summaryrefslogtreecommitdiffstats
path: root/src/map/mapper/mapperCreate.c
blob: 3d64bfee73781ad37a57ee8089732d1da56106f0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
/**CFile****************************************************************

  FileName    [mapperCreate.c]

  PackageName [MVSIS 1.3: Multi-valued logic synthesis system.]

  Synopsis    [Generic technology mapping engine.]

  Author      [MVSIS Group]
  
  Affiliation [UC Berkeley]

  Date        [Ver. 2.0. Started - June 1, 2004.]

  Revision    [$Id: mapperCreate.c,v 1.15 2005/02/28 05:34:26 alanmi Exp $]

***********************************************************************/

#include "mapperInt.h"

ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

static void            Map_TableCreate( Map_Man_t * p );
static void            Map_TableResize( Map_Man_t * p );
static Map_Node_t *    Map_TableLookup( Map_Man_t * p, Map_Node_t * p1, Map_Node_t * p2 );

// hash key for the structural hash table
static inline unsigned Map_HashKey2( Map_Node_t * p0, Map_Node_t * p1, int TableSize ) { return (unsigned)(((ABC_PTRUINT_T)(p0) + (ABC_PTRUINT_T)(p1) * 12582917) % TableSize); }

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Reads parameters from the mapping manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int             Map_ManReadInputNum( Map_Man_t * p )                    { return p->nInputs;    }
int             Map_ManReadOutputNum( Map_Man_t * p )                   { return p->nOutputs;   }
Map_Node_t **   Map_ManReadInputs ( Map_Man_t * p )                     { return p->pInputs;    }
Map_Node_t **   Map_ManReadOutputs( Map_Man_t * p )                     { return p->pOutputs;   }
Map_Node_t *    Map_ManReadConst1 ( Map_Man_t * p )                     { return p->pConst1;    }
Map_Time_t *    Map_ManReadInputArrivals( Map_Man_t * p )               { return p->pInputArrivals; }
Map_Time_t *    Map_ManReadOutputRequireds( Map_Man_t * p )             { return p->pOutputRequireds; }
Mio_Library_t * Map_ManReadGenLib ( Map_Man_t * p )                     { return p->pSuperLib->pGenlib; }
int             Map_ManReadVerbose( Map_Man_t * p )                     { return p->fVerbose;   }
float           Map_ManReadAreaFinal( Map_Man_t * p )                   { return p->AreaFinal;  }
float           Map_ManReadRequiredGlo( Map_Man_t * p )                 { return p->fRequiredGlo; }
void            Map_ManSetOutputNames( Map_Man_t * p, char ** ppNames ) { p->ppOutputNames = ppNames;}
void            Map_ManSetAreaRecovery( Map_Man_t * p, int fAreaRecovery ) { p->fAreaRecovery = fAreaRecovery;}
void            Map_ManSetDelayTarget( Map_Man_t * p, float DelayTarget ) { p->DelayTarget = DelayTarget;}
void            Map_ManSetInputArrivals( Map_Man_t * p, Map_Time_t * pArrivals )     { p->pInputArrivals = pArrivals;    }
void            Map_ManSetOutputRequireds( Map_Man_t * p, Map_Time_t * pRequireds )  { p->pOutputRequireds = pRequireds; }
void            Map_ManSetObeyFanoutLimits( Map_Man_t * p, int  fObeyFanoutLimits )  { p->fObeyFanoutLimits = fObeyFanoutLimits;     }
void            Map_ManSetNumIterations( Map_Man_t * p, int nIterations )            { p->nIterations = nIterations;     }
int             Map_ManReadFanoutViolations( Map_Man_t * p )            { return p->nFanoutViolations;   }  
void            Map_ManSetFanoutViolations( Map_Man_t * p, int nVio )   { p->nFanoutViolations = nVio;   }  
void            Map_ManSetChoiceNodeNum( Map_Man_t * p, int nChoiceNodes ) { p->nChoiceNodes = nChoiceNodes; }  
void            Map_ManSetChoiceNum( Map_Man_t * p, int nChoices )         { p->nChoices = nChoices;     }   
void            Map_ManSetVerbose( Map_Man_t * p, int fVerbose )           { p->fVerbose = fVerbose;     }   
void            Map_ManSetSwitching( Map_Man_t * p, int fSwitching )       { p->fSwitching = fSwitching; }   

/**Function*************************************************************

  Synopsis    [Reads parameters from the mapping node.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Man_t *     Map_NodeReadMan( Map_Node_t * p )                     { return p->p;                  }
char *          Map_NodeReadData( Map_Node_t * p, int fPhase )        { return fPhase? p->pData1 : p->pData0;  }
int             Map_NodeReadNum( Map_Node_t * p )                     { return p->Num;                }
int             Map_NodeReadLevel( Map_Node_t * p )                   { return Map_Regular(p)->Level; }
Map_Cut_t *     Map_NodeReadCuts( Map_Node_t * p )                    { return p->pCuts;              }
Map_Cut_t *     Map_NodeReadCutBest( Map_Node_t * p, int fPhase )     { return p->pCutBest[fPhase];   }
Map_Node_t *    Map_NodeReadOne( Map_Node_t * p )                     { return p->p1;                 }
Map_Node_t *    Map_NodeReadTwo( Map_Node_t * p )                     { return p->p2;                 }
void            Map_NodeSetData( Map_Node_t * p, int fPhase, char * pData ) { if (fPhase) p->pData1 = pData; else p->pData0 = pData; }
void            Map_NodeSetNextE( Map_Node_t * p, Map_Node_t * pNextE )     { p->pNextE = pNextE;       }
void            Map_NodeSetRepr( Map_Node_t * p, Map_Node_t * pRepr )       { p->pRepr = pRepr;         }
void            Map_NodeSetSwitching( Map_Node_t * p, float Switching )     { p->Switching = Switching; }

/**Function*************************************************************

  Synopsis    [Checks the type of the node.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int             Map_NodeIsConst( Map_Node_t * p )    {  return (Map_Regular(p))->Num == -1;    }
int             Map_NodeIsVar( Map_Node_t * p )      {  return (Map_Regular(p))->p1 == NULL && (Map_Regular(p))->Num >= 0; }
int             Map_NodeIsAnd( Map_Node_t * p )      {  return (Map_Regular(p))->p1 != NULL;  }
int             Map_NodeComparePhase( Map_Node_t * p1, Map_Node_t * p2 ) { assert( !Map_IsComplement(p1) ); assert( !Map_IsComplement(p2) ); return p1->fInv ^ p2->fInv; }

/**Function*************************************************************

  Synopsis    [Reads parameters from the cut.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Super_t *   Map_CutReadSuperBest( Map_Cut_t * p, int fPhase ) { return p->M[fPhase].pSuperBest;}
Map_Super_t *   Map_CutReadSuper0( Map_Cut_t * p )                { return p->M[0].pSuperBest;}
Map_Super_t *   Map_CutReadSuper1( Map_Cut_t * p )                { return p->M[1].pSuperBest;}
int             Map_CutReadLeavesNum( Map_Cut_t * p )             { return p->nLeaves;  }
Map_Node_t **   Map_CutReadLeaves( Map_Cut_t * p )                { return p->ppLeaves; }
unsigned        Map_CutReadPhaseBest( Map_Cut_t * p, int fPhase ) { return p->M[fPhase].uPhaseBest;}
unsigned        Map_CutReadPhase0( Map_Cut_t * p )                { return p->M[0].uPhaseBest;}
unsigned        Map_CutReadPhase1( Map_Cut_t * p )                { return p->M[1].uPhaseBest;}
Map_Cut_t *     Map_CutReadNext( Map_Cut_t * p )                  { return p->pNext;          }

/**Function*************************************************************

  Synopsis    [Reads parameters from the supergate.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
char *          Map_SuperReadFormula( Map_Super_t * p )          {  return p->pFormula; }
Mio_Gate_t *    Map_SuperReadRoot( Map_Super_t * p )             {  return p->pRoot;    }
int             Map_SuperReadNum( Map_Super_t * p )              {  return p->Num;      }
Map_Super_t **  Map_SuperReadFanins( Map_Super_t * p )           {  return p->pFanins;  }
int             Map_SuperReadFaninNum( Map_Super_t * p )         {  return p->nFanins;  }
Map_Super_t *   Map_SuperReadNext( Map_Super_t * p )             {  return p->pNext;    }
int             Map_SuperReadNumPhases( Map_Super_t * p )        {  return p->nPhases;  }
unsigned char * Map_SuperReadPhases( Map_Super_t * p )           {  return p->uPhases;  }
int             Map_SuperReadFanoutLimit( Map_Super_t * p )      {  return p->nFanLimit;}

Mio_Library_t * Map_SuperLibReadGenLib( Map_SuperLib_t * p )     {  return p->pGenlib;  }
float           Map_SuperLibReadAreaInv( Map_SuperLib_t * p )    {  return p->AreaInv;  }
Map_Time_t      Map_SuperLibReadDelayInv( Map_SuperLib_t * p )   {  return p->tDelayInv;}
int             Map_SuperLibReadVarsMax( Map_SuperLib_t * p )    {  return p->nVarsMax; }


/**Function*************************************************************

  Synopsis    [Create the mapping manager.]

  Description [The number of inputs and outputs is assumed to be
  known is advance. It is much simpler to have them fixed upfront.
  When it comes to representing the object graph in the form of
  AIG, the resulting manager is similar to the regular AIG manager, 
  except that it does not use reference counting (and therefore
  does not have garbage collections). It does have table resizing.
  The data structure is more flexible to represent additional 
  information needed for mapping.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Man_t * Map_ManCreate( int nInputs, int nOutputs, int fVerbose )
{
    Map_Man_t * p;
    int i;

    // derive the supergate library
    if ( Abc_FrameReadLibSuper() == NULL )
    {
        printf( "The supergate library is not specified. Use \"read_super\".\n" );
        return NULL;
    }

    // start the manager
    p = ABC_ALLOC( Map_Man_t, 1 );
    memset( p, 0, sizeof(Map_Man_t) );
    p->pSuperLib = (Map_SuperLib_t *)Abc_FrameReadLibSuper();
    p->nVarsMax  = p->pSuperLib->nVarsMax;
    p->fVerbose  = fVerbose;
    p->fEpsilon  = (float)0.001;
    assert( p->nVarsMax > 0 );

    if ( p->nVarsMax == 5 )
        Extra_Truth4VarN( &p->uCanons, &p->uPhases, &p->pCounters, 8 );

    // start various data structures
    Map_TableCreate( p );
    Map_MappingSetupTruthTables( p->uTruths );
    Map_MappingSetupTruthTablesLarge( p->uTruthsLarge );
//    printf( "Node = %d bytes. Cut = %d bytes. Super = %d bytes.\n", sizeof(Map_Node_t), sizeof(Map_Cut_t), sizeof(Map_Super_t) ); 
    p->mmNodes    = Extra_MmFixedStart( sizeof(Map_Node_t) );
    p->mmCuts     = Extra_MmFixedStart( sizeof(Map_Cut_t) );

    // make sure the constant node will get index -1
    p->nNodes = -1;
    // create the constant node
    p->pConst1    = Map_NodeCreate( p, NULL, NULL );
    p->vNodesAll  = Map_NodeVecAlloc( 100 );
    p->vNodesTemp = Map_NodeVecAlloc( 100 );
    p->vMapping   = Map_NodeVecAlloc( 100 );
    p->vVisited   = Map_NodeVecAlloc( 100 );

    // create the PI nodes
    p->nInputs = nInputs;
    p->pInputs = ABC_ALLOC( Map_Node_t *, nInputs );
    for ( i = 0; i < nInputs; i++ )
        p->pInputs[i] = Map_NodeCreate( p, NULL, NULL );

    // create the place for the output nodes
    p->nOutputs = nOutputs;
    p->pOutputs = ABC_ALLOC( Map_Node_t *, nOutputs );
    memset( p->pOutputs, 0, sizeof(Map_Node_t *) * nOutputs );
    return p;
}

/**Function*************************************************************

  Synopsis    [Deallocates the mapping manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Map_ManFree( Map_Man_t * p )
{
//    int i;
//    for ( i = 0; i < p->vNodesAll->nSize; i++ )
//        Map_NodeVecFree( p->vNodesAll->pArray[i]->vFanouts );
//    Map_NodeVecFree( p->pConst1->vFanouts );
    if ( p->vAnds )    
        Map_NodeVecFree( p->vAnds );
    if ( p->vNodesAll )    
        Map_NodeVecFree( p->vNodesAll );
    if ( p->vNodesTemp )    
        Map_NodeVecFree( p->vNodesTemp );
    if ( p->vMapping )    
        Map_NodeVecFree( p->vMapping );
    if ( p->vVisited )    
        Map_NodeVecFree( p->vVisited );
    if ( p->uCanons )   ABC_FREE( p->uCanons );
    if ( p->uPhases )   ABC_FREE( p->uPhases );
    if ( p->pCounters ) ABC_FREE( p->pCounters );
    Extra_MmFixedStop( p->mmNodes );
    Extra_MmFixedStop( p->mmCuts );
    ABC_FREE( p->pInputArrivals );
    ABC_FREE( p->pOutputRequireds );
    ABC_FREE( p->pInputs );
    ABC_FREE( p->pOutputs );
    ABC_FREE( p->pBins );
    ABC_FREE( p->ppOutputNames );
    ABC_FREE( p );
}


/**Function*************************************************************

  Synopsis    [Deallocates the mapping manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Map_ManPrintTimeStats( Map_Man_t * p )
{
    printf( "N-canonical = %d. Matchings = %d.  Phases = %d.  ", p->nCanons, p->nMatches, p->nPhases );
    printf( "Choice nodes = %d. Choices = %d.\n", p->nChoiceNodes, p->nChoices );
    ABC_PRT( "ToMap", p->timeToMap );
    ABC_PRT( "Cuts ", p->timeCuts  );
    ABC_PRT( "Truth", p->timeTruth );
    ABC_PRT( "Match", p->timeMatch );
    ABC_PRT( "Area ", p->timeArea  );
    ABC_PRT( "Sweep", p->timeSweep );
    ABC_PRT( "ToNet", p->timeToNet );
    ABC_PRT( "TOTAL", p->timeTotal );
    if ( p->time1 ) { ABC_PRT( "time1", p->time1 ); }
    if ( p->time2 ) { ABC_PRT( "time2", p->time2 ); }
    if ( p->time3 ) { ABC_PRT( "time3", p->time3 ); }
}

/**Function*************************************************************

  Synopsis    [Prints the mapping stats.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Map_ManPrintStatsToFile( char * pName, float Area, float Delay, abctime Time )
{
    FILE * pTable;
    pTable = fopen( "map_stats.txt", "a+" );
    fprintf( pTable, "%s ", pName );
    fprintf( pTable, "%4.2f ", Area );
    fprintf( pTable, "%4.2f ", Delay );
    fprintf( pTable, "%4.2f\n", (float)(Time)/(float)(CLOCKS_PER_SEC) );
    fclose( pTable );
}

/**Function*************************************************************

  Synopsis    [Creates a new node.]

  Description [This procedure should be called to create the constant
  node and the PI nodes first.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Node_t * Map_NodeCreate( Map_Man_t * p, Map_Node_t * p1, Map_Node_t * p2 )
{
    Map_Node_t * pNode;
    // create the node
    pNode = (Map_Node_t *)Extra_MmFixedEntryFetch( p->mmNodes );
    memset( pNode, 0, sizeof(Map_Node_t) );
    pNode->tRequired[0].Rise = pNode->tRequired[0].Fall = pNode->tRequired[0].Worst = MAP_FLOAT_LARGE;
    pNode->tRequired[1].Rise = pNode->tRequired[1].Fall = pNode->tRequired[1].Worst = MAP_FLOAT_LARGE;
    pNode->p1  = p1; 
    pNode->p2  = p2;
    pNode->p = p;
    // set the number of this node
    pNode->Num = p->nNodes++;
    // place to store the fanouts
//    pNode->vFanouts = Map_NodeVecAlloc( 5 );
    // store this node in the internal array
    if ( pNode->Num >= 0 )
        Map_NodeVecPush( p->vNodesAll, pNode );
    else
        pNode->fInv = 1;
    // set the level of this node
    if ( p1 ) 
    {
#ifdef MAP_ALLOCATE_FANOUT
        // create the fanout info
        Map_NodeAddFaninFanout( Map_Regular(p1), pNode );
        Map_NodeAddFaninFanout( Map_Regular(p2), pNode );
#endif
        pNode->Level = 1 + MAP_MAX(Map_Regular(pNode->p1)->Level, Map_Regular(pNode->p2)->Level);
        pNode->fInv  = Map_NodeIsSimComplement(p1) & Map_NodeIsSimComplement(p2);
    }
    // reference the inputs (will be used to compute the number of fanouts)
    if ( p1 ) Map_NodeRef(p1);
    if ( p2 ) Map_NodeRef(p2);

    pNode->nRefEst[0] = pNode->nRefEst[1] = -1;
    return pNode;
}

/**Function*************************************************************

  Synopsis    [Create the unique table of AND gates.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Map_TableCreate( Map_Man_t * pMan )
{
    assert( pMan->pBins == NULL );
    pMan->nBins = Abc_PrimeCudd(5000);
    pMan->pBins = ABC_ALLOC( Map_Node_t *, pMan->nBins );
    memset( pMan->pBins, 0, sizeof(Map_Node_t *) * pMan->nBins );
    pMan->nNodes = 0;
}

/**Function*************************************************************

  Synopsis    [Looks up the AND2 node in the unique table.]

  Description [This procedure implements one-level hashing. All the nodes
  are hashed by their children. If the node with the same children was already
  created, it is returned by the call to this procedure. If it does not exist,
  this procedure creates a new node with these children. ]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Node_t * Map_TableLookup( Map_Man_t * pMan, Map_Node_t * p1, Map_Node_t * p2 )
{
    Map_Node_t * pEnt;
    unsigned Key;

    if ( p1 == p2 )
        return p1;
    if ( p1 == Map_Not(p2) )
        return Map_Not(pMan->pConst1);
    if ( Map_NodeIsConst(p1) )
    {
        if ( p1 == pMan->pConst1 )
            return p2;
        return Map_Not(pMan->pConst1);
    }
    if ( Map_NodeIsConst(p2) )
    {
        if ( p2 == pMan->pConst1 )
            return p1;
        return Map_Not(pMan->pConst1);
    }

    if ( Map_Regular(p1)->Num > Map_Regular(p2)->Num )
        pEnt = p1, p1 = p2, p2 = pEnt;

    Key = Map_HashKey2( p1, p2, pMan->nBins );
    for ( pEnt = pMan->pBins[Key]; pEnt; pEnt = pEnt->pNext )
        if ( pEnt->p1 == p1 && pEnt->p2 == p2 )
            return pEnt;
    // resize the table
    if ( pMan->nNodes >= 2 * pMan->nBins )
    {
        Map_TableResize( pMan );
        Key = Map_HashKey2( p1, p2, pMan->nBins );
    }
    // create the new node
    pEnt = Map_NodeCreate( pMan, p1, p2 );
    // add the node to the corresponding linked list in the table
    pEnt->pNext = pMan->pBins[Key];
    pMan->pBins[Key] = pEnt;
    return pEnt;
}


/**Function*************************************************************

  Synopsis    [Resizes the table.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Map_TableResize( Map_Man_t * pMan )
{
    Map_Node_t ** pBinsNew;
    Map_Node_t * pEnt, * pEnt2;
    int nBinsNew, Counter, i;
    abctime clk;
    unsigned Key;

clk = Abc_Clock();
    // get the new table size
    nBinsNew = Abc_PrimeCudd(2 * pMan->nBins); 
    // allocate a new array
    pBinsNew = ABC_ALLOC( Map_Node_t *, nBinsNew );
    memset( pBinsNew, 0, sizeof(Map_Node_t *) * nBinsNew );
    // rehash the entries from the old table
    Counter = 0;
    for ( i = 0; i < pMan->nBins; i++ )
        for ( pEnt = pMan->pBins[i], pEnt2 = pEnt? pEnt->pNext: NULL; pEnt; 
              pEnt = pEnt2, pEnt2 = pEnt? pEnt->pNext: NULL )
        {
            Key = Map_HashKey2( pEnt->p1, pEnt->p2, nBinsNew );
            pEnt->pNext = pBinsNew[Key];
            pBinsNew[Key] = pEnt;
            Counter++;
        }
    assert( Counter == pMan->nNodes - pMan->nInputs );
    if ( pMan->fVerbose )
    {
//        printf( "Increasing the unique table size from %6d to %6d. ", pMan->nBins, nBinsNew );
//        ABC_PRT( "Time", Abc_Clock() - clk );
    }
    // replace the table and the parameters
    ABC_FREE( pMan->pBins );
    pMan->pBins = pBinsNew;
    pMan->nBins = nBinsNew;
}



/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Node_t * Map_NodeAnd( Map_Man_t * p, Map_Node_t * p1, Map_Node_t * p2 )
{
    Map_Node_t * pNode;
    pNode = Map_TableLookup( p, p1, p2 );    
    return pNode;
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Node_t * Map_NodeOr( Map_Man_t * p, Map_Node_t * p1, Map_Node_t * p2 )
{
    Map_Node_t * pNode;
    pNode = Map_Not( Map_TableLookup( p, Map_Not(p1), Map_Not(p2) ) ); 
    return pNode;
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Node_t * Map_NodeExor( Map_Man_t * p, Map_Node_t * p1, Map_Node_t * p2 )
{
    return Map_NodeMux( p, p1, Map_Not(p2), p2 );
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Map_Node_t * Map_NodeMux( Map_Man_t * p, Map_Node_t * pC, Map_Node_t * pT, Map_Node_t * pE )
{
    Map_Node_t * pAnd1, * pAnd2, * pRes;
    pAnd1 = Map_TableLookup( p, pC,          pT ); 
    pAnd2 = Map_TableLookup( p, Map_Not(pC), pE ); 
    pRes  = Map_NodeOr( p, pAnd1, pAnd2 );                 
    return pRes;
}


/**Function*************************************************************

  Synopsis    [Sets the node to be equivalent to the given one.]

  Description [This procedure is a work-around for the equivalence check.
  Does not verify the equivalence. Use at the user's risk.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Map_NodeSetChoice( Map_Man_t * pMan, Map_Node_t * pNodeOld, Map_Node_t * pNodeNew )
{
    pNodeNew->pNextE = pNodeOld->pNextE;
    pNodeOld->pNextE = pNodeNew;
    pNodeNew->pRepr  = pNodeOld;
}



////////////////////////////////////////////////////////////////////////
///                       END OF FILE                                ///
////////////////////////////////////////////////////////////////////////

ABC_NAMESPACE_IMPL_END