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-rw-r--r--src/proof/dch/dchSim.c297
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diff --git a/src/proof/dch/dchSim.c b/src/proof/dch/dchSim.c
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+/**CFile****************************************************************
+
+ FileName [dchSim.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Choice computation for tech-mapping.]
+
+ Synopsis [Performs random simulation at the beginning.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 29, 2008.]
+
+ Revision [$Id: dchSim.c,v 1.00 2008/07/29 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "dchInt.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+static inline unsigned * Dch_ObjSim( Vec_Ptr_t * vSims, Aig_Obj_t * pObj )
+{
+ return (unsigned *)Vec_PtrEntry( vSims, pObj->Id );
+}
+static inline unsigned Dch_ObjRandomSim()
+{
+ return Aig_ManRandom(0);
+}
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if the node appears to be constant 1 candidate.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Dch_NodeIsConstCex( void * p, Aig_Obj_t * pObj )
+{
+ return pObj->fPhase == pObj->fMarkB;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if the nodes appear equal.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Dch_NodesAreEqualCex( void * p, Aig_Obj_t * pObj0, Aig_Obj_t * pObj1 )
+{
+ return (pObj0->fPhase == pObj1->fPhase) == (pObj0->fMarkB == pObj1->fMarkB);
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computes hash value of the node using its simulation info.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+unsigned Dch_NodeHash( void * p, Aig_Obj_t * pObj )
+{
+ Vec_Ptr_t * vSims = (Vec_Ptr_t *)p;
+ static int s_FPrimes[128] = {
+ 1009, 1049, 1093, 1151, 1201, 1249, 1297, 1361, 1427, 1459,
+ 1499, 1559, 1607, 1657, 1709, 1759, 1823, 1877, 1933, 1997,
+ 2039, 2089, 2141, 2213, 2269, 2311, 2371, 2411, 2467, 2543,
+ 2609, 2663, 2699, 2741, 2797, 2851, 2909, 2969, 3037, 3089,
+ 3169, 3221, 3299, 3331, 3389, 3461, 3517, 3557, 3613, 3671,
+ 3719, 3779, 3847, 3907, 3943, 4013, 4073, 4129, 4201, 4243,
+ 4289, 4363, 4441, 4493, 4549, 4621, 4663, 4729, 4793, 4871,
+ 4933, 4973, 5021, 5087, 5153, 5227, 5281, 5351, 5417, 5471,
+ 5519, 5573, 5651, 5693, 5749, 5821, 5861, 5923, 6011, 6073,
+ 6131, 6199, 6257, 6301, 6353, 6397, 6481, 6563, 6619, 6689,
+ 6737, 6803, 6863, 6917, 6977, 7027, 7109, 7187, 7237, 7309,
+ 7393, 7477, 7523, 7561, 7607, 7681, 7727, 7817, 7877, 7933,
+ 8011, 8039, 8059, 8081, 8093, 8111, 8123, 8147
+ };
+ unsigned * pSim;
+ unsigned uHash;
+ int k, nWords;
+ nWords = (unsigned *)Vec_PtrEntry(vSims, 1) - (unsigned *)Vec_PtrEntry(vSims, 0);
+ uHash = 0;
+ pSim = Dch_ObjSim( vSims, pObj );
+ if ( pObj->fPhase )
+ {
+ for ( k = 0; k < nWords; k++ )
+ uHash ^= ~pSim[k] * s_FPrimes[k & 0x7F];
+ }
+ else
+ {
+ for ( k = 0; k < nWords; k++ )
+ uHash ^= pSim[k] * s_FPrimes[k & 0x7F];
+ }
+ return uHash;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if simulation info is composed of all zeros.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Dch_NodeIsConst( void * p, Aig_Obj_t * pObj )
+{
+ Vec_Ptr_t * vSims = (Vec_Ptr_t *)p;
+ unsigned * pSim;
+ int k, nWords;
+ nWords = (unsigned *)Vec_PtrEntry(vSims, 1) - (unsigned *)Vec_PtrEntry(vSims, 0);
+ pSim = Dch_ObjSim( vSims, pObj );
+ if ( pObj->fPhase )
+ {
+ for ( k = 0; k < nWords; k++ )
+ if ( ~pSim[k] )
+ return 0;
+ }
+ else
+ {
+ for ( k = 0; k < nWords; k++ )
+ if ( pSim[k] )
+ return 0;
+ }
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if simulation infos are equal.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Dch_NodesAreEqual( void * p, Aig_Obj_t * pObj0, Aig_Obj_t * pObj1 )
+{
+ Vec_Ptr_t * vSims = (Vec_Ptr_t *)p;
+ unsigned * pSim0, * pSim1;
+ int k, nWords;
+ nWords = (unsigned *)Vec_PtrEntry(vSims, 1) - (unsigned *)Vec_PtrEntry(vSims, 0);
+ pSim0 = Dch_ObjSim( vSims, pObj0 );
+ pSim1 = Dch_ObjSim( vSims, pObj1 );
+ if ( pObj0->fPhase != pObj1->fPhase )
+ {
+ for ( k = 0; k < nWords; k++ )
+ if ( pSim0[k] != ~pSim1[k] )
+ return 0;
+ }
+ else
+ {
+ for ( k = 0; k < nWords; k++ )
+ if ( pSim0[k] != pSim1[k] )
+ return 0;
+ }
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Perform random simulation.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Dch_PerformRandomSimulation( Aig_Man_t * pAig, Vec_Ptr_t * vSims )
+{
+ unsigned * pSim, * pSim0, * pSim1;
+ Aig_Obj_t * pObj;
+ int i, k, nWords;
+ nWords = (unsigned *)Vec_PtrEntry(vSims, 1) - (unsigned *)Vec_PtrEntry(vSims, 0);
+
+ // assign const 1 sim info
+ pObj = Aig_ManConst1(pAig);
+ pSim = Dch_ObjSim( vSims, pObj );
+ memset( pSim, 0xff, sizeof(unsigned) * nWords );
+
+ // assign primary input random sim info
+ Aig_ManForEachPi( pAig, pObj, i )
+ {
+ pSim = Dch_ObjSim( vSims, pObj );
+ for ( k = 0; k < nWords; k++ )
+ pSim[k] = Dch_ObjRandomSim();
+ pSim[0] <<= 1;
+ }
+
+ // simulate AIG in the topological order
+ Aig_ManForEachNode( pAig, pObj, i )
+ {
+ pSim0 = Dch_ObjSim( vSims, Aig_ObjFanin0(pObj) );
+ pSim1 = Dch_ObjSim( vSims, Aig_ObjFanin1(pObj) );
+ pSim = Dch_ObjSim( vSims, pObj );
+
+ if ( Aig_ObjFaninC0(pObj) && Aig_ObjFaninC1(pObj) ) // both are compls
+ {
+ for ( k = 0; k < nWords; k++ )
+ pSim[k] = ~pSim0[k] & ~pSim1[k];
+ }
+ else if ( Aig_ObjFaninC0(pObj) && !Aig_ObjFaninC1(pObj) ) // first one is compl
+ {
+ for ( k = 0; k < nWords; k++ )
+ pSim[k] = ~pSim0[k] & pSim1[k];
+ }
+ else if ( !Aig_ObjFaninC0(pObj) && Aig_ObjFaninC1(pObj) ) // second one is compl
+ {
+ for ( k = 0; k < nWords; k++ )
+ pSim[k] = pSim0[k] & ~pSim1[k];
+ }
+ else // if ( Aig_ObjFaninC0(pObj) && Aig_ObjFaninC1(pObj) ) // none is compl
+ {
+ for ( k = 0; k < nWords; k++ )
+ pSim[k] = pSim0[k] & pSim1[k];
+ }
+ }
+ // get simulation information for primary outputs
+}
+
+/**Function*************************************************************
+
+ Synopsis [Derives candidate equivalence classes of AIG nodes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Dch_Cla_t * Dch_CreateCandEquivClasses( Aig_Man_t * pAig, int nWords, int fVerbose )
+{
+ Dch_Cla_t * pClasses;
+ Vec_Ptr_t * vSims;
+ int i;
+ // allocate simulation information
+ vSims = Vec_PtrAllocSimInfo( Aig_ManObjNumMax(pAig), nWords );
+ // run random simulation from the primary inputs
+ Dch_PerformRandomSimulation( pAig, vSims );
+ // start storage for equivalence classes
+ pClasses = Dch_ClassesStart( pAig );
+ Dch_ClassesSetData( pClasses, vSims, Dch_NodeHash, Dch_NodeIsConst, Dch_NodesAreEqual );
+ // hash nodes by sim info
+ Dch_ClassesPrepare( pClasses, 0, 0 );
+ // iterate random simulation
+ for ( i = 0; i < 7; i++ )
+ {
+ Dch_PerformRandomSimulation( pAig, vSims );
+ Dch_ClassesRefine( pClasses );
+ }
+ // clean up and return
+ Vec_PtrFree( vSims );
+ // prepare class refinement procedures
+ Dch_ClassesSetData( pClasses, NULL, NULL, Dch_NodeIsConstCex, Dch_NodesAreEqualCex );
+ return pClasses;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+