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-rw-r--r--src/proof/ssw/sswRarity.c1158
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diff --git a/src/proof/ssw/sswRarity.c b/src/proof/ssw/sswRarity.c
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+/**CFile****************************************************************
+
+ FileName [sswRarity.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Inductive prover with constraints.]
+
+ Synopsis [Rarity-driven refinement of equivalence classes.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - September 1, 2008.]
+
+ Revision [$Id: sswRarity.c,v 1.00 2008/09/01 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "sswInt.h"
+#include "src/aig/gia/giaAig.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct Ssw_RarMan_t_ Ssw_RarMan_t;
+struct Ssw_RarMan_t_
+{
+ // parameters
+ int nWords; // the number of words to simulate
+ int nFrames; // the number of frames to simulate
+ int nBinSize; // the number of flops in one group
+ int fVerbose; // the verbosiness flag
+ int nGroups; // the number of flop groups
+ int nWordsReg; // the number of words in the registers
+ // internal data
+ Aig_Man_t * pAig; // AIG with equivalence classes
+ Ssw_Cla_t * ppClasses; // equivalence classes
+ Vec_Int_t * vInits; // initial state
+ // simulation data
+ word * pObjData; // simulation info for each obj
+ word * pPatData; // pattern data for each reg
+ // candidates to update
+ Vec_Ptr_t * vUpdConst; // constant 1 candidates
+ Vec_Ptr_t * vUpdClass; // class representatives
+ // rarity data
+ int * pRarity; // occur counts for patterns in groups
+ double * pPatCosts; // pattern costs
+ // best patterns
+ Vec_Int_t * vPatBests; // best patterns
+ int iFailPo; // failed primary output
+ int iFailPat; // failed pattern
+};
+
+
+static inline int Ssw_RarGetBinPat( Ssw_RarMan_t * p, int iBin, int iPat )
+{
+ assert( iBin >= 0 && iBin < Aig_ManRegNum(p->pAig) / p->nBinSize );
+ assert( iPat >= 0 && iPat < (1 << p->nBinSize) );
+ return p->pRarity[iBin * (1 << p->nBinSize) + iPat];
+}
+static inline void Ssw_RarSetBinPat( Ssw_RarMan_t * p, int iBin, int iPat, int Value )
+{
+ assert( iBin >= 0 && iBin < Aig_ManRegNum(p->pAig) / p->nBinSize );
+ assert( iPat >= 0 && iPat < (1 << p->nBinSize) );
+ p->pRarity[iBin * (1 << p->nBinSize) + iPat] = Value;
+}
+static inline void Ssw_RarAddToBinPat( Ssw_RarMan_t * p, int iBin, int iPat )
+{
+ assert( iBin >= 0 && iBin < Aig_ManRegNum(p->pAig) / p->nBinSize );
+ assert( iPat >= 0 && iPat < (1 << p->nBinSize) );
+ p->pRarity[iBin * (1 << p->nBinSize) + iPat]++;
+}
+
+static inline int Ssw_RarBitWordNum( int nBits ) { return (nBits>>6) + ((nBits&63) > 0); }
+
+static inline word * Ssw_RarObjSim( Ssw_RarMan_t * p, int Id ) { assert( Id < Aig_ManObjNumMax(p->pAig) ); return p->pObjData + p->nWords * Id; }
+static inline word * Ssw_RarPatSim( Ssw_RarMan_t * p, int Id ) { assert( Id < 64 * p->nWords ); return p->pPatData + p->nWordsReg * Id; }
+
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Prepares random number generator.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Ssw_RarManPrepareRandom( int nRandSeed )
+{
+ int i;
+ Aig_ManRandom( 1 );
+ for ( i = 0; i < nRandSeed; i++ )
+ Aig_ManRandom( 0 );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Initializes random primary inputs.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Ssw_RarManAssingRandomPis( Ssw_RarMan_t * p )
+{
+ word * pSim;
+ Aig_Obj_t * pObj;
+ int w, i;
+ Saig_ManForEachPi( p->pAig, pObj, i )
+ {
+ pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ for ( w = 0; w < p->nWords; w++ )
+ pSim[w] = Aig_ManRandom64(0);
+// pSim[0] <<= 1;
+// pSim[0] = (pSim[0] << 2) | 2;
+ pSim[0] = (pSim[0] << 4) | ((i & 1) ? 0xA : 0xC);
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Derives the counter-example.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Abc_Cex_t * Ssw_RarDeriveCex( Ssw_RarMan_t * p, int iFrame, int iPo, int iPatFinal, int fVerbose )
+{
+ Abc_Cex_t * pCex;
+ Aig_Obj_t * pObj;
+ Vec_Int_t * vTrace;
+ word * pSim;
+ int i, r, f, iBit, iPatThis;
+ // compute the pattern sequence
+ iPatThis = iPatFinal;
+ vTrace = Vec_IntStartFull( iFrame / p->nFrames + 1 );
+ Vec_IntWriteEntry( vTrace, iFrame / p->nFrames, iPatThis );
+ for ( r = iFrame / p->nFrames - 1; r >= 0; r-- )
+ {
+ iPatThis = Vec_IntEntry( p->vPatBests, r * p->nWords + iPatThis / 64 );
+ Vec_IntWriteEntry( vTrace, r, iPatThis );
+ }
+ // create counter-example
+ pCex = Abc_CexAlloc( Aig_ManRegNum(p->pAig), Saig_ManPiNum(p->pAig), iFrame+1 );
+ pCex->iFrame = iFrame;
+ pCex->iPo = iPo;
+ // insert the bits
+ iBit = Aig_ManRegNum(p->pAig);
+ for ( f = 0; f <= iFrame; f++ )
+ {
+ Ssw_RarManAssingRandomPis( p );
+ iPatThis = Vec_IntEntry( vTrace, f / p->nFrames );
+ Saig_ManForEachPi( p->pAig, pObj, i )
+ {
+ pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ if ( Abc_InfoHasBit( (unsigned *)pSim, iPatThis ) )
+ Abc_InfoSetBit( pCex->pData, iBit );
+ iBit++;
+ }
+ }
+ Vec_IntFree( vTrace );
+ assert( iBit == pCex->nBits );
+ // verify the counter example
+ if ( !Saig_ManVerifyCex( p->pAig, pCex ) )
+ {
+ printf( "Ssw_RarDeriveCex(): Counter-example is invalid.\n" );
+// Abc_CexFree( pCex );
+// pCex = NULL;
+ }
+ else
+ {
+// printf( "Counter-example verification is successful.\n" );
+ if ( fVerbose )
+ printf( "Output %d was asserted in frame %d (use \"write_counter\" to dump a witness). \n", pCex->iPo, pCex->iFrame );
+ }
+ return pCex;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Transposing 32-bit matrix.]
+
+ Description [Borrowed from "Hacker's Delight", by Henry Warren.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void transpose32( unsigned A[32] )
+{
+ int j, k;
+ unsigned t, m = 0x0000FFFF;
+ for ( j = 16; j != 0; j = j >> 1, m = m ^ (m << j) )
+ {
+ for ( k = 0; k < 32; k = (k + j + 1) & ~j )
+ {
+ t = (A[k] ^ (A[k+j] >> j)) & m;
+ A[k] = A[k] ^ t;
+ A[k+j] = A[k+j] ^ (t << j);
+ }
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Transposing 64-bit matrix.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void transpose64( word A[64] )
+{
+ int j, k;
+ word t, m = 0x00000000FFFFFFFF;
+ for ( j = 32; j != 0; j = j >> 1, m = m ^ (m << j) )
+ {
+ for ( k = 0; k < 64; k = (k + j + 1) & ~j )
+ {
+ t = (A[k] ^ (A[k+j] >> j)) & m;
+ A[k] = A[k] ^ t;
+ A[k+j] = A[k+j] ^ (t << j);
+ }
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Transposing 64-bit matrix.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void transpose64Simple( word A[64], word B[64] )
+{
+ int i, k;
+ for ( i = 0; i < 64; i++ )
+ B[i] = 0;
+ for ( i = 0; i < 64; i++ )
+ for ( k = 0; k < 64; k++ )
+ if ( (A[i] >> k) & 1 )
+ B[k] |= ((word)1 << (63-i));
+}
+
+/**Function*************************************************************
+
+ Synopsis [Testing the transposing code.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void TransposeTest()
+{
+ word M[64], N[64];
+ int i, clk;
+ Aig_ManRandom64( 1 );
+// for ( i = 0; i < 64; i++ )
+// M[i] = Aig_ManRandom64( 0 );
+ for ( i = 0; i < 64; i++ )
+ M[i] = i? (word)0 : ~(word)0;
+// for ( i = 0; i < 64; i++ )
+// Extra_PrintBinary( stdout, (unsigned *)&M[i], 64 ), printf( "\n" );
+
+ clk = clock();
+ for ( i = 0; i < 100001; i++ )
+ transpose64Simple( M, N );
+ Abc_PrintTime( 1, "Time", clock() - clk );
+
+ clk = clock();
+ for ( i = 0; i < 100001; i++ )
+ transpose64( M );
+ Abc_PrintTime( 1, "Time", clock() - clk );
+
+ for ( i = 0; i < 64; i++ )
+ if ( M[i] != N[i] )
+ printf( "Mismatch\n" );
+/*
+ printf( "\n" );
+ for ( i = 0; i < 64; i++ )
+ Extra_PrintBinary( stdout, (unsigned *)&M[i], 64 ), printf( "\n" );
+ printf( "\n" );
+ for ( i = 0; i < 64; i++ )
+ Extra_PrintBinary( stdout, (unsigned *)&N[i], 64 ), printf( "\n" );
+*/
+}
+
+/**Function*************************************************************
+
+ Synopsis [Transposing pObjData[ nRegs x nWords ] -> pPatData[ nWords x nRegs ].]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Ssw_RarTranspose( Ssw_RarMan_t * p )
+{
+ Aig_Obj_t * pObj;
+ word M[64];
+ int w, r, i;
+ for ( w = 0; w < p->nWords; w++ )
+ for ( r = 0; r < p->nWordsReg; r++ )
+ {
+ // save input
+ for ( i = 0; i < 64; i++ )
+ {
+ if ( r*64 + 63-i < Aig_ManRegNum(p->pAig) )
+ {
+ pObj = Saig_ManLi( p->pAig, r*64 + 63-i );
+ M[i] = Ssw_RarObjSim( p, Aig_ObjId(pObj) )[w];
+ }
+ else
+ M[i] = 0;
+ }
+ // transpose
+ transpose64( M );
+ // save output
+ for ( i = 0; i < 64; i++ )
+ Ssw_RarPatSim( p, w*64 + 63-i )[r] = M[i];
+ }
+/*
+ Saig_ManForEachLi( p->pAig, pObj, i )
+ {
+ word * pBitData = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ Extra_PrintBinary( stdout, (unsigned *)pBitData, 64*p->nWords ); printf( "\n" );
+ }
+ printf( "\n" );
+ for ( i = 0; i < p->nWords*64; i++ )
+ {
+ word * pBitData = Ssw_RarPatSim( p, i );
+ Extra_PrintBinary( stdout, (unsigned *)pBitData, Aig_ManRegNum(p->pAig) ); printf( "\n" );
+ }
+ printf( "\n" );
+*/
+}
+
+
+
+
+/**Function*************************************************************
+
+ Synopsis [Sets random inputs and specialied flop outputs.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Ssw_RarManInitialize( Ssw_RarMan_t * p, Vec_Int_t * vInit )
+{
+ Aig_Obj_t * pObj, * pObjLi;
+ word * pSim, * pSimLi;
+ int w, i;
+ // constant
+ pObj = Aig_ManConst1( p->pAig );
+ pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ for ( w = 0; w < p->nWords; w++ )
+ pSim[w] = ~(word)0;
+ // primary inputs
+ Ssw_RarManAssingRandomPis( p );
+ // flop outputs
+ if ( vInit )
+ {
+ assert( Vec_IntSize(vInit) == Saig_ManRegNum(p->pAig) * p->nWords );
+ Saig_ManForEachLo( p->pAig, pObj, i )
+ {
+ pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ for ( w = 0; w < p->nWords; w++ )
+ pSim[w] = Vec_IntEntry(vInit, w * Saig_ManRegNum(p->pAig) + i) ? ~(word)0 : (word)0;
+ }
+ }
+ else
+ {
+ Saig_ManForEachLiLo( p->pAig, pObjLi, pObj, i )
+ {
+ pSimLi = Ssw_RarObjSim( p, Aig_ObjId(pObjLi) );
+ pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ for ( w = 0; w < p->nWords; w++ )
+ pSim[w] = pSimLi[w];
+ }
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if simulation info is composed of all zeros.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarManObjIsConst( void * pMan, Aig_Obj_t * pObj )
+{
+ Ssw_RarMan_t * p = (Ssw_RarMan_t *)pMan;
+ word * pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ word Flip = pObj->fPhase ? ~0 : 0;
+ int w;
+ for ( w = 0; w < p->nWords; w++ )
+ if ( pSim[w] ^ Flip )
+ return 0;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if simulation infos are equal.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarManObjsAreEqual( void * pMan, Aig_Obj_t * pObj0, Aig_Obj_t * pObj1 )
+{
+ Ssw_RarMan_t * p = (Ssw_RarMan_t *)pMan;
+ word * pSim0 = Ssw_RarObjSim( p, pObj0->Id );
+ word * pSim1 = Ssw_RarObjSim( p, pObj1->Id );
+ word Flip = (pObj0->fPhase != pObj1->fPhase) ? ~0 : 0;
+ int w;
+ for ( w = 0; w < p->nWords; w++ )
+ if ( pSim0[w] ^ pSim1[w] ^ Flip )
+ return 0;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computes hash value of the node using its simulation info.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+unsigned Ssw_RarManObjHashWord( void * pMan, Aig_Obj_t * pObj )
+{
+ Ssw_RarMan_t * p = (Ssw_RarMan_t *)pMan;
+ static int s_SPrimes[128] = {
+ 1009, 1049, 1093, 1151, 1201, 1249, 1297, 1361, 1427, 1459,
+ 1499, 1559, 1607, 1657, 1709, 1759, 1823, 1877, 1933, 1997,
+ 2039, 2089, 2141, 2213, 2269, 2311, 2371, 2411, 2467, 2543,
+ 2609, 2663, 2699, 2741, 2797, 2851, 2909, 2969, 3037, 3089,
+ 3169, 3221, 3299, 3331, 3389, 3461, 3517, 3557, 3613, 3671,
+ 3719, 3779, 3847, 3907, 3943, 4013, 4073, 4129, 4201, 4243,
+ 4289, 4363, 4441, 4493, 4549, 4621, 4663, 4729, 4793, 4871,
+ 4933, 4973, 5021, 5087, 5153, 5227, 5281, 5351, 5417, 5471,
+ 5519, 5573, 5651, 5693, 5749, 5821, 5861, 5923, 6011, 6073,
+ 6131, 6199, 6257, 6301, 6353, 6397, 6481, 6563, 6619, 6689,
+ 6737, 6803, 6863, 6917, 6977, 7027, 7109, 7187, 7237, 7309,
+ 7393, 7477, 7523, 7561, 7607, 7681, 7727, 7817, 7877, 7933,
+ 8011, 8039, 8059, 8081, 8093, 8111, 8123, 8147
+ };
+ unsigned * pSims;
+ unsigned uHash;
+ int i;
+ uHash = 0;
+ pSims = (unsigned *)Ssw_RarObjSim( p, pObj->Id );
+ for ( i = 0; i < 2 * p->nWords; i++ )
+ uHash ^= pSims[i] * s_SPrimes[i & 0x7F];
+ return uHash;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if simulation info is composed of all zeros.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarManObjWhichOne( Ssw_RarMan_t * p, Aig_Obj_t * pObj )
+{
+ word * pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ word Flip = pObj->fPhase ? ~0 : 0;
+ int w, i;
+ for ( w = 0; w < p->nWords; w++ )
+ if ( pSim[w] ^ Flip )
+ {
+ for ( i = 0; i < 64; i++ )
+ if ( ((pSim[w] ^ Flip) >> i) & 1 )
+ break;
+ assert( i < 64 );
+ return w * 64 + i;
+ }
+ return -1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Check if any of the POs becomes non-constant.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarManCheckNonConstOutputs( Ssw_RarMan_t * p )
+{
+ Aig_Obj_t * pObj;
+ int i;
+ p->iFailPo = -1;
+ p->iFailPat = -1;
+ Saig_ManForEachPo( p->pAig, pObj, i )
+ {
+ if ( p->pAig->nConstrs && i >= Saig_ManPoNum(p->pAig) - p->pAig->nConstrs )
+ return 0;
+ if ( !Ssw_RarManObjIsConst(p, pObj) )
+ {
+ p->iFailPo = i;
+ p->iFailPat = Ssw_RarManObjWhichOne( p, pObj );
+ return 1;
+ }
+ }
+ return 0;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Performs one round of simulation.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Ssw_RarManSimulate( Ssw_RarMan_t * p, Vec_Int_t * vInit, int fUpdate, int fFirst )
+{
+ Aig_Obj_t * pObj, * pRepr;
+ word * pSim, * pSim0, * pSim1;
+ word Flip, Flip0, Flip1;
+ int w, i;
+ // initialize
+ Ssw_RarManInitialize( p, vInit );
+ Vec_PtrClear( p->vUpdConst );
+ Vec_PtrClear( p->vUpdClass );
+ Aig_ManIncrementTravId( p->pAig );
+ // check comb inputs
+ if ( fUpdate )
+ Aig_ManForEachPi( p->pAig, pObj, i )
+ {
+ pRepr = Aig_ObjRepr(p->pAig, pObj);
+ if ( pRepr == NULL || Aig_ObjIsTravIdCurrent( p->pAig, pRepr ) )
+ continue;
+ if ( Ssw_RarManObjsAreEqual( p, pObj, pRepr ) )
+ continue;
+ // save for update
+ if ( pRepr == Aig_ManConst1(p->pAig) )
+ Vec_PtrPush( p->vUpdConst, pObj );
+ else
+ {
+ Vec_PtrPush( p->vUpdClass, pRepr );
+ Aig_ObjSetTravIdCurrent( p->pAig, pRepr );
+ }
+ }
+ // simulate
+ Aig_ManForEachNode( p->pAig, pObj, i )
+ {
+ pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ pSim0 = Ssw_RarObjSim( p, Aig_ObjFaninId0(pObj) );
+ pSim1 = Ssw_RarObjSim( p, Aig_ObjFaninId1(pObj) );
+ Flip0 = Aig_ObjFaninC0(pObj) ? ~0 : 0;
+ Flip1 = Aig_ObjFaninC1(pObj) ? ~0 : 0;
+ for ( w = 0; w < p->nWords; w++ )
+ pSim[w] = (Flip0 ^ pSim0[w]) & (Flip1 ^ pSim1[w]);
+ if ( !fUpdate )
+ continue;
+ // check classes
+ pRepr = Aig_ObjRepr(p->pAig, pObj);
+ if ( pRepr == NULL || Aig_ObjIsTravIdCurrent( p->pAig, pRepr ) )
+ continue;
+ if ( Ssw_RarManObjsAreEqual( p, pObj, pRepr ) )
+ continue;
+ // save for update
+ if ( pRepr == Aig_ManConst1(p->pAig) )
+ Vec_PtrPush( p->vUpdConst, pObj );
+ else
+ {
+ Vec_PtrPush( p->vUpdClass, pRepr );
+ Aig_ObjSetTravIdCurrent( p->pAig, pRepr );
+ }
+ }
+ // transfer to POs
+ Aig_ManForEachPo( p->pAig, pObj, i )
+ {
+ pSim = Ssw_RarObjSim( p, Aig_ObjId(pObj) );
+ pSim0 = Ssw_RarObjSim( p, Aig_ObjFaninId0(pObj) );
+ Flip = Aig_ObjFaninC0(pObj) ? ~0 : 0;
+ for ( w = 0; w < p->nWords; w++ )
+ pSim[w] = Flip ^ pSim0[w];
+ }
+ // refine classes
+ if ( fUpdate )
+ {
+ if ( fFirst )
+ {
+ Vec_Ptr_t * vCands = Vec_PtrAlloc( 1000 );
+ Aig_ManForEachObj( p->pAig, pObj, i )
+ if ( Ssw_ObjIsConst1Cand( p->pAig, pObj ) )
+ Vec_PtrPush( vCands, pObj );
+ assert( Vec_PtrSize(vCands) == Ssw_ClassesCand1Num(p->ppClasses) );
+ Ssw_ClassesPrepareRehash( p->ppClasses, vCands, 0 );
+ Vec_PtrFree( vCands );
+ }
+ else
+ {
+ Ssw_ClassesRefineConst1Group( p->ppClasses, p->vUpdConst, 1 );
+ Ssw_ClassesRefineGroup( p->ppClasses, p->vUpdClass, 1 );
+ }
+ }
+}
+
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static Ssw_RarMan_t * Ssw_RarManStart( Aig_Man_t * pAig, int nWords, int nFrames, int nBinSize, int fVerbose )
+{
+ Ssw_RarMan_t * p;
+// if ( Aig_ManRegNum(pAig) < nBinSize || nBinSize <= 0 )
+// return NULL;
+ p = ABC_CALLOC( Ssw_RarMan_t, 1 );
+ p->pAig = pAig;
+ p->nWords = nWords;
+ p->nFrames = nFrames;
+ p->nBinSize = nBinSize;
+ p->fVerbose = fVerbose;
+ p->nGroups = Aig_ManRegNum(pAig) / nBinSize;
+ p->pRarity = ABC_CALLOC( int, (1 << nBinSize) * p->nGroups );
+ p->pPatCosts = ABC_CALLOC( double, p->nWords * 64 );
+ p->nWordsReg = Ssw_RarBitWordNum( Aig_ManRegNum(pAig) );
+ p->pObjData = ABC_ALLOC( word, Aig_ManObjNumMax(pAig) * p->nWords );
+ p->pPatData = ABC_ALLOC( word, 64 * p->nWords * p->nWordsReg );
+ p->vUpdConst = Vec_PtrAlloc( 100 );
+ p->vUpdClass = Vec_PtrAlloc( 100 );
+ p->vPatBests = Vec_IntAlloc( 100 );
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static void Ssw_RarManStop( Ssw_RarMan_t * p )
+{
+ if ( p->ppClasses ) Ssw_ClassesStop( p->ppClasses );
+ Vec_IntFreeP( &p->vInits );
+ Vec_IntFreeP( &p->vPatBests );
+ Vec_PtrFreeP( &p->vUpdConst );
+ Vec_PtrFreeP( &p->vUpdClass );
+ ABC_FREE( p->pObjData );
+ ABC_FREE( p->pPatData );
+ ABC_FREE( p->pPatCosts );
+ ABC_FREE( p->pRarity );
+ ABC_FREE( p );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Select best patterns.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static void Ssw_RarTransferPatterns( Ssw_RarMan_t * p, Vec_Int_t * vInits )
+{
+// Aig_Obj_t * pObj;
+ unsigned char * pData;
+ unsigned * pPattern;
+ int i, k, Value;
+
+ // more data from regs to pats
+ Ssw_RarTranspose( p );
+
+ // update counters
+ for ( k = 0; k < p->nWords * 64; k++ )
+ {
+ pData = (unsigned char *)Ssw_RarPatSim( p, k );
+ for ( i = 0; i < p->nGroups; i++ )
+ Ssw_RarAddToBinPat( p, i, pData[i] );
+ }
+
+ // for each pattern
+ for ( k = 0; k < p->nWords * 64; k++ )
+ {
+ pData = (unsigned char *)Ssw_RarPatSim( p, k );
+ // find the cost of its values
+ p->pPatCosts[k] = 0.0;
+ for ( i = 0; i < p->nGroups; i++ )
+ {
+ Value = Ssw_RarGetBinPat( p, i, pData[i] );
+ assert( Value > 0 );
+ p->pPatCosts[k] += 1.0/(Value*Value);
+ }
+ // print the result
+//printf( "%3d : %9.6f\n", k, p->pPatCosts[k] );
+ }
+
+ // choose as many as there are words
+ Vec_IntClear( vInits );
+ for ( i = 0; i < p->nWords; i++ )
+ {
+ // select the best
+ int iPatBest = -1;
+ double iCostBest = -ABC_INFINITY;
+ for ( k = 0; k < p->nWords * 64; k++ )
+ if ( iCostBest < p->pPatCosts[k] )
+ {
+ iCostBest = p->pPatCosts[k];
+ iPatBest = k;
+ }
+ // remove from costs
+ assert( iPatBest >= 0 );
+ p->pPatCosts[iPatBest] = -ABC_INFINITY;
+ // set the flops
+ pPattern = (unsigned *)Ssw_RarPatSim( p, iPatBest );
+ for ( k = 0; k < Aig_ManRegNum(p->pAig); k++ )
+ Vec_IntPush( vInits, Abc_InfoHasBit(pPattern, k) );
+//printf( "Best pattern %5d\n", iPatBest );
+ Vec_IntPush( p->vPatBests, iPatBest );
+ }
+ assert( Vec_IntSize(vInits) == Aig_ManRegNum(p->pAig) * p->nWords );
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Performs fraiging for one node.]
+
+ Description [Returns the fraiged node.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static Vec_Int_t * Ssw_RarFindStartingState( Aig_Man_t * pAig, Abc_Cex_t * pCex )
+{
+ Vec_Int_t * vInit;
+ Aig_Obj_t * pObj, * pObjLi;
+ int f, i, iBit;
+ // assign register outputs
+ Saig_ManForEachLi( pAig, pObj, i )
+ pObj->fMarkB = Abc_InfoHasBit( pCex->pData, i );
+ // simulate the timeframes
+ iBit = pCex->nRegs;
+ for ( f = 0; f <= pCex->iFrame; f++ )
+ {
+ // set the PI simulation information
+ Aig_ManConst1(pAig)->fMarkB = 1;
+ Saig_ManForEachPi( pAig, pObj, i )
+ pObj->fMarkB = Abc_InfoHasBit( pCex->pData, iBit++ );
+ Saig_ManForEachLiLo( pAig, pObjLi, pObj, i )
+ pObj->fMarkB = pObjLi->fMarkB;
+ // simulate internal nodes
+ Aig_ManForEachNode( pAig, pObj, i )
+ pObj->fMarkB = ( Aig_ObjFanin0(pObj)->fMarkB ^ Aig_ObjFaninC0(pObj) )
+ & ( Aig_ObjFanin1(pObj)->fMarkB ^ Aig_ObjFaninC1(pObj) );
+ // assign the COs
+ Aig_ManForEachPo( pAig, pObj, i )
+ pObj->fMarkB = ( Aig_ObjFanin0(pObj)->fMarkB ^ Aig_ObjFaninC0(pObj) );
+ }
+ assert( iBit == pCex->nBits );
+ // check that the output failed as expected -- cannot check because it is not an SRM!
+// pObj = Aig_ManPo( pAig, pCex->iPo );
+// if ( pObj->fMarkB != 1 )
+// printf( "The counter-example does not refine the output.\n" );
+ // record the new pattern
+ vInit = Vec_IntAlloc( Saig_ManRegNum(pAig) );
+ Saig_ManForEachLo( pAig, pObj, i )
+ {
+//printf( "%d", pObj->fMarkB );
+ Vec_IntPush( vInit, pObj->fMarkB );
+ }
+//printf( "\n" );
+ Aig_ManCleanMarkB( pAig );
+ return vInit;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarCheckTrivial( Aig_Man_t * pAig, int fVerbose )
+{
+ Aig_Obj_t * pObj;
+ int i;
+ Saig_ManForEachPo( pAig, pObj, i )
+ {
+ if ( pAig->nConstrs && i >= Saig_ManPoNum(pAig) - pAig->nConstrs )
+ return 0;
+ if ( pObj->fPhase )
+ {
+ ABC_FREE( pAig->pSeqModel );
+ pAig->pSeqModel = Abc_CexAlloc( Aig_ManRegNum(pAig), Saig_ManPiNum(pAig), 1 );
+ pAig->pSeqModel->iPo = i;
+ if ( fVerbose )
+ printf( "Output %d is trivally SAT in frame 0. \n", i );
+ return 1;
+ }
+ }
+ return 0;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Perform sequential simulation.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarSimulate( Aig_Man_t * pAig, int nFrames, int nWords, int nBinSize, int nRounds, int nRandSeed, int TimeOut, int fVerbose )
+{
+ int fTryBmc = 0;
+ int fMiter = 1;
+ Ssw_RarMan_t * p;
+ int r, f, clk, clkTotal = clock();
+ int nTimeToStop = time(NULL) + TimeOut;
+ int RetValue = -1;
+ int iFrameFail = -1;
+ assert( Aig_ManRegNum(pAig) > 0 );
+ assert( Aig_ManConstrNum(pAig) == 0 );
+ // consider the case of empty AIG
+ if ( Aig_ManNodeNum(pAig) == 0 )
+ return -1;
+ // check trivially SAT miters
+ if ( fMiter && Ssw_RarCheckTrivial( pAig, fVerbose ) )
+ return 0;
+ if ( fVerbose )
+ printf( "Rarity simulation with %d words, %d frames, %d rounds, %d seed, and %d sec timeout.\n",
+ nWords, nFrames, nRounds, nRandSeed, TimeOut );
+ // reset random numbers
+ Ssw_RarManPrepareRandom( nRandSeed );
+
+ // create manager
+ p = Ssw_RarManStart( pAig, nWords, nFrames, nBinSize, fVerbose );
+ p->vInits = Vec_IntStart( Aig_ManRegNum(pAig) * nWords );
+
+ // perform simulation rounds
+ for ( r = 0; r < nRounds; r++ )
+ {
+ clk = clock();
+ if ( fTryBmc )
+ {
+ Aig_Man_t * pNewAig = Saig_ManDupWithPhase( pAig, p->vInits );
+ Saig_BmcPerform( pNewAig, 0, 100, 2000, 3, 0, 0, 1 /*fVerbose*/, 0, &iFrameFail );
+// if ( pNewAig->pSeqModel != NULL )
+// printf( "BMC has found a counter-example in frame %d.\n", iFrameFail );
+ Aig_ManStop( pNewAig );
+ }
+ // simulate
+ for ( f = 0; f < nFrames; f++ )
+ {
+ Ssw_RarManSimulate( p, f ? NULL : p->vInits, 0, 0 );
+ if ( fMiter && Ssw_RarManCheckNonConstOutputs(p) )
+ {
+ if ( fVerbose ) printf( "\n" );
+// printf( "Simulation asserted a PO in frame f: %d <= f < %d.\n", r * nFrames, (r+1) * nFrames );
+ Ssw_RarManPrepareRandom( nRandSeed );
+ ABC_FREE( pAig->pSeqModel );
+ pAig->pSeqModel = Ssw_RarDeriveCex( p, r * p->nFrames + f, p->iFailPo, p->iFailPat, fVerbose );
+ RetValue = 0;
+ goto finish;
+ }
+ // check timeout
+ if ( TimeOut && time(NULL) > nTimeToStop )
+ {
+ if ( fVerbose ) printf( "\n" );
+ printf( "Reached timeout (%d seconds).\n", TimeOut );
+ goto finish;
+ }
+ }
+ // get initialization patterns
+ Ssw_RarTransferPatterns( p, p->vInits );
+ // printout
+ if ( fVerbose )
+ {
+// printf( "Round %3d: ", r );
+// Abc_PrintTime( 1, "Time", clock() - clk );
+ printf( "." );
+ }
+ }
+finish:
+ if ( r == nRounds && f == nFrames )
+ {
+ if ( fVerbose ) printf( "\n" );
+ printf( "Simulation did not assert POs in the first %d frames. ", nRounds * nFrames );
+ Abc_PrintTime( 1, "Time", clock() - clkTotal );
+ }
+ // cleanup
+ Ssw_RarManStop( p );
+ return RetValue;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Perform sequential simulation.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarSimulateGia( Gia_Man_t * p, int nFrames, int nWords, int nBinSize, int nRounds, int nRandSeed, int TimeOut, int fVerbose )
+{
+ Aig_Man_t * pAig;
+ int RetValue;
+ pAig = Gia_ManToAigSimple( p );
+ RetValue = Ssw_RarSimulate( pAig, nFrames, nWords, nBinSize, nRounds, nRandSeed, TimeOut, fVerbose );
+ // save counter-example
+ Abc_CexFree( p->pCexSeq );
+ p->pCexSeq = pAig->pSeqModel; pAig->pSeqModel = NULL;
+ Aig_ManStop( pAig );
+ return RetValue;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Filter equivalence classes of nodes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarSignalFilter( Aig_Man_t * pAig, int nFrames, int nWords, int nBinSize, int nRounds, int nRandSeed, int TimeOut, int fMiter, Abc_Cex_t * pCex, int fLatchOnly, int fVerbose )
+{
+ Ssw_RarMan_t * p;
+ int r, f, i, k, clkTotal = clock();
+ int nTimeToStop = time(NULL) + TimeOut;
+ int RetValue = -1;
+ assert( Aig_ManRegNum(pAig) > 0 );
+ assert( Aig_ManConstrNum(pAig) == 0 );
+ // consider the case of empty AIG
+ if ( Aig_ManNodeNum(pAig) == 0 )
+ return -1;
+ // check trivially SAT miters
+ if ( fMiter && Ssw_RarCheckTrivial( pAig, 1 ) )
+ return 0;
+ if ( fVerbose )
+ printf( "Rarity equiv filtering with %d words, %d frames, %d rounds, %d seed, and %d sec timeout.\n",
+ nWords, nFrames, nRounds, nRandSeed, TimeOut );
+ // reset random numbers
+ Ssw_RarManPrepareRandom( nRandSeed );
+
+ // create manager
+ p = Ssw_RarManStart( pAig, nWords, nFrames, nBinSize, fVerbose );
+ // compute starting state if needed
+ assert( p->vInits == NULL );
+ if ( pCex )
+ {
+ p->vInits = Ssw_RarFindStartingState( pAig, pCex );
+ printf( "Beginning simulation from the state derived using the counter-example.\n" );
+ }
+ else
+ p->vInits = Vec_IntStart( Aig_ManRegNum(pAig) );
+ // duplicate the array
+ for ( i = 1; i < nWords; i++ )
+ for ( k = 0; k < Aig_ManRegNum(pAig); k++ )
+ Vec_IntPush( p->vInits, Vec_IntEntry(p->vInits, k) );
+ assert( Vec_IntSize(p->vInits) == Aig_ManRegNum(pAig) * nWords );
+
+ // create trivial equivalence classes with all nodes being candidates for constant 1
+ if ( pAig->pReprs == NULL )
+ p->ppClasses = Ssw_ClassesPrepareSimple( pAig, fLatchOnly, 0 );
+ else
+ p->ppClasses = Ssw_ClassesPrepareFromReprs( pAig );
+ Ssw_ClassesSetData( p->ppClasses, p, Ssw_RarManObjHashWord, Ssw_RarManObjIsConst, Ssw_RarManObjsAreEqual );
+ // print the stats
+ if ( fVerbose )
+ {
+ printf( "Initial : " );
+ Ssw_ClassesPrint( p->ppClasses, 0 );
+ }
+ // refine classes using BMC
+ for ( r = 0; r < nRounds; r++ )
+ {
+ // start filtering equivalence classes
+ if ( Ssw_ClassesCand1Num(p->ppClasses) == 0 && Ssw_ClassesClassNum(p->ppClasses) == 0 )
+ {
+ printf( "All equivalences are refined away.\n" );
+ break;
+ }
+ // simulate
+ for ( f = 0; f < nFrames; f++ )
+ {
+ Ssw_RarManSimulate( p, f ? NULL : p->vInits, 1, !r && !f );
+ if ( fMiter && Ssw_RarManCheckNonConstOutputs(p) )
+ {
+ if ( !fVerbose )
+ printf( "\r" );
+// printf( "Simulation asserted a PO in frame f: %d <= f < %d.\n", r * nFrames, (r+1) * nFrames );
+ Ssw_RarManPrepareRandom( nRandSeed );
+ Abc_CexFree( pAig->pSeqModel );
+ pAig->pSeqModel = Ssw_RarDeriveCex( p, r * p->nFrames + f, p->iFailPo, p->iFailPat, 1 );
+ RetValue = 0;
+ goto finish;
+ }
+ // check timeout
+ if ( TimeOut && time(NULL) > nTimeToStop )
+ {
+ if ( fVerbose ) printf( "\n" );
+ printf( "Reached timeout (%d seconds).\n", TimeOut );
+ goto finish;
+ }
+ }
+ // get initialization patterns
+ Ssw_RarTransferPatterns( p, p->vInits );
+ // printout
+ if ( fVerbose )
+ {
+ printf( "Round %3d: ", r );
+ Ssw_ClassesPrint( p->ppClasses, 0 );
+ }
+ else
+ {
+ printf( "." );
+ }
+ }
+finish:
+ // report
+ if ( r == nRounds && f == nFrames )
+ {
+ if ( !fVerbose )
+ printf( "\r" );
+ printf( "Simulation did not assert POs in the first %d frames. ", nRounds * nFrames );
+ Abc_PrintTime( 1, "Time", clock() - clkTotal );
+ }
+ // cleanup
+ Ssw_RarManStop( p );
+ return RetValue;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Filter equivalence classes of nodes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Ssw_RarSignalFilterGia( Gia_Man_t * p, int nFrames, int nWords, int nBinSize, int nRounds, int nRandSeed, int TimeOut, int fMiter, Abc_Cex_t * pCex, int fLatchOnly, int fVerbose )
+{
+ Aig_Man_t * pAig;
+ int RetValue;
+ pAig = Gia_ManToAigSimple( p );
+ if ( p->pReprs != NULL )
+ {
+ Gia_ManReprToAigRepr2( pAig, p );
+ ABC_FREE( p->pReprs );
+ ABC_FREE( p->pNexts );
+ }
+ RetValue = Ssw_RarSignalFilter( pAig, nFrames, nWords, nBinSize, nRounds, nRandSeed, TimeOut, fMiter, pCex, fLatchOnly, fVerbose );
+ Gia_ManReprFromAigRepr( pAig, p );
+ // save counter-example
+ Abc_CexFree( p->pCexSeq );
+ p->pCexSeq = pAig->pSeqModel; pAig->pSeqModel = NULL;
+ Aig_ManStop( pAig );
+ return RetValue;
+}
+
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+