/**CFile**************************************************************** FileName [wlcGraft.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Verilog parser.] Synopsis [Parses several flavors of word-level Verilog.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - August 22, 2014.] Revision [$Id: wlcGraft.c,v 1.00 2014/09/12 00:00:00 alanmi Exp $] ***********************************************************************/ #include "wlc.h" #include "sat/bsat/satStore.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Internal simulation APIs.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline word * Wlc_ObjSim( Gia_Man_t * p, int iObj ) { return Vec_WrdEntryP( p->vSims, p->nSimWords * iObj ); } static inline void Wlc_ObjSimPi( Gia_Man_t * p, int iObj ) { int w; word * pSim = Wlc_ObjSim( p, iObj ); for ( w = 0; w < p->nSimWords; w++ ) pSim[w] = Gia_ManRandomW( 0 ); pSim[0] <<= 1; } static inline void Wlc_ObjSimRo( Gia_Man_t * p, int iObj ) { int w; word * pSimRo = Wlc_ObjSim( p, iObj ); word * pSimRi = Wlc_ObjSim( p, Gia_ObjRoToRiId(p, iObj) ); for ( w = 0; w < p->nSimWords; w++ ) pSimRo[w] = pSimRi[w]; } static inline void Wlc_ObjSimCo( Gia_Man_t * p, int iObj ) { int w; Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); word * pSimCo = Wlc_ObjSim( p, iObj ); word * pSimDri = Wlc_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); if ( Gia_ObjFaninC0(pObj) ) for ( w = 0; w < p->nSimWords; w++ ) pSimCo[w] = ~pSimDri[w]; else for ( w = 0; w < p->nSimWords; w++ ) pSimCo[w] = pSimDri[w]; } static inline void Wlc_ObjSimAnd( Gia_Man_t * p, int iObj ) { int w; Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); word * pSim = Wlc_ObjSim( p, iObj ); word * pSim0 = Wlc_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); word * pSim1 = Wlc_ObjSim( p, Gia_ObjFaninId1(pObj, iObj) ); if ( Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) for ( w = 0; w < p->nSimWords; w++ ) pSim[w] = ~pSim0[w] & ~pSim1[w]; else if ( Gia_ObjFaninC0(pObj) && !Gia_ObjFaninC1(pObj) ) for ( w = 0; w < p->nSimWords; w++ ) pSim[w] = ~pSim0[w] & pSim1[w]; else if ( !Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) for ( w = 0; w < p->nSimWords; w++ ) pSim[w] = pSim0[w] & ~pSim1[w]; else for ( w = 0; w < p->nSimWords; w++ ) pSim[w] = pSim0[w] & pSim1[w]; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Wlc_NtkCollectObjs_rec( Wlc_Ntk_t * p, Wlc_Obj_t * pObj, Vec_Int_t * vObjs ) { int i, iFanin, Count = 0; if ( Wlc_ObjIsCi(pObj) ) return 0; if ( pObj->Mark ) return 0; pObj->Mark = 1; Wlc_ObjForEachFanin( pObj, iFanin, i ) Count += Wlc_NtkCollectObjs_rec( p, Wlc_NtkObj(p, iFanin), vObjs ); Vec_IntPush( vObjs, Wlc_ObjId(p, pObj) ); return Count + (int)(pObj->Type == WLC_OBJ_ARI_MULTI); } Vec_Int_t * Wlc_NtkCollectObjs( Wlc_Ntk_t * p, int fEven, int * pCount ) { Vec_Int_t * vObjs = Vec_IntAlloc( 100 ); Wlc_Obj_t * pObj; int i, Count = 0; Wlc_NtkCleanMarks( p ); Wlc_NtkForEachCo( p, pObj, i ) if ( (i & 1) == fEven ) Count += Wlc_NtkCollectObjs_rec( p, pObj, vObjs ); Wlc_NtkCleanMarks( p ); if ( pCount ) *pCount = Count; return vObjs; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Wlc_NtkSaveOneNode( Wlc_Ntk_t * p, Wlc_Obj_t * pWlcObj, Gia_Man_t * pGia, Vec_Mem_t * vTtMem ) { int k, Entry; int nWords = Vec_MemEntrySize(vTtMem); int nBits = Wlc_ObjRange(pWlcObj); int iFirst = Vec_IntEntry( &p->vCopies, Wlc_ObjId(p, pWlcObj) ); for ( k = 0; k < nBits; k++ ) { int iLit = Vec_IntEntry( &p->vBits, iFirst + k ); word * pInfoObj = Wlc_ObjSim( pGia, Abc_Lit2Var(iLit) ); int fCompl = pInfoObj[0] & 1; if ( fCompl ) Abc_TtNot( pInfoObj, nWords ); Entry = Vec_MemHashInsert( vTtMem, pInfoObj ); if ( fCompl ) Abc_TtNot( pInfoObj, nWords ); printf( "%2d(%d) ", Entry, fCompl ^ Abc_LitIsCompl(iLit) ); Extra_PrintHex( stdout, (unsigned*)pInfoObj, 8 ); printf( "\n" ); } printf( "\n" ); } void Wlc_NtkFindOneNode( Wlc_Ntk_t * p, Wlc_Obj_t * pWlcObj, Gia_Man_t * pGia, Vec_Mem_t * vTtMem ) { int k, Entry; int nWords = Vec_MemEntrySize(vTtMem); int nBits = Wlc_ObjRange(pWlcObj); int iFirst = Vec_IntEntry( &p->vCopies, Wlc_ObjId(p, pWlcObj) ); for ( k = 0; k < nBits; k++ ) { int iLit = Vec_IntEntry( &p->vBits, iFirst + k ); word * pInfoObj = Wlc_ObjSim( pGia, Abc_Lit2Var(iLit) ); int fCompl = pInfoObj[0] & 1; if ( fCompl ) Abc_TtNot( pInfoObj, nWords ); Entry = *Vec_MemHashLookup( vTtMem, pInfoObj ); if ( Entry > 0 ) printf( "Obj %4d. Range = %2d. Bit %2d. Entry %d(%d). %s\n", Wlc_ObjId(p, pWlcObj), Wlc_ObjRange(pWlcObj), k, Entry, fCompl ^ Abc_LitIsCompl(iLit), Wlc_ObjName(p, Wlc_ObjId(p, pWlcObj)) ); if ( fCompl ) Abc_TtNot( pInfoObj, nWords ); //printf( "%2d ", Entry ); //Extra_PrintHex( stdout, (unsigned*)pInfoObj, 8 ); //printf( "\n" ); } //printf( "\n" ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Wlc_Ntk_t * Wlc_NtkGraftMulti( Wlc_Ntk_t * p, int fVerbose ) { int nWords = 4; int i, nMultiLHS, nMultiRHS; word * pInfoObj; Wlc_Ntk_t * pNew = NULL; Wlc_Obj_t * pWlcObj; Gia_Obj_t * pObj; Vec_Int_t * vObjsLHS = Wlc_NtkCollectObjs( p, 0, &nMultiLHS ); Vec_Int_t * vObjsRHS = Wlc_NtkCollectObjs( p, 1, &nMultiRHS ); Gia_Man_t * pGia = Wlc_NtkBitBlast( p, NULL, -1, 0, 0, 0, 0, 1 ); Vec_Mem_t * vTtMem = Vec_MemAlloc( nWords, 10 ); Vec_MemHashAlloc( vTtMem, 10000 ); // check if there are multipliers if ( nMultiLHS == 0 && nMultiRHS == 0 ) { printf( "No multipliers are present.\n" ); return NULL; } // compare multipliers if ( nMultiLHS > 0 && nMultiRHS > 0 ) { printf( "Multipliers are present in both sides of the miter.\n" ); return NULL; } // swap if wrong side if ( nMultiRHS > 0 ) { ABC_SWAP( Vec_Int_t *, vObjsLHS, vObjsRHS ); ABC_SWAP( int, nMultiLHS, nMultiRHS ); } assert( nMultiLHS > 0 ); assert( nMultiRHS == 0 ); // allocate simulation info for one timeframe Vec_WrdFreeP( &pGia->vSims ); pGia->vSims = Vec_WrdStart( Gia_ManObjNum(pGia) * nWords ); pGia->nSimWords = nWords; // perform simulation Gia_ManRandomW( 1 ); Gia_ManForEachObj1( pGia, pObj, i ) { if ( Gia_ObjIsAnd(pObj) ) Wlc_ObjSimAnd( pGia, i ); else if ( Gia_ObjIsCo(pObj) ) Wlc_ObjSimCo( pGia, i ); else if ( Gia_ObjIsCi(pObj) ) Wlc_ObjSimPi( pGia, i ); else assert( 0 ); } // hash constant 0 pInfoObj = Wlc_ObjSim( pGia, 0 ); Vec_MemHashInsert( vTtMem, pInfoObj ); // hash sim info on the multiplier boundary Wlc_NtkForEachObjVec( vObjsLHS, p, pWlcObj, i ) if ( Wlc_ObjType(pWlcObj) == WLC_OBJ_ARI_MULTI ) { Wlc_NtkSaveOneNode( p, Wlc_ObjFanin0(p, pWlcObj), pGia, vTtMem ); Wlc_NtkSaveOneNode( p, Wlc_ObjFanin1(p, pWlcObj), pGia, vTtMem ); Wlc_NtkSaveOneNode( p, pWlcObj, pGia, vTtMem ); } // check if there are similar signals in LHS Wlc_NtkForEachObjVec( vObjsRHS, p, pWlcObj, i ) Wlc_NtkFindOneNode( p, pWlcObj, pGia, vTtMem ); // perform grafting Vec_MemHashFree( vTtMem ); Vec_MemFreeP( &vTtMem ); // cleanup Vec_WrdFreeP( &pGia->vSims ); pGia->nSimWords = 0; Vec_IntFree( vObjsLHS ); Vec_IntFree( vObjsRHS ); Gia_ManStop( pGia ); return pNew; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END