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|
/**CFile****************************************************************
FileName [sbdCut.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [SAT-based optimization using internal don't-cares.]
Synopsis [Cut computation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: sbdCut.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "sbdInt.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
#define SBD_MAX_CUTSIZE 10
#define SBD_MAX_CUTNUM 501
#define SBD_MAX_TT_WORDS ((SBD_MAX_CUTSIZE > 6) ? 1 << (SBD_MAX_CUTSIZE-6) : 1)
#define SBD_CUT_NO_LEAF 0xF
typedef struct Sbd_Cut_t_ Sbd_Cut_t;
struct Sbd_Cut_t_
{
word Sign; // signature
int iFunc; // functionality
int Cost; // cut cost
int CostLev; // cut cost
unsigned nTreeLeaves : 9; // tree leaves
unsigned nSlowLeaves : 9; // slow leaves
unsigned nTopLeaves : 10; // top leaves
unsigned nLeaves : 4; // leaf count
int pLeaves[SBD_MAX_CUTSIZE]; // leaves
};
struct Sbd_Sto_t_
{
int nLutSize;
int nCutSize;
int nCutNum;
int fCutMin;
int fVerbose;
Gia_Man_t * pGia; // user's AIG manager (will be modified by adding nodes)
Vec_Int_t * vMirrors; // mirrors for each node
Vec_Int_t * vDelays; // delays for each node
Vec_Int_t * vLevels; // levels for each node
Vec_Int_t * vRefs; // refs for each node
Vec_Wec_t * vCuts; // cuts for each node
Vec_Mem_t * vTtMem; // truth tables
Sbd_Cut_t pCuts[3][SBD_MAX_CUTNUM]; // temporary cuts
Sbd_Cut_t * ppCuts[SBD_MAX_CUTNUM]; // temporary cut pointers
int nCutsR; // the number of cuts
int Pivot; // current object
int iCutBest; // best-delay cut
int nCutsSpec; // special cuts
int nCutsOver; // overflow cuts
int DelayMin; // minimum delay
double CutCount[4]; // cut counters
abctime clkStart; // starting time
};
static inline word * Sbd_CutTruth( Sbd_Sto_t * p, Sbd_Cut_t * pCut ) { return Vec_MemReadEntry(p->vTtMem, Abc_Lit2Var(pCut->iFunc)); }
#define Sbd_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 2 )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Check correctness of cuts.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline word Sbd_CutGetSign( Sbd_Cut_t * pCut )
{
word Sign = 0; int i;
for ( i = 0; i < (int)pCut->nLeaves; i++ )
Sign |= ((word)1) << (pCut->pLeaves[i] & 0x3F);
return Sign;
}
static inline int Sbd_CutCheck( Sbd_Cut_t * pBase, Sbd_Cut_t * pCut ) // check if pCut is contained in pBase
{
int nSizeB = pBase->nLeaves;
int nSizeC = pCut->nLeaves;
int i, * pB = pBase->pLeaves;
int k, * pC = pCut->pLeaves;
for ( i = 0; i < nSizeC; i++ )
{
for ( k = 0; k < nSizeB; k++ )
if ( pC[i] == pB[k] )
break;
if ( k == nSizeB )
return 0;
}
return 1;
}
static inline int Sbd_CutSetCheckArray( Sbd_Cut_t ** ppCuts, int nCuts )
{
Sbd_Cut_t * pCut0, * pCut1;
int i, k, m, n, Value;
assert( nCuts > 0 );
for ( i = 0; i < nCuts; i++ )
{
pCut0 = ppCuts[i];
assert( pCut0->nLeaves <= SBD_MAX_CUTSIZE );
assert( pCut0->Sign == Sbd_CutGetSign(pCut0) );
// check duplicates
for ( m = 0; m < (int)pCut0->nLeaves; m++ )
for ( n = m + 1; n < (int)pCut0->nLeaves; n++ )
assert( pCut0->pLeaves[m] < pCut0->pLeaves[n] );
// check pairs
for ( k = 0; k < nCuts; k++ )
{
pCut1 = ppCuts[k];
if ( pCut0 == pCut1 )
continue;
// check containments
Value = Sbd_CutCheck( pCut0, pCut1 );
assert( Value == 0 );
}
}
return 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Sbd_CutMergeOrder( Sbd_Cut_t * pCut0, Sbd_Cut_t * pCut1, Sbd_Cut_t * pCut, int nCutSize )
{
int nSize0 = pCut0->nLeaves;
int nSize1 = pCut1->nLeaves;
int i, * pC0 = pCut0->pLeaves;
int k, * pC1 = pCut1->pLeaves;
int c, * pC = pCut->pLeaves;
// the case of the largest cut sizes
if ( nSize0 == nCutSize && nSize1 == nCutSize )
{
for ( i = 0; i < nSize0; i++ )
{
if ( pC0[i] != pC1[i] ) return 0;
pC[i] = pC0[i];
}
pCut->nLeaves = nCutSize;
pCut->iFunc = -1;
pCut->Sign = pCut0->Sign | pCut1->Sign;
return 1;
}
// compare two cuts with different numbers
i = k = c = 0;
if ( nSize0 == 0 ) goto FlushCut1;
if ( nSize1 == 0 ) goto FlushCut0;
while ( 1 )
{
if ( c == nCutSize ) return 0;
if ( pC0[i] < pC1[k] )
{
pC[c++] = pC0[i++];
if ( i >= nSize0 ) goto FlushCut1;
}
else if ( pC0[i] > pC1[k] )
{
pC[c++] = pC1[k++];
if ( k >= nSize1 ) goto FlushCut0;
}
else
{
pC[c++] = pC0[i++]; k++;
if ( i >= nSize0 ) goto FlushCut1;
if ( k >= nSize1 ) goto FlushCut0;
}
}
FlushCut0:
if ( c + nSize0 > nCutSize + i ) return 0;
while ( i < nSize0 )
pC[c++] = pC0[i++];
pCut->nLeaves = c;
pCut->iFunc = -1;
pCut->Sign = pCut0->Sign | pCut1->Sign;
return 1;
FlushCut1:
if ( c + nSize1 > nCutSize + k ) return 0;
while ( k < nSize1 )
pC[c++] = pC1[k++];
pCut->nLeaves = c;
pCut->iFunc = -1;
pCut->Sign = pCut0->Sign | pCut1->Sign;
return 1;
}
static inline int Sbd_CutMergeOrder2( Sbd_Cut_t * pCut0, Sbd_Cut_t * pCut1, Sbd_Cut_t * pCut, int nCutSize )
{
int x0, i0 = 0, nSize0 = pCut0->nLeaves, * pC0 = pCut0->pLeaves;
int x1, i1 = 0, nSize1 = pCut1->nLeaves, * pC1 = pCut1->pLeaves;
int xMin, c = 0, * pC = pCut->pLeaves;
while ( 1 )
{
x0 = (i0 == nSize0) ? ABC_INFINITY : pC0[i0];
x1 = (i1 == nSize1) ? ABC_INFINITY : pC1[i1];
xMin = Abc_MinInt(x0, x1);
if ( xMin == ABC_INFINITY ) break;
if ( c == nCutSize ) return 0;
pC[c++] = xMin;
if (x0 == xMin) i0++;
if (x1 == xMin) i1++;
}
pCut->nLeaves = c;
pCut->iFunc = -1;
pCut->Sign = pCut0->Sign | pCut1->Sign;
return 1;
}
static inline int Sbd_CutSetCutIsContainedOrder( Sbd_Cut_t * pBase, Sbd_Cut_t * pCut ) // check if pCut is contained in pBase
{
int i, nSizeB = pBase->nLeaves;
int k, nSizeC = pCut->nLeaves;
if ( nSizeB == nSizeC )
{
for ( i = 0; i < nSizeB; i++ )
if ( pBase->pLeaves[i] != pCut->pLeaves[i] )
return 0;
return 1;
}
assert( nSizeB > nSizeC );
if ( nSizeC == 0 )
return 1;
for ( i = k = 0; i < nSizeB; i++ )
{
if ( pBase->pLeaves[i] > pCut->pLeaves[k] )
return 0;
if ( pBase->pLeaves[i] == pCut->pLeaves[k] )
{
if ( ++k == nSizeC )
return 1;
}
}
return 0;
}
static inline int Sbd_CutSetLastCutIsContained( Sbd_Cut_t ** pCuts, int nCuts )
{
int i;
for ( i = 0; i < nCuts; i++ )
if ( pCuts[i]->nLeaves <= pCuts[nCuts]->nLeaves && (pCuts[i]->Sign & pCuts[nCuts]->Sign) == pCuts[i]->Sign && Sbd_CutSetCutIsContainedOrder(pCuts[nCuts], pCuts[i]) )
return 1;
return 0;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Sbd_CutCompare( Sbd_Cut_t * pCut0, Sbd_Cut_t * pCut1 )
{
if ( pCut0->nLeaves <= 4 && pCut1->nLeaves <= 4 )
{
if ( pCut0->nLeaves < pCut1->nLeaves ) return -1;
if ( pCut0->nLeaves > pCut1->nLeaves ) return 1;
if ( pCut0->Cost < pCut1->Cost ) return -1;
if ( pCut0->Cost > pCut1->Cost ) return 1;
if ( pCut0->CostLev < pCut1->CostLev ) return -1;
if ( pCut0->CostLev > pCut1->CostLev ) return 1;
}
else if ( pCut0->nLeaves <= 4 )
return -1;
else if ( pCut1->nLeaves <= 4 )
return 1;
else
{
if ( pCut0->nTreeLeaves < pCut1->nTreeLeaves ) return -1;
if ( pCut0->nTreeLeaves > pCut1->nTreeLeaves ) return 1;
if ( pCut0->Cost < pCut1->Cost ) return -1;
if ( pCut0->Cost > pCut1->Cost ) return 1;
if ( pCut0->CostLev < pCut1->CostLev ) return -1;
if ( pCut0->CostLev > pCut1->CostLev ) return 1;
if ( pCut0->nLeaves < pCut1->nLeaves ) return -1;
if ( pCut0->nLeaves > pCut1->nLeaves ) return 1;
}
return 0;
}
static inline int Sbd_CutCompare2( Sbd_Cut_t * pCut0, Sbd_Cut_t * pCut1 )
{
assert( pCut0->nLeaves > 4 && pCut1->nLeaves > 4 );
if ( pCut0->nSlowLeaves < pCut1->nSlowLeaves ) return -1;
if ( pCut0->nSlowLeaves > pCut1->nSlowLeaves ) return 1;
if ( pCut0->nTreeLeaves < pCut1->nTreeLeaves ) return -1;
if ( pCut0->nTreeLeaves > pCut1->nTreeLeaves ) return 1;
if ( pCut0->Cost < pCut1->Cost ) return -1;
if ( pCut0->Cost > pCut1->Cost ) return 1;
if ( pCut0->CostLev < pCut1->CostLev ) return -1;
if ( pCut0->CostLev > pCut1->CostLev ) return 1;
if ( pCut0->nLeaves < pCut1->nLeaves ) return -1;
if ( pCut0->nLeaves > pCut1->nLeaves ) return 1;
return 0;
}
static inline int Sbd_CutSetLastCutContains( Sbd_Cut_t ** pCuts, int nCuts )
{
int i, k, fChanges = 0;
for ( i = 0; i < nCuts; i++ )
if ( pCuts[nCuts]->nLeaves < pCuts[i]->nLeaves && (pCuts[nCuts]->Sign & pCuts[i]->Sign) == pCuts[nCuts]->Sign && Sbd_CutSetCutIsContainedOrder(pCuts[i], pCuts[nCuts]) )
pCuts[i]->nLeaves = SBD_CUT_NO_LEAF, fChanges = 1;
if ( !fChanges )
return nCuts;
for ( i = k = 0; i <= nCuts; i++ )
{
if ( pCuts[i]->nLeaves == SBD_CUT_NO_LEAF )
continue;
if ( k < i )
ABC_SWAP( Sbd_Cut_t *, pCuts[k], pCuts[i] );
k++;
}
return k - 1;
}
static inline void Sbd_CutSetSortByCost( Sbd_Cut_t ** pCuts, int nCuts )
{
int i;
for ( i = nCuts; i > 0; i-- )
{
if ( Sbd_CutCompare(pCuts[i - 1], pCuts[i]) < 0 )//!= 1 )
return;
ABC_SWAP( Sbd_Cut_t *, pCuts[i - 1], pCuts[i] );
}
}
static inline int Sbd_CutSetAddCut( Sbd_Cut_t ** pCuts, int nCuts, int nCutNum )
{
if ( nCuts == 0 )
return 1;
nCuts = Sbd_CutSetLastCutContains(pCuts, nCuts);
assert( nCuts >= 0 );
Sbd_CutSetSortByCost( pCuts, nCuts );
// add new cut if there is room
return Abc_MinInt( nCuts + 1, nCutNum - 1 );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Sbd_CutComputeTruth6( Sbd_Sto_t * p, Sbd_Cut_t * pCut0, Sbd_Cut_t * pCut1, int fCompl0, int fCompl1, Sbd_Cut_t * pCutR, int fIsXor )
{
int nOldSupp = pCutR->nLeaves, truthId, fCompl; word t;
word t0 = *Sbd_CutTruth(p, pCut0);
word t1 = *Sbd_CutTruth(p, pCut1);
if ( Abc_LitIsCompl(pCut0->iFunc) ^ fCompl0 ) t0 = ~t0;
if ( Abc_LitIsCompl(pCut1->iFunc) ^ fCompl1 ) t1 = ~t1;
t0 = Abc_Tt6Expand( t0, pCut0->pLeaves, pCut0->nLeaves, pCutR->pLeaves, pCutR->nLeaves );
t1 = Abc_Tt6Expand( t1, pCut1->pLeaves, pCut1->nLeaves, pCutR->pLeaves, pCutR->nLeaves );
t = fIsXor ? t0 ^ t1 : t0 & t1;
if ( (fCompl = (int)(t & 1)) ) t = ~t;
pCutR->nLeaves = Abc_Tt6MinBase( &t, pCutR->pLeaves, pCutR->nLeaves );
assert( (int)(t & 1) == 0 );
truthId = Vec_MemHashInsert(p->vTtMem, &t);
pCutR->iFunc = Abc_Var2Lit( truthId, fCompl );
assert( (int)pCutR->nLeaves <= nOldSupp );
return (int)pCutR->nLeaves < nOldSupp;
}
static inline int Sbd_CutComputeTruth( Sbd_Sto_t * p, Sbd_Cut_t * pCut0, Sbd_Cut_t * pCut1, int fCompl0, int fCompl1, Sbd_Cut_t * pCutR, int fIsXor )
{
if ( p->nCutSize <= 6 )
return Sbd_CutComputeTruth6( p, pCut0, pCut1, fCompl0, fCompl1, pCutR, fIsXor );
{
word uTruth[SBD_MAX_TT_WORDS], uTruth0[SBD_MAX_TT_WORDS], uTruth1[SBD_MAX_TT_WORDS];
int nOldSupp = pCutR->nLeaves, truthId;
int nCutSize = p->nCutSize, fCompl;
int nWords = Abc_Truth6WordNum(nCutSize);
word * pTruth0 = Sbd_CutTruth(p, pCut0);
word * pTruth1 = Sbd_CutTruth(p, pCut1);
Abc_TtCopy( uTruth0, pTruth0, nWords, Abc_LitIsCompl(pCut0->iFunc) ^ fCompl0 );
Abc_TtCopy( uTruth1, pTruth1, nWords, Abc_LitIsCompl(pCut1->iFunc) ^ fCompl1 );
Abc_TtExpand( uTruth0, nCutSize, pCut0->pLeaves, pCut0->nLeaves, pCutR->pLeaves, pCutR->nLeaves );
Abc_TtExpand( uTruth1, nCutSize, pCut1->pLeaves, pCut1->nLeaves, pCutR->pLeaves, pCutR->nLeaves );
if ( fIsXor )
Abc_TtXor( uTruth, uTruth0, uTruth1, nWords, (fCompl = (int)((uTruth0[0] ^ uTruth1[0]) & 1)) );
else
Abc_TtAnd( uTruth, uTruth0, uTruth1, nWords, (fCompl = (int)((uTruth0[0] & uTruth1[0]) & 1)) );
pCutR->nLeaves = Abc_TtMinBase( uTruth, pCutR->pLeaves, pCutR->nLeaves, nCutSize );
assert( (uTruth[0] & 1) == 0 );
//Kit_DsdPrintFromTruth( uTruth, pCutR->nLeaves ), printf("\n" ), printf("\n" );
truthId = Vec_MemHashInsert(p->vTtMem, uTruth);
pCutR->iFunc = Abc_Var2Lit( truthId, fCompl );
assert( (int)pCutR->nLeaves <= nOldSupp );
return (int)pCutR->nLeaves < nOldSupp;
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Sbd_CutCountBits( word i )
{
i = i - ((i >> 1) & 0x5555555555555555);
i = (i & 0x3333333333333333) + ((i >> 2) & 0x3333333333333333);
i = ((i + (i >> 4)) & 0x0F0F0F0F0F0F0F0F);
return (i*(0x0101010101010101))>>56;
}
static inline int Sbd_CutCost( Sbd_Sto_t * p, Sbd_Cut_t * pCut )
{
int i, Cost = 0;
for ( i = 0; i < (int)pCut->nLeaves; i++ )
Cost += Vec_IntEntry( p->vDelays, pCut->pLeaves[i] );
return Cost;
}
static inline int Sbd_CutCostLev( Sbd_Sto_t * p, Sbd_Cut_t * pCut )
{
int i, Cost = 0;
for ( i = 0; i < (int)pCut->nLeaves; i++ )
Cost += Vec_IntEntry( p->vLevels, pCut->pLeaves[i] );
return Cost;
}
static inline int Sbd_CutTreeLeaves( Sbd_Sto_t * p, Sbd_Cut_t * pCut )
{
int i, Cost = 0;
for ( i = 0; i < (int)pCut->nLeaves; i++ )
Cost += Vec_IntEntry( p->vRefs, pCut->pLeaves[i] ) == 1;
return Cost;
}
static inline int Sbd_CutSlowLeaves( Sbd_Sto_t * p, int iObj, Sbd_Cut_t * pCut )
{
int i, Count = 0, Delay = Vec_IntEntry(p->vDelays, iObj);
for ( i = 0; i < (int)pCut->nLeaves; i++ )
Count += (Vec_IntEntry(p->vDelays, pCut->pLeaves[i]) - Delay >= -1);
return Count;
}
static inline int Sbd_CutTopLeaves( Sbd_Sto_t * p, int iObj, Sbd_Cut_t * pCut )
{
int i, Count = 0, Delay = Vec_IntEntry(p->vDelays, iObj);
for ( i = 0; i < (int)pCut->nLeaves; i++ )
Count += (Vec_IntEntry(p->vDelays, pCut->pLeaves[i]) - Delay == -2);
return Count;
}
static inline void Sbd_CutAddUnit( Sbd_Sto_t * p, int iObj )
{
Vec_Int_t * vThis = Vec_WecEntry( p->vCuts, iObj );
if ( Vec_IntSize(vThis) == 0 )
Vec_IntPush( vThis, 1 );
else
Vec_IntAddToEntry( vThis, 0, 1 );
Vec_IntPush( vThis, 1 );
Vec_IntPush( vThis, iObj );
Vec_IntPush( vThis, 2 );
}
static inline void Sbd_CutAddZero( Sbd_Sto_t * p, int iObj )
{
Vec_Int_t * vThis = Vec_WecEntry( p->vCuts, iObj );
assert( Vec_IntSize(vThis) == 0 );
Vec_IntPush( vThis, 1 );
Vec_IntPush( vThis, 0 );
Vec_IntPush( vThis, 0 );
}
static inline int Sbd_StoPrepareSet( Sbd_Sto_t * p, int iObj, int Index )
{
Vec_Int_t * vThis = Vec_WecEntry( p->vCuts, iObj );
int i, v, * pCut, * pList = Vec_IntArray( vThis );
Sbd_ForEachCut( pList, pCut, i )
{
Sbd_Cut_t * pCutTemp = &p->pCuts[Index][i];
pCutTemp->nLeaves = pCut[0];
for ( v = 1; v <= pCut[0]; v++ )
pCutTemp->pLeaves[v-1] = pCut[v];
pCutTemp->iFunc = pCut[pCut[0]+1];
pCutTemp->Sign = Sbd_CutGetSign( pCutTemp );
pCutTemp->Cost = Sbd_CutCost( p, pCutTemp );
pCutTemp->CostLev = Sbd_CutCostLev( p, pCutTemp );
pCutTemp->nTreeLeaves = Sbd_CutTreeLeaves( p, pCutTemp );
pCutTemp->nSlowLeaves = Sbd_CutSlowLeaves( p, iObj, pCutTemp );
pCutTemp->nTopLeaves = Sbd_CutTopLeaves( p, iObj, pCutTemp );
}
return pList[0];
}
static inline void Sbd_StoInitResult( Sbd_Sto_t * p )
{
int i;
for ( i = 0; i < SBD_MAX_CUTNUM; i++ )
p->ppCuts[i] = &p->pCuts[2][i];
}
static inline void Sbd_StoStoreResult( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pCuts, int nCuts )
{
int i, v;
Vec_Int_t * vList = Vec_WecEntry( p->vCuts, iObj );
Vec_IntPush( vList, nCuts );
for ( i = 0; i < nCuts; i++ )
{
Vec_IntPush( vList, pCuts[i]->nLeaves );
for ( v = 0; v < (int)pCuts[i]->nLeaves; v++ )
Vec_IntPush( vList, pCuts[i]->pLeaves[v] );
Vec_IntPush( vList, pCuts[i]->iFunc );
}
}
static inline void Sbd_StoComputeDelay( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pCuts, int nCuts )
{
int i, v, Delay, DelayMin = ABC_INFINITY;
assert( nCuts > 0 );
p->iCutBest = -1;
for ( i = 0; i < nCuts; i++ )
{
if ( (int)pCuts[i]->nLeaves > p->nLutSize )
continue;
Delay = 0;
for ( v = 0; v < (int)pCuts[i]->nLeaves; v++ )
Delay = Abc_MaxInt( Delay, Vec_IntEntry(p->vDelays, pCuts[i]->pLeaves[v]) );
//DelayMin = Abc_MinInt( DelayMin, Delay );
if ( DelayMin > Delay )
{
DelayMin = Delay;
p->iCutBest = i;
}
else if ( DelayMin == Delay && p->iCutBest >= 0 && pCuts[p->iCutBest]->nLeaves > pCuts[i]->nLeaves )
p->iCutBest = i;
}
assert( p->iCutBest >= 0 );
assert( DelayMin < ABC_INFINITY );
DelayMin = (nCuts > 1 || pCuts[0]->nLeaves > 1) ? DelayMin + 1 : DelayMin;
Vec_IntWriteEntry( p->vDelays, iObj, DelayMin );
p->DelayMin = Abc_MaxInt( p->DelayMin, DelayMin );
}
static inline void Sbd_StoComputeSpec( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pCuts, int nCuts )
{
int i;
for ( i = 0; i < nCuts; i++ )
{
pCuts[i]->nTopLeaves = Sbd_CutTopLeaves( p, iObj, pCuts[i] );
pCuts[i]->nSlowLeaves = Sbd_CutSlowLeaves( p, iObj, pCuts[i] );
p->nCutsSpec += (pCuts[i]->nSlowLeaves == 0);
}
}
static inline void Sbd_CutPrint( Sbd_Sto_t * p, int iObj, Sbd_Cut_t * pCut )
{
int i, nDigits = Abc_Base10Log(Gia_ManObjNum(p->pGia));
int Delay = Vec_IntEntry(p->vDelays, iObj);
if ( pCut == NULL ) { printf( "No cut.\n" ); return; }
printf( "%d {", pCut->nLeaves );
for ( i = 0; i < (int)pCut->nLeaves; i++ )
printf( " %*d", nDigits, pCut->pLeaves[i] );
for ( ; i < (int)p->nCutSize; i++ )
printf( " %*s", nDigits, " " );
printf( " } Cost = %3d CostL = %3d Tree = %d Slow = %d Top = %d ",
pCut->Cost, pCut->CostLev, pCut->nTreeLeaves, pCut->nSlowLeaves, pCut->nTopLeaves );
printf( "%c ", pCut->nSlowLeaves == 0 ? '*' : ' ' );
for ( i = 0; i < (int)pCut->nLeaves; i++ )
printf( "%3d ", Vec_IntEntry(p->vDelays, pCut->pLeaves[i]) - Delay );
printf( "\n" );
}
void Sbd_StoMergeCuts( Sbd_Sto_t * p, int iObj )
{
Gia_Obj_t * pObj = Gia_ManObj(p->pGia, iObj);
int fIsXor = Gia_ObjIsXor(pObj);
int nCutSize = p->nCutSize;
int nCutNum = p->nCutNum;
int Lit0m = p->vMirrors ? Vec_IntEntry( p->vMirrors, Gia_ObjFaninId0(pObj, iObj) ) : -1;
int Lit1m = p->vMirrors ? Vec_IntEntry( p->vMirrors, Gia_ObjFaninId1(pObj, iObj) ) : -1;
int fComp0 = Gia_ObjFaninC0(pObj) ^ (Lit0m >= 0 && Abc_LitIsCompl(Lit0m));
int fComp1 = Gia_ObjFaninC1(pObj) ^ (Lit1m >= 0 && Abc_LitIsCompl(Lit1m));
int Fan0 = Lit0m >= 0 ? Abc_Lit2Var(Lit0m) : Gia_ObjFaninId0(pObj, iObj);
int Fan1 = Lit1m >= 0 ? Abc_Lit2Var(Lit1m) : Gia_ObjFaninId1(pObj, iObj);
int nCuts0 = Sbd_StoPrepareSet( p, Fan0, 0 );
int nCuts1 = Sbd_StoPrepareSet( p, Fan1, 1 );
int i, k, nCutsR = 0;
Sbd_Cut_t * pCut0, * pCut1, ** pCutsR = p->ppCuts;
assert( !Gia_ObjIsBuf(pObj) );
assert( !Gia_ObjIsMux(p->pGia, pObj) );
Sbd_StoInitResult( p );
p->CutCount[0] += nCuts0 * nCuts1;
for ( i = 0, pCut0 = p->pCuts[0]; i < nCuts0; i++, pCut0++ )
for ( k = 0, pCut1 = p->pCuts[1]; k < nCuts1; k++, pCut1++ )
{
if ( (int)(pCut0->nLeaves + pCut1->nLeaves) > nCutSize && Sbd_CutCountBits(pCut0->Sign | pCut1->Sign) > nCutSize )
continue;
p->CutCount[1]++;
if ( !Sbd_CutMergeOrder(pCut0, pCut1, pCutsR[nCutsR], nCutSize) )
continue;
if ( Sbd_CutSetLastCutIsContained(pCutsR, nCutsR) )
continue;
p->CutCount[2]++;
if ( p->fCutMin && Sbd_CutComputeTruth(p, pCut0, pCut1, fComp0, fComp1, pCutsR[nCutsR], fIsXor) )
pCutsR[nCutsR]->Sign = Sbd_CutGetSign(pCutsR[nCutsR]);
pCutsR[nCutsR]->Cost = Sbd_CutCost( p, pCutsR[nCutsR] );
pCutsR[nCutsR]->CostLev = Sbd_CutCostLev( p, pCutsR[nCutsR] );
pCutsR[nCutsR]->nTreeLeaves = Sbd_CutTreeLeaves( p, pCutsR[nCutsR] );
nCutsR = Sbd_CutSetAddCut( pCutsR, nCutsR, nCutNum );
}
Sbd_StoComputeDelay( p, iObj, pCutsR, nCutsR );
Sbd_StoComputeSpec( p, iObj, pCutsR, nCutsR );
p->CutCount[3] += nCutsR;
p->nCutsOver += nCutsR == nCutNum-1;
p->nCutsR = nCutsR;
p->Pivot = iObj;
// debug printout
if ( 0 )
{
printf( "*** Obj = %4d Delay = %4d NumCuts = %4d\n", iObj, Vec_IntEntry(p->vDelays, iObj), nCutsR );
for ( i = 0; i < nCutsR; i++ )
if ( (int)pCutsR[i]->nLeaves <= p->nLutSize || pCutsR[i]->nSlowLeaves < 2 )
Sbd_CutPrint( p, iObj, pCutsR[i] );
printf( "\n" );
}
// verify
assert( nCutsR > 0 && nCutsR < nCutNum );
assert( Sbd_CutSetCheckArray(pCutsR, nCutsR) );
// store the cutset
Sbd_StoStoreResult( p, iObj, pCutsR, nCutsR );
if ( nCutsR > 1 || pCutsR[0]->nLeaves > 1 )
Sbd_CutAddUnit( p, iObj );
}
/**Function*************************************************************
Synopsis [Incremental cut computation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Sbd_Sto_t * Sbd_StoAlloc( Gia_Man_t * pGia, Vec_Int_t * vMirrors, int nLutSize, int nCutSize, int nCutNum, int fCutMin, int fVerbose )
{
Sbd_Sto_t * p;
assert( nLutSize <= nCutSize );
assert( nCutSize < SBD_CUT_NO_LEAF );
assert( nCutSize > 1 && nCutSize <= SBD_MAX_CUTSIZE );
assert( nCutNum > 1 && nCutNum < SBD_MAX_CUTNUM );
p = ABC_CALLOC( Sbd_Sto_t, 1 );
p->clkStart = Abc_Clock();
p->nLutSize = nLutSize;
p->nCutSize = nCutSize;
p->nCutNum = nCutNum;
p->fCutMin = fCutMin;
p->fVerbose = fVerbose;
p->pGia = pGia;
p->vMirrors = vMirrors;
p->vDelays = Vec_IntStart( Gia_ManObjNum(pGia) );
p->vLevels = Vec_IntStart( Gia_ManObjNum(pGia) );
p->vRefs = Vec_IntAlloc( Gia_ManObjNum(pGia) );
p->vCuts = Vec_WecStart( Gia_ManObjNum(pGia) );
p->vTtMem = fCutMin ? Vec_MemAllocForTT( nCutSize, 0 ) : NULL;
return p;
}
void Sbd_StoFree( Sbd_Sto_t * p )
{
Vec_IntFree( p->vDelays );
Vec_IntFree( p->vLevels );
Vec_IntFree( p->vRefs );
Vec_WecFree( p->vCuts );
if ( p->fCutMin )
Vec_MemHashFree( p->vTtMem );
if ( p->fCutMin )
Vec_MemFree( p->vTtMem );
ABC_FREE( p );
}
void Sbd_StoComputeCutsObj( Sbd_Sto_t * p, int iObj, int Delay, int Level )
{
if ( iObj < Vec_IntSize(p->vDelays) )
{
Vec_IntWriteEntry( p->vDelays, iObj, Delay );
Vec_IntWriteEntry( p->vLevels, iObj, Level );
}
else
{
assert( iObj == Vec_IntSize(p->vDelays) );
assert( iObj == Vec_IntSize(p->vLevels) );
assert( iObj == Vec_WecSize(p->vCuts) );
Vec_IntPush( p->vDelays, Delay );
Vec_IntPush( p->vLevels, Level );
Vec_WecPushLevel( p->vCuts );
}
}
void Sbd_StoComputeCutsConst0( Sbd_Sto_t * p, int iObj )
{
Sbd_StoComputeCutsObj( p, iObj, 0, 0 );
Sbd_CutAddZero( p, iObj );
}
void Sbd_StoComputeCutsCi( Sbd_Sto_t * p, int iObj, int Delay, int Level )
{
Sbd_StoComputeCutsObj( p, iObj, Delay, Level );
Sbd_CutAddUnit( p, iObj );
}
int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj )
{
Gia_Obj_t * pObj = Gia_ManObj(p->pGia, iObj);
int Lev0 = Vec_IntEntry( p->vLevels, Gia_ObjFaninId0(pObj, iObj) );
int Lev1 = Vec_IntEntry( p->vLevels, Gia_ObjFaninId1(pObj, iObj) );
Sbd_StoComputeCutsObj( p, iObj, -1, 1 + Abc_MaxInt(Lev0, Lev1) );
Sbd_StoMergeCuts( p, iObj );
return Vec_IntEntry( p->vDelays, iObj );
}
void Sbd_StoSaveBestDelayCut( Sbd_Sto_t * p, int iObj, int * pCut )
{
Sbd_Cut_t * pCutBest = p->ppCuts[p->iCutBest]; int i;
assert( iObj == p->Pivot );
pCut[0] = pCutBest->nLeaves;
for ( i = 0; i < (int)pCutBest->nLeaves; i++ )
pCut[i+1] = pCutBest->pLeaves[i];
}
int Sbd_StoObjRefs( Sbd_Sto_t * p, int iObj )
{
return Vec_IntEntry(p->vRefs, iObj);
}
void Sbd_StoRefObj( Sbd_Sto_t * p, int iObj, int iMirror )
{
Gia_Obj_t * pObj = Gia_ManObj(p->pGia, iObj);
assert( iObj == Vec_IntSize(p->vRefs) );
assert( iMirror < iObj );
Vec_IntPush( p->vRefs, 0 );
//printf( "Ref %d\n", iObj );
if ( iMirror > 0 )
{
Vec_IntWriteEntry( p->vRefs, iObj, Vec_IntEntry(p->vRefs, iMirror) );
Vec_IntWriteEntry( p->vRefs, iMirror, 1 );
}
if ( Gia_ObjIsAnd(pObj) )
{
int Lit0m = Vec_IntEntry( p->vMirrors, Gia_ObjFaninId0(pObj, iObj) );
int Lit1m = Vec_IntEntry( p->vMirrors, Gia_ObjFaninId1(pObj, iObj) );
int Fan0 = Lit0m >= 0 ? Abc_Lit2Var(Lit0m) : Gia_ObjFaninId0(pObj, iObj);
int Fan1 = Lit1m >= 0 ? Abc_Lit2Var(Lit1m) : Gia_ObjFaninId1(pObj, iObj);
Vec_IntAddToEntry( p->vRefs, Fan0, 1 );
Vec_IntAddToEntry( p->vRefs, Fan1, 1 );
}
else if ( Gia_ObjIsCo(pObj) )
{
int Lit0m = Vec_IntEntry( p->vMirrors, Gia_ObjFaninId0(pObj, iObj) );
assert( Lit0m == -1 );
Vec_IntAddToEntry( p->vRefs, Gia_ObjFaninId0(pObj, iObj), 1 );
}
}
void Sbd_StoDerefObj( Sbd_Sto_t * p, int iObj )
{
Gia_Obj_t * pObj;
int Lit0m, Lit1m, Fan0, Fan1;
return;
pObj = Gia_ManObj(p->pGia, iObj);
if ( Vec_IntEntry(p->vRefs, iObj) == 0 )
printf( "Ref count mismatch at node %d\n", iObj );
assert( Vec_IntEntry(p->vRefs, iObj) > 0 );
Vec_IntAddToEntry( p->vRefs, iObj, -1 );
if ( Vec_IntEntry( p->vRefs, iObj ) > 0 )
return;
if ( Gia_ObjIsCi(pObj) )
return;
//printf( "Deref %d\n", iObj );
assert( Gia_ObjIsAnd(pObj) );
Lit0m = Vec_IntEntry( p->vMirrors, Gia_ObjFaninId0(pObj, iObj) );
Lit1m = Vec_IntEntry( p->vMirrors, Gia_ObjFaninId1(pObj, iObj) );
Fan0 = Lit0m >= 0 ? Abc_Lit2Var(Lit0m) : Gia_ObjFaninId0(pObj, iObj);
Fan1 = Lit1m >= 0 ? Abc_Lit2Var(Lit1m) : Gia_ObjFaninId1(pObj, iObj);
if ( Fan0 ) Sbd_StoDerefObj( p, Fan0 );
if ( Fan1 ) Sbd_StoDerefObj( p, Fan1 );
}
int Sbd_StoObjBestCut( Sbd_Sto_t * p, int iObj, int nSize, int * pLeaves )
{
int fVerbose = 0;
Sbd_Cut_t * pCutBest = NULL; int i;
assert( p->Pivot == iObj );
if ( fVerbose && iObj % 1000 == 0 )
printf( "Node %6d : \n", iObj );
for ( i = 0; i < p->nCutsR; i++ )
{
if ( fVerbose && iObj % 1000 == 0 )
Sbd_CutPrint( p, iObj, p->ppCuts[i] );
if ( nSize && (int)p->ppCuts[i]->nLeaves != nSize )
continue;
if ( (int)p->ppCuts[i]->nLeaves > p->nLutSize &&
(int)p->ppCuts[i]->nSlowLeaves <= 1 &&
(int)p->ppCuts[i]->nTopLeaves <= p->nLutSize-1 &&
(pCutBest == NULL || Sbd_CutCompare2(pCutBest, p->ppCuts[i]) == 1) )
pCutBest = p->ppCuts[i];
}
if ( fVerbose && iObj % 1000 == 0 )
{
printf( "Best cut of size %d:\n", nSize );
Sbd_CutPrint( p, iObj, pCutBest );
}
if ( pCutBest == NULL )
return -1;
assert( pCutBest->nLeaves <= SBD_DIV_MAX );
for ( i = 0; i < (int)pCutBest->nLeaves; i++ )
pLeaves[i] = pCutBest->pLeaves[i];
return pCutBest->nLeaves;
}
void Sbd_StoComputeCutsTest( Gia_Man_t * pGia )
{
Sbd_Sto_t * p = Sbd_StoAlloc( pGia, NULL, 4, 8, 100, 1, 1 );
Gia_Obj_t * pObj;
int i, iObj;
// prepare references
Gia_ManForEachObj( p->pGia, pObj, iObj )
Sbd_StoRefObj( p, iObj, -1 );
// compute cuts
Sbd_StoComputeCutsConst0( p, 0 );
Gia_ManForEachCiId( p->pGia, iObj, i )
Sbd_StoComputeCutsCi( p, iObj, 0, 0 );
Gia_ManForEachAnd( p->pGia, pObj, iObj )
Sbd_StoComputeCutsNode( p, iObj );
if ( p->fVerbose )
{
printf( "Running cut computation with LutSize = %d CutSize = %d CutNum = %d:\n", p->nLutSize, p->nCutSize, p->nCutNum );
printf( "CutPair = %.0f ", p->CutCount[0] );
printf( "Merge = %.0f (%.2f %%) ", p->CutCount[1], 100.0*p->CutCount[1]/p->CutCount[0] );
printf( "Eval = %.0f (%.2f %%) ", p->CutCount[2], 100.0*p->CutCount[2]/p->CutCount[0] );
printf( "Cut = %.0f (%.2f %%) ", p->CutCount[3], 100.0*p->CutCount[3]/p->CutCount[0] );
printf( "Cut/Node = %.2f ", p->CutCount[3] / Gia_ManAndNum(p->pGia) );
printf( "\n" );
printf( "Spec = %4d ", p->nCutsSpec );
printf( "Over = %4d ", p->nCutsOver );
printf( "Lev = %4d ", p->DelayMin );
Abc_PrintTime( 0, "Time", Abc_Clock() - p->clkStart );
}
Sbd_StoFree( p );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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