/******************************************************************************************[Heap.h] Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson Copyright (c) 2007-2010, Niklas Sorensson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************************************/ #ifndef Glucose_Heap_h #define Glucose_Heap_h #include "sat/glucose2/Vec.h" ABC_NAMESPACE_CXX_HEADER_START namespace Gluco2 { //================================================================================================= // A heap implementation with support for decrease/increase key. template class Heap { Comp lt; // The heap is a minimum-heap with respect to this comparator vec heap; // Heap of integers vec indices; // Each integers position (index) in the Heap // Index "traversal" functions static inline int left (int i) { return i*2+1; } static inline int right (int i) { return (i+1)*2; } static inline int parent(int i) { return (i-1) >> 1; } void percolateUp(int i) { int x = heap[i]; int p = parent(i); while (i != 0 && lt(x, heap[p])){ heap[i] = heap[p]; indices[heap[p]] = i; i = p; p = parent(p); } heap [i] = x; indices[x] = i; } void percolateDown(int i) { int x = heap[i]; while (left(i) < heap.size()){ int child = right(i) < heap.size() && lt(heap[right(i)], heap[left(i)]) ? right(i) : left(i); if (!lt(heap[child], x)) break; heap[i] = heap[child]; indices[heap[i]] = i; i = child; } heap [i] = x; indices[x] = i; } public: Heap(const Comp& c) : lt(c) { } int size () const { return heap.size(); } bool empty () const { return heap.size() == 0; } bool inHeap (int n) const { return n < indices.size() && indices[n] >= 0; } int operator[](int index) const { assert(index < heap.size()); return heap[index]; } void decrease (int n) { assert(inHeap(n)); percolateUp (indices[n]); } void increase (int n) { assert(inHeap(n)); percolateDown(indices[n]); } // Safe variant of insert/decrease/increase: void update(int n) { if (!inHeap(n)) insert(n); else { percolateUp(indices[n]); percolateDown(indices[n]); } } void insert(int n) { indices.growTo(n+1, -1); assert(!inHeap(n)); indices[n] = heap.size(); heap.push(n); percolateUp(indices[n]); } int removeMin() { int x = heap[0]; heap[0] = heap.last(); indices[heap[0]] = 0; indices[x] = -1; heap.pop(); if (heap.size() > 1) percolateDown(0); return x; } // Rebuild the heap from scratch, using the elements in 'ns': void build(vec& ns) { int i; for (i = 0; i < heap.size(); i++) indices[heap[i]] = -1; heap.clear(); for (i = 0; i < ns.size(); i++){ indices[ns[i]] = i; heap.push(ns[i]); } for (i = heap.size() / 2 - 1; i >= 0; i--) percolateDown(i); } void clear(bool dealloc = false) { int i; for (i = 0; i < heap.size(); i++) indices[heap[i]] = -1; heap.clear(dealloc); } }; //================================================================================================= } ABC_NAMESPACE_CXX_HEADER_END #endif