/**CFile**************************************************************** FileName [simUtils.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Network and node package.] Synopsis [Various simulation utilities.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: simUtils.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "abc.h" #include "sim.h" //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// static int bit_count[256] = { 0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5, 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6, 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6, 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7, 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6, 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7, 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7, 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8 }; //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Allocates simulation information for all nodes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Ptr_t * Sim_UtilInfoAlloc( int nSize, int nWords, bool fClean ) { Vec_Ptr_t * vInfo; int i; assert( nSize > 0 && nWords > 0 ); vInfo = Vec_PtrAlloc( nSize ); vInfo->pArray[0] = ALLOC( unsigned, nSize * nWords ); if ( fClean ) memset( vInfo->pArray[0], 0, sizeof(unsigned) * nSize * nWords ); for ( i = 1; i < nSize; i++ ) vInfo->pArray[i] = ((unsigned *)vInfo->pArray[i-1]) + nWords; vInfo->nSize = nSize; return vInfo; } /**Function************************************************************* Synopsis [Allocates simulation information for all nodes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilInfoFree( Vec_Ptr_t * p ) { free( p->pArray[0] ); Vec_PtrFree( p ); } /**Function************************************************************* Synopsis [Adds the second supp-info the first.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilInfoAdd( unsigned * pInfo1, unsigned * pInfo2, int nWords ) { int w; for ( w = 0; w < nWords; w++ ) pInfo1[w] |= pInfo2[w]; } /**Function************************************************************* Synopsis [Returns the positions where pInfo2 is 1 while pInfo1 is 0.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilInfoDetectDiffs( unsigned * pInfo1, unsigned * pInfo2, int nWords, Vec_Int_t * vDiffs ) { int w, b; unsigned uMask; vDiffs->nSize = 0; for ( w = 0; w < nWords; w++ ) if ( uMask = (pInfo2[w] ^ pInfo1[w]) ) for ( b = 0; b < 32; b++ ) if ( uMask & (1 << b) ) Vec_IntPush( vDiffs, 32*w + b ); } /**Function************************************************************* Synopsis [Returns the positions where pInfo2 is 1 while pInfo1 is 0.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilInfoDetectNews( unsigned * pInfo1, unsigned * pInfo2, int nWords, Vec_Int_t * vDiffs ) { int w, b; unsigned uMask; vDiffs->nSize = 0; for ( w = 0; w < nWords; w++ ) if ( uMask = (pInfo2[w] & ~pInfo1[w]) ) for ( b = 0; b < 32; b++ ) if ( uMask & (1 << b) ) Vec_IntPush( vDiffs, 32*w + b ); } /**Function************************************************************* Synopsis [Flips the simulation info of the node.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilInfoFlip( Sim_Man_t * p, Abc_Obj_t * pNode ) { unsigned * pSimInfo1, * pSimInfo2; int k; pSimInfo1 = p->vSim0->pArray[pNode->Id]; pSimInfo2 = p->vSim1->pArray[pNode->Id]; for ( k = 0; k < p->nSimWords; k++ ) pSimInfo2[k] = ~pSimInfo1[k]; } /**Function************************************************************* Synopsis [Returns 1 if the simulation infos are equal.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ bool Sim_UtilInfoCompare( Sim_Man_t * p, Abc_Obj_t * pNode ) { unsigned * pSimInfo1, * pSimInfo2; int k; pSimInfo1 = p->vSim0->pArray[pNode->Id]; pSimInfo2 = p->vSim1->pArray[pNode->Id]; for ( k = 0; k < p->nSimWords; k++ ) if ( pSimInfo2[k] != pSimInfo1[k] ) return 0; return 1; } /**Function************************************************************* Synopsis [Simulates the internal nodes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilSimulate( Sim_Man_t * p, bool fType ) { Abc_Obj_t * pNode; int i; // simulate the internal nodes Abc_NtkForEachNode( p->pNtk, pNode, i ) Sim_UtilSimulateNode( p, pNode, fType, fType, fType ); // assign simulation info of the CO nodes Abc_NtkForEachCo( p->pNtk, pNode, i ) Sim_UtilSimulateNode( p, pNode, fType, fType, fType ); } /**Function************************************************************* Synopsis [Simulates one node.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilSimulateNode( Sim_Man_t * p, Abc_Obj_t * pNode, bool fType, bool fType1, bool fType2 ) { unsigned * pSimmNode, * pSimmNode1, * pSimmNode2; int k, fComp1, fComp2; // simulate the internal nodes if ( Abc_ObjIsNode(pNode) ) { if ( Abc_NodeIsConst(pNode) ) return; if ( fType ) pSimmNode = p->vSim1->pArray[ pNode->Id ]; else pSimmNode = p->vSim0->pArray[ pNode->Id ]; if ( fType1 ) pSimmNode1 = p->vSim1->pArray[ Abc_ObjFaninId0(pNode) ]; else pSimmNode1 = p->vSim0->pArray[ Abc_ObjFaninId0(pNode) ]; if ( fType2 ) pSimmNode2 = p->vSim1->pArray[ Abc_ObjFaninId1(pNode) ]; else pSimmNode2 = p->vSim0->pArray[ Abc_ObjFaninId1(pNode) ]; fComp1 = Abc_ObjFaninC0(pNode); fComp2 = Abc_ObjFaninC1(pNode); if ( fComp1 && fComp2 ) for ( k = 0; k < p->nSimWords; k++ ) pSimmNode[k] = ~pSimmNode1[k] & ~pSimmNode2[k]; else if ( fComp1 && !fComp2 ) for ( k = 0; k < p->nSimWords; k++ ) pSimmNode[k] = ~pSimmNode1[k] & pSimmNode2[k]; else if ( !fComp1 && fComp2 ) for ( k = 0; k < p->nSimWords; k++ ) pSimmNode[k] = pSimmNode1[k] & ~pSimmNode2[k]; else // if ( fComp1 && fComp2 ) for ( k = 0; k < p->nSimWords; k++ ) pSimmNode[k] = pSimmNode1[k] & pSimmNode2[k]; } else { assert( Abc_ObjFaninNum(pNode) == 1 ); if ( fType ) pSimmNode = p->vSim1->pArray[ pNode->Id ]; else pSimmNode = p->vSim0->pArray[ pNode->Id ]; if ( fType1 ) pSimmNode1 = p->vSim1->pArray[ Abc_ObjFaninId0(pNode) ]; else pSimmNode1 = p->vSim0->pArray[ Abc_ObjFaninId0(pNode) ]; fComp1 = Abc_ObjFaninC0(pNode); if ( fComp1 ) for ( k = 0; k < p->nSimWords; k++ ) pSimmNode[k] = ~pSimmNode1[k]; else for ( k = 0; k < p->nSimWords; k++ ) pSimmNode[k] = pSimmNode1[k]; } } /**Function************************************************************* Synopsis [Simulates one node.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilSimulateNodeOne( Abc_Obj_t * pNode, Vec_Ptr_t * vSimInfo, int nSimWords ) { unsigned * pSimmNode, * pSimmNode1, * pSimmNode2; int k, fComp1, fComp2; // simulate the internal nodes assert( Abc_ObjIsNode(pNode) ); if ( Abc_NodeIsConst(pNode) ) return; pSimmNode = Vec_PtrEntry(vSimInfo, pNode->Id); pSimmNode1 = Vec_PtrEntry(vSimInfo, Abc_ObjFaninId0(pNode)); pSimmNode2 = Vec_PtrEntry(vSimInfo, Abc_ObjFaninId1(pNode)); fComp1 = Abc_ObjFaninC0(pNode); fComp2 = Abc_ObjFaninC1(pNode); if ( fComp1 && fComp2 ) for ( k = 0; k < nSimWords; k++ ) pSimmNode[k] = ~pSimmNode1[k] & ~pSimmNode2[k]; else if ( fComp1 && !fComp2 ) for ( k = 0; k < nSimWords; k++ ) pSimmNode[k] = ~pSimmNode1[k] & pSimmNode2[k]; else if ( !fComp1 && fComp2 ) for ( k = 0; k < nSimWords; k++ ) pSimmNode[k] = pSimmNode1[k] & ~pSimmNode2[k]; else // if ( fComp1 && fComp2 ) for ( k = 0; k < nSimWords; k++ ) pSimmNode[k] = pSimmNode1[k] & pSimmNode2[k]; } /**Function************************************************************* Synopsis [Returns 1 if the simulation infos are equal.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Sim_UtilCountSuppSizes( Sim_Man_t * p, int fStruct ) { Abc_Obj_t * pNode, * pNodeCi; int i, v, Counter; Counter = 0; if ( fStruct ) { Abc_NtkForEachCo( p->pNtk, pNode, i ) Abc_NtkForEachCi( p->pNtk, pNodeCi, v ) Counter += Sim_SuppStrHasVar( p->vSuppStr, pNode, v ); } else { Abc_NtkForEachCo( p->pNtk, pNode, i ) Abc_NtkForEachCi( p->pNtk, pNodeCi, v ) Counter += Sim_SuppFunHasVar( p->vSuppFun, i, v ); } return Counter; } /**Function************************************************************* Synopsis [Counts the number of 1's in the bitstring.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Sim_UtilCountOnes( unsigned * pSimInfo, int nSimWords ) { unsigned char * pBytes; int nOnes, nBytes, i; pBytes = (unsigned char *)pSimInfo; nBytes = 4 * nSimWords; nOnes = 0; for ( i = 0; i < nBytes; i++ ) nOnes += bit_count[ pBytes[i] ]; return nOnes; } /**Function************************************************************* Synopsis [Returns the random pattern.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sim_UtilGetRandom( unsigned * pPatRand, int nSimWords ) { int k; for ( k = 0; k < nSimWords; k++ ) pPatRand[k] = SIM_RANDOM_UNSIGNED; } /**Function************************************************************* Synopsis [Counts the total number of pairs.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Sim_UtilCountAllPairs( Vec_Ptr_t * vSuppFun, int nSimWords, Vec_Int_t * vCounters ) { unsigned * pSupp; int Counter, nOnes, nPairs, i; Counter = 0; Vec_PtrForEachEntry( vSuppFun, pSupp, i ) { nOnes = Sim_UtilCountOnes( pSupp, nSimWords ); nPairs = nOnes * (nOnes - 1) / 2; Vec_IntWriteEntry( vCounters, i, nPairs ); Counter += nPairs; } return Counter; } /**Function************************************************************* Synopsis [Counts the number of entries in the array of matrices.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Sim_UtilCountPairs( Vec_Ptr_t * vMatrs, Vec_Int_t * vCounters ) { Extra_BitMat_t * vMat; int Counter, nPairs, i; Counter = 0; Vec_PtrForEachEntry( vMatrs, vMat, i ) { nPairs = Extra_BitMatrixCountOnesUpper( vMat ); Vec_IntWriteEntry( vCounters, i, nPairs ); Counter += nPairs; } return Counter; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// ////////////////////////////////////////////////////////////////////////