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/**CFile****************************************************************

  FileName    [if.h]

  SystemName  [ABC: Logic synthesis and verification system.]

  PackageName [FPGA mapping based on priority cuts.]

  Synopsis    [External declarations.]

  Author      [Alan Mishchenko]
  
  Affiliation [UC Berkeley]

  Date        [Ver. 1.0. Started - November 21, 2006.]

  Revision    [$Id: if.h,v 1.00 2006/11/21 00:00:00 alanmi Exp $]

***********************************************************************/
 
#ifndef __IF_H__
#define __IF_H__

#ifdef __cplusplus
extern "C" {
#endif

////////////////////////////////////////////////////////////////////////
///                          INCLUDES                                ///
////////////////////////////////////////////////////////////////////////

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <time.h>
#include "vec.h"
#include "mem.h"

////////////////////////////////////////////////////////////////////////
///                         PARAMETERS                               ///
////////////////////////////////////////////////////////////////////////

// the maximum size of LUTs used for mapping (should be the same as FPGA_MAX_LUTSIZE defined in "fpga.h"!!!)
#define IF_MAX_LUTSIZE   32

// object types
typedef enum { 
    IF_NONE,     // 0: non-existent object
    IF_CONST1,   // 1: constant 1 
    IF_PI,       // 2: primary input
    IF_PO,       // 3: primary output
    IF_AND,      // 4: AND node
    IF_BI,       // 5: box input
    IF_BO,       // 6: box output
    IF_BOX,      // 7: box
    IF_VOID      // 8: unused object
} Hop_Type_t;

////////////////////////////////////////////////////////////////////////
///                         BASIC TYPES                              ///
////////////////////////////////////////////////////////////////////////

typedef struct If_Par_t_     If_Par_t;
typedef struct If_Lib_t_     If_Lib_t;
typedef struct If_Man_t_     If_Man_t;
typedef struct If_Obj_t_     If_Obj_t;
typedef struct If_Cut_t_     If_Cut_t;

// parameters
struct If_Par_t_
{
    int                Mode;          // the mapping mode
    int                nLutSize;      // the LUT size
    If_Lib_t *         pLutLib;       // the LUT library
    int                nCutsMax;      // the max number of cuts
    int                fVerbose;      // the verbosity flag
    int                fSeq;          // sequential mapping
    int                fLatchPaths;   // reset timing on latch paths
    int                nLatches;      // the number of latches
    float              DelayTarget;   // delay target
    float *            pTimesArr;     // arrival times
    float *            pTimesReq;     // required times
};

// the LUT library
struct If_Lib_t_
{
    char *             pName;         // the name of the LUT library
    int                LutMax;        // the maximum LUT size 
    float              pLutAreas[IF_MAX_LUTSIZE+1]; // the areas of LUTs
    float              pLutDelays[IF_MAX_LUTSIZE+1];// the delays of LUTs
};

// manager
struct If_Man_t_
{
    // mapping parameters
    If_Par_t *         pPars;
    // mapping nodes
    If_Obj_t *         pConst1;       // the constant 1 node
    Vec_Ptr_t *        vPis;          // the primary inputs
    Vec_Ptr_t *        vPos;          // the primary outputs
    Vec_Ptr_t *        vObjs;         // all objects
    Vec_Ptr_t *        vMapped;       // objects used in the mapping
    Vec_Ptr_t *        vTemp;         // temporary array
    int                nObjs[IF_VOID];// the number of objects by type
    // various data
    int                nLevelMax;     // the max number of AIG levels
    float              fEpsilon;      // epsilon used for comparison
    float              RequiredGlo;   // global required times
    float              AreaGlo;       // global area
    // memory management
    Mem_Fixed_t *      pMem;          // memory manager
    int                nEntrySize;    // the size of the entry
    int                nEntryBase;    // the size of the entry minus cut leaf arrays
    // temporary cut storage
    int                nCuts;         // the number of cuts used
    If_Cut_t **        ppCuts;        // the storage space for cuts
};

// priority cut
struct If_Cut_t_
{
    float              Delay;         // the delay of the cut
    float              Flow;          // the area flow of the cut
    float              Area;          // the area of the cut
    If_Cut_t *         pOne;          // the parent cut
    If_Cut_t *         pTwo;          // the parent cut
    char               fCompl0;       // the complemented attribute
    char               fCompl1;       // the complemented attribute
    char               Phase;         // the complemented attribute
    char               nLeaves;       // the number of leaves
    int *              pLeaves;       // the array of fanins
};

// node extension
struct If_Obj_t_
{
    unsigned           Type    :  4;  // object
    unsigned           fCompl0 :  1;  // complemented attribute
    unsigned           fCompl1 :  1;  // complemented attribute
    unsigned           fPhase  :  1;  // phase of the node
    unsigned           fMark   :  1;  // multipurpose mark
    unsigned           Level   : 24;  // logic level of the node
    int                Id;            // integer ID
    int                nRefs;         // the number of references
    short              nCuts;         // the number of cuts
    short              iCut;          // the number of the best cut
    If_Obj_t *         pFanin0;       // the first fanin 
    If_Obj_t *         pFanin1;       // the second fanin
    If_Obj_t *         pEquiv;        // the choice node
    float              EstRefs;       // estimated reference counter
    float              Required;      // required time of the onde
    void *             pCopy;         // used for duplication
    If_Cut_t           Cuts[0];       // the cuts of the node
};

static inline If_Obj_t * If_ManConst1( If_Man_t * p )                        { return p->pConst1;                              }
static inline If_Obj_t * If_ManPi( If_Man_t * p, int i )                     { return (If_Obj_t *)Vec_PtrEntry( p->vPis, i );  }
static inline If_Obj_t * If_ManPo( If_Man_t * p, int i )                     { return (If_Obj_t *)Vec_PtrEntry( p->vPos, i );  }
static inline If_Obj_t * If_ManObj( If_Man_t * p, int i )                    { return (If_Obj_t *)Vec_PtrEntry( p->vObjs, i ); }
static inline If_Cut_t * If_ManCut( If_Man_t * p, int i )                    { return p->ppCuts[i];                            }

static inline int        If_ObjIsConst1( If_Obj_t * pObj )                   { return pObj->Type == IF_CONST1;       }
static inline int        If_ObjIsPi( If_Obj_t * pObj )                       { return pObj->Type == IF_PI;           }
static inline int        If_ObjIsPo( If_Obj_t * pObj )                       { return pObj->Type == IF_PO;           }
static inline int        If_ObjIsAnd( If_Obj_t * pObj )                      { return pObj->Type == IF_AND;          }
static inline int        If_ObjIsBi( If_Obj_t * pObj )                       { return pObj->Type == IF_BI;           }
static inline int        If_ObjIsBo( If_Obj_t * pObj )                       { return pObj->Type == IF_BO;           }
static inline int        If_ObjIsBox( If_Obj_t * pObj )                      { return pObj->Type == IF_BOX;          }

static inline If_Obj_t * If_ObjFanin0( If_Obj_t * pObj )                     { return pObj->pFanin0;                 }
static inline If_Obj_t * If_ObjFanin1( If_Obj_t * pObj )                     { return pObj->pFanin1;                 }
static inline int        If_ObjFaninC0( If_Obj_t * pObj )                    { return pObj->fCompl0;                 }
static inline int        If_ObjFaninC1( If_Obj_t * pObj )                    { return pObj->fCompl1;                 }
static inline void *     If_ObjCopy( If_Obj_t * pObj )                       { return pObj->pCopy;                   }
static inline void       If_ObjSetCopy( If_Obj_t * pObj, void * pCopy )      { pObj->pCopy = pCopy;                  }
static inline void       If_ObjSetChoice( If_Obj_t * pObj, If_Obj_t * pEqu ) { pObj->pEquiv = pEqu;                  }

static inline If_Cut_t * If_ObjCut( If_Obj_t * pObj, int iCut )              { return pObj->Cuts + iCut;             }
static inline If_Cut_t * If_ObjCutTriv( If_Obj_t * pObj )                    { return pObj->Cuts;                    }
static inline If_Cut_t * If_ObjCutBest( If_Obj_t * pObj )                    { return pObj->Cuts + pObj->iCut;       }

static inline void *     If_CutData( If_Cut_t * pCut )                       { return *(void **)pCut;                }
static inline void       If_CutSetData( If_Cut_t * pCut, void * pData )      { *(void **)pCut = pData;               }

static inline float      If_CutLutDelay( If_Man_t * p, If_Cut_t * pCut )     { return p->pPars->pLutLib? p->pPars->pLutLib->pLutDelays[pCut->nLeaves] : (float)1.0;  }
static inline float      If_CutLutArea( If_Man_t * p, If_Cut_t * pCut )      { return p->pPars->pLutLib? p->pPars->pLutLib->pLutAreas[pCut->nLeaves]  : (float)1.0;  }

////////////////////////////////////////////////////////////////////////
///                      MACRO DEFINITIONS                           ///
////////////////////////////////////////////////////////////////////////

#define IF_MIN(a,b)       (((a) < (b))? (a) : (b))
#define IF_MAX(a,b)       (((a) > (b))? (a) : (b))

// the small and large numbers (min/max float are 1.17e-38/3.40e+38)
#define IF_FLOAT_LARGE   ((float)1.0e+20)
#define IF_FLOAT_SMALL   ((float)1.0e-20)
#define IF_INT_LARGE     (10000000)

// iterator over the primary inputs
#define If_ManForEachPi( p, pObj, i )                                          \
    Vec_PtrForEachEntry( p->vPis, pObj, i )
// iterator over the primary outputs
#define If_ManForEachPo( p, pObj, i )                                          \
    Vec_PtrForEachEntry( p->vPos, pObj, i )
// iterator over the latches 
#define If_ManForEachLatch( p, pObj, i )                                       \
    Vec_PtrForEachEntryStart( p->vPos, pObj, i, p->pPars->nLatches )
// iterator over all objects, including those currently not used
#define If_ManForEachObj( p, pObj, i )                                         \
    Vec_PtrForEachEntry( p->vObjs, pObj, i )
// iterator over logic nodes (AND and EXOR gates)
#define If_ManForEachNode( p, pObj, i )                                        \
    If_ManForEachObj( p, pObj, i ) if ( pObj->Type != IF_AND ) {} else
// iterator over cuts of the node
#define If_ObjForEachCut( pObj, pCut, i )                                      \
    for ( i = 0; (i < (int)(pObj)->nCuts) && ((pCut) = (pObj)->Cuts + i); i++ )
// iterator over cuts of the node
#define If_ObjForEachCutStart( pObj, pCut, i, Start )                          \
    for ( i = Start; (i < (int)(pObj)->nCuts) && ((pCut) = (pObj)->Cuts + i); i++ )
// iterator leaves of the cut
#define If_CutForEachLeaf( p, pCut, pLeaf, i )                                 \
    for ( i = 0; (i < (int)(pCut)->nLeaves) && ((pLeaf) = If_ManObj(p, (pCut)->pLeaves[i])); i++ )

////////////////////////////////////////////////////////////////////////
///                    FUNCTION DECLARATIONS                         ///
////////////////////////////////////////////////////////////////////////

/*=== ifMan.c ==========================================================*/
extern If_Man_t *      If_ManStart( If_Par_t * pPars );
extern void            If_ManStop( If_Man_t * p );
extern If_Obj_t *      If_ManCreatePi( If_Man_t * p );
extern If_Obj_t *      If_ManCreatePo( If_Man_t * p, If_Obj_t * pDriver, int fCompl0 );
extern If_Obj_t *      If_ManCreateAnd( If_Man_t * p, If_Obj_t * pFan0, int fCompl0, If_Obj_t * pFan1, int fCompl1 );
/*=== ifMap.c ==========================================================*/
extern int             If_ManPerformMapping( If_Man_t * p );
/*=== ifUtil.c ==========================================================*/
extern float           If_ManDelayMax( If_Man_t * p );
extern void            If_ManCleanNodeCopy( If_Man_t * p );
extern void            If_ManCleanCutData( If_Man_t * p );
extern float           If_ManScanMapping( If_Man_t * p );

#ifdef __cplusplus
}
#endif

#endif

////////////////////////////////////////////////////////////////////////
///                       END OF FILE                                ///
////////////////////////////////////////////////////////////////////////