gia_ObjIsRo(p->pGia, pObj) || Gia_ObjIsAnd(pObj) );
+ Gia_ObjForEachFanoutStatic( p->pGia, pObj, pFanout, k )
+ {
+ Rnm_Obj_t * pRnmF;
+ if ( pFanout->Value == 0 )
+ continue;
+ pRnmF = Rnm_ManObj(p, pFanout, f);
+ if ( pRnmF->fPPi || pRnmF->fVisit )
+ continue;
+ if ( Gia_ObjIsCo(pFanout) )
+ {
+ Rnm_ManJustifyPropFanout_rec( p, pFanout, f, vSelect );
+ continue;
+ }
+ assert( Gia_ObjIsAnd(pFanout) );
+ pRnm0 = Rnm_ManObj( p, Gia_ObjFanin0(pFanout), f );
+ pRnm1 = Rnm_ManObj( p, Gia_ObjFanin1(pFanout), f );
+ if ( ((pRnm0->Value ^ Gia_ObjFaninC0(pFanout)) == 0 && pRnm0->fVisit) ||
+ ((pRnm1->Value ^ Gia_ObjFaninC1(pFanout)) == 0 && pRnm1->fVisit) ||
+ ( ((pRnm0->Value ^ Gia_ObjFaninC0(pFanout)) == 1 && pRnm0->fVisit) &&
+ ((pRnm1->Value ^ Gia_ObjFaninC1(pFanout)) == 1 && pRnm1->fVisit) ) )
+ Rnm_ManJustifyPropFanout_rec( p, pFanout, f, vSelect );
+ }
+}
+void Rnm_ManJustify_rec( Rnm_Man_t * p, Gia_Obj_t * pObj, int f, Vec_Int_t * vSelect )
+{
+ Rnm_Obj_t * pRnm = Rnm_ManObj( p, pObj, f );
+ int i;//, Id = Gia_ObjId(p->pGia, pObj);
+ if ( pRnm->fVisit )
+ return;
+ if ( p->fPropFanout )
+ Rnm_ManJustifyPropFanout_rec( p, pObj, f, vSelect );
+ else
+ {
+ pRnm->fVisit = 1;
+ if ( Rnm_ManObj( p, pObj, 0 )->fVisit0 == 0 )
+ {
+ Rnm_ManObj( p, pObj, 0 )->fVisit0 = 1;
+ p->nVisited++;
+ }
+ }
+ if ( pRnm->fPPi )
+ {
+ assert( (int)pRnm->Prio > 0 );
+ if ( p->fPropFanout )
+ {
+ for ( i = p->pCex->iFrame; i >= 0; i-- )
+ if ( !Rnm_ManObj(p, pObj, i)->fVisit )
+ Rnm_ManJustifyPropFanout_rec( p, pObj, i, vSelect );
+ }
+ else
+ {
+ Vec_IntPush( vSelect, Gia_ObjId(p->pGia, pObj) );
+// for ( i = p->pCex->iFrame; i >= 0; i-- )
+// Rnm_ManObj(p, pObj, i)->fVisit = 1;
+ }
+ return;
+ }
+ if ( Gia_ObjIsPi(p->pGia, pObj) || Gia_ObjIsConst0(pObj) )
+ return;
+ if ( Gia_ObjIsRo(p->pGia, pObj) )
+ {
+ if ( f > 0 )
+ Rnm_ManJustify_rec( p, Gia_ObjFanin0(Gia_ObjRoToRi(p->pGia, pObj)), f-1, vSelect );
+ return;
+ }
+ if ( Gia_ObjIsAnd(pObj) )
+ {
+ Rnm_Obj_t * pRnm0 = Rnm_ManObj( p, Gia_ObjFanin0(pObj), f );
+ Rnm_Obj_t * pRnm1 = Rnm_ManObj( p, Gia_ObjFanin1(pObj), f );
+ if ( pRnm->Value == 1 )
+ {
+ if ( pRnm0->Prio > 0 )
+ Rnm_ManJustify_rec( p, Gia_ObjFanin0(pObj), f, vSelect );
+ if ( pRnm1->Prio > 0 )
+ Rnm_ManJustify_rec( p, Gia_ObjFanin1(pObj), f, vSelect );
+ }
+ else // select one value
+ {
+ if ( (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) == 0 && (pRnm1->Value ^ Gia_ObjFaninC1(pObj)) == 0 )
+ {
+ if ( pRnm0->Prio <= pRnm1->Prio ) // choice
+ {
+ if ( pRnm0->Prio > 0 )
+ Rnm_ManJustify_rec( p, Gia_ObjFanin0(pObj), f, vSelect );
+ }
+ else
+ {
+ if ( pRnm1->Prio > 0 )
+ Rnm_ManJustify_rec( p, Gia_ObjFanin1(pObj), f, vSelect );
+ }
+ }
+ else if ( (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) == 0 )
+ {
+ if ( pRnm0->Prio > 0 )
+ Rnm_ManJustify_rec( p, Gia_ObjFanin0(pObj), f, vSelect );
+ }
+ else if ( (pRnm1->Value ^ Gia_ObjFaninC1(pObj)) == 0 )
+ {
+ if ( pRnm1->Prio > 0 )
+ Rnm_ManJustify_rec( p, Gia_ObjFanin1(pObj), f, vSelect );
+ }
+ else assert( 0 );
+ }
+ }
+ else assert( 0 );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Performs refinement.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Rnm_ManVerifyUsingTerSim( Gia_Man_t * p, Abc_Cex_t * pCex, Vec_Int_t * vMap, Vec_Int_t * vObjs, Vec_Int_t * vRes )
+{
+ Gia_Obj_t * pObj;
+ int i, f, iBit = pCex->nRegs;
+ Gia_ObjTerSimSet0( Gia_ManConst0(p) );
+ for ( f = 0; f <= pCex->iFrame; f++, iBit += pCex->nPis )
+ {
+ Gia_ManForEachObjVec( vMap, p, pObj, i )
+ {
+ pObj->Value = Abc_InfoHasBit( pCex->pData, iBit + i );
+ if ( !Gia_ObjIsPi(p, pObj) )
+ Gia_ObjTerSimSetX( pObj );
+ else if ( pObj->Value )
+ Gia_ObjTerSimSet1( pObj );
+ else
+ Gia_ObjTerSimSet0( pObj );
+ }
+ Gia_ManForEachObjVec( vRes, p, pObj, i ) // vRes is subset of vMap
+ {
+ if ( pObj->Value )
+ Gia_ObjTerSimSet1( pObj );
+ else
+ Gia_ObjTerSimSet0( pObj );
+ }
+ Gia_ManForEachObjVec( vObjs, p, pObj, i )
+ {
+ if ( Gia_ObjIsCo(pObj) )
+ Gia_ObjTerSimCo( pObj );
+ else if ( Gia_ObjIsAnd(pObj) )
+ Gia_ObjTerSimAnd( pObj );
+ else if ( f == 0 )
+ Gia_ObjTerSimSet0( pObj );
+ else
+ Gia_ObjTerSimRo( p, pObj );
+ }
+ }
+ Gia_ManForEachObjVec( vMap, p, pObj, i )
+ pObj->Value = 0;
+ pObj = Gia_ManPo( p, 0 );
+ if ( !Gia_ObjTerSimGet1(pObj) )
+ Abc_Print( 1, "\nRefinement verification has failed!!!\n" );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Rnm_ManPrintSelected( Rnm_Man_t * p, Vec_Int_t * vSelected )
+{
+ Gia_Obj_t * pObj;
+ int i, Counter = 0;
+ Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
+ {
+ if ( !Gia_ObjIsPi(p->pGia, pObj) ) // this is PPI
+ {
+ if ( Vec_IntFind(vSelected, Gia_ObjId(p->pGia, pObj)) >= 0 )
+ printf( "1" ), Counter++;
+ else
+ printf( "0" );
+ }
+ else
+ printf( "-" );
+ }
+ printf( " %3d\n", Counter );
+}
+
+
+
+
+
+/**Function*************************************************************
+
+ Synopsis [Perform structural analysis.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Ga2_StructAnalize( Gia_Man_t * p, Vec_Int_t * vFront, Vec_Int_t * vInter, Vec_Int_t * vSelect )
+{
+ Vec_Int_t * vLeaves;
+ Gia_Obj_t * pObj, * pFanin;
+ int i, k;
+ // clean labels
+ Gia_ManForEachObj( p, pObj, i )
+ pObj->fMark0 = pObj->fMark1 = 0;
+ // label frontier
+ Gia_ManForEachObjVec( vFront, p, pObj, i )
+ pObj->fMark0 = 1, pObj->fMark1 = 0;
+ // label objects
+ Gia_ManForEachObjVec( vInter, p, pObj, i )
+ pObj->fMark1 = 0, pObj->fMark1 = 1;
+ // label selected
+ Gia_ManForEachObjVec( vSelect, p, pObj, i )
+ pObj->fMark1 = 1, pObj->fMark1 = 1;
+ // explore selected
+ printf( "\n" );
+ Gia_ManForEachObjVec( vSelect, p, pObj, i )
+ {
+ printf( "Selected %6d : ", Gia_ObjId(p, pObj) );
+ printf( "\n" );
+ vLeaves = Ga2_ObjLeaves( p, pObj );
+ Gia_ManForEachObjVec( vLeaves, p, pFanin, k )
+ {
+ printf( " " );
+ printf( "%6d ", Gia_ObjId(p, pFanin) );
+ if ( pFanin->fMark0 && pFanin->fMark1 )
+ printf( "select" );
+ else if ( pFanin->fMark0 && !pFanin->fMark1 )
+ printf( "front" );
+ else if ( !pFanin->fMark0 && pFanin->fMark1 )
+ printf( "internal" );
+ else if ( !pFanin->fMark0 && !pFanin->fMark1 )
+ printf( "new" );
+ printf( "\n" );
+ }
+ }
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Finds essential objects.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Ga2_FilterSelected( Rnm_Man_t * p, Vec_Int_t * vSelect )
+{
+ Vec_Int_t * vNew, * vLeaves;
+ Gia_Obj_t * pObj, * pFanin;
+ int i, k, RetValue;//, Counters[3] = {0};
+/*
+ // check that selected are not visited
+ Gia_ManForEachObjVec( vSelect, p->pGia, pObj, i )
+ assert( Rnm_ManObj( p, pObj, 0 )->fVisit0 == 1 );
+ Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
+ if ( Vec_IntFind(vSelect, Gia_ObjId(p->pGia, pObj)) == -1 )
+ assert( Rnm_ManObj( p, pObj, 0 )->fVisit0 == 0 );
+*/
+
+ // verify
+// Gia_ManForEachObj( p->pGia, pObj, i )
+// assert( Rnm_ObjCount(p, pObj) == 0 );
+
+ // increment fanin counters
+ Vec_IntClear( p->vFanins );
+ Gia_ManForEachObjVec( vSelect, p->pGia, pObj, i )
+ {
+ vLeaves = Ga2_ObjLeaves( p->pGia, pObj );
+ Gia_ManForEachObjVec( vLeaves, p->pGia, pFanin, k )
+ if ( Rnm_ObjAddToCount(p, pFanin) == 0 )
+ Vec_IntPush( p->vFanins, Gia_ObjId(p->pGia, pFanin) );
+ }
+
+ // find selected objects, which create potential constraints
+ // - flop objects
+ // - objects whose fanin belongs to the justified area
+ // - objects whose fanins overlap
+ // (these do not guantee reconvergence, but may potentially have it)
+ // (other objects cannot have reconvergence, even if they are added)
+ vNew = Vec_IntAlloc( 100 );
+ Gia_ManForEachObjVec( vSelect, p->pGia, pObj, i )
+ {
+ if ( Gia_ObjIsRo(p->pGia, pObj) )
+ {
+ Vec_IntPush( vNew, Gia_ObjId(p->pGia, pObj) );
+ continue;
+ }
+ vLeaves = Ga2_ObjLeaves( p->pGia, pObj );
+ Gia_ManForEachObjVec( vLeaves, p->pGia, pFanin, k )
+ {
+ if ( Gia_ObjIsConst0(pFanin)
+ || (pFanin->Value && Rnm_ManObj(p, pFanin, 0)->fVisit0 == 1)
+ || Rnm_ObjCount(p, pFanin) > 1
+ )
+ {
+ Vec_IntPush( vNew, Gia_ObjId(p->pGia, pObj) );
+ break;
+ }
+ }
+// Gia_ManForEachObjVec( vLeaves, p->pGia, pFanin, k )
+// {
+// Counters[1] += (pFanin->Value && Rnm_ManObj( p, pFanin, 0 )->fVisit0 == 1);
+// Counters[2] += (Rnm_ObjCount(p, pFanin) > 1);
+// }
+ }
+ RetValue = Vec_IntUniqify( vNew );
+ assert( RetValue == 0 );
+
+// printf( "\n*** Select = %5d. New = %5d. Flops = %5d. Visited = %5d. Fanins = %5d.\n",
+// Vec_IntSize(vSelect), Vec_IntSize(vNew), Counters[0], Counters[1], Counters[2] );
+
+ // clear fanin counters
+ Gia_ManForEachObjVec( p->vFanins, p->pGia, pObj, i )
+ Rnm_ObjSetCount( p, pObj, 0 );
+ return vNew;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Computes the refinement for a given counter-example.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Rnm_ManRefine( Rnm_Man_t * p, Abc_Cex_t * pCex, Vec_Int_t * vMap, int fPropFanout, int fPostProcess, int fVerbose )
+{
+ int fVerify = 0;
+// int fPostProcess = 1;
+ Vec_Int_t * vSelected = Vec_IntAlloc( 100 );
+ Vec_Int_t * vNew;
+ clock_t clk, clk2 = clock();
+ int RetValue;
+ p->nCalls++;
+// Gia_ManCleanValue( p->pGia );
+ // initialize
+ p->pCex = pCex;
+ p->vMap = vMap;
+ p->fPropFanout = fPropFanout;
+ p->fVerbose = fVerbose;
+ // collects used objects
+ Rnm_ManCollect( p );
+ // initialize datastructure
+ p->nObjsFrame = 1 + Vec_IntSize(vMap) + Vec_IntSize(p->vObjs);
+ p->nObjs = p->nObjsFrame * (pCex->iFrame + 1);
+ if ( p->nObjs > p->nObjsAlloc )
+ p->pObjs = ABC_REALLOC( Rnm_Obj_t, p->pObjs, (p->nObjsAlloc = p->nObjs + 10000) );
+ memset( p->pObjs, 0, sizeof(Rnm_Obj_t) * p->nObjs );
+ // propagate priorities
+ clk = clock();
+ if ( Rnm_ManSensitize( p ) ) // the CEX is not a true CEX
+ {
+ p->timeFwd += clock() - clk;
+ // select refinement
+ clk = clock();
+ p->nVisited = 0;
+ Rnm_ManJustify_rec( p, Gia_ObjFanin0(Gia_ManPo(p->pGia, 0)), pCex->iFrame, vSelected );
+ RetValue = Vec_IntUniqify( vSelected );
+// assert( RetValue == 0 );
+ p->timeBwd += clock() - clk;
+ }
+
+ if ( fPostProcess )
+ {
+ vNew = Ga2_FilterSelected( p, vSelected );
+ if ( Vec_IntSize(vNew) > 0 )
+ {
+ Vec_IntFree( vSelected );
+ vSelected = vNew;
+ }
+ else
+ {
+ Vec_IntFree( vNew );
+ // printf( "\nBig refinement.\n" );
+ }
+ }
+ else
+ {
+/*
+ vNew = Rnm_ManRefineUnsatCore( p, vSelected );
+ if ( Vec_IntSize(vNew) > 0 )
+ {
+ Vec_IntFree( vSelected );
+ vSelected = vNew;
+// Vec_IntFree( vNew );
+ }
+ else
+ {
+ Vec_IntFree( vNew );
+ // printf( "\nBig refinement.\n" );
+ }
+*/
+ }
+
+ // clean values
+ Rnm_ManCleanValues( p );
+
+ // verify (empty) refinement
+ if ( fVerify )
+ {
+ clk = clock();
+ Rnm_ManVerifyUsingTerSim( p->pGia, p->pCex, p->vMap, p->vObjs, vSelected );
+ p->timeVer += clock() - clk;
+ }
+
+// printf( "\nOriginal (%d): \n", Vec_IntSize(p->vMap) );
+// Rnm_ManPrintSelected( p, vSelected );
+
+// Ga2_StructAnalize( p->pGia, vMap, p->vObjs, vSelected );
+// printf( "\nObjects = %5d. Visited = %5d.\n", Vec_IntSize(p->vObjs), p->nVisited );
+
+// Vec_IntReverseOrder( vSelected );
+ p->timeTotal += clock() - clk2;
+ p->nRefines += Vec_IntSize(vSelected);
+ return vSelected;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+