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-rw-r--r--src/proof/dch/dch.h1
-rw-r--r--src/proof/dch/dchCore.c4
-rw-r--r--src/proof/dch/dchSimSat.c4
3 files changed, 6 insertions, 3 deletions
diff --git a/src/proof/dch/dch.h b/src/proof/dch/dch.h
index 5d644643..07f6a1d2 100644
--- a/src/proof/dch/dch.h
+++ b/src/proof/dch/dch.h
@@ -52,6 +52,7 @@ struct Dch_Pars_t_
int fPower; // uses power-aware rewriting
int fUseGia; // uses GIA package
int fUseCSat; // uses circuit-based solver
+ int fUseNew; // uses new implementation
int fLightSynth; // uses lighter version of synthesis
int fSkipRedSupp; // skip choices with redundant support vars
int fVerbose; // verbose stats
diff --git a/src/proof/dch/dchCore.c b/src/proof/dch/dchCore.c
index 0da65bee..19907f00 100644
--- a/src/proof/dch/dchCore.c
+++ b/src/proof/dch/dchCore.c
@@ -90,7 +90,7 @@ Aig_Man_t * Dch_ComputeChoices( Aig_Man_t * pAig, Dch_Pars_t * pPars )
{
Dch_Man_t * p;
Aig_Man_t * pResult;
- abctime clk, clkTotal = Abc_Clock();
+ abctime clk, clk2 = Abc_Clock(), clkTotal = Abc_Clock();
// reset random numbers
Aig_ManRandom(1);
// start the choicing manager
@@ -106,6 +106,8 @@ p->timeSimInit = Abc_Clock() - clk;
// free memory ahead of time
p->timeTotal = Abc_Clock() - clkTotal;
Dch_ManStop( p );
+ if ( pPars->fVerbose )
+ Abc_PrintTime( 1, "Old choice computation time", Abc_Clock() - clk2 );
// create choices
ABC_FREE( pAig->pTable );
pResult = Dch_DeriveChoiceAig( pAig, pPars->fSkipRedSupp );
diff --git a/src/proof/dch/dchSimSat.c b/src/proof/dch/dchSimSat.c
index d3dbbe16..bbab0529 100644
--- a/src/proof/dch/dchSimSat.c
+++ b/src/proof/dch/dchSimSat.c
@@ -91,8 +91,8 @@ void Dch_ManCollectTfoCands( Dch_Man_t * p, Aig_Obj_t * pObj1, Aig_Obj_t * pObj2
Aig_ObjSetTravIdCurrent( p->pAigTotal, Aig_ManConst1(p->pAigTotal) );
Dch_ManCollectTfoCands_rec( p, pObj1 );
Dch_ManCollectTfoCands_rec( p, pObj2 );
- Vec_PtrSort( p->vSimRoots, (int (*)(void))Aig_ObjCompareIdIncrease );
- Vec_PtrSort( p->vSimClasses, (int (*)(void))Aig_ObjCompareIdIncrease );
+ Vec_PtrSort( p->vSimRoots, (int (*)(const void *, const void *))Aig_ObjCompareIdIncrease );
+ Vec_PtrSort( p->vSimClasses, (int (*)(const void *, const void *))Aig_ObjCompareIdIncrease );
Vec_PtrForEachEntry( Aig_Obj_t *, p->vSimClasses, pObj, i )
pObj->fMarkA = 0;
}