summaryrefslogtreecommitdiffstats
path: root/src/aig/gia/giaTim.c
blob: 9b3b28d79f8ebd39184b9bbc68deed5e2e02914b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
/**CFile****************************************************************

  FileName    [giaTim.c]

  SystemName  [ABC: Logic synthesis and verification system.]

  PackageName [Scalable AIG package.]

  Synopsis    [Procedures with hierarchy/timing manager.]

  Author      [Alan Mishchenko]
  
  Affiliation [UC Berkeley]

  Date        [Ver. 1.0. Started - June 20, 2005.]

  Revision    [$Id: giaTim.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]

***********************************************************************/

#include "gia.h"
#include "giaAig.h"
#include "misc/tim/tim.h"
#include "misc/extra/extra.h"
#include "proof/cec/cec.h"
#include "proof/fra/fra.h"

ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Returns the number of boxes in the AIG with boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManBoxNum( Gia_Man_t * p )
{
    return p->pManTime ? Tim_ManBoxNum((Tim_Man_t *)p->pManTime) : 0;
}
int Gia_ManRegBoxNum( Gia_Man_t * p )
{
    return p->vRegClasses ? Vec_IntSize(p->vRegClasses) : 0;
}
int Gia_ManNonRegBoxNum( Gia_Man_t * p )
{
    return Gia_ManBoxNum(p) - Gia_ManRegBoxNum(p);
}
int Gia_ManBlackBoxNum( Gia_Man_t * p )
{
    return Tim_ManBlackBoxNum((Tim_Man_t *)p->pManTime);
}
int Gia_ManBoxCiNum( Gia_Man_t * p )
{
    return p->pManTime ? Gia_ManCiNum(p) - Tim_ManPiNum((Tim_Man_t *)p->pManTime) : 0;
}
int Gia_ManBoxCoNum( Gia_Man_t * p )
{
    return p->pManTime ? Gia_ManCoNum(p) - Tim_ManPoNum((Tim_Man_t *)p->pManTime) : 0;
}
int Gia_ManClockDomainNum( Gia_Man_t * p )
{
    int i, nDoms, Count = 0;
    if ( p->vRegClasses == NULL )
        return 0;
    nDoms = Vec_IntFindMax(p->vRegClasses);
    assert( Vec_IntCountEntry(p->vRegClasses, 0) == 0 );
    for ( i = 1; i <= nDoms; i++ )
        if ( Vec_IntCountEntry(p->vRegClasses, i) > 0 )
            Count++;
    return Count;    
}

/**Function*************************************************************

  Synopsis    [Returns one if this is a seq AIG with non-trivial boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManIsSeqWithBoxes( Gia_Man_t * p )
{
    return (Gia_ManRegNum(p) > 0 && Gia_ManBoxNum(p) > 0);
}

/**Function*************************************************************

  Synopsis    [Makes sure the manager is normalized.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManIsNormalized( Gia_Man_t * p )  
{
    int i, nOffset;
    nOffset = 1;
    for ( i = 0; i < Gia_ManCiNum(p); i++ )
        if ( !Gia_ObjIsCi( Gia_ManObj(p, nOffset+i) ) )
            return 0;
    nOffset = 1 + Gia_ManCiNum(p) + Gia_ManAndNum(p);
    for ( i = 0; i < Gia_ManCoNum(p); i++ )
        if ( !Gia_ObjIsCo( Gia_ManObj(p, nOffset+i) ) )
            return 0;
    return 1;
}

/**Function*************************************************************

  Synopsis    [Duplicates AIG in the DFS order while putting CIs first.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupNormalize( Gia_Man_t * p, int fHashMapping )
{
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i;
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    if ( !Gia_ManIsSeqWithBoxes(p) )
    {
        Gia_ManForEachCi( p, pObj, i )
            pObj->Value = Gia_ManAppendCi(pNew);
    }
    else
    {
        // current CI order:  PIs + FOs + NewCIs
        // desired reorder:   PIs + NewCIs + FOs
        int nCIs = Tim_ManPiNum( (Tim_Man_t *)p->pManTime );
        int nAll = Tim_ManCiNum( (Tim_Man_t *)p->pManTime );
        int nPis = nCIs - Gia_ManRegNum(p);
        assert( nAll == Gia_ManCiNum(p) );
        assert( nPis > 0 );
        // copy PIs first
        for ( i = 0; i < nPis; i++ )
            Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
       // copy new CIs second
        for ( i = nCIs; i < nAll; i++ )
            Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
        // copy flops last
        for ( i = nCIs - Gia_ManRegNum(p); i < nCIs; i++ )
            Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
        printf( "Warning: Shuffled CI order to be correct sequential AIG.\n" );
    }
    if ( fHashMapping ) Gia_ManHashAlloc( pNew );
    Gia_ManForEachAnd( p, pObj, i )
        if ( Gia_ObjIsBuf(pObj) )
            pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) );
        else if ( fHashMapping )
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
        else
            pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    if ( fHashMapping ) Gia_ManHashStop( pNew );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    pNew->nConstrs = p->nConstrs;
    assert( Gia_ManIsNormalized(pNew) );
    Gia_ManDupRemapEquiv( pNew, p );
    return pNew;
}

/**Function*************************************************************

  Synopsis    [Reorders flops for sequential AIGs with boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupUnshuffleInputs( Gia_Man_t * p )
{
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i, nCIs, nAll, nPis;
    // sanity checks
    assert( Gia_ManIsNormalized(p) );
    assert( Gia_ManIsSeqWithBoxes(p) );
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    // change input order
    // desired reorder:   PIs + NewCIs + FOs
    // current CI order:  PIs + FOs + NewCIs
    nCIs = Tim_ManPiNum( (Tim_Man_t *)p->pManTime );
    nAll = Tim_ManCiNum( (Tim_Man_t *)p->pManTime );
    nPis = nCIs - Gia_ManRegNum(p);
    assert( nAll == Gia_ManCiNum(p) );
    assert( nPis > 0 );
    // copy PIs first
    for ( i = 0; i < nPis; i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    // copy flops second
    for ( i = nAll - Gia_ManRegNum(p); i < nAll; i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    // copy new CIs last
    for ( i = nPis; i < nAll - Gia_ManRegNum(p); i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    printf( "Warning: Unshuffled CI order to be correct AIG with boxes.\n" );
    // other things
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    pNew->nConstrs = p->nConstrs;
    assert( Gia_ManIsNormalized(pNew) );
    Gia_ManDupRemapEquiv( pNew, p );
    return pNew;
}


/**Function*************************************************************

  Synopsis    [Find the ordering of AIG objects.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManOrderWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vNodes )
{
    if ( Gia_ObjIsTravIdCurrent(p, pObj) )
        return 0;
    Gia_ObjSetTravIdCurrent(p, pObj);
    if ( Gia_ObjIsCi(pObj) )
    {
        p->iData2 = Gia_ObjCioId(pObj);
        return 1;
    }
    assert( Gia_ObjIsAnd(pObj) );
    if ( Gia_ObjIsBuf(pObj) )
    {
        if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ) )
            return 1;
        Vec_IntPush( vNodes, Gia_ObjId(p, pObj) );
        return 0;
    }
    if ( Gia_ObjSibl(p, Gia_ObjId(p, pObj)) )
        if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjSiblObj(p, Gia_ObjId(p, pObj)), vNodes ) )
            return 1;
    if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ) )
        return 1;
    if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin1(pObj), vNodes ) )
        return 1;
    Vec_IntPush( vNodes, Gia_ObjId(p, pObj) );
    return 0;
}
Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p )
{
    Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
    Vec_Int_t * vNodes;
    Gia_Obj_t * pObj;
    int i, k, curCi, curCo;
    assert( pManTime != NULL );
    assert( Gia_ManIsNormalized( p ) );
    // start trav IDs
    Gia_ManIncrementTravId( p );
    // start the array
    vNodes = Vec_IntAlloc( Gia_ManObjNum(p) );
    // include constant
    Vec_IntPush( vNodes, 0 );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    // include primary inputs
    for ( i = 0; i < Tim_ManPiNum(pManTime); i++ )
    {
        pObj = Gia_ManCi( p, i );
        Vec_IntPush( vNodes, Gia_ObjId(p, pObj) );
        Gia_ObjSetTravIdCurrent( p, pObj );
        assert( Gia_ObjId(p, pObj) == i+1 );
    }
    // for each box, include box nodes
    curCi = Tim_ManPiNum(pManTime);
    curCo = 0;
    for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ )
    {
        // add internal nodes
        for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ )
        {
            pObj = Gia_ManCo( p, curCo + k );
            if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ) )
            {
                int iCiNum  = p->iData2;
                int iBoxNum = Tim_ManBoxFindFromCiNum( pManTime, iCiNum );
                printf( "The command has to terminate. Boxes are not in a topological order.\n" );
                printf( "The following information may help debugging (numbers are 0-based):\n" );
                printf( "Input %d of BoxA %d (1stCI = %d; 1stCO = %d) has TFI with CI %d,\n", 
                    k, i, Tim_ManBoxOutputFirst(pManTime, i), Tim_ManBoxInputFirst(pManTime, i), iCiNum );
                printf( "which corresponds to output %d of BoxB %d (1stCI = %d; 1stCO = %d).\n", 
                    iCiNum - Tim_ManBoxOutputFirst(pManTime, iBoxNum), iBoxNum, 
                    Tim_ManBoxOutputFirst(pManTime, iBoxNum), Tim_ManBoxInputFirst(pManTime, iBoxNum) );
                printf( "In a correct topological order, BoxB should precede BoxA.\n" );
                Vec_IntFree( vNodes );
                p->iData2 = 0;
                return NULL;
            }
        }
        // add POs corresponding to box inputs
        for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ )
        {
            pObj = Gia_ManCo( p, curCo + k );
            Vec_IntPush( vNodes, Gia_ObjId(p, pObj) );
        }
        curCo += Tim_ManBoxInputNum(pManTime, i);
        // add PIs corresponding to box outputs
        for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ )
        {
            pObj = Gia_ManCi( p, curCi + k );
            Vec_IntPush( vNodes, Gia_ObjId(p, pObj) );
            Gia_ObjSetTravIdCurrent( p, pObj );
        }
        curCi += Tim_ManBoxOutputNum(pManTime, i);
    }
    // add remaining nodes
    for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ )
    {
        pObj = Gia_ManCo( p, i );
        Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes );
    }
    // add POs
    for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ )
    {
        pObj = Gia_ManCo( p, i );
        Vec_IntPush( vNodes, Gia_ObjId(p, pObj) );
    }
    curCo += Tim_ManPoNum(pManTime);
    // verify counts
    assert( curCi == Gia_ManCiNum(p) );
    assert( curCo == Gia_ManCoNum(p) );
    //assert( Vec_IntSize(vNodes) == Gia_ManObjNum(p) );
    return vNodes;
}

/**Function*************************************************************

  Synopsis    [Duplicates AIG according to the timing manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupUnnormalize( Gia_Man_t * p )
{
    Vec_Int_t * vNodes;
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i;
    assert( !Gia_ManBufNum(p) );
    vNodes = Gia_ManOrderWithBoxes( p );
    if ( vNodes == NULL )
        return NULL;
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    if ( Gia_ManHasChoices(p) )
        pNew->pSibls = ABC_CALLOC( int, Gia_ManObjNum(p) );
    Gia_ManForEachObjVec( vNodes, p, pObj, i )
    {
        if ( Gia_ObjIsBuf(pObj) )
            pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) );
        else if ( Gia_ObjIsAnd(pObj) )
        {
            pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
            if ( Gia_ObjSibl(p, Gia_ObjId(p, pObj)) )
                pNew->pSibls[Abc_Lit2Var(pObj->Value)] = Abc_Lit2Var(Gia_ObjSiblObj(p, Gia_ObjId(p, pObj))->Value);        
        }
        else if ( Gia_ObjIsCi(pObj) )
            pObj->Value = Gia_ManAppendCi( pNew );
        else if ( Gia_ObjIsCo(pObj) )
            pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
        else if ( Gia_ObjIsConst0(pObj) )
            pObj->Value = 0;
        else assert( 0 );
    }
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    Vec_IntFree( vNodes );
    return pNew;
}


/**Function*************************************************************

  Synopsis    [Remaps the AIG from the old manager into the new manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManCleanupRemap( Gia_Man_t * p, Gia_Man_t * pGia )
{
    Gia_Obj_t * pObj, * pObjGia;
    int i, iPrev;
    Gia_ManForEachObj1( p, pObj, i )
    {
        iPrev = Gia_ObjValue(pObj);
        if ( iPrev == ~0 )
            continue;
        pObjGia = Gia_ManObj( pGia, Abc_Lit2Var(iPrev) );
        if ( pObjGia->Value == ~0 )
            Gia_ObjSetValue( pObj, pObjGia->Value ); 
        else
            Gia_ObjSetValue( pObj, Abc_LitNotCond(pObjGia->Value, Abc_LitIsCompl(iPrev)) );
    }
}

/**Function*************************************************************

  Synopsis    [Computes level with boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManLevelWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
    if ( Gia_ObjIsTravIdCurrent(p, pObj) )
        return 0;
    Gia_ObjSetTravIdCurrent(p, pObj);
    if ( Gia_ObjIsCi(pObj) )
        return 1;
    assert( Gia_ObjIsAnd(pObj) );
    if ( Gia_ObjSibl(p, Gia_ObjId(p, pObj)) )
        Gia_ManLevelWithBoxes_rec( p, Gia_ObjSiblObj(p, Gia_ObjId(p, pObj)) );
    if ( Gia_ManLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) ) )
        return 1;
    if ( Gia_ManLevelWithBoxes_rec( p, Gia_ObjFanin1(pObj) ) )
        return 1;
    Gia_ObjSetAndLevel( p, pObj );
    return 0;
}
int Gia_ManLevelWithBoxes( Gia_Man_t * p )
{
    int nAnd2Delay = p->nAnd2Delay ? p->nAnd2Delay : 1;
    Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
    Gia_Obj_t * pObj, * pObjIn;
    int i, k, j, curCi, curCo, LevelMax;
    assert( Gia_ManRegNum(p) == 0 );
    assert( Gia_ManBufNum(p) == 0 );
    // copy const and real PIs
    Gia_ManCleanLevels( p, Gia_ManObjNum(p) );
    Gia_ObjSetLevel( p, Gia_ManConst0(p), 0 );
    Gia_ManIncrementTravId( p );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    for ( i = 0; i < Tim_ManPiNum(pManTime); i++ )
    {
        pObj = Gia_ManCi( p, i );
        Gia_ObjSetLevel( p, pObj, Tim_ManGetCiArrival(pManTime, i) / nAnd2Delay );
        Gia_ObjSetTravIdCurrent( p, pObj );
    }
    // create logic for each box
    curCi = Tim_ManPiNum(pManTime);
    curCo = 0;
    for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ )
    {
        int nBoxInputs  = Tim_ManBoxInputNum( pManTime, i );
        int nBoxOutputs = Tim_ManBoxOutputNum( pManTime, i );
        float * pDelayTable = Tim_ManBoxDelayTable( pManTime, i );
        // compute level for TFI of box inputs
        for ( k = 0; k < nBoxInputs; k++ )
        {
            pObj = Gia_ManCo( p, curCo + k );
            if ( Gia_ManLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) ) )
            {
                printf( "Boxes are not in a topological order. Switching to level computation without boxes.\n" );
                return Gia_ManLevelNum( p );
            }
            // set box input level
            Gia_ObjSetCoLevel( p, pObj );
        }
        // compute level for box outputs
        for ( k = 0; k < nBoxOutputs; k++ )
        {
            pObj = Gia_ManCi( p, curCi + k );
            Gia_ObjSetTravIdCurrent( p, pObj );
            // evaluate delay of this output
            LevelMax = 0;
            assert( nBoxInputs == (int)pDelayTable[1] );
            for ( j = 0; j < nBoxInputs && (pObjIn = Gia_ManCo(p, curCo + j)); j++ )
                if ( (int)pDelayTable[3+k*nBoxInputs+j] != -ABC_INFINITY )
                    LevelMax = Abc_MaxInt( LevelMax, Gia_ObjLevel(p, pObjIn) + ((int)pDelayTable[3+k*nBoxInputs+j] / nAnd2Delay) );
            // set box output level
            Gia_ObjSetLevel( p, pObj, LevelMax );
        }
        curCo += nBoxInputs;
        curCi += nBoxOutputs;
    }
    // add remaining nodes
    p->nLevels = 0;
    for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ )
    {
        pObj = Gia_ManCo( p, i );
        Gia_ManLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) );
        Gia_ObjSetCoLevel( p, pObj );
        p->nLevels = Abc_MaxInt( p->nLevels, Gia_ObjLevel(p, pObj) );
    }
    curCo += Tim_ManPoNum(pManTime);
    // verify counts
    assert( curCi == Gia_ManCiNum(p) );
    assert( curCo == Gia_ManCoNum(p) );
//    printf( "Max level is %d.\n", p->nLevels );
    return p->nLevels;
}

/**Function*************************************************************

  Synopsis    [Computes level with boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManLutLevelWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
    int iObj, k, iFan, Level = 0;
    if ( Gia_ObjIsTravIdCurrent(p, pObj) )
        return 0;
    Gia_ObjSetTravIdCurrent(p, pObj);
    if ( Gia_ObjIsCi(pObj) )
        return 1;
    assert( Gia_ObjIsAnd(pObj) );
    iObj = Gia_ObjId( p, pObj );
    Gia_LutForEachFanin( p, iObj, iFan, k )
    {
        if ( Gia_ManLutLevelWithBoxes_rec( p, Gia_ManObj(p, iFan) ) )
            return 1;
        Level = Abc_MaxInt( Level, Gia_ObjLevelId(p, iFan) );
    }
    Gia_ObjSetLevelId( p, iObj, Level + 1 );
    return 0;
}
int Gia_ManLutLevelWithBoxes( Gia_Man_t * p )
{
//    int nAnd2Delay = p->nAnd2Delay ? p->nAnd2Delay : 1;
    Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
    Gia_Obj_t * pObj, * pObjIn;
    int i, k, j, curCi, curCo, LevelMax;
    assert( Gia_ManRegNum(p) == 0 );
    if ( pManTime == NULL )
        return Gia_ManLutLevel(p, NULL);
    // copy const and real PIs
    Gia_ManCleanLevels( p, Gia_ManObjNum(p) );
    Gia_ObjSetLevel( p, Gia_ManConst0(p), 0 );
    Gia_ManIncrementTravId( p );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    for ( i = 0; i < Tim_ManPiNum(pManTime); i++ )
    {
        pObj = Gia_ManCi( p, i );
//        Gia_ObjSetLevel( p, pObj, Tim_ManGetCiArrival(pManTime, i) / nAnd2Delay );
        Gia_ObjSetLevel( p, pObj, 0 );
        Gia_ObjSetTravIdCurrent( p, pObj );
    }
    // create logic for each box
    curCi = Tim_ManPiNum(pManTime);
    curCo = 0;
    for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ )
    {
        int nBoxInputs  = Tim_ManBoxInputNum( pManTime, i );
        int nBoxOutputs = Tim_ManBoxOutputNum( pManTime, i );
        float * pDelayTable = Tim_ManBoxDelayTable( pManTime, i );
        // compute level for TFI of box inputs
        for ( k = 0; k < nBoxInputs; k++ )
        {
            pObj = Gia_ManCo( p, curCo + k );
            if ( Gia_ManLutLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) ) )
            {
                printf( "Boxes are not in a topological order. Switching to level computation without boxes.\n" );
                return Gia_ManLevelNum( p );
            }
            // set box input level
            Gia_ObjSetCoLevel( p, pObj );
        }
        // compute level for box outputs
        for ( k = 0; k < nBoxOutputs; k++ )
        {
            pObj = Gia_ManCi( p, curCi + k );
            Gia_ObjSetTravIdCurrent( p, pObj );
            // evaluate delay of this output
            LevelMax = 0;
            assert( nBoxInputs == (int)pDelayTable[1] );
            for ( j = 0; j < nBoxInputs && (pObjIn = Gia_ManCo(p, curCo + j)); j++ )
                if ( (int)pDelayTable[3+k*nBoxInputs+j] != -ABC_INFINITY )
//                    LevelMax = Abc_MaxInt( LevelMax, Gia_ObjLevel(p, pObjIn) + ((int)pDelayTable[3+k*nBoxInputs+j] / nAnd2Delay) );
                    LevelMax = Abc_MaxInt( LevelMax, Gia_ObjLevel(p, pObjIn) + 1 );
            // set box output level
            Gia_ObjSetLevel( p, pObj, LevelMax );
        }
        curCo += nBoxInputs;
        curCi += nBoxOutputs;
    }
    // add remaining nodes
    p->nLevels = 0;
    for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ )
    {
        pObj = Gia_ManCo( p, i );
        Gia_ManLutLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) );
        Gia_ObjSetCoLevel( p, pObj );
        p->nLevels = Abc_MaxInt( p->nLevels, Gia_ObjLevel(p, pObj) );
    }
    curCo += Tim_ManPoNum(pManTime);
    // verify counts
    assert( curCi == Gia_ManCiNum(p) );
    assert( curCo == Gia_ManCoNum(p) );
//    printf( "Max level is %d.\n", p->nLevels );
    return p->nLevels;
}

/**Function*************************************************************

  Synopsis    [Update hierarchy/timing manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void * Gia_ManUpdateTimMan( Gia_Man_t * p, Vec_Int_t * vBoxPres )
{
    Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
    assert( pManTime != NULL );
    assert( Vec_IntSize(vBoxPres) == Tim_ManBoxNum(pManTime) );
    return Tim_ManTrim( pManTime, vBoxPres );
}
void * Gia_ManUpdateTimMan2( Gia_Man_t * p, Vec_Int_t * vBoxesLeft, int nTermsDiff )
{
    Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
    assert( pManTime != NULL );
    assert( Vec_IntSize(vBoxesLeft) <= Tim_ManBoxNum(pManTime) );
    return Tim_ManReduce( pManTime, vBoxesLeft, nTermsDiff );
}

/**Function*************************************************************

  Synopsis    [Update AIG of the holes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManUpdateExtraAig( void * pTime, Gia_Man_t * p, Vec_Int_t * vBoxPres )
{
    Gia_Man_t * pNew;
    Tim_Man_t * pManTime = (Tim_Man_t *)pTime;
    Vec_Int_t * vOutPres = Vec_IntAlloc( 100 );
    int i, k, curPo = 0;
    assert( Vec_IntSize(vBoxPres) == Tim_ManBoxNum(pManTime) );
    assert( Gia_ManCoNum(p) == Tim_ManCiNum(pManTime) - Tim_ManPiNum(pManTime) );
    for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ )
    {
        for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ )
            Vec_IntPush( vOutPres, Vec_IntEntry(vBoxPres, i) );
        curPo += Tim_ManBoxOutputNum(pManTime, i);
    }
    assert( curPo == Gia_ManCoNum(p) );
    pNew = Gia_ManDupOutputVec( p, vOutPres );
    Vec_IntFree( vOutPres );
    return pNew;
}
Gia_Man_t * Gia_ManUpdateExtraAig2( void * pTime, Gia_Man_t * p, Vec_Int_t * vBoxesLeft )
{
    Gia_Man_t * pNew;
    Tim_Man_t * pManTime = (Tim_Man_t *)pTime;
    int nRealPis = Tim_ManPiNum(pManTime);
    Vec_Int_t * vOutsLeft = Vec_IntAlloc( 100 );
    int i, k, iBox, iOutFirst;
    assert( Vec_IntSize(vBoxesLeft) <= Tim_ManBoxNum(pManTime) );
    assert( Gia_ManCoNum(p) == Tim_ManCiNum(pManTime) - nRealPis );
    Vec_IntForEachEntry( vBoxesLeft, iBox, i )
    {
        iOutFirst = Tim_ManBoxOutputFirst(pManTime, iBox) - nRealPis;
        for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, iBox); k++ )
            Vec_IntPush( vOutsLeft, iOutFirst + k );
    }
    pNew = Gia_ManDupSelectedOutputs( p, vOutsLeft );
    Vec_IntFree( vOutsLeft );
    return pNew;
}

/**Function*************************************************************

  Synopsis    [Computes AIG with boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManDupCollapse_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Gia_Man_t * pNew )
{
    if ( Gia_ObjIsTravIdCurrent(p, pObj) )
        return;
    Gia_ObjSetTravIdCurrent(p, pObj);
    assert( Gia_ObjIsAnd(pObj) );
    if ( Gia_ObjSibl(p, Gia_ObjId(p, pObj)) )
        Gia_ManDupCollapse_rec( p, Gia_ObjSiblObj(p, Gia_ObjId(p, pObj)), pNew );
    Gia_ManDupCollapse_rec( p, Gia_ObjFanin0(pObj), pNew );
    Gia_ManDupCollapse_rec( p, Gia_ObjFanin1(pObj), pNew );
//    assert( !~pObj->Value );
    pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    if ( Gia_ObjSibl(p, Gia_ObjId(p, pObj)) )
        pNew->pSibls[Abc_Lit2Var(pObj->Value)] = Abc_Lit2Var(Gia_ObjSiblObj(p, Gia_ObjId(p, pObj))->Value);        
}
Gia_Man_t * Gia_ManDupCollapse( Gia_Man_t * p, Gia_Man_t * pBoxes, Vec_Int_t * vBoxPres, int fSeq )
{
    // this procedure assumes that sequential AIG with boxes is unshuffled to have valid boxes
    Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj, * pObjBox;
    int i, k, curCi, curCo, nBBins = 0, nBBouts = 0;
    assert( !fSeq || p->vRegClasses );
    //assert( Gia_ManRegNum(p) == 0 );
    assert( Gia_ManCiNum(p) == Tim_ManPiNum(pManTime) + Gia_ManCoNum(pBoxes) );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    if ( Gia_ManHasChoices(p) )
        pNew->pSibls = ABC_CALLOC( int, Gia_ManObjNum(p) );
    Gia_ManHashAlloc( pNew );
    // copy const and real PIs
    Gia_ManFillValue( p );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManIncrementTravId( p );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    for ( i = 0; i < Tim_ManPiNum(pManTime); i++ )
    {
        pObj = Gia_ManCi( p, i );
        pObj->Value = Gia_ManAppendCi(pNew);
        Gia_ObjSetTravIdCurrent( p, pObj );
    }
    // create logic for each box
    curCi = Tim_ManPiNum(pManTime);
    curCo = 0;
    for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ )
    {
        // clean boxes
        Gia_ManIncrementTravId( pBoxes );
        Gia_ObjSetTravIdCurrent( pBoxes, Gia_ManConst0(pBoxes) );
        Gia_ManConst0(pBoxes)->Value = 0;
        // add internal nodes
        //printf( "%d ", Tim_ManBoxIsBlack(pManTime, i) );
        if ( Tim_ManBoxIsBlack(pManTime, i) )
        {
            int fSkip = (vBoxPres != NULL && !Vec_IntEntry(vBoxPres, i));
            for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ )
            {
                pObj = Gia_ManCo( p, curCo + k );
                Gia_ManDupCollapse_rec( p, Gia_ObjFanin0(pObj), pNew );
                pObj->Value = fSkip ? -1 : Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
                nBBouts++;
            }
            for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ )
            {
                pObj = Gia_ManCi( p, curCi + k );
                pObj->Value = fSkip ? 0 : Gia_ManAppendCi(pNew);
                Gia_ObjSetTravIdCurrent( p, pObj );
                nBBins++;
            }
        }
        else
        {
            for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ )
            {
                // build logic
                pObj = Gia_ManCo( p, curCo + k );
                Gia_ManDupCollapse_rec( p, Gia_ObjFanin0(pObj), pNew );
                // transfer to the PI
                pObjBox = Gia_ManCi( pBoxes, k );
                pObjBox->Value = Gia_ObjFanin0Copy(pObj);
                Gia_ObjSetTravIdCurrent( pBoxes, pObjBox );
            }
            for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ )
            {
                // build logic
                pObjBox = Gia_ManCo( pBoxes, curCi - Tim_ManPiNum(pManTime) + k );
                Gia_ManDupCollapse_rec( pBoxes, Gia_ObjFanin0(pObjBox), pNew );
                // transfer to the PI
                pObj = Gia_ManCi( p, curCi + k );
                pObj->Value = Gia_ObjFanin0Copy(pObjBox);
                Gia_ObjSetTravIdCurrent( p, pObj );
            }
        }
        curCo += Tim_ManBoxInputNum(pManTime, i);
        curCi += Tim_ManBoxOutputNum(pManTime, i);
    }
    //printf( "\n" );
    // add remaining nodes
    for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ )
    {
        pObj = Gia_ManCo( p, i );
        Gia_ManDupCollapse_rec( p, Gia_ObjFanin0(pObj), pNew );
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    }
    curCo += Tim_ManPoNum(pManTime);
    // verify counts
    assert( curCi == Gia_ManCiNum(p) );
    assert( curCo == Gia_ManCoNum(p) );
    Gia_ManSetRegNum( pNew, (fSeq && p->vRegClasses) ? Vec_IntSize(p->vRegClasses) : Gia_ManRegNum(p) );
    Gia_ManHashStop( pNew );
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManCleanupRemap( p, pTemp );
    Gia_ManStop( pTemp );
/*
    printf( "%d = %d - %d    Diff = %d\n", 
        Tim_ManPoNum(pManTime),   Gia_ManCoNum(pNew),  nBBouts, 
        Tim_ManPoNum(pManTime) - (Gia_ManCoNum(pNew) - nBBouts) );

    printf( "%d = %d - %d    Diff = %d\n\n", 
        Tim_ManPiNum(pManTime),   Gia_ManCiNum(pNew),  nBBins, 
        Tim_ManPiNum(pManTime) - (Gia_ManCiNum(pNew) - nBBins) );
*/
    assert( vBoxPres != NULL || Tim_ManPoNum(pManTime) == Gia_ManCoNum(pNew) - nBBouts );
    assert( vBoxPres != NULL || Tim_ManPiNum(pManTime) == Gia_ManCiNum(pNew) - nBBins );
    // implement initial state if given
    if ( fSeq && p->vRegInits && Vec_IntSum(p->vRegInits) )
    {
        char * pInit = ABC_ALLOC( char, Vec_IntSize(p->vRegInits) + 1 );
        Gia_Obj_t * pObj;
        int i;
        assert( Vec_IntSize(p->vRegInits) == Gia_ManRegNum(pNew) );
        Gia_ManForEachRo( pNew, pObj, i )
        {
            if ( Vec_IntEntry(p->vRegInits, i) == 0 )
                pInit[i] = '0';
            else if ( Vec_IntEntry(p->vRegInits, i) == 1 )
                pInit[i] = '1';
            else 
                pInit[i] = 'X';
        }
        pInit[i] = 0;
        pNew = Gia_ManDupZeroUndc( pTemp = pNew, pInit, 0, 0, 1 );
        pNew->nConstrs = pTemp->nConstrs; pTemp->nConstrs = 0;
        Gia_ManStop( pTemp );
        ABC_FREE( pInit );
    }
    return pNew;
}

/**Function*************************************************************

  Synopsis    [Verify XAIG against its spec.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManVerifyWithBoxes( Gia_Man_t * pGia, int nBTLimit, int nTimeLim, int fSeq, int fDumpFiles, int fVerbose, char * pFileSpec )
{
    int Status   = -1;
    Gia_Man_t * pSpec, * pGia0, * pGia1, * pMiter;
    Vec_Int_t * vBoxPres = NULL;
    if ( pFileSpec == NULL && pGia->pSpec == NULL )
    {
        printf( "Spec file is not given. Use standard flow.\n" );
        return Status;
    }
    if ( Gia_ManBoxNum(pGia) && pGia->pAigExtra == NULL )
    {
        printf( "Design has no box logic. Use standard flow.\n" );
        return Status;
    }
    // read original AIG
    pSpec = Gia_AigerRead( pFileSpec ? pFileSpec : pGia->pSpec, 0, 0, 0 );
    if ( Gia_ManBoxNum(pSpec) && pSpec->pAigExtra == NULL )
    {
        Gia_ManStop( pSpec );
        printf( "Spec has no box logic. Use standard flow.\n" );
        return Status;
    }
    // prepare miter
    if ( pGia->pManTime == NULL && pSpec->pManTime == NULL )
    {
        pGia0 = Gia_ManDup( pSpec );
        pGia1 = Gia_ManDup( pGia );
    }
    else
    {
        // if timing managers have different number of black boxes,
        // it is possible that some of the boxes are swept away
        if ( pSpec->pManTime && Tim_ManBlackBoxNum((Tim_Man_t *)pSpec->pManTime) > 0 && Gia_ManBoxNum(pGia) > 0 )
        {
            // specification cannot have fewer boxes than implementation
            if ( Gia_ManBoxNum(pSpec) < Gia_ManBoxNum(pGia) )
            {
                printf( "Spec has less boxes than the design. Cannot proceed.\n" );
                return Status;
            }
            // to align the boxes, find what boxes of pSpec are dropped in pGia
            if ( Gia_ManBoxNum(pSpec) > Gia_ManBoxNum(pGia) )
            {
                vBoxPres = Tim_ManAlignTwo( (Tim_Man_t *)pSpec->pManTime, (Tim_Man_t *)pGia->pManTime );
                if ( vBoxPres == NULL )
                {
                    printf( "Boxes of spec and design cannot be aligned. Cannot proceed.\n" );
                    return Status;
                }
            }
        }
        // collapse two designs
        if ( Gia_ManBoxNum(pSpec) > 0 )
            pGia0 = Gia_ManDupCollapse( pSpec, pSpec->pAigExtra, vBoxPres, fSeq );
        else
            pGia0 = Gia_ManDup( pSpec );
        if ( Gia_ManBoxNum(pGia) > 0 )
            pGia1 = Gia_ManDupCollapse( pGia,  pGia->pAigExtra,  NULL, fSeq  );
        else
            pGia1 = Gia_ManDup( pGia );
        Vec_IntFreeP( &vBoxPres );
    }
    if ( fDumpFiles )
    {
        char pFileName0[1000], pFileName1[1000];
        char * pNameGeneric = Extra_FileNameGeneric( pFileSpec ? pFileSpec : pGia->pSpec );
        sprintf( pFileName0, "%s_spec.aig", pNameGeneric );
        sprintf( pFileName1, "%s_impl.aig", pNameGeneric );
        Gia_AigerWrite( pGia0, pFileName0, 0, 0, 0 );
        Gia_AigerWrite( pGia1, pFileName1, 0, 0, 0 );
        ABC_FREE( pNameGeneric );
        printf( "Dumped two parts of the miter into files \"%s\" and \"%s\".\n", pFileName0, pFileName1 );
    }
    // compute the miter
    if ( fSeq )
    {
        pMiter = Gia_ManMiter( pGia0, pGia1, 0, 0, 1, 0, fVerbose );
        if ( pMiter )
        {
            Aig_Man_t * pMan;
            Fra_Sec_t SecPar, * pSecPar = &SecPar;
            Fra_SecSetDefaultParams( pSecPar );
            pSecPar->fRetimeFirst = 0;
            pSecPar->nBTLimit  = nBTLimit;
            pSecPar->TimeLimit = nTimeLim;
            pSecPar->fVerbose  = fVerbose;
            pMan = Gia_ManToAig( pMiter, 0 );
            Gia_ManStop( pMiter );
            Status = Fra_FraigSec( pMan, pSecPar, NULL );
            Aig_ManStop( pMan );
        }
    }
    else
    {
        pMiter = Gia_ManMiter( pGia0, pGia1, 0, 1, 0, 0, fVerbose );
        if ( pMiter )
        {
            Cec_ParCec_t ParsCec, * pPars = &ParsCec;
            Cec_ManCecSetDefaultParams( pPars );
            pPars->nBTLimit  = nBTLimit;
            pPars->TimeLimit = nTimeLim;
            pPars->fVerbose  = fVerbose;
            Status = Cec_ManVerify( pMiter, pPars );
            if ( pPars->iOutFail >= 0 )
                Abc_Print( 1, "Verification failed for at least one output (%d).\n", pPars->iOutFail );
            Gia_ManStop( pMiter );
        }
    }
    Gia_ManStop( pGia0 );
    Gia_ManStop( pGia1 );
    Gia_ManStop( pSpec );
    return Status;
}

////////////////////////////////////////////////////////////////////////
///                       END OF FILE                                ///
////////////////////////////////////////////////////////////////////////


ABC_NAMESPACE_IMPL_END