/**CFile**************************************************************** FileName [saigSimExt.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Sequential AIG package.] Synopsis [Extending simulation trace to contain ternary values.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: saigSimExt.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "saig.h" #include "src/proof/ssw/ssw.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// static inline int Saig_ManSimInfoNot( int Value ) { if ( Value == SAIG_ZER ) return SAIG_ONE; if ( Value == SAIG_ONE ) return SAIG_ZER; return SAIG_UND; } static inline int Saig_ManSimInfoAnd( int Value0, int Value1 ) { if ( Value0 == SAIG_ZER || Value1 == SAIG_ZER ) return SAIG_ZER; if ( Value0 == SAIG_ONE && Value1 == SAIG_ONE ) return SAIG_ONE; return SAIG_UND; } static inline int Saig_ManSimInfoGet( Vec_Ptr_t * vSimInfo, Aig_Obj_t * pObj, int iFrame ) { unsigned * pInfo = (unsigned *)Vec_PtrEntry( vSimInfo, Aig_ObjId(pObj) ); return 3 & (pInfo[iFrame >> 4] >> ((iFrame & 15) << 1)); } static inline void Saig_ManSimInfoSet( Vec_Ptr_t * vSimInfo, Aig_Obj_t * pObj, int iFrame, int Value ) { unsigned * pInfo = (unsigned *)Vec_PtrEntry( vSimInfo, Aig_ObjId(pObj) ); assert( Value >= SAIG_ZER && Value <= SAIG_UND ); Value ^= Saig_ManSimInfoGet( vSimInfo, pObj, iFrame ); pInfo[iFrame >> 4] ^= (Value << ((iFrame & 15) << 1)); } //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Performs ternary simulation for one node.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Saig_ManExtendOneEval( Vec_Ptr_t * vSimInfo, Aig_Obj_t * pObj, int iFrame ) { int Value0, Value1, Value; Value0 = Saig_ManSimInfoGet( vSimInfo, Aig_ObjFanin0(pObj), iFrame ); if ( Aig_ObjFaninC0(pObj) ) Value0 = Saig_ManSimInfoNot( Value0 ); if ( Aig_ObjIsPo(pObj) ) { Saig_ManSimInfoSet( vSimInfo, pObj, iFrame, Value0 ); return Value0; } assert( Aig_ObjIsNode(pObj) ); Value1 = Saig_ManSimInfoGet( vSimInfo, Aig_ObjFanin1(pObj), iFrame ); if ( Aig_ObjFaninC1(pObj) ) Value1 = Saig_ManSimInfoNot( Value1 ); Value = Saig_ManSimInfoAnd( Value0, Value1 ); Saig_ManSimInfoSet( vSimInfo, pObj, iFrame, Value ); return Value; } /**Function************************************************************* Synopsis [Performs ternary simulation for one design.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Saig_ManSimDataInit( Aig_Man_t * p, Abc_Cex_t * pCex, Vec_Ptr_t * vSimInfo, Vec_Int_t * vRes ) { Aig_Obj_t * pObj, * pObjLi, * pObjLo; int i, f, Entry, iBit = 0; Saig_ManForEachLo( p, pObj, i ) Saig_ManSimInfoSet( vSimInfo, pObj, 0, Abc_InfoHasBit(pCex->pData, iBit++)?SAIG_ONE:SAIG_ZER ); for ( f = 0; f <= pCex->iFrame; f++ ) { Saig_ManSimInfoSet( vSimInfo, Aig_ManConst1(p), f, SAIG_ONE ); Saig_ManForEachPi( p, pObj, i ) Saig_ManSimInfoSet( vSimInfo, pObj, f, Abc_InfoHasBit(pCex->pData, iBit++)?SAIG_ONE:SAIG_ZER ); if ( vRes ) Vec_IntForEachEntry( vRes, Entry, i ) Saig_ManSimInfoSet( vSimInfo, Aig_ManPi(p, Entry), f, SAIG_UND ); Aig_ManForEachNode( p, pObj, i ) Saig_ManExtendOneEval( vSimInfo, pObj, f ); Aig_ManForEachPo( p, pObj, i ) Saig_ManExtendOneEval( vSimInfo, pObj, f ); if ( f == pCex->iFrame ) break; Saig_ManForEachLiLo( p, pObjLi, pObjLo, i ) Saig_ManSimInfoSet( vSimInfo, pObjLo, f+1, Saig_ManSimInfoGet(vSimInfo, pObjLi, f) ); } // make sure the output of the property failed pObj = Aig_ManPo( p, pCex->iPo ); return Saig_ManSimInfoGet( vSimInfo, pObj, pCex->iFrame ); } /**Function************************************************************* Synopsis [Tries to assign ternary value to one of the primary inputs.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Saig_ManExtendOne( Aig_Man_t * p, Abc_Cex_t * pCex, Vec_Ptr_t * vSimInfo, int iPi, int iFrame, Vec_Int_t * vUndo, Vec_Int_t * vVis, Vec_Int_t * vVis2 ) { Aig_Obj_t * pFanout, * pObj = Aig_ManPi(p, iPi); int i, k, f, iFanout, Value, Value2, Entry; // save original value Value = Saig_ManSimInfoGet( vSimInfo, pObj, iFrame ); assert( Value == SAIG_ZER || Value == SAIG_ONE ); Vec_IntPush( vUndo, Aig_ObjId(pObj) ); Vec_IntPush( vUndo, iFrame ); Vec_IntPush( vUndo, Value ); // update original value Saig_ManSimInfoSet( vSimInfo, pObj, iFrame, SAIG_UND ); // traverse Vec_IntClear( vVis ); Vec_IntPush( vVis, Aig_ObjId(pObj) ); for ( f = iFrame; f <= pCex->iFrame; f++ ) { Vec_IntClear( vVis2 ); Vec_IntForEachEntry( vVis, Entry, i ) { pObj = Aig_ManObj( p, Entry ); Aig_ObjForEachFanout( p, pObj, pFanout, iFanout, k ) { assert( Aig_ObjId(pObj) < Aig_ObjId(pFanout) ); Value = Saig_ManSimInfoGet( vSimInfo, pFanout, f ); if ( Value == SAIG_UND ) continue; Value2 = Saig_ManExtendOneEval( vSimInfo, pFanout, f ); if ( Value2 == Value ) continue; assert( Value2 == SAIG_UND ); // assert( Vec_IntFind(vVis, Aig_ObjId(pFanout)) == -1 ); if ( Aig_ObjIsNode(pFanout) ) Vec_IntPushOrder( vVis, Aig_ObjId(pFanout) ); else if ( Saig_ObjIsLi(p, pFanout) ) Vec_IntPush( vVis2, Aig_ObjId(pFanout) ); Vec_IntPush( vUndo, Aig_ObjId(pFanout) ); Vec_IntPush( vUndo, f ); Vec_IntPush( vUndo, Value ); } } if ( Vec_IntSize(vVis2) == 0 ) break; if ( f == pCex->iFrame ) break; // transfer Vec_IntClear( vVis ); Vec_IntForEachEntry( vVis2, Entry, i ) { pObj = Aig_ManObj( p, Entry ); assert( Saig_ObjIsLi(p, pObj) ); pFanout = Saig_ObjLiToLo( p, pObj ); Vec_IntPushOrder( vVis, Aig_ObjId(pFanout) ); Value = Saig_ManSimInfoGet( vSimInfo, pObj, f ); Saig_ManSimInfoSet( vSimInfo, pFanout, f+1, Value ); } } // check the output pObj = Aig_ManPo( p, pCex->iPo ); Value = Saig_ManSimInfoGet( vSimInfo, pObj, pCex->iFrame ); assert( Value == SAIG_ONE || Value == SAIG_UND ); return (int)(Value == SAIG_ONE); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Saig_ManExtendUndo( Aig_Man_t * p, Vec_Ptr_t * vSimInfo, Vec_Int_t * vUndo ) { Aig_Obj_t * pObj; int i, iFrame, Value; for ( i = 0; i < Vec_IntSize(vUndo); i += 3 ) { pObj = Aig_ManObj( p, Vec_IntEntry(vUndo, i) ); iFrame = Vec_IntEntry(vUndo, i+1); Value = Vec_IntEntry(vUndo, i+2); assert( Saig_ManSimInfoGet(vSimInfo, pObj, iFrame) == SAIG_UND ); Saig_ManSimInfoSet( vSimInfo, pObj, iFrame, Value ); } } /**Function************************************************************* Synopsis [Returns the array of PIs for flops that should not be absracted.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Saig_ManExtendCounterExample0( Aig_Man_t * p, int iFirstFlopPi, Abc_Cex_t * pCex, Vec_Ptr_t * vSimInfo, int fVerbose ) { Vec_Int_t * vRes, * vResInv, * vUndo, * vVis, * vVis2; int i, f, Value; // assert( Aig_ManRegNum(p) > 0 ); assert( (unsigned *)Vec_PtrEntry(vSimInfo,1) - (unsigned *)Vec_PtrEntry(vSimInfo,0) >= Abc_BitWordNum(2*(pCex->iFrame+1)) ); // start simulation data Value = Saig_ManSimDataInit( p, pCex, vSimInfo, NULL ); assert( Value == SAIG_ONE ); // select the result vRes = Vec_IntAlloc( 1000 ); vResInv = Vec_IntAlloc( 1000 ); vVis = Vec_IntAlloc( 1000 ); vVis2 = Vec_IntAlloc( 1000 ); vUndo = Vec_IntAlloc( 1000 ); for ( i = iFirstFlopPi; i < Saig_ManPiNum(p); i++ ) { Vec_IntClear( vUndo ); for ( f = pCex->iFrame; f >= 0; f-- ) if ( !Saig_ManExtendOne( p, pCex, vSimInfo, i, f, vUndo, vVis, vVis2 ) ) { Saig_ManExtendUndo( p, vSimInfo, vUndo ); break; } if ( f >= 0 ) Vec_IntPush( vRes, i ); else Vec_IntPush( vResInv, i ); } Vec_IntFree( vVis ); Vec_IntFree( vVis2 ); Vec_IntFree( vUndo ); // resimulate to make sure it is valid Value = Saig_ManSimDataInit( p, pCex, vSimInfo, vResInv ); assert( Value == SAIG_ONE ); Vec_IntFree( vResInv ); return vRes; } /**Function************************************************************* Synopsis [Returns the array of PIs for flops that should not be absracted.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Saig_ManExtendCounterExample1( Aig_Man_t * p, int iFirstFlopPi, Abc_Cex_t * pCex, Vec_Ptr_t * vSimInfo, int fVerbose ) { Vec_Int_t * vRes, * vResInv, * vUndo, * vVis, * vVis2; int i, f, Value; // assert( Aig_ManRegNum(p) > 0 ); assert( (unsigned *)Vec_PtrEntry(vSimInfo,1) - (unsigned *)Vec_PtrEntry(vSimInfo,0) >= Abc_BitWordNum(2*(pCex->iFrame+1)) ); // start simulation data Value = Saig_ManSimDataInit( p, pCex, vSimInfo, NULL ); assert( Value == SAIG_ONE ); // select the result vRes = Vec_IntAlloc( 1000 ); vResInv = Vec_IntAlloc( 1000 ); vVis = Vec_IntAlloc( 1000 ); vVis2 = Vec_IntAlloc( 1000 ); vUndo = Vec_IntAlloc( 1000 ); for ( i = Saig_ManPiNum(p) - 1; i >= iFirstFlopPi; i-- ) { Vec_IntClear( vUndo ); for ( f = pCex->iFrame; f >= 0; f-- ) if ( !Saig_ManExtendOne( p, pCex, vSimInfo, i, f, vUndo, vVis, vVis2 ) ) { Saig_ManExtendUndo( p, vSimInfo, vUndo ); break; } if ( f >= 0 ) Vec_IntPush( vRes, i ); else Vec_IntPush( vResInv, i ); } Vec_IntFree( vVis ); Vec_IntFree( vVis2 ); Vec_IntFree( vUndo ); // resimulate to make sure it is valid Value = Saig_ManSimDataInit( p, pCex, vSimInfo, vResInv ); assert( Value == SAIG_ONE ); Vec_IntFree( vResInv ); return vRes; } /**Function************************************************************* Synopsis [Returns the array of PIs for flops that should not be absracted.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Saig_ManExtendCounterExample2( Aig_Man_t * p, int iFirstFlopPi, Abc_Cex_t * pCex, Vec_Ptr_t * vSimInfo, int fVerbose ) { Vec_Int_t * vRes, * vResInv, * vUndo, * vVis, * vVis2; int i, f, Value; // assert( Aig_ManRegNum(p) > 0 ); assert( (unsigned *)Vec_PtrEntry(vSimInfo,1) - (unsigned *)Vec_PtrEntry(vSimInfo,0) >= Abc_BitWordNum(2*(pCex->iFrame+1)) ); // start simulation data Value = Saig_ManSimDataInit( p, pCex, vSimInfo, NULL ); assert( Value == SAIG_ONE ); // select the result vRes = Vec_IntAlloc( 1000 ); vResInv = Vec_IntAlloc( 1000 ); vVis = Vec_IntAlloc( 1000 ); vVis2 = Vec_IntAlloc( 1000 ); vUndo = Vec_IntAlloc( 1000 ); for ( i = iFirstFlopPi; i < Saig_ManPiNum(p); i++ ) { if ( i % 2 == 0 ) continue; Vec_IntClear( vUndo ); for ( f = pCex->iFrame; f >= 0; f-- ) if ( !Saig_ManExtendOne( p, pCex, vSimInfo, i, f, vUndo, vVis, vVis2 ) ) { Saig_ManExtendUndo( p, vSimInfo, vUndo ); break; } if ( f >= 0 ) Vec_IntPush( vRes, i ); else Vec_IntPush( vResInv, i ); } for ( i = iFirstFlopPi; i < Saig_ManPiNum(p); i++ ) { if ( i % 2 == 1 ) continue; Vec_IntClear( vUndo ); for ( f = pCex->iFrame; f >= 0; f-- ) if ( !Saig_ManExtendOne( p, pCex, vSimInfo, i, f, vUndo, vVis, vVis2 ) ) { Saig_ManExtendUndo( p, vSimInfo, vUndo ); break; } if ( f >= 0 ) Vec_IntPush( vRes, i ); else Vec_IntPush( vResInv, i ); } Vec_IntFree( vVis ); Vec_IntFree( vVis2 ); Vec_IntFree( vUndo ); // resimulate to make sure it is valid Value = Saig_ManSimDataInit( p, pCex, vSimInfo, vResInv ); assert( Value == SAIG_ONE ); Vec_IntFree( vResInv ); return vRes; } /**Function************************************************************* Synopsis [Returns the array of PIs for flops that should not be absracted.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Saig_ManExtendCounterExample3( Aig_Man_t * p, int iFirstFlopPi, Abc_Cex_t * pCex, Vec_Ptr_t * vSimInfo, int fVerbose ) { Vec_Int_t * vRes, * vResInv, * vUndo, * vVis, * vVis2; int i, f, Value; // assert( Aig_ManRegNum(p) > 0 ); assert( (unsigned *)Vec_PtrEntry(vSimInfo,1) - (unsigned *)Vec_PtrEntry(vSimInfo,0) >= Abc_BitWordNum(2*(pCex->iFrame+1)) ); // start simulation data Value = Saig_ManSimDataInit( p, pCex, vSimInfo, NULL ); assert( Value == SAIG_ONE ); // select the result vRes = Vec_IntAlloc( 1000 ); vResInv = Vec_IntAlloc( 1000 ); vVis = Vec_IntAlloc( 1000 ); vVis2 = Vec_IntAlloc( 1000 ); vUndo = Vec_IntAlloc( 1000 ); for ( i = Saig_ManPiNum(p) - 1; i >= iFirstFlopPi; i-- ) { if ( i % 2 == 0 ) continue; Vec_IntClear( vUndo ); for ( f = pCex->iFrame; f >= 0; f-- ) if ( !Saig_ManExtendOne( p, pCex, vSimInfo, i, f, vUndo, vVis, vVis2 ) ) { Saig_ManExtendUndo( p, vSimInfo, vUndo ); break; } if ( f >= 0 ) Vec_IntPush( vRes, i ); else Vec_IntPush( vResInv, i ); } for ( i = Saig_ManPiNum(p) - 1; i >= iFirstFlopPi; i-- ) { if ( i % 2 == 1 ) continue; Vec_IntClear( vUndo ); for ( f = pCex->iFrame; f >= 0; f-- ) if ( !Saig_ManExtendOne( p, pCex, vSimInfo, i, f, vUndo, vVis, vVis2 ) ) { Saig_ManExtendUndo( p, vSimInfo, vUndo ); break; } if ( f >= 0 ) Vec_IntPush( vRes, i ); else Vec_IntPush( vResInv, i ); } Vec_IntFree( vVis ); Vec_IntFree( vVis2 ); Vec_IntFree( vUndo ); // resimulate to make sure it is valid Value = Saig_ManSimDataInit( p, pCex, vSimInfo, vResInv ); assert( Value == SAIG_ONE ); Vec_IntFree( vResInv ); return vRes; } /**Function************************************************************* Synopsis [Returns the array of PIs for flops that should not be absracted.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Saig_ManExtendCounterExample( Aig_Man_t * p, int iFirstFlopPi, Abc_Cex_t * pCex, Vec_Ptr_t * vSimInfo, int fVerbose ) { Vec_Int_t * vRes0 = Saig_ManExtendCounterExample0( p, iFirstFlopPi, pCex, vSimInfo, fVerbose ); Vec_Int_t * vRes1 = Saig_ManExtendCounterExample1( p, iFirstFlopPi, pCex, vSimInfo, fVerbose ); Vec_Int_t * vRes2 = Saig_ManExtendCounterExample2( p, iFirstFlopPi, pCex, vSimInfo, fVerbose ); Vec_Int_t * vRes3 = Saig_ManExtendCounterExample3( p, iFirstFlopPi, pCex, vSimInfo, fVerbose ); Vec_Int_t * vRes = vRes0; // if ( fVerbose ) printf( "Removable flops: Order0 =%3d. Order1 =%3d. Order2 =%3d. Order3 =%3d.\n", Vec_IntSize(vRes0), Vec_IntSize(vRes1), Vec_IntSize(vRes2), Vec_IntSize(vRes3) ); if ( Vec_IntSize(vRes1) < Vec_IntSize(vRes) ) vRes = vRes1; if ( Vec_IntSize(vRes2) < Vec_IntSize(vRes) ) vRes = vRes2; if ( Vec_IntSize(vRes3) < Vec_IntSize(vRes) ) vRes = vRes3; vRes = Vec_IntDup( vRes ); Vec_IntFree( vRes0 ); Vec_IntFree( vRes1 ); Vec_IntFree( vRes2 ); Vec_IntFree( vRes3 ); return vRes; } /**Function************************************************************* Synopsis [Returns the array of PIs for flops that should not be absracted.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Saig_ManExtendCounterExampleTest( Aig_Man_t * p, int iFirstFlopPi, Abc_Cex_t * pCex, int fTryFour, int fVerbose ) { Vec_Int_t * vRes; Vec_Ptr_t * vSimInfo; int clk; if ( Saig_ManPiNum(p) != pCex->nPis ) { printf( "Saig_ManExtendCounterExampleTest(): The PI count of AIG (%d) does not match that of cex (%d).\n", Aig_ManPiNum(p), pCex->nPis ); return NULL; } Aig_ManFanoutStart( p ); vSimInfo = Vec_PtrAllocSimInfo( Aig_ManObjNumMax(p), Abc_BitWordNum(2*(pCex->iFrame+1)) ); Vec_PtrCleanSimInfo( vSimInfo, 0, Abc_BitWordNum(2*(pCex->iFrame+1)) ); clk = clock(); if ( fTryFour ) vRes = Saig_ManExtendCounterExample( p, iFirstFlopPi, pCex, vSimInfo, fVerbose ); else vRes = Saig_ManExtendCounterExample0( p, iFirstFlopPi, pCex, vSimInfo, fVerbose ); if ( fVerbose ) { printf( "Total new PIs = %3d. Non-removable PIs = %3d. ", Saig_ManPiNum(p)-iFirstFlopPi, Vec_IntSize(vRes) ); ABC_PRT( "Time", clock() - clk ); } Vec_PtrFree( vSimInfo ); Aig_ManFanoutStop( p ); return vRes; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END