/**CFile**************************************************************** FileName [ifTime.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [FPGA mapping based on priority cuts.] Synopsis [Computation of delay paramters depending on the library.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - November 21, 2006.] Revision [$Id: ifTime.c,v 1.00 2006/11/21 00:00:00 alanmi Exp $] ***********************************************************************/ #include "if.h" #include "kit.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// #define IF_BIG_CHAR 120 static float s_ExtraDel[2][3] = { {1.0, 1.0, 1.0}, {1.0, 1.0, 0.0} }; static void If_CutSortInputPins( If_Man_t * p, If_Cut_t * pCut, int * pPinPerm, float * pPinDelays ); //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Inserts the entry while sorting them by delay.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ word If_AndVerifyArray( Vec_Wrd_t * vAnds, int nVars ) { Vec_Wrd_t * vTruths; If_And_t This; word Entry, Truth0, Truth1, TruthR; int i; static word Truth[8] = { 0xAAAAAAAAAAAAAAAA, 0xCCCCCCCCCCCCCCCC, 0xF0F0F0F0F0F0F0F0, 0xFF00FF00FF00FF00, 0xFFFF0000FFFF0000, 0xFFFFFFFF00000000, 0x0000000000000000, 0xFFFFFFFFFFFFFFFF }; if ( Vec_WrdSize(vAnds) == 0 ) return Truth[6]; if ( Vec_WrdSize(vAnds) == 1 && Vec_WrdEntry(vAnds,0) == 0 ) return Truth[7]; vTruths = Vec_WrdAlloc( Vec_WrdSize(vAnds) ); for ( i = 0; i < nVars; i++ ) Vec_WrdPush( vTruths, Truth[i] ); Vec_WrdForEachEntryStart( vAnds, Entry, i, nVars ) { This = If_WrdToAnd(Entry); Truth0 = Vec_WrdEntry( vTruths, This.iFan0 ); Truth0 = This.fCompl0 ? ~Truth0 : Truth0; Truth1 = Vec_WrdEntry( vTruths, This.iFan1 ); Truth1 = This.fCompl1 ? ~Truth1 : Truth1; TruthR = Truth0 & Truth1; Vec_WrdPush( vTruths, TruthR ); } Vec_WrdFree( vTruths ); TruthR = This.fCompl ? ~TruthR : TruthR; return TruthR; } /**Function************************************************************* Synopsis [Inserts the entry while sorting them by delay.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void If_AndInsertSorted( Vec_Wrd_t * vAnds, If_And_t And ) { If_And_t This, Prev; int i; Vec_WrdPush( vAnds, If_AndToWrd(And) ); for ( i = Vec_WrdSize(vAnds) - 1; i > 0; i-- ) { This = If_WrdToAnd( Vec_WrdEntry(vAnds, i) ); Prev = If_WrdToAnd( Vec_WrdEntry(vAnds, i-1) ); if ( This.Delay <= Prev.Delay ) break; Vec_WrdWriteEntry( vAnds, i, If_AndToWrd(Prev) ); Vec_WrdWriteEntry( vAnds, i-1, If_AndToWrd(This) ); } } /**Function************************************************************* Synopsis [Decomposes the cube into a bunch of AND gates.] Description [Records the result of decomposition into vLits. Returns the last AND gate of the decomposition.] SideEffects [] SeeAlso [] ***********************************************************************/ If_And_t If_CutDelaySopCube( Vec_Wrd_t * vCube, Vec_Wrd_t * vAnds, int fOrGate ) { If_And_t This, Prev, Next; assert( Vec_WrdSize(vCube) > 0 ); while ( Vec_WrdSize(vCube) > 1 ) { // get last This = If_WrdToAnd( Vec_WrdPop(vCube) ); Prev = If_WrdToAnd( Vec_WrdPop(vCube) ); // create new If_AndClear( &Next ); Next.iFan0 = Prev.Id; Next.fCompl0 = Prev.fCompl ^ fOrGate; Next.iFan1 = This.Id; Next.fCompl1 = This.fCompl ^ fOrGate; Next.Id = Vec_WrdSize(vAnds); Next.fCompl = fOrGate; Next.Delay = 1 + ABC_MAX( This.Delay, Prev.Delay ); // add new If_AndInsertSorted( vCube, Next ); Vec_WrdPush( vAnds, If_AndToWrd(Next) ); } return If_WrdToAnd( Vec_WrdPop(vCube) ); } /**Function************************************************************* Synopsis [Returns the well-balanced structure of AIG nodes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Wrd_t * If_CutDelaySopAnds( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCover, int fCompl ) { Vec_Wrd_t * vAnds, * vAndGate, * vOrGate; If_Obj_t * pLeaf; If_And_t Leaf; int i, k, Entry, Literal; vAnds = Vec_WrdAlloc( 32 ); if ( Vec_IntSize(vCover) == 0 ) // const 0 { assert( fCompl == 0 ); return vAnds; } if ( Vec_IntSize(vCover) == 1 && Vec_IntEntry(vCover, 0) == 0 ) // const 1 { assert( fCompl == 0 ); Vec_WrdPush( vAnds, 0 ); return vAnds; } If_CutForEachLeaf( p, pCut, pLeaf, k ) { If_AndClear( &Leaf ); Leaf.Id = k; Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay; Vec_WrdPush( vAnds, If_AndToWrd(Leaf) ); } // iterate through the cubes vOrGate = Vec_WrdAlloc( 16 ); vAndGate = Vec_WrdAlloc( 16 ); Vec_IntForEachEntry( vCover, Entry, i ) { Vec_WrdClear( vAndGate ); If_CutForEachLeaf( p, pCut, pLeaf, k ) { Literal = 3 & (Entry >> (k << 1)); if ( Literal == 1 ) // neg literal { If_AndClear( &Leaf ); Leaf.fCompl = 1; Leaf.Id = k; Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay; If_AndInsertSorted( vAndGate, Leaf ); } else if ( Literal == 2 ) // pos literal { If_AndClear( &Leaf ); Leaf.Id = k; Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay; If_AndInsertSorted( vAndGate, Leaf ); } else if ( Literal != 0 ) assert( 0 ); } Leaf = If_CutDelaySopCube( vAndGate, vAnds, 0 ); If_AndInsertSorted( vOrGate, Leaf ); } Leaf = If_CutDelaySopCube( vOrGate, vAnds, 1 ); Vec_WrdFree( vAndGate ); Vec_WrdFree( vOrGate ); if ( Vec_WrdSize(vAnds) == (int)pCut->nLeaves ) { // Extra_PrintBinary( stdout, If_CutTruth(pCut), 32 ); printf( "\n" ); assert( Leaf.Id < pCut->nLeaves ); Leaf.iFan0 = Leaf.iFan1 = Leaf.Id; Leaf.Id = Vec_WrdSize(vAnds); Vec_WrdPush( vAnds, If_AndToWrd(Leaf) ); } if ( fCompl ) { Leaf = If_WrdToAnd( Vec_WrdPop(vAnds) ); Leaf.fCompl ^= 1; Vec_WrdPush( vAnds, If_AndToWrd(Leaf) ); } return vAnds; } /**Function************************************************************* Synopsis [Computes balanced AND decomposition.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Wrd_t * If_CutDelaySopArray( If_Man_t * p, If_Cut_t * pCut ) { Vec_Int_t * vCover; Vec_Wrd_t * vAnds; int RetValue; vCover = Vec_IntAlloc(0); RetValue = Kit_TruthIsop( If_CutTruth(pCut), If_CutLeaveNum(pCut), vCover, 1 ); if ( RetValue == -1 ) { Vec_IntFree( vCover ); return NULL; } assert( RetValue == 0 || RetValue == 1 ); vAnds = If_CutDelaySopAnds( p, pCut, vCover, RetValue ^ pCut->fCompl ); /* if ( pCut->nLeaves <= 5 ) { if ( *If_CutTruth(pCut) != (unsigned)If_AndVerifyArray(vAnds, pCut->nLeaves) ) { unsigned Truth0 = *If_CutTruth(pCut); unsigned Truth1 = (unsigned)If_AndVerifyArray(vAnds, pCut->nLeaves); printf( "\n" ); Extra_PrintBinary( stdout, &Truth0, 32 ); printf( "\n" ); Extra_PrintBinary( stdout, &Truth1, 32 ); printf( "\n" ); printf( "Verification failed for %d vars.\n", pCut->nLeaves ); } // else // printf( "Verification passed for %d vars.\n", pCut->nLeaves ); } else if ( pCut->nLeaves == 6 ) { if ( *((word *)If_CutTruth(pCut)) != If_AndVerifyArray(vAnds, pCut->nLeaves) ) printf( "Verification failed for %d vars.\n", pCut->nLeaves ); // else // printf( "Verification passed for %d vars.\n", pCut->nLeaves ); } */ Vec_IntFree( vCover ); return vAnds; } /**Function************************************************************* Synopsis [Derives the maximum depth from the leaf to the root.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int If_CutDelayLeafDepth_rec( Vec_Wrd_t * vAnds, If_And_t And, int iLeaf ) { int Depth0, Depth1, Depth; if ( (int)And.Id == iLeaf ) return 0; if ( And.iFan0 == And.iFan1 ) return -IF_BIG_CHAR; Depth0 = If_CutDelayLeafDepth_rec( vAnds, If_WrdToAnd(Vec_WrdEntry(vAnds, And.iFan0)), iLeaf ); Depth1 = If_CutDelayLeafDepth_rec( vAnds, If_WrdToAnd(Vec_WrdEntry(vAnds, And.iFan1)), iLeaf ); Depth = ABC_MAX( Depth0, Depth1 ); Depth = (Depth == -IF_BIG_CHAR) ? -IF_BIG_CHAR : Depth + 1; return Depth; } /**Function************************************************************* Synopsis [Derives the maximum depth from the leaf to the root.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int If_CutDelayLeafDepth( Vec_Wrd_t * vAnds, int iLeaf ) { If_And_t Leaf; if ( Vec_WrdSize(vAnds) == 0 ) // const 0 return -IF_BIG_CHAR; if ( Vec_WrdSize(vAnds) == 1 && Vec_WrdEntry(vAnds, 0) == 0 ) // const 1 return -IF_BIG_CHAR; Leaf = If_WrdToAnd(Vec_WrdEntryLast(vAnds)); if ( Leaf.iFan0 == Leaf.iFan1 ) { if ( (int)Leaf.iFan0 == iLeaf ) return 0; return -IF_BIG_CHAR; } return If_CutDelayLeafDepth_rec( vAnds, Leaf, iLeaf ); } /**Function************************************************************* Synopsis [Computes the SOP delay using balanced AND decomposition.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int If_CutDelaySopCost( If_Man_t * p, If_Cut_t * pCut ) { If_And_t Leaf; Vec_Wrd_t * vAnds; int i, Delay; // mark cut as a user cut pCut->fUser = 1; vAnds = If_CutDelaySopArray( p, pCut ); if ( vAnds == NULL ) { assert( 0 ); return ABC_INFINITY; } // get the cost If_AndClear( &Leaf ); if ( Vec_WrdSize(vAnds) ) Leaf = If_WrdToAnd( Vec_WrdEntryLast(vAnds) ); if ( pCut->nLeaves > 2 && Vec_WrdSize(vAnds) > (int)pCut->nLeaves ) pCut->Cost = Vec_WrdSize(vAnds) - pCut->nLeaves; else pCut->Cost = 1; // get the permutation for ( i = 0; i < (int)pCut->nLeaves; i++ ) { Delay = If_CutDelayLeafDepth( vAnds, i ); pCut->pPerm[i] = (char)(Delay == -IF_BIG_CHAR ? IF_BIG_CHAR : Delay); } // Vec_WrdFree( vAnds ); // verify the delay // Delay = If_CutDelay( p, pObj, pCut ); // assert( (int)Leaf.Delay == Delay ); return Leaf.Delay; } /**Function************************************************************* Synopsis [Computes delay.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ float If_CutDelay( If_Man_t * p, If_Obj_t * pObj, If_Cut_t * pCut ) { static int pPinPerm[IF_MAX_LUTSIZE]; static float pPinDelays[IF_MAX_LUTSIZE]; If_Obj_t * pLeaf; float Delay, DelayCur; float * pLutDelays; int i, Shift, Pin2PinDelay, iLeaf; assert( p->pPars->fSeqMap || pCut->nLeaves > 1 ); Delay = -IF_FLOAT_LARGE; if ( p->pPars->pLutLib ) { assert( !p->pPars->fLiftLeaves ); pLutDelays = p->pPars->pLutLib->pLutDelays[pCut->nLeaves]; if ( p->pPars->pLutLib->fVarPinDelays ) { // compute the delay using sorted pins If_CutSortInputPins( p, pCut, pPinPerm, pPinDelays ); for ( i = 0; i < (int)pCut->nLeaves; i++ ) { DelayCur = pPinDelays[pPinPerm[i]] + pLutDelays[i]; Delay = IF_MAX( Delay, DelayCur ); } } else { If_CutForEachLeaf( p, pCut, pLeaf, i ) { if ( p->pDriverCuts && p->pDriverCuts[pObj->Id] && (iLeaf = Vec_IntFind(p->pDriverCuts[pObj->Id], pLeaf->Id)) >= 0 ) DelayCur = If_ObjCutBest(pLeaf)->Delay + s_ExtraDel[pObj->fDriver][iLeaf]; else DelayCur = If_ObjCutBest(pLeaf)->Delay + pLutDelays[0]; Delay = IF_MAX( Delay, DelayCur ); } } } else { if ( pCut->fUser ) { assert( !p->pPars->fLiftLeaves ); If_CutForEachLeaf( p, pCut, pLeaf, i ) { Pin2PinDelay = pCut->pPerm ? (pCut->pPerm[i] == IF_BIG_CHAR ? -IF_BIG_CHAR : pCut->pPerm[i]) : 1; DelayCur = If_ObjCutBest(pLeaf)->Delay + (float)Pin2PinDelay; Delay = IF_MAX( Delay, DelayCur ); } } else { if ( p->pPars->fLiftLeaves ) { If_CutForEachLeafSeq( p, pCut, pLeaf, Shift, i ) { DelayCur = If_ObjCutBest(pLeaf)->Delay - Shift * p->Period; Delay = IF_MAX( Delay, DelayCur + 1.0 ); } } else { If_CutForEachLeaf( p, pCut, pLeaf, i ) { if ( p->pDriverCuts && p->pDriverCuts[pObj->Id] && (iLeaf = Vec_IntFind(p->pDriverCuts[pObj->Id], pLeaf->Id)) >= 0 ) DelayCur = If_ObjCutBest(pLeaf)->Delay + ((pObj->fDriver && iLeaf == 2) ? 0.0 : 1.0); else DelayCur = If_ObjCutBest(pLeaf)->Delay + 1.0; Delay = IF_MAX( Delay, DelayCur ); } } } } return Delay; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void If_CutPropagateRequired( If_Man_t * p, If_Obj_t * pObj, If_Cut_t * pCut, float ObjRequired ) { static int pPinPerm[IF_MAX_LUTSIZE]; static float pPinDelays[IF_MAX_LUTSIZE]; If_Obj_t * pLeaf; float * pLutDelays; float Required; int i, Pin2PinDelay, iLeaf; assert( !p->pPars->fLiftLeaves ); // compute the pins if ( p->pPars->pLutLib ) { pLutDelays = p->pPars->pLutLib->pLutDelays[pCut->nLeaves]; if ( p->pPars->pLutLib->fVarPinDelays ) { // compute the delay using sorted pins If_CutSortInputPins( p, pCut, pPinPerm, pPinDelays ); for ( i = 0; i < (int)pCut->nLeaves; i++ ) { Required = ObjRequired - pLutDelays[i]; pLeaf = If_ManObj( p, pCut->pLeaves[pPinPerm[i]] ); pLeaf->Required = IF_MIN( pLeaf->Required, Required ); } } else { Required = ObjRequired; If_CutForEachLeaf( p, pCut, pLeaf, i ) { if ( p->pDriverCuts && p->pDriverCuts[pObj->Id] && (iLeaf = Vec_IntFind(p->pDriverCuts[pObj->Id], pLeaf->Id)) >= 0 ) pLeaf->Required = IF_MIN( pLeaf->Required, Required - s_ExtraDel[pObj->fDriver][iLeaf] ); else pLeaf->Required = IF_MIN( pLeaf->Required, Required - pLutDelays[0] ); } } } else { if ( pCut->fUser ) { If_CutForEachLeaf( p, pCut, pLeaf, i ) { Pin2PinDelay = pCut->pPerm ? (pCut->pPerm[i] == IF_BIG_CHAR ? -IF_BIG_CHAR : pCut->pPerm[i]) : 1; Required = ObjRequired - (float)Pin2PinDelay; pLeaf->Required = IF_MIN( pLeaf->Required, Required ); } } else { Required = ObjRequired; If_CutForEachLeaf( p, pCut, pLeaf, i ) { if ( p->pDriverCuts && p->pDriverCuts[pObj->Id] && (iLeaf = Vec_IntFind(p->pDriverCuts[pObj->Id], pLeaf->Id)) >= 0 ) pLeaf->Required = IF_MIN( pLeaf->Required, Required - (float)((pObj->fDriver && iLeaf == 2) ? 0.0 : 1.0) ); else pLeaf->Required = IF_MIN( pLeaf->Required, Required - (float)1.0 ); } } } } /**Function************************************************************* Synopsis [Sorts the pins in the decreasing order of delays.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void If_CutSortInputPins( If_Man_t * p, If_Cut_t * pCut, int * pPinPerm, float * pPinDelays ) { If_Obj_t * pLeaf; int i, j, best_i, temp; // start the trivial permutation and collect pin delays If_CutForEachLeaf( p, pCut, pLeaf, i ) { pPinPerm[i] = i; pPinDelays[i] = If_ObjCutBest(pLeaf)->Delay; } // selection sort the pins in the decreasible order of delays // this order will match the increasing order of LUT input pins for ( i = 0; i < (int)pCut->nLeaves-1; i++ ) { best_i = i; for ( j = i+1; j < (int)pCut->nLeaves; j++ ) if ( pPinDelays[pPinPerm[j]] > pPinDelays[pPinPerm[best_i]] ) best_i = j; if ( best_i == i ) continue; temp = pPinPerm[i]; pPinPerm[i] = pPinPerm[best_i]; pPinPerm[best_i] = temp; } /* // verify assert( pPinPerm[0] < (int)pCut->nLeaves ); for ( i = 1; i < (int)pCut->nLeaves; i++ ) { assert( pPinPerm[i] < (int)pCut->nLeaves ); assert( pPinDelays[pPinPerm[i-1]] >= pPinDelays[pPinPerm[i]] ); } */ } /**Function************************************************************* Synopsis [Sorts the pins in the decreasing order of delays.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void If_CutRotatePins( If_Man_t * p, If_Cut_t * pCut ) { If_Obj_t * pLeaf; float PinDelays[32]; // int PinPerm[32]; int i; // assert( p->pPars->pLutLib && p->pPars->pLutLib->fVarPinDelays && p->pPars->fTruth ); If_CutForEachLeaf( p, pCut, pLeaf, i ) PinDelays[i] = If_ObjCutBest(pLeaf)->Delay; If_CutTruthPermute( p->puTemp[0], If_CutTruth(pCut), If_CutLeaveNum(pCut), PinDelays, If_CutLeaves(pCut) ); // If_CutSortInputPins( p, pCut, PinPerm, PinDelays ); } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END