.. _BUILD: Building GHDL from Sources ########################## .. rubric :: Download GHDL can be downloaded as a `zip-file `_/`tar-file `_ (latest 'master' branch) or cloned with ``git clone`` from GitHub. GitHub offers HTTPS and SSH as transfer protocols. See the :ref:`RELEASE:Sources` page for further details. .. IMPORTANT:: Since GHDL is written in `Ada`, independently of the code generator you use, the a compiler is required. Most GNU/Linux package managers provide a package named ``gcc-ada`` or ``gcc-gnat``. Alternatively, `GNU Ada compiler`, `GNAT GPL`, can be downloaded anonymously from `libre.adacore.com `_ (2014, or later; for x86, 32 or 64 bits). Then, untar and run the doinstall script. .. ATTENTION:: Since ``v0.37``, GHDL's synthesis features require GCC >=8.1, due to some new GNAT features which are not available in previous releases. Users with older versions (who don't need synthesis) can configure GHDL with option ``--disable-synth``. .. rubric :: Available back-ends GHDL currently supports three different back-ends (code generators): * mcode - built-in x86 (or x86_64) code generator * GCC - Gnu Compiler Collection (`gcc.gnu.org `_) * LLVM - Low-Level Virtual Machine (`llvm.org `_) Here is a short comparison, so that you can choose the one you want to use: +----------------------------+----------------------------------------------------------------------------+---------------------------------------------------------+ | Back-end | Pros | Cons | +============================+============================================================================+=========================================================+ | :ref:`mcode ` | * Very easy to build | * Simulation is slower | | | * Very quick analysis | * x86_64/i386 only | | | * Can handle very large designs | | +----------------------------+----------------------------------------------------------------------------+---------------------------------------------------------+ | :ref:`LLVM ` | * Generated code is faster | * Build is more complex than mcode | | | * Generated code can be debugged (with ``-g``) | | | | * Easier to build than GCC | | | | * Ported to many platforms (x86, x86_64, armv7/aarch64) | | +----------------------------+----------------------------------------------------------------------------+---------------------------------------------------------+ | :ref:`GCC ` | * Generated code is faster (particularly with ``-O`` or ``-O2``) | * Build is even more complex | | | * Generated code can be debugged (with ``-g``) | * Analysis can take time (particularly for large units) | | | * Ported to many platforms (x86, x86_64, PowerPC, SPARC) | * Code coverage collection (``gcov``) is unique to GCC | +----------------------------+----------------------------------------------------------------------------+---------------------------------------------------------+ .. toctree:: :hidden: Directories mcode LLVM GCC .. HINT :: The output of both GCC and LLVM is an executable file, but `mcode` does not generate any. Therefore, if using GCC/LLVM, the call with argument ``-r`` can be replaced with direct execution of the binary. See section :ref:`USING:QuickStart`. After making your choice, you can jump to the corresponding section. However, we suggest you to read :ref:`BUILD:dir_structure` first, so that you know where the content will be placed and which files are expected to be created. .. HINT :: In these instructions, the configure script is executed in the source directory; but you can execute in a different directory too, like this: .. CODE:: Bash $ mkdir ghdl-objs $ cd ghdl-objs $ ../path/to/ghdl/configure ... .. HINT :: On Windows, building GHDL with mcode backend and GNAT GPL 32 bit seems to be the only way to get a standalone native executable. * MINGW/MSYS2 builds depend on the environment/runtime. .. HINT :: For MacOS 10.15 (Catalina), see `https://github.com/ghdl/ghdl/issues/1368` for workarounds to link failures.