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+/**CFile****************************************************************
+
+ FileName [llb2Nonlin.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [BDD based reachability.]
+
+ Synopsis [Non-linear quantification scheduling.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: llb2Nonlin.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "llbInt.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct Llb_Mnx_t_ Llb_Mnx_t;
+struct Llb_Mnx_t_
+{
+ // user info
+ Aig_Man_t * pAig; // AIG manager
+ Gia_ParLlb_t * pPars; // parameters
+
+ // intermediate BDDs
+ DdManager * dd; // BDD manager
+ DdNode * bBad; // bad states in terms of CIs
+ DdNode * bReached; // reached states
+ DdNode * bCurrent; // from states
+ DdNode * bNext; // to states
+ Vec_Ptr_t * vRings; // onion rings in ddR
+ Vec_Ptr_t * vRoots; // BDDs for partitions
+
+ // structural info
+ Vec_Int_t * vOrder; // for each object ID, its BDD variable number or -1
+ Vec_Int_t * vVars2Q; // 1 if variable is quantifiable; 0 othervise
+
+ int timeImage;
+ int timeRemap;
+ int timeReo;
+ int timeOther;
+ int timeTotal;
+};
+
+//extern int timeBuild, timeAndEx, timeOther;
+//extern int nSuppMax;
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Computes bad in working manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+DdNode * Llb_Nonlin4ComputeBad( DdManager * dd, Aig_Man_t * pAig, Vec_Int_t * vOrder )
+{
+ Vec_Ptr_t * vNodes;
+ DdNode * bBdd, * bBdd0, * bBdd1, * bTemp, * bResult, * bCube;
+ Aig_Obj_t * pObj;
+ int i;
+ Aig_ManCleanData( pAig );
+ // assign elementary variables
+ Aig_ManConst1(pAig)->pData = Cudd_ReadOne(dd);
+ Aig_ManForEachPi( pAig, pObj, i )
+ pObj->pData = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, pObj) );
+ // compute internal nodes
+ vNodes = Aig_ManDfsNodes( pAig, (Aig_Obj_t **)Vec_PtrArray(pAig->vPos), Saig_ManPoNum(pAig) );
+ Vec_PtrForEachEntry( Aig_Obj_t *, vNodes, pObj, i )
+ {
+ if ( !Aig_ObjIsNode(pObj) )
+ continue;
+ bBdd0 = Cudd_NotCond( (DdNode *)Aig_ObjFanin0(pObj)->pData, Aig_ObjFaninC0(pObj) );
+ bBdd1 = Cudd_NotCond( (DdNode *)Aig_ObjFanin1(pObj)->pData, Aig_ObjFaninC1(pObj) );
+ bBdd = Cudd_bddAnd( dd, bBdd0, bBdd1 );
+ if ( bBdd == NULL )
+ {
+ Vec_PtrForEachEntry( Aig_Obj_t *, vNodes, pObj, i )
+ if ( Aig_ObjIsNode(pObj) && pObj->pData != NULL )
+ Cudd_RecursiveDeref( dd, (DdNode *)pObj->pData );
+ Vec_PtrFree( vNodes );
+ return NULL;
+ }
+ Cudd_Ref( bBdd );
+ pObj->pData = bBdd;
+ }
+ // quantify PIs of each PO
+ bResult = Cudd_ReadLogicZero( dd ); Cudd_Ref( bResult );
+ Saig_ManForEachPo( pAig, pObj, i )
+ {
+ bBdd0 = Cudd_NotCond( (DdNode *)Aig_ObjFanin0(pObj)->pData, Aig_ObjFaninC0(pObj) );
+ bResult = Cudd_bddOr( dd, bTemp = bResult, bBdd0 );
+ if ( bResult == NULL )
+ {
+ Cudd_RecursiveDeref( dd, bTemp );
+ break;
+ }
+ Cudd_Ref( bResult );
+ Cudd_RecursiveDeref( dd, bTemp );
+ }
+ // deref
+ Vec_PtrForEachEntry( Aig_Obj_t *, vNodes, pObj, i )
+ if ( Aig_ObjIsNode(pObj) && pObj->pData != NULL )
+ Cudd_RecursiveDeref( dd, (DdNode *)pObj->pData );
+ Vec_PtrFree( vNodes );
+ if ( bResult )
+ {
+ bCube = Cudd_ReadOne(dd); Cudd_Ref( bCube );
+ Saig_ManForEachPi( pAig, pObj, i )
+ {
+ bCube = Cudd_bddAnd( dd, bTemp = bCube, (DdNode *)pObj->pData ); Cudd_Ref( bCube );
+ Cudd_RecursiveDeref( dd, bTemp );
+ }
+ bResult = Cudd_bddExistAbstract( dd, bTemp = bResult, bCube ); Cudd_Ref( bResult );
+ Cudd_RecursiveDeref( dd, bTemp );
+ Cudd_RecursiveDeref( dd, bCube );
+ Cudd_Deref( bResult );
+ }
+//if ( bResult )
+//printf( "Bad state = %d.\n", Cudd_DagSize(bResult) );
+ return bResult;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Derives BDDs for the partitions.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Ptr_t * Llb_Nonlin4DerivePartitions( DdManager * dd, Aig_Man_t * pAig, Vec_Int_t * vOrder )
+{
+ Vec_Ptr_t * vRoots;
+ Aig_Obj_t * pObj;
+ DdNode * bBdd, * bBdd0, * bBdd1, * bPart;
+ int i;
+ Aig_ManCleanData( pAig );
+ // assign elementary variables
+ Aig_ManConst1(pAig)->pData = Cudd_ReadOne(dd);
+ Aig_ManForEachPi( pAig, pObj, i )
+ pObj->pData = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, pObj) );
+ Aig_ManForEachNode( pAig, pObj, i )
+ if ( Llb_ObjBddVar(vOrder, pObj) >= 0 )
+ {
+ pObj->pData = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, pObj) );
+ Cudd_Ref( (DdNode *)pObj->pData );
+ }
+ Saig_ManForEachLi( pAig, pObj, i )
+ pObj->pData = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, pObj) );
+ // compute intermediate BDDs
+ vRoots = Vec_PtrAlloc( 100 );
+ Aig_ManForEachNode( pAig, pObj, i )
+ {
+ bBdd0 = Cudd_NotCond( (DdNode *)Aig_ObjFanin0(pObj)->pData, Aig_ObjFaninC0(pObj) );
+ bBdd1 = Cudd_NotCond( (DdNode *)Aig_ObjFanin1(pObj)->pData, Aig_ObjFaninC1(pObj) );
+ bBdd = Cudd_bddAnd( dd, bBdd0, bBdd1 );
+ if ( bBdd == NULL )
+ goto finish;
+ Cudd_Ref( bBdd );
+ if ( pObj->pData == NULL )
+ {
+ pObj->pData = bBdd;
+ continue;
+ }
+ // create new partition
+ bPart = Cudd_bddXnor( dd, (DdNode *)pObj->pData, bBdd );
+ if ( bPart == NULL )
+ goto finish;
+ Cudd_Ref( bPart );
+ Cudd_RecursiveDeref( dd, bBdd );
+ Vec_PtrPush( vRoots, bPart );
+//printf( "%d ", Cudd_DagSize(bPart) );
+ }
+ // compute register output BDDs
+ Saig_ManForEachLi( pAig, pObj, i )
+ {
+ bBdd0 = Cudd_NotCond( (DdNode *)Aig_ObjFanin0(pObj)->pData, Aig_ObjFaninC0(pObj) );
+ bPart = Cudd_bddXnor( dd, (DdNode *)pObj->pData, bBdd0 );
+ if ( bPart == NULL )
+ goto finish;
+ Cudd_Ref( bPart );
+ Vec_PtrPush( vRoots, bPart );
+//printf( "%d ", Cudd_DagSize(bPart) );
+ }
+//printf( "\n" );
+ Aig_ManForEachNode( pAig, pObj, i )
+ Cudd_RecursiveDeref( dd, (DdNode *)pObj->pData );
+ return vRoots;
+ // early termination
+finish:
+ Aig_ManForEachNode( pAig, pObj, i )
+ if ( pObj->pData )
+ Cudd_RecursiveDeref( dd, (DdNode *)pObj->pData );
+ Vec_PtrForEachEntry( DdNode *, vRoots, bPart, i )
+ Cudd_RecursiveDeref( dd, bPart );
+ Vec_PtrFree( vRoots );
+ return NULL;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Find simple variable ordering.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Llb_Nonlin4CreateOrderSimple( Aig_Man_t * pAig )
+{
+ Vec_Int_t * vOrder;
+ Aig_Obj_t * pObj;
+ int i, Counter = 0;
+ vOrder = Vec_IntStartFull( Aig_ManObjNumMax(pAig) );
+ Aig_ManForEachPi( pAig, pObj, i )
+ Vec_IntWriteEntry( vOrder, Aig_ObjId(pObj), Counter++ );
+ Saig_ManForEachLi( pAig, pObj, i )
+ Vec_IntWriteEntry( vOrder, Aig_ObjId(pObj), Counter++ );
+ return vOrder;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Find good static variable ordering.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Llb_Nonlin4CreateOrder_rec( Aig_Man_t * pAig, Aig_Obj_t * pObj, Vec_Int_t * vOrder, int * pCounter )
+{
+ Aig_Obj_t * pFanin0, * pFanin1;
+ if ( Aig_ObjIsTravIdCurrent(pAig, pObj) )
+ return;
+ Aig_ObjSetTravIdCurrent( pAig, pObj );
+ assert( Llb_ObjBddVar(vOrder, pObj) < 0 );
+ if ( Aig_ObjIsPi(pObj) )
+ {
+// if ( Saig_ObjIsLo(pAig, pObj) )
+// Vec_IntWriteEntry( vOrder, Aig_ObjId(Saig_ObjLoToLi(pAig, pObj)), (*pCounter)++ );
+ Vec_IntWriteEntry( vOrder, Aig_ObjId(pObj), (*pCounter)++ );
+ return;
+ }
+ // try fanins with higher level first
+ pFanin0 = Aig_ObjFanin0(pObj);
+ pFanin1 = Aig_ObjFanin1(pObj);
+// if ( pFanin0->Level > pFanin1->Level || (pFanin0->Level == pFanin1->Level && pFanin0->Id < pFanin1->Id) )
+ if ( pFanin0->Level > pFanin1->Level )
+ {
+ Llb_Nonlin4CreateOrder_rec( pAig, pFanin0, vOrder, pCounter );
+ Llb_Nonlin4CreateOrder_rec( pAig, pFanin1, vOrder, pCounter );
+ }
+ else
+ {
+ Llb_Nonlin4CreateOrder_rec( pAig, pFanin1, vOrder, pCounter );
+ Llb_Nonlin4CreateOrder_rec( pAig, pFanin0, vOrder, pCounter );
+ }
+ if ( pObj->fMarkA )
+ Vec_IntWriteEntry( vOrder, Aig_ObjId(pObj), (*pCounter)++ );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collect nodes with the given fanout count.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Llb_Nonlin4CollectHighRefNodes( Aig_Man_t * pAig, int nFans )
+{
+ Vec_Int_t * vNodes;
+ Aig_Obj_t * pObj;
+ int i;
+ Aig_ManCleanMarkA( pAig );
+ Aig_ManForEachNode( pAig, pObj, i )
+ if ( Aig_ObjRefs(pObj) >= nFans )
+ pObj->fMarkA = 1;
+ // unmark flop drivers
+ Saig_ManForEachLi( pAig, pObj, i )
+ Aig_ObjFanin0(pObj)->fMarkA = 0;
+ // collect mapping
+ vNodes = Vec_IntAlloc( 100 );
+ Aig_ManForEachNode( pAig, pObj, i )
+ if ( pObj->fMarkA )
+ Vec_IntPush( vNodes, Aig_ObjId(pObj) );
+ Aig_ManCleanMarkA( pAig );
+ return vNodes;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Find good static variable ordering.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Llb_Nonlin4CreateOrder( Aig_Man_t * pAig )
+{
+ Vec_Int_t * vNodes = NULL;
+ Vec_Int_t * vOrder;
+ Aig_Obj_t * pObj;
+ int i, Counter = 0;
+/*
+ // mark internal nodes to be used
+ Aig_ManCleanMarkA( pAig );
+ vNodes = Llb_Nonlin4CollectHighRefNodes( pAig, 4 );
+ Aig_ManForEachObjVec( vNodes, pAig, pObj, i )
+ pObj->fMarkA = 1;
+printf( "Techmapping added %d pivots.\n", Vec_IntSize(vNodes) );
+*/
+ // collect nodes in the order
+ vOrder = Vec_IntStartFull( Aig_ManObjNumMax(pAig) );
+ Aig_ManIncrementTravId( pAig );
+ Aig_ObjSetTravIdCurrent( pAig, Aig_ManConst1(pAig) );
+ Saig_ManForEachLi( pAig, pObj, i )
+ {
+ Vec_IntWriteEntry( vOrder, Aig_ObjId(pObj), Counter++ );
+ Llb_Nonlin4CreateOrder_rec( pAig, Aig_ObjFanin0(pObj), vOrder, &Counter );
+ }
+ Aig_ManForEachPi( pAig, pObj, i )
+ if ( Llb_ObjBddVar(vOrder, pObj) < 0 )
+ {
+// if ( Saig_ObjIsLo(pAig, pObj) )
+// Vec_IntWriteEntry( vOrder, Aig_ObjId(Saig_ObjLoToLi(pAig, pObj)), Counter++ );
+ Vec_IntWriteEntry( vOrder, Aig_ObjId(pObj), Counter++ );
+ }
+ assert( Counter <= Aig_ManPiNum(pAig) + Aig_ManRegNum(pAig) + (vNodes?Vec_IntSize(vNodes):0) );
+ Aig_ManCleanMarkA( pAig );
+ Vec_IntFreeP( &vNodes );
+ return vOrder;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Creates quantifiable varaibles for both types of traversal.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Llb_Nonlin4CreateVars2Q( DdManager * dd, Aig_Man_t * pAig, Vec_Int_t * vOrder, int fBackward )
+{
+ Vec_Int_t * vVars2Q;
+ Aig_Obj_t * pObjLi, * pObjLo;
+ int i;
+ vVars2Q = Vec_IntAlloc( 0 );
+ Vec_IntFill( vVars2Q, Cudd_ReadSize(dd), 1 );
+ Saig_ManForEachLiLo( pAig, pObjLi, pObjLo, i )
+ Vec_IntWriteEntry( vVars2Q, Llb_ObjBddVar(vOrder, fBackward ? pObjLo : pObjLi), 0 );
+ return vVars2Q;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Compute initial state in terms of current state variables.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Llb_Nonlin4SetupVarMap( DdManager * dd, Aig_Man_t * pAig, Vec_Int_t * vOrder )
+{
+ DdNode ** pVarsX, ** pVarsY;
+ Aig_Obj_t * pObjLo, * pObjLi;
+ int i;
+ pVarsX = ABC_ALLOC( DdNode *, Cudd_ReadSize(dd) );
+ pVarsY = ABC_ALLOC( DdNode *, Cudd_ReadSize(dd) );
+ Saig_ManForEachLiLo( pAig, pObjLo, pObjLi, i )
+ {
+ assert( Llb_ObjBddVar(vOrder, pObjLo) >= 0 );
+ assert( Llb_ObjBddVar(vOrder, pObjLi) >= 0 );
+ pVarsX[i] = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, pObjLo) );
+ pVarsY[i] = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, pObjLi) );
+ }
+ Cudd_SetVarMap( dd, pVarsX, pVarsY, Aig_ManRegNum(pAig) );
+ ABC_FREE( pVarsX );
+ ABC_FREE( pVarsY );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Compute initial state in terms of current state variables.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+DdNode * Llb_Nonlin4ComputeInitState( DdManager * dd, Aig_Man_t * pAig, Vec_Int_t * vOrder, int fBackward )
+{
+ Aig_Obj_t * pObjLi, * pObjLo;
+ DdNode * bRes, * bVar, * bTemp;
+ int i, TimeStop;
+ TimeStop = dd->TimeStop; dd->TimeStop = 0;
+ bRes = Cudd_ReadOne( dd ); Cudd_Ref( bRes );
+ Saig_ManForEachLiLo( pAig, pObjLi, pObjLo, i )
+ {
+ bVar = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, fBackward? pObjLi : pObjLo) );
+ bRes = Cudd_bddAnd( dd, bTemp = bRes, Cudd_Not(bVar) ); Cudd_Ref( bRes );
+ Cudd_RecursiveDeref( dd, bTemp );
+ }
+ Cudd_Deref( bRes );
+ dd->TimeStop = TimeStop;
+ return bRes;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Compute initial state in terms of current state variables.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+DdNode * Llb_Nonlin4ComputeCube( DdManager * dd, Aig_Man_t * pAig, Vec_Int_t * vOrder, char * pValues, int Flag )
+{
+ Aig_Obj_t * pObjLo, * pObjLi, * pObjTemp;
+ DdNode * bRes, * bVar, * bTemp;
+ int i, TimeStop;
+ TimeStop = dd->TimeStop; dd->TimeStop = 0;
+ bRes = Cudd_ReadOne( dd ); Cudd_Ref( bRes );
+ Saig_ManForEachLiLo( pAig, pObjLi, pObjLo, i )
+ {
+ if ( Flag )
+ pObjTemp = pObjLo, pObjLo = pObjLi, pObjLi = pObjTemp;
+ // get the correspoding flop input variable
+ bVar = Cudd_bddIthVar( dd, Llb_ObjBddVar(vOrder, pObjLi) );
+ if ( pValues[Llb_ObjBddVar(vOrder, pObjLo)] != 1 )
+ bVar = Cudd_Not(bVar);
+ // create cube
+ bRes = Cudd_bddAnd( dd, bTemp = bRes, bVar ); Cudd_Ref( bRes );
+ Cudd_RecursiveDeref( dd, bTemp );
+ }
+ Cudd_Deref( bRes );
+ dd->TimeStop = TimeStop;
+ return bRes;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Compute initial state in terms of current state variables.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Llb_Nonlin4RecordState( Aig_Man_t * pAig, Vec_Int_t * vOrder, unsigned * pState, char * pValues, int fBackward )
+{
+ Aig_Obj_t * pObjLo, * pObjLi;
+ int i;
+ Saig_ManForEachLiLo( pAig, pObjLi, pObjLo, i )
+ if ( pValues[Llb_ObjBddVar(vOrder, fBackward? pObjLi : pObjLo)] == 1 )
+ Abc_InfoSetBit( pState, i );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Multiply every partition by the cube.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Ptr_t * Llb_Nonlin4Multiply( DdManager * dd, DdNode * bCube, Vec_Ptr_t * vParts )
+{
+ Vec_Ptr_t * vNew;
+ DdNode * bTemp, * bFunc;
+ int i;
+ vNew = Vec_PtrAlloc( Vec_PtrSize(vParts) );
+ Vec_PtrForEachEntry( DdNode *, vParts, bFunc, i )
+ {
+ bTemp = Cudd_bddAnd( dd, bFunc, bCube ); Cudd_Ref( bTemp );
+ Vec_PtrPush( vNew, bTemp );
+ }
+ return vNew;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Multiply every partition by the cube.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Llb_Nonlin4Deref( DdManager * dd, Vec_Ptr_t * vParts )
+{
+ DdNode * bFunc;
+ int i;
+ Vec_PtrForEachEntry( DdNode *, vParts, bFunc, i )
+ Cudd_RecursiveDeref( dd, bFunc );
+ Vec_PtrFree( vParts );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Derives counter-example by backward reachability.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Ptr_t * Llb_Nonlin4DeriveCex( Llb_Mnx_t * p, int fBackward, int fVerbose )
+{
+ Vec_Int_t * vVars2Q;
+ Vec_Ptr_t * vStates, * vRootsNew;
+ Aig_Obj_t * pObj;
+ DdNode * bState, * bImage, * bOneCube, * bRing;
+ int i, v, RetValue, clk = clock();
+ char * pValues;
+ assert( Vec_PtrSize(p->vRings) > 0 );
+ // disable the timeout
+ p->dd->TimeStop = 0;
+
+ // start the state set
+ vStates = Vec_PtrAllocSimInfo( Vec_PtrSize(p->vRings), Abc_BitWordNum(Aig_ManRegNum(p->pAig)) );
+ Vec_PtrCleanSimInfo( vStates, 0, Abc_BitWordNum(Aig_ManRegNum(p->pAig)) );
+ if ( fBackward )
+ Vec_PtrReverseOrder( vStates );
+
+ // get the last cube
+ pValues = ABC_ALLOC( char, Cudd_ReadSize(p->dd) );
+ bOneCube = Cudd_bddIntersect( p->dd, (DdNode *)Vec_PtrEntryLast(p->vRings), p->bBad ); Cudd_Ref( bOneCube );
+ RetValue = Cudd_bddPickOneCube( p->dd, bOneCube, pValues );
+ Cudd_RecursiveDeref( p->dd, bOneCube );
+ assert( RetValue );
+
+ // record the cube
+ Llb_Nonlin4RecordState( p->pAig, p->vOrder, (unsigned *)Vec_PtrEntryLast(vStates), pValues, fBackward );
+
+ // write state in terms of NS variables
+ if ( Vec_PtrSize(p->vRings) > 1 )
+ {
+ bState = Llb_Nonlin4ComputeCube( p->dd, p->pAig, p->vOrder, pValues, fBackward ); Cudd_Ref( bState );
+ }
+ // perform backward analysis
+ vVars2Q = Llb_Nonlin4CreateVars2Q( p->dd, p->pAig, p->vOrder, !fBackward );
+ Vec_PtrForEachEntryReverse( DdNode *, p->vRings, bRing, v )
+ {
+ if ( v == Vec_PtrSize(p->vRings) - 1 )
+ continue;
+
+ // preprocess partitions
+ vRootsNew = Llb_Nonlin4Multiply( p->dd, bState, p->vRoots );
+ Cudd_RecursiveDeref( p->dd, bState );
+
+ // compute the next states
+ bImage = Llb_Nonlin4Image( p->dd, vRootsNew, NULL, vVars2Q ); Cudd_Ref( bImage );
+ Llb_Nonlin4Deref( p->dd, vRootsNew );
+
+ // intersect with the previous set
+ bOneCube = Cudd_bddIntersect( p->dd, bImage, bRing ); Cudd_Ref( bOneCube );
+ Cudd_RecursiveDeref( p->dd, bImage );
+
+ // find any assignment of the BDD
+ RetValue = Cudd_bddPickOneCube( p->dd, bOneCube, pValues );
+ Cudd_RecursiveDeref( p->dd, bOneCube );
+ assert( RetValue );
+
+ // record the cube
+ Llb_Nonlin4RecordState( p->pAig, p->vOrder, (unsigned *)Vec_PtrEntry(vStates, v), pValues, fBackward );
+
+ // check that we get the init state
+ if ( v == 0 )
+ {
+ Saig_ManForEachLo( p->pAig, pObj, i )
+ assert( fBackward || pValues[Llb_ObjBddVar(p->vOrder, pObj)] == 0 );
+ break;
+ }
+
+ // write state in terms of NS variables
+ bState = Llb_Nonlin4ComputeCube( p->dd, p->pAig, p->vOrder, pValues, fBackward ); Cudd_Ref( bState );
+ }
+ Vec_IntFree( vVars2Q );
+ ABC_FREE( pValues );
+ if ( fBackward )
+ Vec_PtrReverseOrder( vStates );
+// if ( fVerbose )
+// Abc_PrintTime( 1, "BDD-based cex generation time", clock() - clk );
+ return vStates;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Perform reachability with hints.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Llb_Nonlin4Reachability( Llb_Mnx_t * p )
+{
+ DdNode * bAux;
+ int nIters, nBddSizeFr, nBddSizeTo, nBddSizeTo2;
+ int clkTemp, clkIter, clk = clock();
+ assert( Aig_ManRegNum(p->pAig) > 0 );
+
+ if ( p->pPars->fBackward )
+ {
+ // create bad state in the ring manager
+ if ( !p->pPars->fSkipOutCheck )
+ {
+ p->bBad = Llb_Nonlin4ComputeInitState( p->dd, p->pAig, p->vOrder, p->pPars->fBackward ); Cudd_Ref( p->bBad );
+ }
+ // create init state
+ if ( p->pPars->fCluster )
+ p->bCurrent = p->dd->bFunc, p->dd->bFunc = NULL;
+ else
+ {
+ p->bCurrent = Llb_Nonlin4ComputeBad( p->dd, p->pAig, p->vOrder );
+ if ( p->bCurrent == NULL )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during constructing the bad states.\n", p->pPars->TimeLimit );
+ p->pPars->iFrame = -1;
+ return -1;
+ }
+ Cudd_Ref( p->bCurrent );
+ }
+ // remap into the next states
+ p->bCurrent = Cudd_bddVarMap( p->dd, bAux = p->bCurrent );
+ if ( p->bCurrent == NULL )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during remapping bad states.\n", p->pPars->TimeLimit );
+ Cudd_RecursiveDeref( p->dd, bAux );
+ p->pPars->iFrame = -1;
+ return -1;
+ }
+ Cudd_Ref( p->bCurrent );
+ Cudd_RecursiveDeref( p->dd, bAux );
+ }
+ else
+ {
+ // create bad state in the ring manager
+ if ( !p->pPars->fSkipOutCheck )
+ {
+ if ( p->pPars->fCluster )
+ p->bBad = p->dd->bFunc, p->dd->bFunc = NULL;
+ else
+ {
+ p->bBad = Llb_Nonlin4ComputeBad( p->dd, p->pAig, p->vOrder );
+ if ( p->bBad == NULL )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during constructing the bad states.\n", p->pPars->TimeLimit );
+ p->pPars->iFrame = -1;
+ return -1;
+ }
+ Cudd_Ref( p->bBad );
+ }
+ }
+ else if ( p->dd->bFunc )
+ Cudd_RecursiveDeref( p->dd, p->dd->bFunc ), p->dd->bFunc = NULL;
+ // compute the starting set of states
+ p->bCurrent = Llb_Nonlin4ComputeInitState( p->dd, p->pAig, p->vOrder, p->pPars->fBackward ); Cudd_Ref( p->bCurrent );
+ }
+ // perform iterations
+ p->bReached = p->bCurrent; Cudd_Ref( p->bReached );
+ for ( nIters = 0; nIters < p->pPars->nIterMax; nIters++ )
+ {
+ clkIter = clock();
+ // check the runtime limit
+ if ( p->pPars->TimeLimit && time(NULL) > p->pPars->TimeTarget )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during image computation.\n", p->pPars->TimeLimit );
+ p->pPars->iFrame = nIters - 1;
+ return -1;
+ }
+
+ // save the onion ring
+ Vec_PtrPush( p->vRings, p->bCurrent ); Cudd_Ref( p->bCurrent );
+
+ // check it for bad states
+ if ( !p->pPars->fSkipOutCheck && !Cudd_bddLeq( p->dd, p->bCurrent, Cudd_Not(p->bBad) ) )
+ {
+ Vec_Ptr_t * vStates;
+ assert( p->pAig->pSeqModel == NULL );
+ vStates = Llb_Nonlin4DeriveCex( p, p->pPars->fBackward, p->pPars->fVerbose );
+ p->pAig->pSeqModel = Llb4_Nonlin4TransformCex( p->pAig, vStates, -1, p->pPars->fVerbose );
+ Vec_PtrFreeP( &vStates );
+ if ( !p->pPars->fSilent )
+ {
+ printf( "Output %d was asserted in frame %d (use \"write_counter\" to dump a witness). ", p->pAig->pSeqModel->iPo, nIters );
+ Abc_PrintTime( 1, "Time", clock() - clk );
+ }
+ p->pPars->iFrame = nIters - 1;
+ return 0;
+ }
+
+ // compute the next states
+ clkTemp = clock();
+ p->bNext = Llb_Nonlin4Image( p->dd, p->vRoots, p->bCurrent, p->vVars2Q );
+ if ( p->bNext == NULL )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during image computation in quantification.\n", p->pPars->TimeLimit );
+ p->pPars->iFrame = nIters - 1;
+ return -1;
+ }
+ Cudd_Ref( p->bNext );
+ p->timeImage += clock() - clkTemp;
+
+ // remap into current states
+ clkTemp = clock();
+ p->bNext = Cudd_bddVarMap( p->dd, bAux = p->bNext );
+ if ( p->bNext == NULL )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during remapping next states.\n", p->pPars->TimeLimit );
+ Cudd_RecursiveDeref( p->dd, bAux );
+ p->pPars->iFrame = nIters - 1;
+ return -1;
+ }
+ Cudd_Ref( p->bNext );
+ Cudd_RecursiveDeref( p->dd, bAux );
+ p->timeRemap += clock() - clkTemp;
+
+ // collect statistics
+ if ( p->pPars->fVerbose )
+ {
+ nBddSizeFr = Cudd_DagSize( p->bCurrent );
+ nBddSizeTo = Cudd_DagSize( bAux );
+ nBddSizeTo2 = Cudd_DagSize( p->bNext );
+ }
+ Cudd_RecursiveDeref( p->dd, p->bCurrent ); p->bCurrent = NULL;
+
+ // derive new states
+ p->bCurrent = Cudd_bddAnd( p->dd, p->bNext, Cudd_Not(p->bReached) );
+ if ( p->bCurrent == NULL )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during image computation in transfer 1.\n", p->pPars->TimeLimit );
+ p->pPars->iFrame = nIters - 1;
+ return -1;
+ }
+ Cudd_Ref( p->bCurrent );
+ Cudd_RecursiveDeref( p->dd, p->bNext ); p->bNext = NULL;
+ if ( Cudd_IsConstant(p->bCurrent) )
+ break;
+/*
+ // reduce BDD size using constrain // Cudd_bddRestrict
+ p->bCurrent = Cudd_bddRestrict( p->dd, bAux = p->bCurrent, Cudd_Not(p->bReached) );
+ Cudd_Ref( p->bCurrent );
+printf( "Before = %d. After = %d.\n", Cudd_DagSize(bAux), Cudd_DagSize(p->bCurrent) );
+ Cudd_RecursiveDeref( p->dd, bAux );
+*/
+
+ // add to the reached set
+ p->bReached = Cudd_bddOr( p->dd, bAux = p->bReached, p->bCurrent );
+ if ( p->bReached == NULL )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached timeout (%d seconds) during image computation in transfer 1.\n", p->pPars->TimeLimit );
+ p->pPars->iFrame = nIters - 1;
+ Cudd_RecursiveDeref( p->dd, bAux );
+ return -1;
+ }
+ Cudd_Ref( p->bReached );
+ Cudd_RecursiveDeref( p->dd, bAux );
+
+
+ // report the results
+ if ( p->pPars->fVerbose )
+ {
+ printf( "I =%5d : ", nIters );
+ printf( "Fr =%7d ", nBddSizeFr );
+ printf( "ImNs =%7d ", nBddSizeTo );
+ printf( "ImCs =%7d ", nBddSizeTo2 );
+ printf( "Rea =%7d ", Cudd_DagSize(p->bReached) );
+ printf( "(%4d %4d) ", Cudd_ReadReorderings(p->dd), Cudd_ReadGarbageCollections(p->dd) );
+ Abc_PrintTime( 1, "T", clock() - clkIter );
+ }
+/*
+ if ( pPars->fVerbose )
+ {
+ double nMints = Cudd_CountMinterm(p->dd, bReached, Saig_ManRegNum(p->pAig) );
+// Extra_bddPrint( p->dd, bReached );printf( "\n" );
+ printf( "Reachable states = %.0f. (Ratio = %.4f %%)\n", nMints, 100.0*nMints/pow(2.0, Saig_ManRegNum(p->pAig)) );
+ fflush( stdout );
+ }
+*/
+ if ( nIters == p->pPars->nIterMax - 1 )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Reached limit on the number of timeframes (%d).\n", p->pPars->nIterMax );
+ p->pPars->iFrame = nIters;
+ return -1;
+ }
+ }
+
+ // report the stats
+ if ( p->pPars->fVerbose )
+ {
+ double nMints = Cudd_CountMinterm(p->dd, p->bReached, Saig_ManRegNum(p->pAig) );
+ if ( p->bCurrent && Cudd_IsConstant(p->bCurrent) )
+ printf( "Reachability analysis completed after %d frames.\n", nIters );
+ else
+ printf( "Reachability analysis is stopped after %d frames.\n", nIters );
+ printf( "Reachable states = %.0f. (Ratio = %.4f %%)\n", nMints, 100.0*nMints/pow(2.0, Saig_ManRegNum(p->pAig)) );
+ fflush( stdout );
+ }
+ if ( p->bCurrent == NULL || !Cudd_IsConstant(p->bCurrent) )
+ {
+ if ( !p->pPars->fSilent )
+ printf( "Verified only for states reachable in %d frames. ", nIters );
+ p->pPars->iFrame = p->pPars->nIterMax;
+ return -1; // undecided
+ }
+ // report
+ if ( !p->pPars->fSilent )
+ printf( "The miter is proved unreachable after %d iterations. ", nIters );
+ p->pPars->iFrame = nIters - 1;
+ Abc_PrintTime( 1, "Time", clock() - clk );
+ return 1; // unreachable
+}
+
+/**Function*************************************************************
+
+ Synopsis [Reorders BDDs in the working manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Llb_Nonlin4Reorder( DdManager * dd, int fTwice, int fVerbose )
+{
+ int clk = clock();
+ if ( fVerbose )
+ Abc_Print( 1, "Reordering... Before =%5d. ", Cudd_ReadKeys(dd) - Cudd_ReadDead(dd) );
+ Cudd_ReduceHeap( dd, CUDD_REORDER_SYMM_SIFT, 100 );
+ if ( fVerbose )
+ Abc_Print( 1, "After =%5d. ", Cudd_ReadKeys(dd) - Cudd_ReadDead(dd) );
+ if ( fTwice )
+ {
+ Cudd_ReduceHeap( dd, CUDD_REORDER_SYMM_SIFT, 100 );
+ if ( fVerbose )
+ Abc_Print( 1, "After =%5d. ", Cudd_ReadKeys(dd) - Cudd_ReadDead(dd) );
+ }
+ if ( fVerbose )
+ Abc_PrintTime( 1, "Time", clock() - clk );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Llb_Mnx_t * Llb_MnxStart( Aig_Man_t * pAig, Gia_ParLlb_t * pPars )
+{
+ Llb_Mnx_t * p;
+
+ p = ABC_CALLOC( Llb_Mnx_t, 1 );
+ p->pAig = pAig;
+ p->pPars = pPars;
+
+ // compute time to stop
+ p->pPars->TimeTarget = p->pPars->TimeLimit ? time(NULL) + p->pPars->TimeLimit : 0;
+
+ if ( pPars->fCluster )
+ {
+// Llb_Nonlin4Cluster( p->pAig, &p->dd, &p->vOrder, &p->vRoots, pPars->nBddMax, pPars->fVerbose );
+// Cudd_AutodynEnable( p->dd, CUDD_REORDER_SYMM_SIFT );
+ Llb4_Nonlin4Sweep( p->pAig, pPars->nBddMax, pPars->nClusterMax, &p->dd, &p->vOrder, &p->vRoots, pPars->fVerbose );
+ // set the stop time parameter
+ p->dd->TimeStop = p->pPars->TimeTarget;
+ }
+ else
+ {
+// p->vOrder = Llb_Nonlin4CreateOrderSimple( pAig );
+ p->vOrder = Llb_Nonlin4CreateOrder( pAig );
+ p->dd = Cudd_Init( Vec_IntCountPositive(p->vOrder) + 1, 0, CUDD_UNIQUE_SLOTS, CUDD_CACHE_SLOTS, 0 );
+ Cudd_AutodynEnable( p->dd, CUDD_REORDER_SYMM_SIFT );
+ Cudd_SetMaxGrowth( p->dd, 1.05 );
+ // set the stop time parameter
+ p->dd->TimeStop = p->pPars->TimeTarget;
+ p->vRoots = Llb_Nonlin4DerivePartitions( p->dd, pAig, p->vOrder );
+ }
+
+ Llb_Nonlin4SetupVarMap( p->dd, pAig, p->vOrder );
+ p->vVars2Q = Llb_Nonlin4CreateVars2Q( p->dd, pAig, p->vOrder, p->pPars->fBackward );
+ p->vRings = Vec_PtrAlloc( 100 );
+
+ if ( pPars->fReorder )
+ Llb_Nonlin4Reorder( p->dd, 0, 1 );
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Llb_MnxStop( Llb_Mnx_t * p )
+{
+ DdNode * bTemp;
+ int i;
+ if ( p->pPars->fVerbose )
+ {
+ p->timeReo = Cudd_ReadReorderingTime(p->dd);
+ p->timeOther = p->timeTotal - p->timeImage - p->timeRemap;
+ ABC_PRTP( "Image ", p->timeImage, p->timeTotal );
+ ABC_PRTP( "Remap ", p->timeRemap, p->timeTotal );
+ ABC_PRTP( "Other ", p->timeOther, p->timeTotal );
+ ABC_PRTP( "TOTAL ", p->timeTotal, p->timeTotal );
+ ABC_PRTP( " reo ", p->timeReo, p->timeTotal );
+ }
+ // remove BDDs
+ if ( p->bBad )
+ Cudd_RecursiveDeref( p->dd, p->bBad );
+ if ( p->bReached )
+ Cudd_RecursiveDeref( p->dd, p->bReached );
+ if ( p->bCurrent )
+ Cudd_RecursiveDeref( p->dd, p->bCurrent );
+ if ( p->bNext )
+ Cudd_RecursiveDeref( p->dd, p->bNext );
+ if ( p->vRings )
+ Vec_PtrForEachEntry( DdNode *, p->vRings, bTemp, i )
+ Cudd_RecursiveDeref( p->dd, bTemp );
+ if ( p->vRoots )
+ Vec_PtrForEachEntry( DdNode *, p->vRoots, bTemp, i )
+ Cudd_RecursiveDeref( p->dd, bTemp );
+ // remove arrays
+ Vec_PtrFreeP( &p->vRings );
+ Vec_PtrFreeP( &p->vRoots );
+//Cudd_PrintInfo( p->dd, stdout );
+ Extra_StopManager( p->dd );
+ Vec_IntFreeP( &p->vOrder );
+ Vec_IntFreeP( &p->vVars2Q );
+ ABC_FREE( p );
+}
+
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Llb_MnxCheckNextStateVars( Llb_Mnx_t * p )
+{
+ Aig_Obj_t * pObj;
+ int i, Counter0 = 0, Counter1 = 0;
+ Saig_ManForEachLi( p->pAig, pObj, i )
+ if ( Saig_ObjIsLo(p->pAig, Aig_ObjFanin0(pObj)) )
+ {
+ if ( Aig_ObjFaninC0(pObj) )
+ Counter0++;
+ else
+ Counter1++;
+ }
+ printf( "Total = %d. Direct LO = %d. Compl LO = %d.\n", Aig_ManRegNum(p->pAig), Counter1, Counter0 );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Finds balanced cut.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Llb_Nonlin4CoreReach( Aig_Man_t * pAig, Gia_ParLlb_t * pPars )
+{
+ Llb_Mnx_t * pMnn;
+ int RetValue = -1;
+ if ( pPars->fVerbose )
+ Aig_ManPrintStats( pAig );
+ if ( pPars->fCluster && Aig_ManObjNum(pAig) >= (1 << 15) )
+ {
+ printf( "The number of objects is more than 2^15. Clustering cannot be used.\n" );
+ return RetValue;
+ }
+ {
+ int clk = clock();
+ pMnn = Llb_MnxStart( pAig, pPars );
+//Llb_MnxCheckNextStateVars( pMnn );
+ if ( !pPars->fSkipReach )
+ RetValue = Llb_Nonlin4Reachability( pMnn );
+ pMnn->timeTotal = clock() - clk;
+ Llb_MnxStop( pMnn );
+ }
+ return RetValue;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+