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|
/**CFile****************************************************************
FileName [ifMan.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [FPGA mapping based on priority cuts.]
Synopsis [Mapping manager.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - November 21, 2006.]
Revision [$Id: ifMan.c,v 1.00 2006/11/21 00:00:00 alanmi Exp $]
***********************************************************************/
#include "if.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
static If_Obj_t * If_ManSetupObj( If_Man_t * p );
static void If_ManCutSetRecycle( If_Man_t * p, If_Set_t * pSet ) { pSet->pNext = p->pFreeList; p->pFreeList = pSet; }
static If_Set_t * If_ManCutSetFetch( If_Man_t * p ) { If_Set_t * pTemp = p->pFreeList; p->pFreeList = p->pFreeList->pNext; return pTemp; }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Starts the AIG manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_Man_t * If_ManStart( If_Par_t * pPars )
{
If_Man_t * p; int v;
assert( !pPars->fUseDsd || !pPars->fUseTtPerm );
// start the manager
p = ABC_ALLOC( If_Man_t, 1 );
memset( p, 0, sizeof(If_Man_t) );
p->pPars = pPars;
p->fEpsilon = pPars->Epsilon;
// allocate arrays for nodes
p->vCis = Vec_PtrAlloc( 100 );
p->vCos = Vec_PtrAlloc( 100 );
p->vObjs = Vec_PtrAlloc( 100 );
p->vTemp = Vec_PtrAlloc( 100 );
// prepare the memory manager
if ( p->pPars->fTruth )
{
for ( v = 0; v <= p->pPars->nLutSize; v++ )
p->nTruth6Words[v] = Abc_Truth6WordNum( v );
for ( v = 6; v <= Abc_MaxInt(6,p->pPars->nLutSize); v++ )
p->vTtMem[v] = Vec_MemAllocForTT( v, pPars->fUseTtPerm );
for ( v = 0; v < 6; v++ )
p->vTtMem[v] = p->vTtMem[6];
if ( p->pPars->fDelayOpt || pPars->nGateSize > 0 )
{
for ( v = 6; v <= Abc_MaxInt(6,p->pPars->nLutSize); v++ )
p->vTtIsops[v] = Vec_WecAlloc( 1000 );
for ( v = 6; v <= Abc_MaxInt(6,p->pPars->nLutSize); v++ )
Vec_WecInit( p->vTtIsops[v], 2 );
for ( v = 0; v < 6; v++ )
p->vTtIsops[v] = p->vTtIsops[6];
}
if ( pPars->fDelayOpt || pPars->nGateSize > 0 || pPars->fDsdBalance )
{
p->vCover = Vec_IntAlloc( 0 );
p->vArray = Vec_IntAlloc( 1000 );
}
}
p->nPermWords = p->pPars->fUsePerm? If_CutPermWords( p->pPars->nLutSize ) : 0;
p->nObjBytes = sizeof(If_Obj_t) + sizeof(int) * (p->pPars->nLutSize + p->nPermWords);
p->nCutBytes = sizeof(If_Cut_t) + sizeof(int) * (p->pPars->nLutSize + p->nPermWords);
p->nSetBytes = sizeof(If_Set_t) + (sizeof(If_Cut_t *) + p->nCutBytes) * (p->pPars->nCutsMax + 1);
p->pMemObj = Mem_FixedStart( p->nObjBytes );
// report expected memory usage
if ( p->pPars->fVerbose )
Abc_Print( 1, "K = %d. Memory (bytes): Truth = %4d. Cut = %4d. Obj = %4d. Set = %4d. CutMin = %s\n",
p->pPars->nLutSize, 8 * p->nTruth6Words[p->pPars->nLutSize], p->nCutBytes, p->nObjBytes, p->nSetBytes, p->pPars->fCutMin? "yes":"no" );
// room for temporary truth tables
p->puTemp[0] = p->pPars->fTruth? ABC_ALLOC( unsigned, 8 * p->nTruth6Words[p->pPars->nLutSize] ) : NULL;
p->puTemp[1] = p->puTemp[0] + p->nTruth6Words[p->pPars->nLutSize]*2;
p->puTemp[2] = p->puTemp[1] + p->nTruth6Words[p->pPars->nLutSize]*2;
p->puTemp[3] = p->puTemp[2] + p->nTruth6Words[p->pPars->nLutSize]*2;
p->puTempW = p->pPars->fTruth? ABC_ALLOC( word, p->nTruth6Words[p->pPars->nLutSize] ) : NULL;
if ( pPars->fUseDsd )
{
for ( v = 6; v <= Abc_MaxInt(6,p->pPars->nLutSize); v++ )
{
p->vTtDsds[v] = Vec_IntAlloc( 1000 );
Vec_IntPush( p->vTtDsds[v], 0 );
Vec_IntPush( p->vTtDsds[v], 2 );
p->vTtPerms[v] = Vec_StrAlloc( 10000 );
Vec_StrFill( p->vTtPerms[v], 2 * v, IF_BIG_CHAR );
Vec_StrWriteEntry( p->vTtPerms[v], v, 0 );
}
for ( v = 0; v < 6; v++ )
{
p->vTtDsds[v] = p->vTtDsds[6];
p->vTtPerms[v] = p->vTtPerms[6];
}
}
if ( pPars->fUseTtPerm )
{
p->vPairHash = Hash_IntManStart( 10000 );
p->vPairPerms = Vec_StrAlloc( 10000 );
Vec_StrFill( p->vPairPerms, p->pPars->nLutSize, 0 );
p->vPairRes = Vec_IntAlloc( 1000 );
Vec_IntPush( p->vPairRes, -1 );
}
if ( pPars->fUseCofVars )
{
for ( v = 6; v <= Abc_MaxInt(6,p->pPars->nLutSize); v++ )
{
p->vTtVars[v] = Vec_StrAlloc( 1000 );
Vec_StrPush( p->vTtVars[v], 0 );
Vec_StrPush( p->vTtVars[v], 0 );
}
for ( v = 0; v < 6; v++ )
p->vTtVars[v] = p->vTtVars[6];
}
if ( pPars->fUseAndVars )
{
for ( v = 6; v <= Abc_MaxInt(6,p->pPars->nLutSize); v++ )
{
p->vTtDecs[v] = Vec_IntAlloc( 1000 );
Vec_IntPush( p->vTtDecs[v], 0 );
Vec_IntPush( p->vTtDecs[v], 0 );
}
for ( v = 0; v < 6; v++ )
p->vTtDecs[v] = p->vTtDecs[6];
}
if ( pPars->fUseBat )
{
// abctime clk = Abc_Clock();
extern int Bat_ManCellFuncLookup( void * pMan, unsigned * pTruth, int nVars, int nLeaves, char * pStr );
extern void Bat_ManFuncSetupTable();
pPars->pFuncCell = (int (*) (If_Man_t *, unsigned *, int, int, char *))Bat_ManCellFuncLookup;
Bat_ManFuncSetupTable();
// Abc_PrintTime( 1, "Setup time", Abc_Clock() - clk );
}
// create the constant node
p->pConst1 = If_ManSetupObj( p );
p->pConst1->Type = IF_CONST1;
p->pConst1->fPhase = 1;
p->nObjs[IF_CONST1]++;
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManRestart( If_Man_t * p )
{
ABC_FREE( p->pMemCi );
Vec_PtrClear( p->vCis );
Vec_PtrClear( p->vCos );
Vec_PtrClear( p->vObjs );
Vec_PtrClear( p->vTemp );
Mem_FixedRestart( p->pMemObj );
// create the constant node
p->pConst1 = If_ManSetupObj( p );
p->pConst1->Type = IF_CONST1;
p->pConst1->fPhase = 1;
// reset the counter of other nodes
p->nObjs[IF_CI] = p->nObjs[IF_CO] = p->nObjs[IF_AND] = 0;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManStop( If_Man_t * p )
{
extern void If_ManCacheAnalize( If_Man_t * p );
int i;
if ( p->pPars->fVerbose && p->vCutData )
If_ManCacheAnalize( p );
if ( p->pPars->fVerbose && p->pPars->fTruth )
{
int nUnique = 0, nMemTotal = 0;
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
nUnique += Vec_MemEntryNum(p->vTtMem[i]);
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
nMemTotal += (int)Vec_MemMemory(p->vTtMem[i]);
printf( "Unique truth tables = %d Memory = %.2f MB ", nUnique, 1.0 * nMemTotal / (1<<20) );
Abc_PrintTime( 1, "Time", p->timeCache[4] );
if ( p->nCacheMisses )
{
printf( "Cache hits = %d. Cache misses = %d (%.2f %%)\n", p->nCacheHits, p->nCacheMisses, 100.0 * p->nCacheMisses / (p->nCacheHits + p->nCacheMisses) );
Abc_PrintTime( 1, "Non-DSD ", p->timeCache[0] );
Abc_PrintTime( 1, "DSD hits ", p->timeCache[1] );
Abc_PrintTime( 1, "DSD misses", p->timeCache[2] );
Abc_PrintTime( 1, "TOTAL ", p->timeCache[0] + p->timeCache[1] + p->timeCache[2] );
Abc_PrintTime( 1, "Canon ", p->timeCache[3] );
}
}
if ( p->pPars->fVerbose && p->nCutsUselessAll )
{
for ( i = 0; i <= 16; i++ )
if ( p->nCutsUseless[i] )
Abc_Print( 1, "Useless cuts %2d = %9d (out of %9d) (%6.2f %%)\n", i, p->nCutsUseless[i], p->nCutsCount[i], 100.0*p->nCutsUseless[i]/Abc_MaxInt(p->nCutsCount[i],1) );
Abc_Print( 1, "Useless cuts all = %9d (out of %9d) (%6.2f %%)\n", p->nCutsUselessAll, p->nCutsCountAll, 100.0*p->nCutsUselessAll/Abc_MaxInt(p->nCutsCountAll,1) );
}
// if ( p->pPars->fVerbose && p->nCuts5 )
// Abc_Print( 1, "Statistics about 5-cuts: Total = %d Non-decomposable = %d (%.2f %%)\n", p->nCuts5, p->nCuts5-p->nCuts5a, 100.0*(p->nCuts5-p->nCuts5a)/p->nCuts5 );
if ( p->pIfDsdMan )
p->pIfDsdMan = NULL;
if ( p->pPars->fUseDsd && (p->nCountNonDec[0] || p->nCountNonDec[1]) )
printf( "NonDec0 = %d. NonDec1 = %d.\n", p->nCountNonDec[0], p->nCountNonDec[1] );
Vec_IntFreeP( &p->vCoAttrs );
Vec_PtrFree( p->vCis );
Vec_PtrFree( p->vCos );
Vec_PtrFree( p->vObjs );
Vec_PtrFree( p->vTemp );
Vec_IntFreeP( &p->vCover );
Vec_IntFreeP( &p->vArray );
Vec_WrdFreeP( &p->vAnds );
Vec_WrdFreeP( &p->vAndGate );
Vec_WrdFreeP( &p->vOrGate );
Vec_PtrFreeP( &p->vObjsRev );
Vec_PtrFreeP( &p->vLatchOrder );
Vec_IntFreeP( &p->vLags );
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
Vec_IntFreeP( &p->vTtDsds[i] );
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
Vec_StrFreeP( &p->vTtPerms[i] );
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
Vec_StrFreeP( &p->vTtVars[i] );
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
Vec_IntFreeP( &p->vTtDecs[i] );
Vec_IntFreeP( &p->vCutData );
Vec_IntFreeP( &p->vPairRes );
Vec_StrFreeP( &p->vPairPerms );
if ( p->vPairHash )
Hash_IntManStop( p->vPairHash );
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
Vec_MemHashFree( p->vTtMem[i] );
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
Vec_MemFreeP( &p->vTtMem[i] );
for ( i = 6; i <= Abc_MaxInt(6,p->pPars->nLutSize); i++ )
Vec_WecFreeP( &p->vTtIsops[i] );
Mem_FixedStop( p->pMemObj, 0 );
ABC_FREE( p->pMemCi );
ABC_FREE( p->pMemAnd );
ABC_FREE( p->puTemp[0] );
ABC_FREE( p->puTempW );
// free pars memory
ABC_FREE( p->pPars->pTimesArr );
ABC_FREE( p->pPars->pTimesReq );
if ( p->pManTim )
Tim_ManStop( p->pManTim );
if ( p->vSwitching )
Vec_IntFree( p->vSwitching );
if ( p->pPars->fUseBat )
{
extern void Bat_ManFuncSetdownTable();
Bat_ManFuncSetdownTable();
}
// hash table
// if ( p->pPars->fVerbose && p->nTableEntries[0] )
// printf( "Hash table 2: Entries = %7d. Size = %7d.\n", p->nTableEntries[0], p->nTableSize[0] );
// if ( p->pPars->fVerbose && p->nTableEntries[1] )
// printf( "Hash table 3: Entries = %7d. Size = %7d.\n", p->nTableEntries[1], p->nTableSize[1] );
ABC_FREE( p->pHashTable[0] );
ABC_FREE( p->pHashTable[1] );
if ( p->pMemEntries )
Mem_FixedStop( p->pMemEntries, 0 );
ABC_FREE( p->pName );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis [Creates primary input.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_Obj_t * If_ManCreateCi( If_Man_t * p )
{
If_Obj_t * pObj;
pObj = If_ManSetupObj( p );
pObj->Type = IF_CI;
pObj->IdPio = Vec_PtrSize( p->vCis );
Vec_PtrPush( p->vCis, pObj );
p->nObjs[IF_CI]++;
return pObj;
}
/**Function*************************************************************
Synopsis [Creates primary output with the given driver.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_Obj_t * If_ManCreateCo( If_Man_t * p, If_Obj_t * pDriver )
{
If_Obj_t * pObj;
pObj = If_ManSetupObj( p );
pObj->IdPio = Vec_PtrSize( p->vCos );
Vec_PtrPush( p->vCos, pObj );
pObj->Type = IF_CO;
pObj->fCompl0 = If_IsComplement(pDriver); pDriver = If_Regular(pDriver);
pObj->pFanin0 = pDriver; pDriver->nRefs++;
pObj->fPhase = (pObj->fCompl0 ^ pDriver->fPhase);
pObj->Level = pDriver->Level;
if ( p->nLevelMax < (int)pObj->Level )
p->nLevelMax = (int)pObj->Level;
p->nObjs[IF_CO]++;
return pObj;
}
/**Function*************************************************************
Synopsis [Create the new node assuming it does not exist.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_Obj_t * If_ManCreateAnd( If_Man_t * p, If_Obj_t * pFan0, If_Obj_t * pFan1 )
{
If_Obj_t * pObj;
// perform constant propagation
if ( pFan0 == pFan1 )
return pFan0;
if ( pFan0 == If_Not(pFan1) )
return If_Not(p->pConst1);
if ( If_Regular(pFan0) == p->pConst1 )
return pFan0 == p->pConst1 ? pFan1 : If_Not(p->pConst1);
if ( If_Regular(pFan1) == p->pConst1 )
return pFan1 == p->pConst1 ? pFan0 : If_Not(p->pConst1);
// get memory for the new object
pObj = If_ManSetupObj( p );
pObj->Type = IF_AND;
pObj->fCompl0 = If_IsComplement(pFan0); pFan0 = If_Regular(pFan0);
pObj->fCompl1 = If_IsComplement(pFan1); pFan1 = If_Regular(pFan1);
pObj->pFanin0 = pFan0; pFan0->nRefs++; pFan0->nVisits++; pFan0->nVisitsCopy++;
pObj->pFanin1 = pFan1; pFan1->nRefs++; pFan1->nVisits++; pFan1->nVisitsCopy++;
pObj->fPhase = (pObj->fCompl0 ^ pFan0->fPhase) & (pObj->fCompl1 ^ pFan1->fPhase);
pObj->Level = 1 + IF_MAX( pFan0->Level, pFan1->Level );
if ( p->nLevelMax < (int)pObj->Level )
p->nLevelMax = (int)pObj->Level;
p->nObjs[IF_AND]++;
return pObj;
}
/**Function*************************************************************
Synopsis [Create the new node assuming it does not exist.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_Obj_t * If_ManCreateXor( If_Man_t * p, If_Obj_t * pFan0, If_Obj_t * pFan1 )
{
If_Obj_t * pRes1, * pRes2;
pRes1 = If_ManCreateAnd( p, If_Not(pFan0), pFan1 );
pRes2 = If_ManCreateAnd( p, pFan0, If_Not(pFan1) );
return If_Not( If_ManCreateAnd( p, If_Not(pRes1), If_Not(pRes2) ) );
}
/**Function*************************************************************
Synopsis [Create the new node assuming it does not exist.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_Obj_t * If_ManCreateMux( If_Man_t * p, If_Obj_t * pFan0, If_Obj_t * pFan1, If_Obj_t * pCtrl )
{
If_Obj_t * pRes1, * pRes2;
pRes1 = If_ManCreateAnd( p, pFan0, If_Not(pCtrl) );
pRes2 = If_ManCreateAnd( p, pFan1, pCtrl );
return If_Not( If_ManCreateAnd( p, If_Not(pRes1), If_Not(pRes2) ) );
}
/**Function*************************************************************
Synopsis [Creates the choice node.]
Description [Should be called after the equivalence class nodes are linked.]
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManCreateChoice( If_Man_t * p, If_Obj_t * pObj )
{
If_Obj_t * pTemp;
// mark the node as a representative if its class
assert( pObj->fRepr == 0 );
pObj->fRepr = 1;
// update the level of this node (needed for correct required time computation)
for ( pTemp = pObj; pTemp; pTemp = pTemp->pEquiv )
{
pObj->Level = IF_MAX( pObj->Level, pTemp->Level );
pTemp->nVisits++; pTemp->nVisitsCopy++;
}
// mark the largest level
if ( p->nLevelMax < (int)pObj->Level )
p->nLevelMax = (int)pObj->Level;
p->nChoices++;
}
/**Function*************************************************************
Synopsis [Prepares memory for one cutset.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManSetupSet( If_Man_t * p, If_Set_t * pSet )
{
char * pArray;
int i;
pSet->nCuts = 0;
pSet->nCutsMax = p->pPars->nCutsMax;
pSet->ppCuts = (If_Cut_t **)(pSet + 1);
pArray = (char *)pSet->ppCuts + sizeof(If_Cut_t *) * (pSet->nCutsMax+1);
for ( i = 0; i <= pSet->nCutsMax; i++ )
{
pSet->ppCuts[i] = (If_Cut_t *)(pArray + i * p->nCutBytes);
If_CutSetup( p, pSet->ppCuts[i] );
}
// pArray += (pSet->nCutsMax + 1) * p->nCutBytes;
// assert( ((char *)pArray) - ((char *)pSet) == p->nSetBytes );
}
/**Function*************************************************************
Synopsis [Prepares memory for one cut.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManSetupCutTriv( If_Man_t * p, If_Cut_t * pCut, int ObjId )
{
pCut->fCompl = 0;
pCut->nLimit = p->pPars->nLutSize;
pCut->nLeaves = 1;
pCut->pLeaves[0] = p->pPars->fLiftLeaves? (ObjId << 8) : ObjId;
pCut->uSign = If_ObjCutSign( pCut->pLeaves[0] );
pCut->iCutFunc = p->pPars->fUseTtPerm ? 3 : (p->pPars->fTruth ? 2: -1);
pCut->uMaskFunc = 0;
assert( pCut->pLeaves[0] < p->vObjs->nSize );
}
/**Function*************************************************************
Synopsis [Prepares memory for the node with cuts.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_Obj_t * If_ManSetupObj( If_Man_t * p )
{
If_Obj_t * pObj;
// get memory for the object
pObj = (If_Obj_t *)Mem_FixedEntryFetch( p->pMemObj );
memset( pObj, 0, sizeof(If_Obj_t) );
If_CutSetup( p, &pObj->CutBest );
// assign ID and save
pObj->Id = Vec_PtrSize(p->vObjs);
Vec_PtrPush( p->vObjs, pObj );
// set the required times
pObj->Required = IF_FLOAT_LARGE;
return pObj;
}
/**Function*************************************************************
Synopsis [Prepares memory for one cut.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManSetupCiCutSets( If_Man_t * p )
{
If_Obj_t * pObj;
int i;
assert( p->pMemCi == NULL );
// create elementary cuts for the CIs
If_ManForEachCi( p, pObj, i )
If_ManSetupCutTriv( p, &pObj->CutBest, pObj->Id );
// create elementary cutsets for the CIs
p->pMemCi = (If_Set_t *)ABC_ALLOC( char, If_ManCiNum(p) * (sizeof(If_Set_t) + sizeof(void *)) );
If_ManForEachCi( p, pObj, i )
{
pObj->pCutSet = (If_Set_t *)((char *)p->pMemCi + i * (sizeof(If_Set_t) + sizeof(void *)));
pObj->pCutSet->nCuts = 1;
pObj->pCutSet->nCutsMax = p->pPars->nCutsMax;
pObj->pCutSet->ppCuts = (If_Cut_t **)(pObj->pCutSet + 1);
pObj->pCutSet->ppCuts[0] = &pObj->CutBest;
}
}
/**Function*************************************************************
Synopsis [Prepares cutset of the node.]
Description [Elementary cutset will be added last.]
SideEffects []
SeeAlso []
***********************************************************************/
If_Set_t * If_ManSetupNodeCutSet( If_Man_t * p, If_Obj_t * pObj )
{
assert( If_ObjIsAnd(pObj) );
assert( pObj->pCutSet == NULL );
// pObj->pCutSet = (If_Set_t *)Mem_FixedEntryFetch( p->pMemSet );
// If_ManSetupSet( p, pObj->pCutSet );
pObj->pCutSet = If_ManCutSetFetch( p );
pObj->pCutSet->nCuts = 0;
pObj->pCutSet->nCutsMax = p->pPars->nCutsMax;
return pObj->pCutSet;
}
/**Function*************************************************************
Synopsis [Dereferences cutset of the node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManDerefNodeCutSet( If_Man_t * p, If_Obj_t * pObj )
{
If_Obj_t * pFanin;
assert( If_ObjIsAnd(pObj) );
// consider the node
assert( pObj->nVisits >= 0 );
if ( pObj->nVisits == 0 )
{
// Mem_FixedEntryRecycle( p->pMemSet, (char *)pObj->pCutSet );
If_ManCutSetRecycle( p, pObj->pCutSet );
pObj->pCutSet = NULL;
}
// consider the first fanin
pFanin = If_ObjFanin0(pObj);
assert( pFanin->nVisits > 0 );
if ( !If_ObjIsCi(pFanin) && --pFanin->nVisits == 0 )
{
// Mem_FixedEntryRecycle( p->pMemSet, (char *)pFanin->pCutSet );
If_ManCutSetRecycle( p, pFanin->pCutSet );
pFanin->pCutSet = NULL;
}
// consider the second fanin
pFanin = If_ObjFanin1(pObj);
assert( pFanin->nVisits > 0 );
if ( !If_ObjIsCi(pFanin) && --pFanin->nVisits == 0 )
{
// Mem_FixedEntryRecycle( p->pMemSet, (char *)pFanin->pCutSet );
If_ManCutSetRecycle( p, pFanin->pCutSet );
pFanin->pCutSet = NULL;
}
}
/**Function*************************************************************
Synopsis [Dereferences cutset of the node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManDerefChoiceCutSet( If_Man_t * p, If_Obj_t * pObj )
{
If_Obj_t * pTemp;
assert( If_ObjIsAnd(pObj) );
assert( pObj->fRepr );
assert( pObj->nVisits > 0 );
// consider the nodes in the choice class
for ( pTemp = pObj; pTemp; pTemp = pTemp->pEquiv )
{
// assert( pTemp == pObj || pTemp->nVisits == 1 );
if ( --pTemp->nVisits == 0 )
{
// Mem_FixedEntryRecycle( p->pMemSet, (char *)pTemp->pCutSet );
If_ManCutSetRecycle( p, pTemp->pCutSet );
pTemp->pCutSet = NULL;
}
}
}
/**Function*************************************************************
Synopsis [Dereferences cutset of the node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ManSetupSetAll( If_Man_t * p, int nCrossCut )
{
If_Set_t * pCutSet;
int i, nCutSets;
nCutSets = 128 + nCrossCut;
p->pFreeList = p->pMemAnd = pCutSet = (If_Set_t *)ABC_ALLOC( char, nCutSets * p->nSetBytes );
for ( i = 0; i < nCutSets; i++ )
{
If_ManSetupSet( p, pCutSet );
if ( i == nCutSets - 1 )
pCutSet->pNext = NULL;
else
pCutSet->pNext = (If_Set_t *)( (char *)pCutSet + p->nSetBytes );
pCutSet = pCutSet->pNext;
}
assert( pCutSet == NULL );
if ( p->pPars->fVerbose )
{
Abc_Print( 1, "Node = %7d. Ch = %5d. Total mem = %7.2f MB. Peak cut mem = %7.2f MB.\n",
If_ManAndNum(p), p->nChoices,
1.0 * (p->nObjBytes + 2*sizeof(void *)) * If_ManObjNum(p) / (1<<20),
1.0 * p->nSetBytes * nCrossCut / (1<<20) );
}
// Abc_Print( 1, "Cross cut = %d.\n", nCrossCut );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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