From cb1ab7030fcd6964d4feb7441bf594829583d5ba Mon Sep 17 00:00:00 2001 From: Alan Mishchenko Date: Tue, 14 Feb 2017 20:26:43 -0800 Subject: Experiments with simulation. --- src/proof/cec/cecSimBack.c | 194 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 194 insertions(+) create mode 100644 src/proof/cec/cecSimBack.c (limited to 'src') diff --git a/src/proof/cec/cecSimBack.c b/src/proof/cec/cecSimBack.c new file mode 100644 index 00000000..c3d09ff5 --- /dev/null +++ b/src/proof/cec/cecSimBack.c @@ -0,0 +1,194 @@ +/**CFile**************************************************************** + + FileName [cecSimBack.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Combinational equivalence checking.] + + Synopsis [Backward simulation.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: cecSimBack.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "cecInt.h" +#include "aig/gia/giaAig.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Cec_ObjSatVerify( Gia_Man_t * p, Gia_Obj_t * pRoot, int Value ) +{ + Gia_Obj_t * pObj; + int i, RetValue = 1; + printf( "Obj = %4d Value = %d ", Gia_ObjId(p, pRoot), Value ); + Gia_ObjTerSimSet0( Gia_ManConst0(p) ); + Gia_ManForEachCi( p, pObj, i ) + if ( !Gia_ObjIsTravIdCurrent(p, pObj) ) + Gia_ObjTerSimSetX( pObj ), printf( "x" ); + else if ( pObj->fMark0 ) + Gia_ObjTerSimSet1( pObj ), printf( "1" ); + else + Gia_ObjTerSimSet0( pObj ), printf( "0" ); + printf( " " ); + Gia_ManForEachAnd( p, pObj, i ) + Gia_ObjTerSimAnd( pObj ); + if ( Value ? Gia_ObjTerSimGet1(pRoot) : Gia_ObjTerSimGet0(pRoot) ) + printf( "Verification successful.\n" ); + else + printf( "Verification failed.\n" ), RetValue = 0; + return RetValue; +} + +/**Function************************************************************* + + Synopsis [Return 1 if pObj can have Value.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +word Cec_ManCheckSat2_rec( Gia_Man_t * p, Gia_Obj_t * pObj, word Value, Vec_Wrd_t * vValues ) +{ + Gia_Obj_t * pFan0, * pFan1; + if ( Gia_ObjIsTravIdCurrent(p, pObj) ) + return Value == (int)pObj->fMark0; + Gia_ObjSetTravIdCurrent(p, pObj); + pObj->fMark0 = Value; + if ( !Gia_ObjIsAnd(pObj) ) + return 1; + pFan0 = Gia_ObjFanin0(pObj); + pFan1 = Gia_ObjFanin1(pObj); + if ( Value ) + { + return Cec_ManCheckSat2_rec( p, pFan0, !Gia_ObjFaninC0(pObj), vValues ) && + Cec_ManCheckSat2_rec( p, pFan1, !Gia_ObjFaninC1(pObj), vValues ); + } + if ( Gia_ObjIsTravIdCurrent(p, pFan0) ) // already assigned + { + if ( Gia_ObjFaninC0(pObj) == (int)pFan0->fMark0 ) // justified + return 1; + return Cec_ManCheckSat2_rec( p, pFan1, Gia_ObjFaninC1(pObj), vValues ); + } + if ( Gia_ObjIsTravIdCurrent(p, pFan1) ) // already assigned + { + if ( Gia_ObjFaninC1(pObj) == (int)pFan1->fMark0 ) // justified + return 1; + return Cec_ManCheckSat2_rec( p, pFan0, Gia_ObjFaninC0(pObj), vValues ); + } + return Cec_ManCheckSat2_rec( p, pFan0, Gia_ObjFaninC0(pObj), vValues ); +} +word Cec_ManCheckSat2( Gia_Man_t * p, Gia_Obj_t * pObj, int Value, Vec_Wrd_t * vValues ) +{ + return 0; +} + +/**Function************************************************************* + + Synopsis [Return 1 if pObj can have Value.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Cec_ManCheckSat_rec( Gia_Man_t * p, Gia_Obj_t * pObj, int Value ) +{ + Gia_Obj_t * pFan0, * pFan1; + if ( Gia_ObjIsTravIdCurrent(p, pObj) ) + return Value == (int)pObj->fMark0; + Gia_ObjSetTravIdCurrent(p, pObj); + pObj->fMark0 = Value; + if ( !Gia_ObjIsAnd(pObj) ) + return 1; + pFan0 = Gia_ObjFanin0(pObj); + pFan1 = Gia_ObjFanin1(pObj); + if ( Value ) + { + return Cec_ManCheckSat_rec( p, pFan0, !Gia_ObjFaninC0(pObj) ) && + Cec_ManCheckSat_rec( p, pFan1, !Gia_ObjFaninC1(pObj) ); + } + if ( Gia_ObjIsTravIdCurrent(p, pFan0) ) // already assigned + { + if ( Gia_ObjFaninC0(pObj) == (int)pFan0->fMark0 ) // justified + return 1; + return Cec_ManCheckSat_rec( p, pFan1, Gia_ObjFaninC1(pObj) ); + } + if ( Gia_ObjIsTravIdCurrent(p, pFan1) ) // already assigned + { + if ( Gia_ObjFaninC1(pObj) == (int)pFan1->fMark0 ) // justified + return 1; + return Cec_ManCheckSat_rec( p, pFan0, Gia_ObjFaninC0(pObj) ); + } + return Cec_ManCheckSat_rec( p, pFan0, Gia_ObjFaninC0(pObj) ); +} +void Cec_ManSimBack( Gia_Man_t * p ) +{ + abctime clk = Abc_Clock(); + Vec_Wrd_t * vValues = Vec_WrdStart( Gia_ManObjNum(p) ); + Gia_Obj_t * pObj; + int i, Count = 0; + word Res; + Gia_ManSetPhase( p ); + //Gia_ManForEachAnd( p, pObj, i ) + // printf( "%d", pObj->fPhase ); + //printf( "\n" ); + //return; + + Gia_ManForEachAnd( p, pObj, i ) + { + Gia_ManIncrementTravId(p); + //Gia_ManCleanMark0( p ); + Res = Cec_ManCheckSat_rec( p, pObj, !pObj->fPhase ); + //if ( Res ) + // Cec_ObjSatVerify( p, pObj, !pObj->fPhase ); + + //Res = Cec_ManCheckSat2_rec( p, pObj, !pObj->fPhase ? ~(word)0 : 0, vValues ); + //if ( Res ) + // Cec_ObjSatVerify2( p, pObj, !pObj->fPhase, Res ); + + Count += (int)(Res > 0); + } + Vec_WrdFree( vValues ); + printf( "Obj = %6d. SAT = %6d. ", Gia_ManAndNum(p), Count ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + -- cgit v1.2.3