/**CFile**************************************************************** FileName [acecCo.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [CEC for arithmetic circuits.] Synopsis [Core procedures.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: acecCo.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "acecInt.h" #include "misc/vec/vecWec.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Collect non-XOR inputs.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_PolynCoreNonXors_rec( Gia_Man_t * pGia, Gia_Obj_t * pObj, Vec_Int_t * vXorPairs ) { extern int Gia_ManSuppSizeOne( Gia_Man_t * p, Gia_Obj_t * pObj ); Gia_Obj_t * pFan0, * pFan1; if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) return; Gia_PolynCoreNonXors_rec( pGia, Gia_Regular(pFan0), vXorPairs ); Gia_PolynCoreNonXors_rec( pGia, Gia_Regular(pFan1), vXorPairs ); //if ( Gia_ManSuppSizeOne(pGia, pObj) > 4 ) //if ( Gia_ObjId(pGia, pObj) >= 73 ) Vec_IntPushTwo( vXorPairs, Gia_ObjId(pGia, Gia_Regular(pFan0)), Gia_ObjId(pGia, Gia_Regular(pFan1)) ); } Vec_Int_t * Gia_PolynAddHaRoots( Gia_Man_t * pGia ) { int i, iFan0, iFan1; Vec_Int_t * vNewOuts = Vec_IntAlloc( 100 ); Vec_Int_t * vXorPairs = Vec_IntAlloc( 100 ); Gia_Obj_t * pObj = Gia_ManCo( pGia, Gia_ManCoNum(pGia)-1 ); Gia_PolynCoreNonXors_rec( pGia, Gia_ObjFanin0(pObj), vXorPairs ); // add new outputs Gia_ManSetPhase( pGia ); Vec_IntForEachEntryDouble( vXorPairs, iFan0, iFan1, i ) { Gia_Obj_t * pFan0 = Gia_ManObj( pGia, iFan0 ); Gia_Obj_t * pFan1 = Gia_ManObj( pGia, iFan1 ); int iLit0 = Abc_Var2Lit( iFan0, pFan0->fPhase ); int iLit1 = Abc_Var2Lit( iFan1, pFan1->fPhase ); int iRoot = Gia_ManAppendAnd( pGia, iLit0, iLit1 ); Vec_IntPush( vNewOuts, Abc_Lit2Var(iRoot) ); } Vec_IntFree( vXorPairs ); Vec_IntReverseOrder( vNewOuts ); // Vec_IntPop( vNewOuts ); return vNewOuts; } /**Function************************************************************* Synopsis [Detects the order of adders.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Wec_t * Gia_PolynComputeMap( Vec_Int_t * vAdds, int nObjs ) { // map nodes driven by adders into adder indexes Vec_Wec_t * vMap = Vec_WecStart( nObjs ); int i; for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ ) { int Entry1 = Vec_IntEntry( vAdds, 6*i + 3 ); int Entry2 = Vec_IntEntry( vAdds, 6*i + 4 ); Vec_WecPush( vMap, Entry1, i ); Vec_WecPush( vMap, Entry1, Entry2 ); Vec_WecPush( vMap, Entry2, i ); Vec_WecPush( vMap, Entry2, Entry1 ); } return vMap; } Vec_Int_t * Gia_PolynCoreOrder_int( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Wec_t * vMap, Vec_Int_t * vRoots, Vec_Int_t ** pvIns ) { Vec_Int_t * vOrder = Vec_IntAlloc( 1000 ); Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(pGia) ); int i, k, Index = -1, Driver, Entry1, Entry2 = -1; // mark roots Vec_IntForEachEntry( vRoots, Driver, i ) Vec_BitWriteEntry( vIsRoot, Driver, 1 ); // collect boxes while ( 1 ) { // iterate through boxes driving this one Vec_IntForEachEntry( vRoots, Entry1, i ) { Vec_Int_t * vLevel = Vec_WecEntry( vMap, Entry1 ); Vec_IntForEachEntryDouble( vLevel, Index, Entry2, k ) if ( Vec_BitEntry(vIsRoot, Entry2) ) break; if ( k == Vec_IntSize(vLevel) ) continue; assert( Vec_BitEntry(vIsRoot, Entry1) ); assert( Vec_BitEntry(vIsRoot, Entry2) ); // collect adder Vec_IntPush( vOrder, Index ); // clean marks Vec_BitWriteEntry( vIsRoot, Entry1, 0 ); Vec_BitWriteEntry( vIsRoot, Entry2, 0 ); Vec_IntRemove( vRoots, Entry1 ); Vec_IntRemove( vRoots, Entry2 ); // set new marks Entry1 = Vec_IntEntry( vAdds, 6*Index + 0 ); Entry2 = Vec_IntEntry( vAdds, 6*Index + 1 ); Driver = Vec_IntEntry( vAdds, 6*Index + 2 ); Vec_BitWriteEntry( vIsRoot, Entry1, 1 ); Vec_BitWriteEntry( vIsRoot, Entry2, 1 ); Vec_BitWriteEntry( vIsRoot, Driver, 1 ); Vec_IntPushUnique( vRoots, Entry1 ); Vec_IntPushUnique( vRoots, Entry2 ); Vec_IntPushUnique( vRoots, Driver ); break; } if ( i == Vec_IntSize(vRoots) ) break; } // collect remaining leaves if ( pvIns ) { *pvIns = Vec_IntAlloc( Vec_BitSize(vIsRoot) ); Vec_BitForEachEntryStart( vIsRoot, Driver, i, 1 ) if ( Driver ) Vec_IntPush( *pvIns, i ); } Vec_BitFree( vIsRoot ); return vOrder; } Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vAddCos, Vec_Int_t ** pvIns, Vec_Int_t ** pvOuts ) { Vec_Int_t * vOrder; Vec_Wec_t * vMap = Gia_PolynComputeMap( vAdds, Gia_ManObjNum(pGia) ); Vec_Int_t * vRoots = Vec_IntAlloc( Gia_ManCoNum(pGia) ); int i, Driver; // collect roots Gia_ManForEachCoDriverId( pGia, Driver, i ) Vec_IntPush( vRoots, Driver ); // collect additional outputs if ( vAddCos ) Vec_IntForEachEntry( vAddCos, Driver, i ) Vec_IntPush( vRoots, Driver ); // remember roots if ( pvOuts ) *pvOuts = Vec_IntDup( vRoots ); // create order vOrder = Gia_PolynCoreOrder_int( pGia, vAdds, vMap, vRoots, pvIns ); Vec_IntFree( vRoots ); Vec_WecFree( vMap ); printf( "Collected %d boxes.\n", Vec_IntSize(vOrder) ); return vOrder; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_PolyCollectRoots_rec( Vec_Int_t * vAdds, Vec_Wec_t * vMap, Vec_Bit_t * vMarks, int iBox, Vec_Int_t * vRoots ) { int k; for ( k = 0; k < 3; k++ ) { int i, Index, Sum, Carry = Vec_IntEntry( vAdds, 6*iBox+k ); Vec_Int_t * vLevel = Vec_WecEntry( vMap, Carry ); if ( Carry == 0 ) continue; Vec_IntForEachEntryDouble( vLevel, Index, Sum, i ) if ( Vec_IntEntry(vAdds, 6*Index+4) == Carry && !Vec_BitEntry(vMarks, Sum) ) { Vec_IntPush( vRoots, Sum ); Gia_PolyCollectRoots_rec( vAdds, vMap, vMarks, Index, vRoots ); } } } void Gia_PolyCollectRoots( Vec_Int_t * vAdds, Vec_Wec_t * vMap, Vec_Bit_t * vMarks, int iBox, Vec_Int_t * vRoots ) { Vec_IntClear( vRoots ); Vec_IntPush( vRoots, Vec_IntEntry(vAdds, 6*iBox+3) ); Vec_IntPush( vRoots, Vec_IntEntry(vAdds, 6*iBox+4) ); Gia_PolyCollectRoots_rec( vAdds, vMap, vMarks, iBox, vRoots ); } Vec_Wec_t * Gia_PolynCoreOrderArray( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vRootBoxes ) { extern Vec_Bit_t * Acec_ManPoolGetPointed( Gia_Man_t * p, Vec_Int_t * vAdds ); Vec_Bit_t * vMarks = Acec_ManPoolGetPointed( pGia, vAdds ); Vec_Wec_t * vMap = Gia_PolynComputeMap( vAdds, Gia_ManObjNum(pGia) ); Vec_Wec_t * vRes = Vec_WecStart( Vec_IntSize(vRootBoxes) ); Vec_Int_t * vRoots = Vec_IntAlloc( 64 ); Vec_Int_t * vOrder; int i, iBox; Vec_IntForEachEntry( vRootBoxes, iBox, i ) { Gia_PolyCollectRoots( vAdds, vMap, vMarks, iBox, vRoots ); vOrder = Gia_PolynCoreOrder_int( pGia, vAdds, vMap, vRoots, NULL ); Vec_IntAppend( Vec_WecEntry(vRes, i), vOrder ); Vec_IntFree( vOrder ); } Vec_BitFree( vMarks ); Vec_IntFree( vRoots ); Vec_WecFree( vMap ); return vRes; } /**Function************************************************************* Synopsis [Collect internal node order.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_PolynCoreCollect_rec( Gia_Man_t * pGia, int iObj, Vec_Int_t * vNodes, Vec_Bit_t * vVisited ) { if ( Vec_BitEntry(vVisited, iObj) ) return; Vec_BitSetEntry( vVisited, iObj, 1 ); Gia_PolynCoreCollect_rec( pGia, Gia_ObjFaninId0p(pGia, Gia_ManObj(pGia, iObj)), vNodes, vVisited ); Gia_PolynCoreCollect_rec( pGia, Gia_ObjFaninId1p(pGia, Gia_ManObj(pGia, iObj)), vNodes, vVisited ); Vec_IntPush( vNodes, iObj ); } Vec_Int_t * Gia_PolynCoreCollect( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vOrder ) { Vec_Int_t * vNodes = Vec_IntAlloc( 1000 ); Vec_Bit_t * vVisited = Vec_BitStart( Gia_ManObjNum(pGia) ); int i, Index, Entry1, Entry2, Entry3; Vec_IntForEachEntryReverse( vOrder, Index, i ) { // mark inputs Entry1 = Vec_IntEntry( vAdds, 6*Index + 0 ); Entry2 = Vec_IntEntry( vAdds, 6*Index + 1 ); Entry3 = Vec_IntEntry( vAdds, 6*Index + 2 ); Vec_BitWriteEntry( vVisited, Entry1, 1 ); Vec_BitWriteEntry( vVisited, Entry2, 1 ); Vec_BitWriteEntry( vVisited, Entry3, 1 ); // traverse from outputs Entry1 = Vec_IntEntry( vAdds, 6*Index + 3 ); Entry2 = Vec_IntEntry( vAdds, 6*Index + 4 ); Gia_PolynCoreCollect_rec( pGia, Entry1, vNodes, vVisited ); Gia_PolynCoreCollect_rec( pGia, Entry2, vNodes, vVisited ); } Vec_BitFree( vVisited ); return vNodes; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_PolynCorePrintCones( Gia_Man_t * pGia, Vec_Int_t * vLeaves, int fVerbose ) { int i, iObj; if ( fVerbose ) { Vec_IntForEachEntry( vLeaves, iObj, i ) { printf( "%4d : ", i ); printf( "Supp = %3d ", Gia_ManSuppSize(pGia, &iObj, 1) ); printf( "Cone = %3d ", Gia_ManConeSize(pGia, &iObj, 1) ); printf( "\n" ); } } else { int SuppMax = 0, ConeMax = 0; Vec_IntForEachEntry( vLeaves, iObj, i ) { SuppMax = Abc_MaxInt( SuppMax, Gia_ManSuppSize(pGia, &iObj, 1) ); ConeMax = Abc_MaxInt( ConeMax, Gia_ManConeSize(pGia, &iObj, 1) ); } printf( "Remaining cones: Count = %d. SuppMax = %d. ConeMax = %d.\n", Vec_IntSize(vLeaves), SuppMax, ConeMax ); } } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_PolynCoreDupTreePlus_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj ) { if ( ~pObj->Value ) return pObj->Value; assert( Gia_ObjIsAnd(pObj) ); Gia_PolynCoreDupTreePlus_rec( pNew, p, Gia_ObjFanin0(pObj) ); Gia_PolynCoreDupTreePlus_rec( pNew, p, Gia_ObjFanin1(pObj) ); return pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); } Gia_Man_t * Gia_PolynCoreDupTree( Gia_Man_t * p, Vec_Int_t * vAddCos, Vec_Int_t * vLeaves, Vec_Int_t * vNodes, int fAddCones ) { Gia_Man_t * pNew; Gia_Obj_t * pObj; int i; assert( Gia_ManRegNum(p) == 0 ); Gia_ManFillValue( p ); pNew = Gia_ManStart( Gia_ManObjNum(p) ); pNew->pName = Abc_UtilStrsav( p->pName ); pNew->pSpec = Abc_UtilStrsav( p->pSpec ); Gia_ManConst0(p)->Value = 0; if ( fAddCones ) { Gia_ManForEachPi( p, pObj, i ) pObj->Value = Gia_ManAppendCi(pNew); Gia_ManForEachObjVec( vLeaves, p, pObj, i ) pObj->Value = Gia_PolynCoreDupTreePlus_rec( pNew, p, pObj ); } else { Gia_ManForEachObjVec( vLeaves, p, pObj, i ) pObj->Value = Gia_ManAppendCi(pNew); } Gia_ManForEachObjVec( vNodes, p, pObj, i ) pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); Gia_ManForEachCo( p, pObj, i ) Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); Gia_ManForEachObjVec( vAddCos, p, pObj, i ) Gia_ManAppendCo( pNew, pObj->Value ); return pNew; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Gia_PolynCoreDetectTest_int( Gia_Man_t * pGia, Vec_Int_t * vAddCos, int fAddCones, int fVerbose ) { extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose ); abctime clk = Abc_Clock(); Gia_Man_t * pNew; Vec_Int_t * vAdds = Ree_ManComputeCuts( pGia, NULL, 1 ); Vec_Int_t * vLeaves, * vRoots, * vOrder = Gia_PolynCoreOrder( pGia, vAdds, vAddCos, &vLeaves, &vRoots ); Vec_Int_t * vNodes = Gia_PolynCoreCollect( pGia, vAdds, vOrder ); //Gia_ManShow( pGia, vNodes, 0 ); printf( "Detected %d FAs/HAs. Roots = %d. Leaves = %d. Nodes = %d. Adds = %d. ", Vec_IntSize(vAdds)/6, Vec_IntSize(vLeaves), Vec_IntSize(vRoots), Vec_IntSize(vNodes), Vec_IntSize(vOrder) ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); Gia_PolynCorePrintCones( pGia, vLeaves, fVerbose ); pNew = Gia_PolynCoreDupTree( pGia, vAddCos, vLeaves, vNodes, fAddCones ); Vec_IntFree( vAdds ); Vec_IntFree( vLeaves ); Vec_IntFree( vRoots ); Vec_IntFree( vOrder ); Vec_IntFree( vNodes ); return pNew; } Gia_Man_t * Gia_PolynCoreDetectTest( Gia_Man_t * pGia, int fAddExtra, int fAddCones, int fVerbose ) { Vec_Int_t * vAddCos = fAddExtra ? Gia_PolynAddHaRoots( pGia ) : Vec_IntAlloc(0); Gia_Man_t * pNew = Gia_PolynCoreDetectTest_int( pGia, vAddCos, fAddCones, fVerbose ); printf( "On top of %d COs, created %d new adder outputs.\n", Gia_ManCoNum(pGia), Vec_IntSize(vAddCos) ); Vec_IntFree( vAddCos ); return pNew; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END