/**CFile**************************************************************** FileName [retIncrem.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Retiming package.] Synopsis [Incremental retiming in one direction.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - Oct 31, 2006.] Revision [$Id: retIncrem.c,v 1.00 2006/10/31 00:00:00 alanmi Exp $] ***********************************************************************/ #include "retInt.h" //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// static int Abc_NtkRetimeOneWay( Abc_Ntk_t * pNtk, int fForward, int fVerbose ); //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Performs retiming in one direction.] Description [Currently does not retime over black boxes.] SideEffects [] SeeAlso [] ***********************************************************************/ int Abc_NtkRetimeIncremental( Abc_Ntk_t * pNtk, int fForward, int fMinDelay, int fOneStep, int fVerbose ) { Abc_Ntk_t * pNtkCopy = NULL; Vec_Ptr_t * vBoxes; st_table * tLatches; int nLatches = Abc_NtkLatchNum(pNtk); int nIdMaxStart = Abc_NtkObjNumMax(pNtk); int RetValue; int nIterLimit = -1; // Suppress "might be used uninitialized" if ( Abc_NtkNodeNum(pNtk) == 0 ) return 0; // reorder CI/CO/latch inputs Abc_NtkOrderCisCos( pNtk ); if ( fMinDelay ) { nIterLimit = fOneStep? 1 : 2 * Abc_NtkLevel(pNtk); pNtkCopy = Abc_NtkDup( pNtk ); tLatches = Abc_NtkRetimePrepareLatches( pNtkCopy ); st_free_table( tLatches ); } // collect latches and remove CIs/COs tLatches = Abc_NtkRetimePrepareLatches( pNtk ); // share the latches Abc_NtkRetimeShareLatches( pNtk, 0 ); // save boxes vBoxes = pNtk->vBoxes; pNtk->vBoxes = NULL; // perform the retiming if ( fMinDelay ) Abc_NtkRetimeMinDelay( pNtk, pNtkCopy, nIterLimit, fForward, fVerbose ); else Abc_NtkRetimeOneWay( pNtk, fForward, fVerbose ); if ( fMinDelay ) Abc_NtkDelete( pNtkCopy ); // share the latches Abc_NtkRetimeShareLatches( pNtk, 0 ); // restore boxes pNtk->vBoxes = vBoxes; // finalize the latches RetValue = Abc_NtkRetimeFinalizeLatches( pNtk, tLatches, nIdMaxStart ); st_free_table( tLatches ); if ( RetValue == 0 ) return 0; // fix the COs // Abc_NtkLogicMakeSimpleCos( pNtk, 0 ); // check for correctness if ( !Abc_NtkCheck( pNtk ) ) fprintf( stdout, "Abc_NtkRetimeForward(): Network check has failed.\n" ); // return the number of latches saved return nLatches - Abc_NtkLatchNum(pNtk); } /**Function************************************************************* Synopsis [Prepares the network for retiming.] Description [Hash latches into their number in the original network.] SideEffects [] SeeAlso [] ***********************************************************************/ st_table * Abc_NtkRetimePrepareLatches( Abc_Ntk_t * pNtk ) { st_table * tLatches; Abc_Obj_t * pLatch, * pLatchIn, * pLatchOut, * pFanin; int i, nOffSet = Abc_NtkBoxNum(pNtk) - Abc_NtkLatchNum(pNtk); // collect latches and remove CIs/COs tLatches = st_init_table( st_ptrcmp, st_ptrhash ); Abc_NtkForEachLatch( pNtk, pLatch, i ) { // map latch into its true number st_insert( tLatches, (void *)(ABC_PTRUINT_T)pLatch, (void *)(ABC_PTRUINT_T)(i-nOffSet) ); // disconnect LI pLatchIn = Abc_ObjFanin0(pLatch); pFanin = Abc_ObjFanin0(pLatchIn); Abc_ObjTransferFanout( pLatchIn, pFanin ); Abc_ObjDeleteFanin( pLatchIn, pFanin ); // disconnect LO pLatchOut = Abc_ObjFanout0(pLatch); pFanin = Abc_ObjFanin0(pLatchOut); if ( Abc_ObjFanoutNum(pLatchOut) > 0 ) Abc_ObjTransferFanout( pLatchOut, pFanin ); Abc_ObjDeleteFanin( pLatchOut, pFanin ); } return tLatches; } /**Function************************************************************* Synopsis [Finalizes the latches after retiming.] Description [Reuses the LIs/LOs for old latches.] SideEffects [] SeeAlso [] ***********************************************************************/ int Abc_NtkRetimeFinalizeLatches( Abc_Ntk_t * pNtk, st_table * tLatches, int nIdMaxStart ) { Vec_Ptr_t * vCisOld, * vCosOld, * vBoxesOld, * vCisNew, * vCosNew, * vBoxesNew; Abc_Obj_t * pObj, * pLatch, * pLatchIn, * pLatchOut; int i, Index; // create new arrays vCisOld = pNtk->vCis; pNtk->vCis = NULL; vCisNew = Vec_PtrAlloc( 100 ); vCosOld = pNtk->vCos; pNtk->vCos = NULL; vCosNew = Vec_PtrAlloc( 100 ); vBoxesOld = pNtk->vBoxes; pNtk->vBoxes = NULL; vBoxesNew = Vec_PtrAlloc( 100 ); // copy boxes and their CIs/COs Vec_PtrForEachEntryStop( vCisOld, pObj, i, Vec_PtrSize(vCisOld) - st_count(tLatches) ) Vec_PtrPush( vCisNew, pObj ); Vec_PtrForEachEntryStop( vCosOld, pObj, i, Vec_PtrSize(vCosOld) - st_count(tLatches) ) Vec_PtrPush( vCosNew, pObj ); Vec_PtrForEachEntryStop( vBoxesOld, pObj, i, Vec_PtrSize(vBoxesOld) - st_count(tLatches) ) Vec_PtrPush( vBoxesNew, pObj ); // go through the latches Abc_NtkForEachObj( pNtk, pLatch, i ) { if ( !Abc_ObjIsLatch(pLatch) ) continue; if ( Abc_ObjId(pLatch) >= (unsigned)nIdMaxStart ) { // this is a new latch pLatchIn = Abc_NtkCreateBi(pNtk); pLatchOut = Abc_NtkCreateBo(pNtk); Abc_ObjAssignName( pLatchOut, Abc_ObjName(pLatch), "_out" ); Abc_ObjAssignName( pLatchIn, Abc_ObjName(pLatch), "_in" ); } else { // this is an old latch // get its number in the original order if ( !st_lookup( tLatches, (char *)pLatch, (char **)&Index ) ) { printf( "Abc_NtkRetimeFinalizeLatches(): Internal error.\n" ); return 0; } assert( pLatch == Vec_PtrEntry(vBoxesOld, Vec_PtrSize(vBoxesOld) - st_count(tLatches) + Index) ); // reconnect with the old LIs/LOs pLatchIn = Vec_PtrEntry( vCosOld, Vec_PtrSize(vCosOld) - st_count(tLatches) + Index ); pLatchOut = Vec_PtrEntry( vCisOld, Vec_PtrSize(vCisOld) - st_count(tLatches) + Index ); } // connect Abc_ObjAddFanin( pLatchIn, Abc_ObjFanin0(pLatch) ); Abc_ObjPatchFanin( pLatch, Abc_ObjFanin0(pLatch), pLatchIn ); if ( Abc_ObjFanoutNum(pLatch) > 0 ) Abc_ObjTransferFanout( pLatch, pLatchOut ); Abc_ObjAddFanin( pLatchOut, pLatch ); // add to the arrays Vec_PtrPush( vCisNew, pLatchOut ); Vec_PtrPush( vCosNew, pLatchIn ); Vec_PtrPush( vBoxesNew, pLatch ); } // ABC_FREE useless Cis/Cos Vec_PtrForEachEntry( vCisOld, pObj, i ) if ( !Abc_ObjIsPi(pObj) && Abc_ObjFaninNum(pObj) == 0 && Abc_ObjFanoutNum(pObj) == 0 ) Abc_NtkDeleteObj(pObj); Vec_PtrForEachEntry( vCosOld, pObj, i ) if ( !Abc_ObjIsPo(pObj) && Abc_ObjFaninNum(pObj) == 0 && Abc_ObjFanoutNum(pObj) == 0 ) Abc_NtkDeleteObj(pObj); // set the new arrays pNtk->vCis = vCisNew; Vec_PtrFree( vCisOld ); pNtk->vCos = vCosNew; Vec_PtrFree( vCosOld ); pNtk->vBoxes = vBoxesNew; Vec_PtrFree( vBoxesOld ); return 1; } /**Function************************************************************* Synopsis [Performs retiming one way, forward or backward.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Abc_NtkRetimeOneWay( Abc_Ntk_t * pNtk, int fForward, int fVerbose ) { Abc_Ntk_t * pNtkNew = NULL; // Suppress "might be used uninitialized" Vec_Int_t * vValues = NULL; // Suppress "might be used uninitialized" Abc_Obj_t * pObj; int i, fChanges, nTotalMoves = 0, nTotalMovesLimit = 10000; if ( fForward ) Abc_NtkRetimeTranferToCopy( pNtk ); else { // save initial values of the latches vValues = Abc_NtkRetimeCollectLatchValues( pNtk ); // start the network for initial value computation pNtkNew = Abc_NtkRetimeBackwardInitialStart( pNtk ); } // try to move latches forward whenever possible do { fChanges = 0; Abc_NtkForEachObj( pNtk, pObj, i ) { if ( !Abc_ObjIsNode(pObj) ) continue; if ( Abc_NtkRetimeNodeIsEnabled( pObj, fForward ) ) { Abc_NtkRetimeNode( pObj, fForward, 1 ); fChanges = 1; nTotalMoves++; if ( nTotalMoves >= nTotalMovesLimit ) { printf( "Stopped after %d latch moves.\n", nTotalMoves ); break; } } } } while ( fChanges && nTotalMoves < nTotalMovesLimit ); // transfer the initial state back to the latches if ( fForward ) Abc_NtkRetimeTranferFromCopy( pNtk ); else { Abc_NtkRetimeBackwardInitialFinish( pNtk, pNtkNew, vValues, fVerbose ); Abc_NtkDelete( pNtkNew ); Vec_IntFree( vValues ); } return 0; } /**Function************************************************************* Synopsis [Returns 1 if retiming forward/backward is possible.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Abc_NtkRetimeNodeIsEnabled( Abc_Obj_t * pObj, int fForward ) { Abc_Obj_t * pNext; int i; assert( Abc_ObjIsNode(pObj) ); if ( fForward ) { Abc_ObjForEachFanin( pObj, pNext, i ) if ( !Abc_ObjIsLatch(pNext) ) return 0; } else { Abc_ObjForEachFanout( pObj, pNext, i ) if ( !Abc_ObjIsLatch(pNext) ) return 0; } return 1; } /**Function************************************************************* Synopsis [Retimes the node backward or forward.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Abc_NtkRetimeNode( Abc_Obj_t * pObj, int fForward, int fInitial ) { Abc_Ntk_t * pNtkNew = NULL; Vec_Ptr_t * vNodes; Abc_Obj_t * pNext, * pLatch; int i; vNodes = Vec_PtrAlloc( 10 ); if ( fForward ) { // compute the initial value if ( fInitial ) pObj->pCopy = (void *)(ABC_PTRUINT_T)Abc_ObjSopSimulate( pObj ); // collect fanins Abc_NodeCollectFanins( pObj, vNodes ); // make the node point to the fanins fanins Vec_PtrForEachEntry( vNodes, pNext, i ) { assert( Abc_ObjIsLatch(pNext) ); Abc_ObjPatchFanin( pObj, pNext, Abc_ObjFanin0(pNext) ); if ( Abc_ObjFanoutNum(pNext) == 0 ) Abc_NtkDeleteObj(pNext); } // add a new latch on top pNext = Abc_NtkCreateLatch(pObj->pNtk); if ( Abc_ObjFanoutNum(pObj) > 0 ) Abc_ObjTransferFanout( pObj, pNext ); Abc_ObjAddFanin( pNext, pObj ); // set the initial value if ( fInitial ) pNext->pCopy = pObj->pCopy; } else { // compute the initial value if ( fInitial ) { pNtkNew = Abc_ObjFanout0(pObj)->pCopy->pNtk; Abc_NtkDupObj( pNtkNew, pObj, 0 ); Abc_ObjForEachFanout( pObj, pNext, i ) { assert( Abc_ObjFaninNum(pNext->pCopy) == 0 ); Abc_ObjAddFanin( pNext->pCopy, pObj->pCopy ); } } // collect fanouts Abc_NodeCollectFanouts( pObj, vNodes ); // make the fanouts fanouts point to the node Vec_PtrForEachEntry( vNodes, pNext, i ) { assert( Abc_ObjIsLatch(pNext) ); Abc_ObjTransferFanout( pNext, pObj ); Abc_NtkDeleteObj( pNext ); } // add new latches to the fanins Abc_ObjForEachFanin( pObj, pNext, i ) { pLatch = Abc_NtkCreateLatch(pObj->pNtk); Abc_ObjPatchFanin( pObj, pNext, pLatch ); Abc_ObjAddFanin( pLatch, pNext ); // create buffer isomorphic to this latch if ( fInitial ) { pLatch->pCopy = Abc_NtkCreateNodeBuf( pNtkNew, NULL ); Abc_ObjAddFanin( pObj->pCopy, pLatch->pCopy ); } } } Vec_PtrFree( vNodes ); } /**Function************************************************************* Synopsis [Returns the number of compatible fanout latches.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Abc_NtkRetimeCheckCompatibleLatchFanouts( Abc_Obj_t * pObj ) { Abc_Obj_t * pFanout; int i, nLatches = 0, Init = -1; Abc_ObjForEachFanout( pObj, pFanout, i ) { if ( !Abc_ObjIsLatch(pFanout) ) continue; if ( Init == -1 ) { Init = (int)(ABC_PTRUINT_T)pObj->pData; nLatches++; } else if ( Init == (int)(ABC_PTRUINT_T)pObj->pData ) nLatches++; } return nLatches; } /**Function************************************************************* Synopsis [Retimes the node backward or forward.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Abc_NtkRetimeShareLatches( Abc_Ntk_t * pNtk, int fInitial ) { Vec_Ptr_t * vNodes; Abc_Obj_t * pFanin, * pLatchTop, * pLatchCur; int i, k; vNodes = Vec_PtrAlloc( 10 ); // consider latch fanins Abc_NtkForEachObj( pNtk, pFanin, i ) { if ( Abc_NtkRetimeCheckCompatibleLatchFanouts(pFanin) <= 1 ) continue; // get the first latch pLatchTop = NULL; Abc_ObjForEachFanout( pFanin, pLatchTop, k ) if ( Abc_ObjIsLatch(pLatchTop) ) break; assert( pLatchTop && Abc_ObjIsLatch(pLatchTop) ); // redirect compatible fanout latches to the first latch Abc_NodeCollectFanouts( pFanin, vNodes ); Vec_PtrForEachEntry( vNodes, pLatchCur, k ) { if ( !Abc_ObjIsLatch(pLatchCur) ) continue; if ( pLatchCur == pLatchTop ) continue; if ( pLatchCur->pData != pLatchTop->pData ) continue; // connect the initial state if ( fInitial ) Abc_ObjAddFanin( pLatchCur->pCopy, pLatchTop->pCopy ); // redirect the fanouts Abc_ObjTransferFanout( pLatchCur, pLatchTop ); Abc_NtkDeleteObj(pLatchCur); } } Vec_PtrFree( vNodes ); } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// ////////////////////////////////////////////////////////////////////////