summaryrefslogtreecommitdiffstats
path: root/src/aig/aig/aig.h
blob: e92e512c460d03afd51ea40a20383d1e867714ec (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
/**CFile****************************************************************

  FileName    [aig.h]

  SystemName  [ABC: Logic synthesis and verification system.]

  PackageName [AIG package.]

  Synopsis    [External declarations.]

  Author      [Alan Mishchenko]
  
  Affiliation [UC Berkeley]

  Date        [Ver. 1.0. Started - April 28, 2007.]

  Revision    [$Id: aig.h,v 1.00 2007/04/28 00:00:00 alanmi Exp $]

***********************************************************************/

#ifndef ABC__aig__aig__aig_h
#define ABC__aig__aig__aig_h


////////////////////////////////////////////////////////////////////////
///                          INCLUDES                                ///
////////////////////////////////////////////////////////////////////////

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>

#include "misc/vec/vec.h"
#include "misc/util/utilCex.h"

////////////////////////////////////////////////////////////////////////
///                         PARAMETERS                               ///
////////////////////////////////////////////////////////////////////////



ABC_NAMESPACE_HEADER_START
 

////////////////////////////////////////////////////////////////////////
///                         BASIC TYPES                              ///
////////////////////////////////////////////////////////////////////////

typedef struct Aig_Man_t_            Aig_Man_t;
typedef struct Aig_Obj_t_            Aig_Obj_t;
typedef struct Aig_MmFixed_t_        Aig_MmFixed_t;    
typedef struct Aig_MmFlex_t_         Aig_MmFlex_t;     
typedef struct Aig_MmStep_t_         Aig_MmStep_t;     

// object types
typedef enum { 
    AIG_OBJ_NONE,                    // 0: non-existent object
    AIG_OBJ_CONST1,                  // 1: constant 1 
    AIG_OBJ_CI,                      // 2: combinational input
    AIG_OBJ_CO,                      // 3: combinational output
    AIG_OBJ_BUF,                     // 4: buffer node
    AIG_OBJ_AND,                     // 5: AND node
    AIG_OBJ_EXOR,                    // 6: EXOR node
    AIG_OBJ_VOID                     // 7: unused object
} Aig_Type_t;

// the AIG node
struct Aig_Obj_t_  // 8 words
{
    union {                         
        Aig_Obj_t *  pNext;          // strashing table
        int          CioId;          // 0-based number of CI/CO
    };
    Aig_Obj_t *      pFanin0;        // fanin
    Aig_Obj_t *      pFanin1;        // fanin
    unsigned int     Type    :  3;   // object type
    unsigned int     fPhase  :  1;   // value under 000...0 pattern
    unsigned int     fMarkA  :  1;   // multipurpose mask
    unsigned int     fMarkB  :  1;   // multipurpose mask
    unsigned int     nRefs   : 26;   // reference count 
    unsigned         Level   : 24;   // the level of this node
    unsigned         nCuts   :  8;   // the number of cuts
    int              TravId;         // unique ID of last traversal involving the node
    int              Id;             // unique ID of the node
    union {                          // temporary store for user's data
        void *       pData;
        int          iData;
        float        dData;
    };
};

// the AIG manager
struct Aig_Man_t_
{
    char *           pName;          // the design name
    char *           pSpec;          // the input file name
    // AIG nodes
    Vec_Ptr_t *      vCis;           // the array of PIs
    Vec_Ptr_t *      vCos;           // the array of POs
    Vec_Ptr_t *      vObjs;          // the array of all nodes (optional)
    Vec_Ptr_t *      vBufs;          // the array of buffers
    Aig_Obj_t *      pConst1;        // the constant 1 node
    Aig_Obj_t        Ghost;          // the ghost node
    int              nRegs;          // the number of registers (registers are last POs)
    int              nTruePis;       // the number of true primary inputs
    int              nTruePos;       // the number of true primary outputs
    int              nAsserts;       // the number of asserts among POs (asserts are first POs)
    int              nConstrs;       // the number of constraints (model checking only)
    int              nBarBufs;       // the number of barrier buffers
    // AIG node counters
    int              nObjs[AIG_OBJ_VOID];// the number of objects by type
    int              nDeleted;       // the number of deleted objects
    // structural hash table
    Aig_Obj_t **     pTable;         // structural hash table
    int              nTableSize;     // structural hash table size
    // representation of fanouts
    int *            pFanData;       // the database to store fanout information
    int              nFansAlloc;     // the size of fanout representation
    Vec_Vec_t *      vLevels;        // used to update timing information
    int              nBufReplaces;   // the number of times replacement led to a buffer
    int              nBufFixes;      // the number of times buffers were propagated
    int              nBufMax;        // the maximum number of buffers during computation
    // topological order
    unsigned *       pOrderData;
    int              nOrderAlloc;
    int              iPrev;
    int              iNext;
    int              nAndTotal;
    int              nAndPrev;
    // representatives
    Aig_Obj_t **     pEquivs;        // linked list of equivalent nodes (when choices are used)
    Aig_Obj_t **     pReprs;         // representatives of each node
    int              nReprsAlloc;    // the number of allocated representatives
    // various data members
    Aig_MmFixed_t *  pMemObjs;       // memory manager for objects
    Vec_Int_t *      vLevelR;        // the reverse level of the nodes
    int              nLevelMax;      // maximum number of levels
    void *           pData;          // the temporary data
    void *           pData2;         // the temporary data
    int              nTravIds;       // the current traversal ID
    int              fCatchExor;     // enables EXOR nodes
    int              fAddStrash;     // performs additional strashing
    Aig_Obj_t **     pObjCopies;     // mapping of AIG nodes into FRAIG nodes
    void (*pImpFunc) (void*, void*); // implication checking precedure
    void *           pImpData;       // implication checking data
    void *           pManTime;       // the timing manager
    void *           pManCuts;
    int *            pFastSim; 
    unsigned *       pTerSimData;    // ternary simulation data
    Vec_Ptr_t *      vMapped;
    Vec_Int_t *      vFlopNums;      
    Vec_Int_t *      vFlopReprs;      
    Abc_Cex_t *      pSeqModel;
    Vec_Ptr_t *      vSeqModelVec;   // vector of counter-examples (for sequential miters)
    Aig_Man_t *      pManExdc;
    Vec_Ptr_t *      vOnehots;
    int              fCreatePios;
    Vec_Int_t *      vEquPairs;   
    Vec_Vec_t *      vClockDoms; 
    Vec_Int_t *      vProbs;         // probability of node being 1 
    Vec_Int_t *      vCiNumsOrig;    // original CI names
    int              nComplEdges;    // complemented edges
    abctime          Time2Quit;
    // timing statistics
    abctime          time1;
    abctime          time2;
  //-- jlong -- begin
  Vec_Ptr_t *      unfold2_type_I;
  Vec_Ptr_t *      unfold2_type_II;
  //-- jlong -- end
};

// cut computation
typedef struct Aig_ManCut_t_         Aig_ManCut_t;
typedef struct Aig_Cut_t_            Aig_Cut_t;

// the cut used to represent node in the AIG
struct Aig_Cut_t_
{
    Aig_Cut_t *     pNext;           // the next cut in the table 
    int             Cost;            // the cost of the cut
    unsigned        uSign;           // cut signature
    int             iNode;           // the node, for which it is the cut
    short           nCutSize;        // the number of bytes in the cut
    char            nLeafMax;        // the maximum number of fanins
    char            nFanins;         // the current number of fanins
    int             pFanins[0];      // the fanins (followed by the truth table)
};

// the CNF computation manager
struct Aig_ManCut_t_
{
    // AIG manager
    Aig_Man_t *     pAig;            // the input AIG manager
    Aig_Cut_t **    pCuts;           // the cuts for each node in the output manager
    // parameters
    int             nCutsMax;        // the max number of cuts at the node
    int             nLeafMax;        // the max number of leaves of a cut
    int             fTruth;          // enables truth table computation
    int             fVerbose;        // enables verbose output
    // internal variables
    int             nCutSize;        // the number of bytes needed to store one cut
    int             nTruthWords;     // the number of truth table words
    Aig_MmFixed_t * pMemCuts;        // memory manager for cuts
    unsigned *      puTemp[4];       // used for the truth table computation
};

static inline Aig_Cut_t *  Aig_ObjCuts( Aig_ManCut_t * p, Aig_Obj_t * pObj )                         { return p->pCuts[pObj->Id];  }
static inline void         Aig_ObjSetCuts( Aig_ManCut_t * p, Aig_Obj_t * pObj, Aig_Cut_t * pCuts )   { p->pCuts[pObj->Id] = pCuts; }

static inline int          Aig_CutLeaveNum( Aig_Cut_t * pCut )          { return pCut->nFanins;                                    }
static inline int *        Aig_CutLeaves( Aig_Cut_t * pCut )            { return pCut->pFanins;                                    }
static inline unsigned *   Aig_CutTruth( Aig_Cut_t * pCut )             { return (unsigned *)(pCut->pFanins + pCut->nLeafMax);     }
static inline Aig_Cut_t *  Aig_CutNext( Aig_Cut_t * pCut )              { return (Aig_Cut_t *)(((char *)pCut) + pCut->nCutSize);   }

// iterator over cuts of the node
#define Aig_ObjForEachCut( p, pObj, pCut, i )                           \
    for ( i = 0, pCut = Aig_ObjCuts(p, pObj); i < p->nCutsMax; i++, pCut = Aig_CutNext(pCut) ) 
// iterator over leaves of the cut
#define Aig_CutForEachLeaf( p, pCut, pLeaf, i )                         \
    for ( i = 0; (i < (int)(pCut)->nFanins) && ((pLeaf) = Aig_ManObj(p, (pCut)->pFanins[i])); i++ )

////////////////////////////////////////////////////////////////////////
///                      MACRO DEFINITIONS                           ///
////////////////////////////////////////////////////////////////////////

static inline unsigned     Aig_ObjCutSign( unsigned ObjId )       { return (1 << (ObjId & 31));                            }
static inline int          Aig_WordCountOnes( unsigned uWord )
{
    uWord = (uWord & 0x55555555) + ((uWord>>1) & 0x55555555);
    uWord = (uWord & 0x33333333) + ((uWord>>2) & 0x33333333);
    uWord = (uWord & 0x0F0F0F0F) + ((uWord>>4) & 0x0F0F0F0F);
    uWord = (uWord & 0x00FF00FF) + ((uWord>>8) & 0x00FF00FF);
    return  (uWord & 0x0000FFFF) + (uWord>>16);
}
static inline int          Aig_WordFindFirstBit( unsigned uWord )
{
    int i;
    for ( i = 0; i < 32; i++ )
        if ( uWord & (1 << i) )
            return i;
    return -1;
}

static inline Aig_Obj_t *  Aig_Regular( Aig_Obj_t * p )           { return (Aig_Obj_t *)((ABC_PTRUINT_T)(p) & ~01);  }
static inline Aig_Obj_t *  Aig_Not( Aig_Obj_t * p )               { return (Aig_Obj_t *)((ABC_PTRUINT_T)(p) ^  01);  }
static inline Aig_Obj_t *  Aig_NotCond( Aig_Obj_t * p, int c )    { return (Aig_Obj_t *)((ABC_PTRUINT_T)(p) ^ (c));  }
static inline int          Aig_IsComplement( Aig_Obj_t * p )      { return (int)((ABC_PTRUINT_T)(p) & 01);           }

static inline int          Aig_ManCiNum( Aig_Man_t * p )          { return p->nObjs[AIG_OBJ_CI];                     }
static inline int          Aig_ManCoNum( Aig_Man_t * p )          { return p->nObjs[AIG_OBJ_CO];                     }
static inline int          Aig_ManBufNum( Aig_Man_t * p )         { return p->nObjs[AIG_OBJ_BUF];                    }
static inline int          Aig_ManAndNum( Aig_Man_t * p )         { return p->nObjs[AIG_OBJ_AND];                    }
static inline int          Aig_ManExorNum( Aig_Man_t * p )        { return p->nObjs[AIG_OBJ_EXOR];                   }
static inline int          Aig_ManNodeNum( Aig_Man_t * p )        { return p->nObjs[AIG_OBJ_AND]+p->nObjs[AIG_OBJ_EXOR];   }
static inline int          Aig_ManGetCost( Aig_Man_t * p )        { return p->nObjs[AIG_OBJ_AND]+3*p->nObjs[AIG_OBJ_EXOR]; }
static inline int          Aig_ManObjNum( Aig_Man_t * p )         { return Vec_PtrSize(p->vObjs) - p->nDeleted;      }
static inline int          Aig_ManObjNumMax( Aig_Man_t * p )      { return Vec_PtrSize(p->vObjs);                    }
static inline int          Aig_ManRegNum( Aig_Man_t * p )         { return p->nRegs;                                 }
static inline int          Aig_ManConstrNum( Aig_Man_t * p )      { return p->nConstrs;                              }

static inline Aig_Obj_t *  Aig_ManConst0( Aig_Man_t * p )         { return Aig_Not(p->pConst1);                      }
static inline Aig_Obj_t *  Aig_ManConst1( Aig_Man_t * p )         { return p->pConst1;                               }
static inline Aig_Obj_t *  Aig_ManGhost( Aig_Man_t * p )          { return &p->Ghost;                                }
static inline Aig_Obj_t *  Aig_ManCi( Aig_Man_t * p, int i )      { return (Aig_Obj_t *)Vec_PtrEntry(p->vCis, i);    }
static inline Aig_Obj_t *  Aig_ManCo( Aig_Man_t * p, int i )      { return (Aig_Obj_t *)Vec_PtrEntry(p->vCos, i);    }
static inline Aig_Obj_t *  Aig_ManLo( Aig_Man_t * p, int i )      { return (Aig_Obj_t *)Vec_PtrEntry(p->vCis, Aig_ManCiNum(p)-Aig_ManRegNum(p)+i);   }
static inline Aig_Obj_t *  Aig_ManLi( Aig_Man_t * p, int i )      { return (Aig_Obj_t *)Vec_PtrEntry(p->vCos, Aig_ManCoNum(p)-Aig_ManRegNum(p)+i);   }
static inline Aig_Obj_t *  Aig_ManObj( Aig_Man_t * p, int i )     { return p->vObjs ? (Aig_Obj_t *)Vec_PtrEntry(p->vObjs, i) : NULL;  }

static inline Aig_Type_t   Aig_ObjType( Aig_Obj_t * pObj )        { return (Aig_Type_t)pObj->Type;       }
static inline int          Aig_ObjIsNone( Aig_Obj_t * pObj )      { return pObj->Type == AIG_OBJ_NONE;   }
static inline int          Aig_ObjIsConst1( Aig_Obj_t * pObj )    { assert(!Aig_IsComplement(pObj)); return pObj->Type == AIG_OBJ_CONST1; }
static inline int          Aig_ObjIsCi( Aig_Obj_t * pObj )        { return pObj->Type == AIG_OBJ_CI;     }
static inline int          Aig_ObjIsCo( Aig_Obj_t * pObj )        { return pObj->Type == AIG_OBJ_CO;     }
static inline int          Aig_ObjIsBuf( Aig_Obj_t * pObj )       { return pObj->Type == AIG_OBJ_BUF;    }
static inline int          Aig_ObjIsAnd( Aig_Obj_t * pObj )       { return pObj->Type == AIG_OBJ_AND;    }
static inline int          Aig_ObjIsExor( Aig_Obj_t * pObj )      { return pObj->Type == AIG_OBJ_EXOR;   }
static inline int          Aig_ObjIsNode( Aig_Obj_t * pObj )      { return pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR;   }
static inline int          Aig_ObjIsTerm( Aig_Obj_t * pObj )      { return pObj->Type == AIG_OBJ_CI  || pObj->Type == AIG_OBJ_CO || pObj->Type == AIG_OBJ_CONST1;   }
static inline int          Aig_ObjIsHash( Aig_Obj_t * pObj )      { return pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR;                                 }
static inline int          Aig_ObjIsChoice( Aig_Man_t * p, Aig_Obj_t * pObj )    { return p->pEquivs && p->pEquivs[pObj->Id] && pObj->nRefs > 0;                    }
static inline int          Aig_ObjIsCand( Aig_Obj_t * pObj )      { return pObj->Type == AIG_OBJ_CI || pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR;     }
static inline int          Aig_ObjCioId( Aig_Obj_t * pObj )       { assert( !Aig_ObjIsNode(pObj) ); return pObj->CioId;                                            }
static inline int          Aig_ObjId( Aig_Obj_t * pObj )          { return pObj->Id;                     }

static inline int          Aig_ObjIsMarkA( Aig_Obj_t * pObj )     { return pObj->fMarkA;  }
static inline void         Aig_ObjSetMarkA( Aig_Obj_t * pObj )    { pObj->fMarkA = 1;     }
static inline void         Aig_ObjClearMarkA( Aig_Obj_t * pObj )  { pObj->fMarkA = 0;     }
 
static inline void         Aig_ObjSetTravId( Aig_Obj_t * pObj, int TravId )                { pObj->TravId = TravId;                         }
static inline void         Aig_ObjSetTravIdCurrent( Aig_Man_t * p, Aig_Obj_t * pObj )      { pObj->TravId = p->nTravIds;                    }
static inline void         Aig_ObjSetTravIdPrevious( Aig_Man_t * p, Aig_Obj_t * pObj )     { pObj->TravId = p->nTravIds - 1;                }
static inline int          Aig_ObjIsTravIdCurrent( Aig_Man_t * p, Aig_Obj_t * pObj )       { return (int)(pObj->TravId == p->nTravIds);     }
static inline int          Aig_ObjIsTravIdPrevious( Aig_Man_t * p, Aig_Obj_t * pObj )      { return (int)(pObj->TravId == p->nTravIds - 1); }

static inline int          Aig_ObjPhase( Aig_Obj_t * pObj )       { return pObj->fPhase;                           }
static inline int          Aig_ObjPhaseReal( Aig_Obj_t * pObj )   { return pObj? Aig_Regular(pObj)->fPhase ^ Aig_IsComplement(pObj) : 1;                              }
static inline int          Aig_ObjRefs( Aig_Obj_t * pObj )        { return pObj->nRefs;                            }
static inline void         Aig_ObjRef( Aig_Obj_t * pObj )         { pObj->nRefs++;                                 }
static inline void         Aig_ObjDeref( Aig_Obj_t * pObj )       { assert( pObj->nRefs > 0 ); pObj->nRefs--;      }
static inline void         Aig_ObjClearRef( Aig_Obj_t * pObj )    { pObj->nRefs = 0;                               }
static inline int          Aig_ObjFaninId0( Aig_Obj_t * pObj )    { return pObj->pFanin0? Aig_Regular(pObj->pFanin0)->Id : -1; }
static inline int          Aig_ObjFaninId1( Aig_Obj_t * pObj )    { return pObj->pFanin1? Aig_Regular(pObj->pFanin1)->Id : -1; }
static inline int          Aig_ObjFaninC0( Aig_Obj_t * pObj )     { return Aig_IsComplement(pObj->pFanin0);        }
static inline int          Aig_ObjFaninC1( Aig_Obj_t * pObj )     { return Aig_IsComplement(pObj->pFanin1);        }
static inline Aig_Obj_t *  Aig_ObjFanin0( Aig_Obj_t * pObj )      { return Aig_Regular(pObj->pFanin0);             }
static inline Aig_Obj_t *  Aig_ObjFanin1( Aig_Obj_t * pObj )      { return Aig_Regular(pObj->pFanin1);             }
static inline Aig_Obj_t *  Aig_ObjChild0( Aig_Obj_t * pObj )      { return pObj->pFanin0;                          }
static inline Aig_Obj_t *  Aig_ObjChild1( Aig_Obj_t * pObj )      { return pObj->pFanin1;                          }
static inline Aig_Obj_t *  Aig_ObjChild0Copy( Aig_Obj_t * pObj )  { assert( !Aig_IsComplement(pObj) ); return Aig_ObjFanin0(pObj)? Aig_NotCond((Aig_Obj_t *)Aig_ObjFanin0(pObj)->pData, Aig_ObjFaninC0(pObj)) : NULL;  }
static inline Aig_Obj_t *  Aig_ObjChild1Copy( Aig_Obj_t * pObj )  { assert( !Aig_IsComplement(pObj) ); return Aig_ObjFanin1(pObj)? Aig_NotCond((Aig_Obj_t *)Aig_ObjFanin1(pObj)->pData, Aig_ObjFaninC1(pObj)) : NULL;  }
static inline Aig_Obj_t *  Aig_ObjChild0Next( Aig_Obj_t * pObj )  { assert( !Aig_IsComplement(pObj) ); return Aig_ObjFanin0(pObj)? Aig_NotCond((Aig_Obj_t *)Aig_ObjFanin0(pObj)->pNext, Aig_ObjFaninC0(pObj)) : NULL;  }
static inline Aig_Obj_t *  Aig_ObjChild1Next( Aig_Obj_t * pObj )  { assert( !Aig_IsComplement(pObj) ); return Aig_ObjFanin1(pObj)? Aig_NotCond((Aig_Obj_t *)Aig_ObjFanin1(pObj)->pNext, Aig_ObjFaninC1(pObj)) : NULL;  }
static inline void         Aig_ObjChild0Flip( Aig_Obj_t * pObj )  { assert( !Aig_IsComplement(pObj) ); pObj->pFanin0 = Aig_Not(pObj->pFanin0);        }
static inline void         Aig_ObjChild1Flip( Aig_Obj_t * pObj )  { assert( !Aig_IsComplement(pObj) ); pObj->pFanin1 = Aig_Not(pObj->pFanin1);        }
static inline Aig_Obj_t *  Aig_ObjCopy( Aig_Obj_t * pObj )        { assert( !Aig_IsComplement(pObj) ); return (Aig_Obj_t *)pObj->pData;               } 
static inline void         Aig_ObjSetCopy( Aig_Obj_t * pObj, Aig_Obj_t * pCopy )     {  assert( !Aig_IsComplement(pObj) ); pObj->pData = pCopy;       } 
static inline Aig_Obj_t *  Aig_ObjRealCopy( Aig_Obj_t * pObj )    { return Aig_NotCond((Aig_Obj_t *)Aig_Regular(pObj)->pData, Aig_IsComplement(pObj));}
static inline int          Aig_ObjToLit( Aig_Obj_t * pObj )       { return Abc_Var2Lit( Aig_ObjId(Aig_Regular(pObj)), Aig_IsComplement(pObj) );       }
static inline Aig_Obj_t *  Aig_ObjFromLit( Aig_Man_t * p,int iLit){ return Aig_NotCond( Aig_ManObj(p, Abc_Lit2Var(iLit)), Abc_LitIsCompl(iLit) );     }
static inline int          Aig_ObjLevel( Aig_Obj_t * pObj )       { assert( !Aig_IsComplement(pObj) ); return pObj->Level;                            }
static inline int          Aig_ObjLevelNew( Aig_Obj_t * pObj )    { assert( !Aig_IsComplement(pObj) ); return Aig_ObjFanin1(pObj)? 1 + Aig_ObjIsExor(pObj) + Abc_MaxInt(Aig_ObjFanin0(pObj)->Level, Aig_ObjFanin1(pObj)->Level) : Aig_ObjFanin0(pObj)->Level; }
static inline int          Aig_ObjSetLevel( Aig_Obj_t * pObj, int i ) { assert( !Aig_IsComplement(pObj) ); return pObj->Level = i;                    }
static inline void         Aig_ObjClean( Aig_Obj_t * pObj )       { memset( pObj, 0, sizeof(Aig_Obj_t) );                                                             }
static inline Aig_Obj_t *  Aig_ObjFanout0( Aig_Man_t * p, Aig_Obj_t * pObj )  { assert(p->pFanData && pObj->Id < p->nFansAlloc); return Aig_ManObj(p, p->pFanData[5*pObj->Id] >> 1); } 
static inline Aig_Obj_t *  Aig_ObjEquiv( Aig_Man_t * p, Aig_Obj_t * pObj )    { return p->pEquivs? p->pEquivs[pObj->Id] : NULL;           } 
static inline void         Aig_ObjSetEquiv( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pEqu ) { assert(p->pEquivs); p->pEquivs[pObj->Id] = pEqu;                  }
static inline Aig_Obj_t *  Aig_ObjRepr( Aig_Man_t * p, Aig_Obj_t * pObj )     { return p->pReprs? p->pReprs[pObj->Id] : NULL;             } 
static inline void         Aig_ObjSetRepr( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pRepr )     { assert(p->pReprs); p->pReprs[pObj->Id] = pRepr;                                } 
static inline int          Aig_ObjWhatFanin( Aig_Obj_t * pObj, Aig_Obj_t * pFanin )    
{ 
    if ( Aig_ObjFanin0(pObj) == pFanin ) return 0; 
    if ( Aig_ObjFanin1(pObj) == pFanin ) return 1; 
    assert(0); return -1; 
}
static inline int          Aig_ObjFanoutC( Aig_Obj_t * pObj, Aig_Obj_t * pFanout )    
{ 
    if ( Aig_ObjFanin0(pFanout) == pObj ) return Aig_ObjFaninC0(pObj); 
    if ( Aig_ObjFanin1(pFanout) == pObj ) return Aig_ObjFaninC1(pObj); 
    assert(0); return -1; 
}

// create the ghost of the new node
static inline Aig_Obj_t *  Aig_ObjCreateGhost( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1, Aig_Type_t Type )    
{
    Aig_Obj_t * pGhost;
    assert( Type != AIG_OBJ_AND || !Aig_ObjIsConst1(Aig_Regular(p0)) );
    assert( p1 == NULL || !Aig_ObjIsConst1(Aig_Regular(p1)) );
    assert( Type == AIG_OBJ_CI || Aig_Regular(p0) != Aig_Regular(p1) );
    pGhost = Aig_ManGhost(p);
    pGhost->Type = Type;
    if ( p1 == NULL || Aig_Regular(p0)->Id < Aig_Regular(p1)->Id )
    {
        pGhost->pFanin0 = p0;
        pGhost->pFanin1 = p1;
    }
    else
    {
        pGhost->pFanin0 = p1;
        pGhost->pFanin1 = p0;
    }
    return pGhost;
}

// internal memory manager
static inline Aig_Obj_t * Aig_ManFetchMemory( Aig_Man_t * p )  
{
    extern char * Aig_MmFixedEntryFetch( Aig_MmFixed_t * p );
    Aig_Obj_t * pTemp;
    pTemp = (Aig_Obj_t *)Aig_MmFixedEntryFetch( p->pMemObjs );
    memset( pTemp, 0, sizeof(Aig_Obj_t) ); 
    pTemp->Id = Vec_PtrSize(p->vObjs);
    Vec_PtrPush( p->vObjs, pTemp );
    return pTemp;
}
static inline void Aig_ManRecycleMemory( Aig_Man_t * p, Aig_Obj_t * pEntry )
{
    extern void Aig_MmFixedEntryRecycle( Aig_MmFixed_t * p, char * pEntry );
    assert( pEntry->nRefs == 0 );
    pEntry->Type = AIG_OBJ_NONE; // distinquishes a dead node from a live node
    Aig_MmFixedEntryRecycle( p->pMemObjs, (char *)pEntry );
    p->nDeleted++;
}


////////////////////////////////////////////////////////////////////////
///                             ITERATORS                            ///
////////////////////////////////////////////////////////////////////////

// iterator over the combinational inputs
#define Aig_ManForEachCi( p, pObj, i )                                          \
    Vec_PtrForEachEntry( Aig_Obj_t *, p->vCis, pObj, i )
#define Aig_ManForEachCiReverse( p, pObj, i )                                   \
    Vec_PtrForEachEntryReverse( Aig_Obj_t *, p->vCis, pObj, i )
// iterator over the combinational outputs
#define Aig_ManForEachCo( p, pObj, i )                                          \
    Vec_PtrForEachEntry( Aig_Obj_t *, p->vCos, pObj, i )
#define Aig_ManForEachCoReverse( p, pObj, i )                                   \
    Vec_PtrForEachEntryReverse( Aig_Obj_t *, p->vCos, pObj, i )
// iterators over all objects, including those currently not used
#define Aig_ManForEachObj( p, pObj, i )                                         \
    Vec_PtrForEachEntry( Aig_Obj_t *, p->vObjs, pObj, i ) if ( (pObj) == NULL ) {} else
#define Aig_ManForEachObjReverse( p, pObj, i )                                  \
    Vec_PtrForEachEntryReverse( Aig_Obj_t *, p->vObjs, pObj, i ) if ( (pObj) == NULL ) {} else
// iterators over the objects whose IDs are stored in an array
#define Aig_ManForEachObjVec( vIds, p, pObj, i )                                \
    for ( i = 0; i < Vec_IntSize(vIds) && (((pObj) = Aig_ManObj(p, Vec_IntEntry(vIds,i))), 1); i++ )
#define Aig_ManForEachObjVecReverse( vIds, p, pObj, i )                         \
    for ( i = Vec_IntSize(vIds) - 1; i >= 0 && (((pObj) = Aig_ManObj(p, Vec_IntEntry(vIds,i))), 1); i-- )
// iterators over all nodes
#define Aig_ManForEachNode( p, pObj, i )                                        \
    Vec_PtrForEachEntry( Aig_Obj_t *, p->vObjs, pObj, i ) if ( (pObj) == NULL || !Aig_ObjIsNode(pObj) ) {} else
#define Aig_ManForEachNodeReverse( p, pObj, i )                                 \
    Vec_PtrForEachEntryReverse( Aig_Obj_t *, p->vObjs, pObj, i ) if ( (pObj) == NULL || !Aig_ObjIsNode(pObj) ) {} else
// iterator over all nodes
#define Aig_ManForEachExor( p, pObj, i )                                        \
    Vec_PtrForEachEntry( Aig_Obj_t *, p->vObjs, pObj, i ) if ( (pObj) == NULL || !Aig_ObjIsExor(pObj) ) {} else
#define Aig_ManForEachExorReverse( p, pObj, i )                                 \
    Vec_PtrForEachEntryReverse( Aig_Obj_t *, p->vObjs, pObj, i ) if ( (pObj) == NULL || !Aig_ObjIsExor(pObj) ) {} else

// these two procedures are only here for the use inside the iterator
static inline int     Aig_ObjFanout0Int( Aig_Man_t * p, int ObjId )  { assert(ObjId < p->nFansAlloc);  return p->pFanData[5*ObjId];                         }
static inline int     Aig_ObjFanoutNext( Aig_Man_t * p, int iFan )   { assert(iFan/2 < p->nFansAlloc); return p->pFanData[5*(iFan >> 1) + 3 + (iFan & 1)];  }
// iterator over the fanouts
#define Aig_ObjForEachFanout( p, pObj, pFanout, iFan, i )                       \
    for ( assert(p->pFanData), i = 0; (i < (int)(pObj)->nRefs) &&               \
          (((iFan) = i? Aig_ObjFanoutNext(p, iFan) : Aig_ObjFanout0Int(p, pObj->Id)), 1) && \
          (((pFanout) = Aig_ManObj(p, iFan>>1)), 1); i++ )


////////////////////////////////////////////////////////////////////////
///                     SEQUENTIAL ITERATORS                         ///
////////////////////////////////////////////////////////////////////////

// iterator over the primary inputs
#define Aig_ManForEachPiSeq( p, pObj, i )                                       \
    Vec_PtrForEachEntryStop( Aig_Obj_t *, p->vCis, pObj, i, Aig_ManCiNum(p)-Aig_ManRegNum(p) )
// iterator over the latch outputs
#define Aig_ManForEachLoSeq( p, pObj, i )                                       \
    Vec_PtrForEachEntryStart( Aig_Obj_t *, p->vCis, pObj, i, Aig_ManCiNum(p)-Aig_ManRegNum(p) )
// iterator over the primary outputs
#define Aig_ManForEachPoSeq( p, pObj, i )                                       \
    Vec_PtrForEachEntryStop( Aig_Obj_t *, p->vCos, pObj, i, Aig_ManCoNum(p)-Aig_ManRegNum(p) )
// iterator over the latch inputs
#define Aig_ManForEachLiSeq( p, pObj, i )                                       \
    Vec_PtrForEachEntryStart( Aig_Obj_t *, p->vCos, pObj, i, Aig_ManCoNum(p)-Aig_ManRegNum(p) )
// iterator over the latch input and outputs
#define Aig_ManForEachLiLoSeq( p, pObjLi, pObjLo, k )                           \
    for ( k = 0; (k < Aig_ManRegNum(p)) && (((pObjLi) = Aig_ManLi(p, k)), 1)    \
        && (((pObjLo)=Aig_ManLo(p, k)), 1); k++ )

////////////////////////////////////////////////////////////////////////
///                    FUNCTION DECLARATIONS                         ///
////////////////////////////////////////////////////////////////////////

/*=== aigCheck.c ========================================================*/
extern ABC_DLL int     Aig_ManCheck( Aig_Man_t * p );
extern void            Aig_ManCheckMarkA( Aig_Man_t * p );
extern void            Aig_ManCheckPhase( Aig_Man_t * p );
/*=== aigCuts.c ========================================================*/
extern Aig_ManCut_t *  Aig_ComputeCuts( Aig_Man_t * pAig, int nCutsMax, int nLeafMax, int fTruth, int fVerbose );
extern void            Aig_ManCutStop( Aig_ManCut_t * p );
/*=== aigDfs.c ==========================================================*/
extern int             Aig_ManVerifyTopoOrder( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManDfs( Aig_Man_t * p, int fNodesOnly );
extern Vec_Ptr_t *     Aig_ManDfsAll( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManDfsPreorder( Aig_Man_t * p, int fNodesOnly );
extern Vec_Vec_t *     Aig_ManLevelize( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManDfsNodes( Aig_Man_t * p, Aig_Obj_t ** ppNodes, int nNodes );
extern Vec_Ptr_t *     Aig_ManDfsChoices( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManDfsReverse( Aig_Man_t * p );
extern int             Aig_ManLevelNum( Aig_Man_t * p );
extern int             Aig_ManChoiceLevel( Aig_Man_t * p );
extern int             Aig_DagSize( Aig_Obj_t * pObj );
extern int             Aig_SupportSize( Aig_Man_t * p, Aig_Obj_t * pObj );
extern Vec_Ptr_t *     Aig_Support( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void            Aig_SupportNodes( Aig_Man_t * p, Aig_Obj_t ** ppObjs, int nObjs, Vec_Ptr_t * vSupp );
extern void            Aig_ConeUnmark_rec( Aig_Obj_t * pObj );
extern Aig_Obj_t *     Aig_Transfer( Aig_Man_t * pSour, Aig_Man_t * pDest, Aig_Obj_t * pObj, int nVars );
extern Aig_Obj_t *     Aig_Compose( Aig_Man_t * p, Aig_Obj_t * pRoot, Aig_Obj_t * pFunc, int iVar );
extern void            Aig_ObjCollectCut( Aig_Obj_t * pRoot, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vNodes );
extern int             Aig_ObjCollectSuper( Aig_Obj_t * pObj, Vec_Ptr_t * vSuper );
/*=== aigDup.c ==========================================================*/
extern Aig_Obj_t *     Aig_ManDupSimpleDfs_rec( Aig_Man_t * pNew, Aig_Man_t * p, Aig_Obj_t * pObj );
extern Aig_Man_t *     Aig_ManDupSimple( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupSimpleWithHints( Aig_Man_t * p, Vec_Int_t * vHints );
extern Aig_Man_t *     Aig_ManDupSimpleDfs( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupSimpleDfsPart( Aig_Man_t * p, Vec_Ptr_t * vPis, Vec_Ptr_t * vCos );
extern Aig_Man_t *     Aig_ManDupOrdered( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupCof( Aig_Man_t * p, int iInput, int Value );
extern Aig_Man_t *     Aig_ManDupTrim( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupExor( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupDfs( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManOrderPios( Aig_Man_t * p, Aig_Man_t * pOrder );
extern Aig_Man_t *     Aig_ManDupDfsGuided( Aig_Man_t * p, Vec_Ptr_t * vPios );
extern Aig_Man_t *     Aig_ManDupLevelized( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupWithoutPos( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupFlopsOnly( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupRepres( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupRepresDfs( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManCreateMiter( Aig_Man_t * p1, Aig_Man_t * p2, int fImpl );
extern Aig_Man_t *     Aig_ManDupOrpos( Aig_Man_t * p, int fAddRegs );
extern Aig_Man_t *     Aig_ManDupOneOutput( Aig_Man_t * p, int iPoNum, int fAddRegs );
extern Aig_Man_t *     Aig_ManDupUnsolvedOutputs( Aig_Man_t * p, int fAddRegs );
extern Aig_Man_t *     Aig_ManDupArray( Vec_Ptr_t * vArray );
extern Aig_Man_t *     Aig_ManDupNodes( Aig_Man_t * pMan, Vec_Ptr_t * vArray );
/*=== aigFanout.c ==========================================================*/
extern void            Aig_ObjAddFanout( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFanout );
extern void            Aig_ObjRemoveFanout( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFanout );
extern void            Aig_ManFanoutStart( Aig_Man_t * p );
extern void            Aig_ManFanoutStop( Aig_Man_t * p );
/*=== aigFrames.c ==========================================================*/
extern Aig_Man_t *     Aig_ManFrames( Aig_Man_t * pAig, int nFs, int fInit, int fOuts, int fRegs, int fEnlarge, Aig_Obj_t *** ppObjMap );
/*=== aigMan.c ==========================================================*/
extern Aig_Man_t *     Aig_ManStart( int nNodesMax );
extern Aig_Man_t *     Aig_ManStartFrom( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManExtractMiter( Aig_Man_t * p, Aig_Obj_t * pNode1, Aig_Obj_t * pNode2 );
extern void            Aig_ManStop( Aig_Man_t * p );
extern void            Aig_ManStopP( Aig_Man_t ** p );
extern int             Aig_ManCleanup( Aig_Man_t * p );
extern int             Aig_ManAntiCleanup( Aig_Man_t * p );
extern int             Aig_ManCiCleanup( Aig_Man_t * p );
extern int             Aig_ManCoCleanup( Aig_Man_t * p );
extern void            Aig_ManPrintStats( Aig_Man_t * p );
extern void            Aig_ManReportImprovement( Aig_Man_t * p, Aig_Man_t * pNew );
extern void            Aig_ManSetRegNum( Aig_Man_t * p, int nRegs );
extern void            Aig_ManFlipFirstPo( Aig_Man_t * p );
extern void *          Aig_ManReleaseData( Aig_Man_t * p );
/*=== aigMem.c ==========================================================*/
extern void            Aig_ManStartMemory( Aig_Man_t * p );
extern void            Aig_ManStopMemory( Aig_Man_t * p );
/*=== aigMffc.c ==========================================================*/
extern int             Aig_NodeRef_rec( Aig_Obj_t * pNode, unsigned LevelMin );
extern int             Aig_NodeDeref_rec( Aig_Obj_t * pNode, unsigned LevelMin, float * pPower, float * pProbs );
extern int             Aig_NodeMffcSupp( Aig_Man_t * p, Aig_Obj_t * pNode, int LevelMin, Vec_Ptr_t * vSupp );
extern int             Aig_NodeMffcLabel( Aig_Man_t * p, Aig_Obj_t * pNode, float * pPower );
extern int             Aig_NodeMffcLabelCut( Aig_Man_t * p, Aig_Obj_t * pNode, Vec_Ptr_t * vLeaves );
extern int             Aig_NodeMffcExtendCut( Aig_Man_t * p, Aig_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vResult );
/*=== aigObj.c ==========================================================*/
extern Aig_Obj_t *     Aig_ObjCreateCi( Aig_Man_t * p );
extern Aig_Obj_t *     Aig_ObjCreateCo( Aig_Man_t * p, Aig_Obj_t * pDriver );
extern Aig_Obj_t *     Aig_ObjCreate( Aig_Man_t * p, Aig_Obj_t * pGhost );
extern void            Aig_ObjConnect( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFan0, Aig_Obj_t * pFan1 );
extern void            Aig_ObjDisconnect( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void            Aig_ObjDelete( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void            Aig_ObjDelete_rec( Aig_Man_t * p, Aig_Obj_t * pObj, int fFreeTop );
extern void            Aig_ObjDeletePo( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void            Aig_ObjPrint( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void            Aig_ObjPatchFanin0( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFaninNew );
extern void            Aig_ObjReplace( Aig_Man_t * p, Aig_Obj_t * pObjOld, Aig_Obj_t * pObjNew, int fUpdateLevel );
/*=== aigOper.c =========================================================*/
extern Aig_Obj_t *     Aig_IthVar( Aig_Man_t * p, int i );
extern Aig_Obj_t *     Aig_Oper( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1, Aig_Type_t Type );
extern Aig_Obj_t *     Aig_And( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t *     Aig_Or( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t *     Aig_Exor( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t *     Aig_Mux( Aig_Man_t * p, Aig_Obj_t * pC, Aig_Obj_t * p1, Aig_Obj_t * p0 );
extern Aig_Obj_t *     Aig_Maj( Aig_Man_t * p, Aig_Obj_t * pA, Aig_Obj_t * pB, Aig_Obj_t * pC );
extern Aig_Obj_t *     Aig_Multi( Aig_Man_t * p, Aig_Obj_t ** pArgs, int nArgs, Aig_Type_t Type );
extern Aig_Obj_t *     Aig_Miter( Aig_Man_t * p, Vec_Ptr_t * vPairs );
extern Aig_Obj_t *     Aig_MiterTwo( Aig_Man_t * p, Vec_Ptr_t * vNodes1, Vec_Ptr_t * vNodes2 );
extern Aig_Obj_t *     Aig_CreateAnd( Aig_Man_t * p, int nVars );
extern Aig_Obj_t *     Aig_CreateOr( Aig_Man_t * p, int nVars );
extern Aig_Obj_t *     Aig_CreateExor( Aig_Man_t * p, int nVars );
/*=== aigOrder.c =========================================================*/
extern void            Aig_ManOrderStart( Aig_Man_t * p );
extern void            Aig_ManOrderStop( Aig_Man_t * p );
extern void            Aig_ObjOrderInsert( Aig_Man_t * p, int ObjId );
extern void            Aig_ObjOrderRemove( Aig_Man_t * p, int ObjId );
extern void            Aig_ObjOrderAdvance( Aig_Man_t * p );
/*=== aigPart.c =========================================================*/
extern Vec_Ptr_t *     Aig_ManSupports( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManSupportsInverse( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManSupportsRegisters( Aig_Man_t * p );
extern Vec_Ptr_t *     Aig_ManPartitionSmart( Aig_Man_t * p, int nPartSizeLimit, int fVerbose, Vec_Ptr_t ** pvPartSupps );
extern Vec_Ptr_t *     Aig_ManPartitionSmartRegisters( Aig_Man_t * pAig, int nSuppSizeLimit, int fVerbose );
extern Vec_Ptr_t *     Aig_ManPartitionNaive( Aig_Man_t * p, int nPartSize );
extern Vec_Ptr_t *     Aig_ManMiterPartitioned( Aig_Man_t * p1, Aig_Man_t * p2, int nPartSize, int fSmart );
extern Aig_Man_t *     Aig_ManChoicePartitioned( Vec_Ptr_t * vAigs, int nPartSize, int nConfMax, int nLevelMax, int fVerbose );
extern Aig_Man_t *     Aig_ManFraigPartitioned( Aig_Man_t * pAig, int nPartSize, int nConfMax, int nLevelMax, int fVerbose );
extern Aig_Man_t *     Aig_ManChoiceConstructive( Vec_Ptr_t * vAigs, int fVerbose );
/*=== aigPartReg.c =========================================================*/
extern Vec_Ptr_t *     Aig_ManRegPartitionSimple( Aig_Man_t * pAig, int nPartSize, int nOverSize );
extern void            Aig_ManPartDivide( Vec_Ptr_t * vResult, Vec_Int_t * vDomain, int nPartSize, int nOverSize );
extern Vec_Ptr_t *     Aig_ManRegPartitionSmart( Aig_Man_t * pAig, int nPartSize );
extern Aig_Man_t *     Aig_ManRegCreatePart( Aig_Man_t * pAig, Vec_Int_t * vPart, int * pnCountPis, int * pnCountRegs, int ** ppMapBack );
extern Vec_Ptr_t *     Aig_ManRegProjectOnehots( Aig_Man_t * pAig, Aig_Man_t * pPart, Vec_Ptr_t * vOnehots, int fVerbose );
/*=== aigRepr.c =========================================================*/
extern void            Aig_ManReprStart( Aig_Man_t * p, int nIdMax );
extern void            Aig_ManReprStop( Aig_Man_t * p );
extern void            Aig_ObjCreateRepr( Aig_Man_t * p, Aig_Obj_t * pNode1, Aig_Obj_t * pNode2 );
extern void            Aig_ManTransferRepr( Aig_Man_t * pNew, Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManDupRepr( Aig_Man_t * p, int fOrdered );
extern Aig_Man_t *     Aig_ManDupReprBasic( Aig_Man_t * p );
extern int             Aig_ManCountReprs( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManRehash( Aig_Man_t * p );
extern int             Aig_ObjCheckTfi( Aig_Man_t * p, Aig_Obj_t * pNew, Aig_Obj_t * pOld );
extern void            Aig_ManMarkValidChoices( Aig_Man_t * p );
extern int             Aig_TransferMappedClasses( Aig_Man_t * pAig, Aig_Man_t * pPart, int * pMapBack );
/*=== aigRet.c ========================================================*/
extern Aig_Man_t *     Rtm_ManRetime( Aig_Man_t * p, int fForward, int nStepsMax, int fVerbose );
/*=== aigRetF.c ========================================================*/
extern Aig_Man_t *     Aig_ManRetimeFrontier( Aig_Man_t * p, int nStepsMax );
/*=== aigScl.c ==========================================================*/
extern Aig_Man_t *     Aig_ManRemap( Aig_Man_t * p, Vec_Ptr_t * vMap );
extern int             Aig_ManSeqCleanup( Aig_Man_t * p );
extern int             Aig_ManSeqCleanupBasic( Aig_Man_t * p );
extern int             Aig_ManCountMergeRegs( Aig_Man_t * p );
extern Aig_Man_t *     Aig_ManReduceLaches( Aig_Man_t * p, int fVerbose );
extern void            Aig_ManComputeSccs( Aig_Man_t * p ); 
extern Aig_Man_t *     Aig_ManScl( Aig_Man_t * pAig, int fLatchConst, int fLatchEqual, int fUseMvSweep, int nFramesSymb, int nFramesSatur, int fVerbose, int fVeryVerbose );
/*=== aigShow.c ========================================================*/
extern void            Aig_ManShow( Aig_Man_t * pMan, int fHaig, Vec_Ptr_t * vBold );
/*=== aigTable.c ========================================================*/
extern Aig_Obj_t *     Aig_TableLookup( Aig_Man_t * p, Aig_Obj_t * pGhost );
extern Aig_Obj_t *     Aig_TableLookupTwo( Aig_Man_t * p, Aig_Obj_t * pFanin0, Aig_Obj_t * pFanin1 );
extern void            Aig_TableInsert( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void            Aig_TableDelete( Aig_Man_t * p, Aig_Obj_t * pObj );
extern int             Aig_TableCountEntries( Aig_Man_t * p );
extern void            Aig_TableProfile( Aig_Man_t * p );
extern void            Aig_TableClear( Aig_Man_t * p );
/*=== aigTiming.c ========================================================*/
extern void            Aig_ObjClearReverseLevel( Aig_Man_t * p, Aig_Obj_t * pObj );
extern int             Aig_ObjRequiredLevel( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void            Aig_ManStartReverseLevels( Aig_Man_t * p, int nMaxLevelIncrease );
extern void            Aig_ManStopReverseLevels( Aig_Man_t * p );
extern void            Aig_ManUpdateLevel( Aig_Man_t * p, Aig_Obj_t * pObjNew );
extern void            Aig_ManUpdateReverseLevel( Aig_Man_t * p, Aig_Obj_t * pObjNew );
extern void            Aig_ManVerifyLevel( Aig_Man_t * p );
extern void            Aig_ManVerifyReverseLevel( Aig_Man_t * p );
/*=== aigTruth.c ========================================================*/
extern unsigned *      Aig_ManCutTruth( Aig_Obj_t * pRoot, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vNodes, Vec_Ptr_t * vTruthElem, Vec_Ptr_t * vTruthStore );
/*=== aigTsim.c ========================================================*/
extern Aig_Man_t *     Aig_ManConstReduce( Aig_Man_t * p, int fUseMvSweep, int nFramesSymb, int nFramesSatur, int fVerbose, int fVeryVerbose );
/*=== aigUtil.c =========================================================*/
extern void            Aig_ManIncrementTravId( Aig_Man_t * p );
extern char *          Aig_TimeStamp();
extern int             Aig_ManHasNoGaps( Aig_Man_t * p );
extern int             Aig_ManLevels( Aig_Man_t * p );
extern void            Aig_ManResetRefs( Aig_Man_t * p );
extern void            Aig_ManCleanMarkA( Aig_Man_t * p );
extern void            Aig_ManCleanMarkB( Aig_Man_t * p );
extern void            Aig_ManCleanMarkAB( Aig_Man_t * p );
extern void            Aig_ManCleanData( Aig_Man_t * p );
extern void            Aig_ObjCleanData_rec( Aig_Obj_t * pObj );
extern void            Aig_ManCleanNext( Aig_Man_t * p );
extern void            Aig_ObjCollectMulti( Aig_Obj_t * pFunc, Vec_Ptr_t * vSuper );
extern int             Aig_ObjIsMuxType( Aig_Obj_t * pObj );
extern int             Aig_ObjRecognizeExor( Aig_Obj_t * pObj, Aig_Obj_t ** ppFan0, Aig_Obj_t ** ppFan1 );
extern Aig_Obj_t *     Aig_ObjRecognizeMux( Aig_Obj_t * pObj, Aig_Obj_t ** ppObjT, Aig_Obj_t ** ppObjE );
extern Aig_Obj_t *     Aig_ObjReal_rec( Aig_Obj_t * pObj );
extern int             Aig_ObjCompareIdIncrease( Aig_Obj_t ** pp1, Aig_Obj_t ** pp2 );
extern void            Aig_ObjPrintEqn( FILE * pFile, Aig_Obj_t * pObj, Vec_Vec_t * vLevels, int Level );
extern void            Aig_ObjPrintVerilog( FILE * pFile, Aig_Obj_t * pObj, Vec_Vec_t * vLevels, int Level );
extern void            Aig_ObjPrintVerbose( Aig_Obj_t * pObj, int fHaig );
extern void            Aig_ManPrintVerbose( Aig_Man_t * p, int fHaig );
extern void            Aig_ManDump( Aig_Man_t * p );
extern void            Aig_ManDumpBlif( Aig_Man_t * p, char * pFileName, Vec_Ptr_t * vPiNames, Vec_Ptr_t * vPoNames );
extern void            Aig_ManDumpVerilog( Aig_Man_t * p, char * pFileName );
extern void            Aig_ManSetCioIds( Aig_Man_t * p );
extern void            Aig_ManCleanCioIds( Aig_Man_t * p );
extern int             Aig_ManChoiceNum( Aig_Man_t * p );
extern char *          Aig_FileNameGenericAppend( char * pBase, char * pSuffix );
extern unsigned        Aig_ManRandom( int fReset );
extern word            Aig_ManRandom64( int fReset );
extern void            Aig_ManRandomInfo( Vec_Ptr_t * vInfo, int iInputStart, int iWordStart, int iWordStop );
extern void            Aig_NodeUnionLists( Vec_Ptr_t * vArr1, Vec_Ptr_t * vArr2, Vec_Ptr_t * vArr );
extern void            Aig_NodeIntersectLists( Vec_Ptr_t * vArr1, Vec_Ptr_t * vArr2, Vec_Ptr_t * vArr );
extern void            Aig_ManSetPhase( Aig_Man_t * pAig );
extern Vec_Ptr_t *     Aig_ManMuxesCollect( Aig_Man_t * pAig );
extern void            Aig_ManMuxesDeref( Aig_Man_t * pAig, Vec_Ptr_t * vMuxes );
extern void            Aig_ManMuxesRef( Aig_Man_t * pAig, Vec_Ptr_t * vMuxes );
extern void            Aig_ManInvertConstraints( Aig_Man_t * pAig );

/*=== aigWin.c =========================================================*/
extern void            Aig_ManFindCut( Aig_Obj_t * pRoot, Vec_Ptr_t * vFront, Vec_Ptr_t * vVisited, int nSizeLimit, int nFanoutLimit );
 
/*=== aigMem.c ===========================================================*/
// fixed-size-block memory manager
extern Aig_MmFixed_t * Aig_MmFixedStart( int nEntrySize, int nEntriesMax );
extern void            Aig_MmFixedStop( Aig_MmFixed_t * p, int fVerbose );
extern char *          Aig_MmFixedEntryFetch( Aig_MmFixed_t * p );
extern void            Aig_MmFixedEntryRecycle( Aig_MmFixed_t * p, char * pEntry );
extern void            Aig_MmFixedRestart( Aig_MmFixed_t * p );
extern int             Aig_MmFixedReadMemUsage( Aig_MmFixed_t * p );
extern int             Aig_MmFixedReadMaxEntriesUsed( Aig_MmFixed_t * p );
// flexible-size-block memory manager
extern Aig_MmFlex_t *  Aig_MmFlexStart();
extern void            Aig_MmFlexStop( Aig_MmFlex_t * p, int fVerbose );
extern char *          Aig_MmFlexEntryFetch( Aig_MmFlex_t * p, int nBytes );
extern void            Aig_MmFlexRestart( Aig_MmFlex_t * p );
extern int             Aig_MmFlexReadMemUsage( Aig_MmFlex_t * p );
// hierarchical memory manager
extern Aig_MmStep_t *  Aig_MmStepStart( int nSteps );
extern void            Aig_MmStepStop( Aig_MmStep_t * p, int fVerbose );
extern char *          Aig_MmStepEntryFetch( Aig_MmStep_t * p, int nBytes );
extern void            Aig_MmStepEntryRecycle( Aig_MmStep_t * p, char * pEntry, int nBytes );
extern int             Aig_MmStepReadMemUsage( Aig_MmStep_t * p );



ABC_NAMESPACE_HEADER_END



#endif

////////////////////////////////////////////////////////////////////////
///                       END OF FILE                                ///
////////////////////////////////////////////////////////////////////////