/**CFile**************************************************************** FileName [mapperTime.c] PackageName [MVSIS 1.3: Multi-valued logic synthesis system.] Synopsis [Generic technology mapping engine.] Author [MVSIS Group] Affiliation [UC Berkeley] Date [Ver. 2.0. Started - June 1, 2004.] Revision [$Id: mapperTime.c,v 1.3 2005/03/02 02:35:54 alanmi Exp $] ***********************************************************************/ #include "mapperInt.h" //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// static void Map_TimePropagateRequired( Map_Man_t * p, Map_NodeVec_t * vNodes ); static void Map_TimePropagateRequiredPhase( Map_Man_t * p, Map_Node_t * pNode, int fPhase ); static float Map_MatchComputeReqTimes( Map_Cut_t * pCut, int fPhase, Map_Time_t * ptArrRes ); //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**function************************************************************* synopsis [Computes the exact area associated with the cut.] description [] sideeffects [] seealso [] ***********************************************************************/ float Map_TimeMatchWithInverter( Map_Man_t * p, Map_Match_t * pMatch ) { Map_Time_t tArrInv; tArrInv.Fall = pMatch->tArrive.Rise + p->pSuperLib->tDelayInv.Fall; tArrInv.Rise = pMatch->tArrive.Fall + p->pSuperLib->tDelayInv.Rise; tArrInv.Worst = MAP_MAX( tArrInv.Rise, tArrInv.Fall ); return tArrInv.Worst; } /**Function************************************************************* Synopsis [Computes the arrival times of the cut recursively.] Description [When computing the arrival time for the previously unused cuts, their arrival time may be incorrect because their fanins have incorrect arrival time. This procedure is called to fix this problem.] SideEffects [] SeeAlso [] ***********************************************************************/ void Map_TimeCutComputeArrival_rec( Map_Cut_t * pCut, int fPhase ) { int i, fPhaseLeaf; for ( i = 0; i < pCut->nLeaves; i++ ) { fPhaseLeaf = Map_CutGetLeafPhase( pCut, fPhase, i ); if ( pCut->ppLeaves[i]->nRefAct[fPhaseLeaf] > 0 ) continue; Map_TimeCutComputeArrival_rec( pCut->ppLeaves[i]->pCutBest[fPhaseLeaf], fPhaseLeaf ); } Map_TimeCutComputeArrival( NULL, pCut, fPhase, MAP_FLOAT_LARGE ); } /**Function************************************************************* Synopsis [Computes the arrival times of the cut.] Description [Computes the arrival times of the cut if it is implemented using the given supergate with the given phase. Uses the constraint-type specification of rise/fall arrival times.] SideEffects [] SeeAlso [] ***********************************************************************/ float Map_TimeCutComputeArrival( Map_Node_t * pNode, Map_Cut_t * pCut, int fPhase, float tWorstLimit ) { Map_Match_t * pM = pCut->M + fPhase; Map_Super_t * pSuper = pM->pSuperBest; unsigned uPhaseTot = pM->uPhaseBest; Map_Time_t * ptArrRes = &pM->tArrive; Map_Time_t * ptArrIn; bool fPinPhase; float tDelay; int i; ptArrRes->Rise = ptArrRes->Fall = 0.0; ptArrRes->Worst = MAP_FLOAT_LARGE; for ( i = pCut->nLeaves - 1; i >= 0; i-- ) { // get the phase of the given pin fPinPhase = ((uPhaseTot & (1 << i)) == 0); ptArrIn = pCut->ppLeaves[i]->tArrival + fPinPhase; // get the rise of the output due to rise of the inputs if ( pSuper->tDelaysR[i].Rise > 0 ) { tDelay = ptArrIn->Rise + pSuper->tDelaysR[i].Rise; if ( tDelay > tWorstLimit ) return MAP_FLOAT_LARGE; if ( ptArrRes->Rise < tDelay ) ptArrRes->Rise = tDelay; } // get the rise of the output due to fall of the inputs if ( pSuper->tDelaysR[i].Fall > 0 ) { tDelay = ptArrIn->Fall + pSuper->tDelaysR[i].Fall; if ( tDelay > tWorstLimit ) return MAP_FLOAT_LARGE; if ( ptArrRes->Rise < tDelay ) ptArrRes->Rise = tDelay; } // get the fall of the output due to rise of the inputs if ( pSuper->tDelaysF[i].Rise > 0 ) { tDelay = ptArrIn->Rise + pSuper->tDelaysF[i].Rise; if ( tDelay > tWorstLimit ) return MAP_FLOAT_LARGE; if ( ptArrRes->Fall < tDelay ) ptArrRes->Fall = tDelay; } // get the fall of the output due to fall of the inputs if ( pSuper->tDelaysF[i].Fall > 0 ) { tDelay = ptArrIn->Fall + pSuper->tDelaysF[i].Fall; if ( tDelay > tWorstLimit ) return MAP_FLOAT_LARGE; if ( ptArrRes->Fall < tDelay ) ptArrRes->Fall = tDelay; } } // return the worst-case of rise/fall arrival times ptArrRes->Worst = MAP_MAX(ptArrRes->Rise, ptArrRes->Fall); return ptArrRes->Worst; } /**Function************************************************************* Synopsis [Computes the maximum arrival times.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ float Map_TimeComputeArrivalMax( Map_Man_t * p ) { float tReqMax, tReq; int i, fPhase; // get the critical PO arrival time tReqMax = -MAP_FLOAT_LARGE; for ( i = 0; i < p->nOutputs; i++ ) { if ( Map_NodeIsConst(p->pOutputs[i]) ) continue; fPhase = !Map_IsComplement(p->pOutputs[i]); tReq = Map_Regular(p->pOutputs[i])->tArrival[fPhase].Worst; tReqMax = MAP_MAX( tReqMax, tReq ); } return tReqMax; } /**Function************************************************************* Synopsis [Computes the required times of all nodes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Map_TimeComputeRequiredGlobal( Map_Man_t * p ) { p->fRequiredGlo = Map_TimeComputeArrivalMax( p ); // update the required times according to the target if ( p->DelayTarget != -1 ) { if ( p->fRequiredGlo > p->DelayTarget + p->fEpsilon ) { if ( p->fMappingMode == 1 ) printf( "Cannot meet the target required times (%4.2f). Continue anyway.\n", p->DelayTarget ); } else if ( p->fRequiredGlo < p->DelayTarget - p->fEpsilon ) { if ( p->fMappingMode == 1 ) printf( "Relaxing the required times from (%4.2f) to the target (%4.2f).\n", p->fRequiredGlo, p->DelayTarget ); p->fRequiredGlo = p->DelayTarget; } } Map_TimeComputeRequired( p, p->fRequiredGlo ); } /**Function************************************************************* Synopsis [Computes the required times of all nodes.] Description [This procedure assumes that the nodes used in the mapping are collected in p->vMapping.] SideEffects [] SeeAlso [] ***********************************************************************/ void Map_TimeComputeRequired( Map_Man_t * p, float fRequired ) { Map_Time_t * ptTime; int fPhase, i; // clean the required times for ( i = 0; i < p->vAnds->nSize; i++ ) { p->vAnds->pArray[i]->tRequired[0].Rise = MAP_FLOAT_LARGE; p->vAnds->pArray[i]->tRequired[0].Fall = MAP_FLOAT_LARGE; p->vAnds->pArray[i]->tRequired[0].Worst = MAP_FLOAT_LARGE; p->vAnds->pArray[i]->tRequired[1].Rise = MAP_FLOAT_LARGE; p->vAnds->pArray[i]->tRequired[1].Fall = MAP_FLOAT_LARGE; p->vAnds->pArray[i]->tRequired[1].Worst = MAP_FLOAT_LARGE; } // set the required times for the POs for ( i = 0; i < p->nOutputs; i++ ) { fPhase = !Map_IsComplement(p->pOutputs[i]); ptTime = Map_Regular(p->pOutputs[i])->tRequired + fPhase; ptTime->Rise = ptTime->Fall = ptTime->Worst = fRequired; } // sorts the nodes in the decreasing order of levels // this puts the nodes in reverse topological order // Map_MappingSortByLevel( p, p->vMapping ); // the array is already sorted by construction in Map_MappingSetRefs() Map_TimePropagateRequired( p, p->vMapping ); } /**Function************************************************************* Synopsis [Computes the required times of the given nodes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Map_TimePropagateRequired( Map_Man_t * p, Map_NodeVec_t * vNodes ) { Map_Node_t * pNode; Map_Time_t tReqOutTest, * ptReqOutTest = &tReqOutTest; Map_Time_t * ptReqIn, * ptReqOut; int fPhase, k; // go through the nodes in the reverse topological order for ( k = 0; k < vNodes->nSize; k++ ) { pNode = vNodes->pArray[k]; // this computation works for regular nodes only assert( !Map_IsComplement(pNode) ); // at least one phase should be mapped assert( pNode->pCutBest[0] != NULL || pNode->pCutBest[1] != NULL ); // the node should be used in the currently assigned mapping assert( pNode->nRefAct[0] > 0 || pNode->nRefAct[1] > 0 ); // if one of the cuts is not given, project the required times from the other cut if ( pNode->pCutBest[0] == NULL || pNode->pCutBest[1] == NULL ) { // assert( 0 ); // get the missing phase fPhase = (pNode->pCutBest[1] == NULL); // check if the missing phase is needed in the mapping if ( pNode->nRefAct[fPhase] > 0 ) { // get the pointers to the required times of the missing phase ptReqOut = pNode->tRequired + fPhase; // assert( ptReqOut->Fall < MAP_FLOAT_LARGE ); // get the pointers to the required times of the present phase ptReqIn = pNode->tRequired + !fPhase; // propagate the required times from the missing phase to the present phase // tArrInv.Fall = pMatch->tArrive.Rise + p->pSuperLib->tDelayInv.Fall; // tArrInv.Rise = pMatch->tArrive.Fall + p->pSuperLib->tDelayInv.Rise; ptReqIn->Fall = MAP_MIN( ptReqIn->Fall, ptReqOut->Rise - p->pSuperLib->tDelayInv.Rise ); ptReqIn->Rise = MAP_MIN( ptReqIn->Rise, ptReqOut->Fall - p->pSuperLib->tDelayInv.Fall ); } } // finalize the worst case computation pNode->tRequired[0].Worst = MAP_MIN( pNode->tRequired[0].Fall, pNode->tRequired[0].Rise ); pNode->tRequired[1].Worst = MAP_MIN( pNode->tRequired[1].Fall, pNode->tRequired[1].Rise ); // skip the PIs if ( !Map_NodeIsAnd(pNode) ) continue; // propagate required times of different phases of the node // the ordering of phases does not matter since they are mapped independently if ( pNode->pCutBest[0] && pNode->tRequired[0].Worst < MAP_FLOAT_LARGE ) Map_TimePropagateRequiredPhase( p, pNode, 0 ); if ( pNode->pCutBest[1] && pNode->tRequired[1].Worst < MAP_FLOAT_LARGE ) Map_TimePropagateRequiredPhase( p, pNode, 1 ); } // in the end, we verify the required times // for this, we compute the arrival times of the outputs of each phase // of the supergates using the fanins' required times as the fanins' arrival times // the resulting arrival time of the supergate should be less than the actual required time for ( k = 0; k < vNodes->nSize; k++ ) { pNode = vNodes->pArray[k]; if ( !Map_NodeIsAnd(pNode) ) continue; // verify that the required times are propagated correctly // if ( pNode->pCutBest[0] && (pNode->nRefAct[0] > 0 || pNode->pCutBest[1] == NULL) ) if ( pNode->pCutBest[0] && pNode->tRequired[0].Worst < MAP_FLOAT_LARGE ) { Map_MatchComputeReqTimes( pNode->pCutBest[0], 0, ptReqOutTest ); assert( ptReqOutTest->Rise < pNode->tRequired[0].Rise + p->fEpsilon ); assert( ptReqOutTest->Fall < pNode->tRequired[0].Fall + p->fEpsilon ); } // if ( pNode->pCutBest[1] && (pNode->nRefAct[1] > 0 || pNode->pCutBest[0] == NULL) ) if ( pNode->pCutBest[1] && pNode->tRequired[1].Worst < MAP_FLOAT_LARGE ) { Map_MatchComputeReqTimes( pNode->pCutBest[1], 1, ptReqOutTest ); assert( ptReqOutTest->Rise < pNode->tRequired[1].Rise + p->fEpsilon ); assert( ptReqOutTest->Fall < pNode->tRequired[1].Fall + p->fEpsilon ); } } } /**Function************************************************************* Synopsis [Computes the required times of the given nodes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Map_TimePropagateRequiredPhase( Map_Man_t * p, Map_Node_t * pNode, int fPhase ) { Map_Time_t * ptReqIn, * ptReqOut; Map_Cut_t * pCut; Map_Super_t * pSuper; float tNewReqTime; unsigned uPhase; int fPinPhase, i; // get the cut to be propagated pCut = pNode->pCutBest[fPhase]; assert( pCut != NULL ); // get the supergate and its polarity pSuper = pCut->M[fPhase].pSuperBest; uPhase = pCut->M[fPhase].uPhaseBest; // get the required time of the output of the supergate ptReqOut = pNode->tRequired + fPhase; // set the required time of the children for ( i = 0; i < pCut->nLeaves; i++ ) { // get the phase of the given pin of the supergate fPinPhase = ((uPhase & (1 << i)) == 0); ptReqIn = pCut->ppLeaves[i]->tRequired + fPinPhase; assert( pCut->ppLeaves[i]->nRefAct[2] > 0 ); // get the rise of the output due to rise of the inputs // if ( ptArrOut->Rise < ptArrIn->Rise + pSuper->tDelaysR[i].Rise ) // ptArrOut->Rise = ptArrIn->Rise + pSuper->tDelaysR[i].Rise; if ( pSuper->tDelaysR[i].Rise > 0 ) { tNewReqTime = ptReqOut->Rise - pSuper->tDelaysR[i].Rise; ptReqIn->Rise = MAP_MIN( ptReqIn->Rise, tNewReqTime ); } // get the rise of the output due to fall of the inputs // if ( ptArrOut->Rise < ptArrIn->Fall + pSuper->tDelaysR[i].Fall ) // ptArrOut->Rise = ptArrIn->Fall + pSuper->tDelaysR[i].Fall; if ( pSuper->tDelaysR[i].Fall > 0 ) { tNewReqTime = ptReqOut->Rise - pSuper->tDelaysR[i].Fall; ptReqIn->Fall = MAP_MIN( ptReqIn->Fall, tNewReqTime ); } // get the fall of the output due to rise of the inputs // if ( ptArrOut->Fall < ptArrIn->Rise + pSuper->tDelaysF[i].Rise ) // ptArrOut->Fall = ptArrIn->Rise + pSuper->tDelaysF[i].Rise; if ( pSuper->tDelaysF[i].Rise > 0 ) { tNewReqTime = ptReqOut->Fall - pSuper->tDelaysF[i].Rise; ptReqIn->Rise = MAP_MIN( ptReqIn->Rise, tNewReqTime ); } // get the fall of the output due to fall of the inputs // if ( ptArrOut->Fall < ptArrIn->Fall + pSuper->tDelaysF[i].Fall ) // ptArrOut->Fall = ptArrIn->Fall + pSuper->tDelaysF[i].Fall; if ( pSuper->tDelaysF[i].Fall > 0 ) { tNewReqTime = ptReqOut->Fall - pSuper->tDelaysF[i].Fall; ptReqIn->Fall = MAP_MIN( ptReqIn->Fall, tNewReqTime ); } } // compare the required times with the arrival times assert( pNode->tArrival[fPhase].Rise < ptReqOut->Rise + p->fEpsilon ); assert( pNode->tArrival[fPhase].Fall < ptReqOut->Fall + p->fEpsilon ); } /**Function************************************************************* Synopsis [Computes the arrival times of the cut.] Description [Computes the arrival times of the cut if it is implemented using the given supergate with the given phase. Uses the constraint-type specification of rise/fall arrival times.] SideEffects [] SeeAlso [] ***********************************************************************/ float Map_MatchComputeReqTimes( Map_Cut_t * pCut, int fPhase, Map_Time_t * ptArrRes ) { Map_Time_t * ptArrIn; Map_Super_t * pSuper; unsigned uPhaseTot; int fPinPhase, i; float tDelay; // get the supergate and the phase pSuper = pCut->M[fPhase].pSuperBest; uPhaseTot = pCut->M[fPhase].uPhaseBest; // propagate the arrival times ptArrRes->Rise = ptArrRes->Fall = -MAP_FLOAT_LARGE; for ( i = 0; i < pCut->nLeaves; i++ ) { // get the phase of the given pin fPinPhase = ((uPhaseTot & (1 << i)) == 0); ptArrIn = pCut->ppLeaves[i]->tRequired + fPinPhase; // assert( ptArrIn->Worst < MAP_FLOAT_LARGE ); // get the rise of the output due to rise of the inputs if ( pSuper->tDelaysR[i].Rise > 0 ) { tDelay = ptArrIn->Rise + pSuper->tDelaysR[i].Rise; if ( ptArrRes->Rise < tDelay ) ptArrRes->Rise = tDelay; } // get the rise of the output due to fall of the inputs if ( pSuper->tDelaysR[i].Fall > 0 ) { tDelay = ptArrIn->Fall + pSuper->tDelaysR[i].Fall; if ( ptArrRes->Rise < tDelay ) ptArrRes->Rise = tDelay; } // get the fall of the output due to rise of the inputs if ( pSuper->tDelaysF[i].Rise > 0 ) { tDelay = ptArrIn->Rise + pSuper->tDelaysF[i].Rise; if ( ptArrRes->Fall < tDelay ) ptArrRes->Fall = tDelay; } // get the fall of the output due to fall of the inputs if ( pSuper->tDelaysF[i].Fall > 0 ) { tDelay = ptArrIn->Fall + pSuper->tDelaysF[i].Fall; if ( ptArrRes->Fall < tDelay ) ptArrRes->Fall = tDelay; } } // return the worst-case of rise/fall arrival times return MAP_MAX(ptArrRes->Rise, ptArrRes->Fall); } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// ////////////////////////////////////////////////////////////////////////