diff options
-rw-r--r-- | bba/README.md | 46 | ||||
-rw-r--r-- | bba/main.cc | 89 | ||||
-rw-r--r-- | common/nextpnr.h | 28 | ||||
-rw-r--r-- | common/router1.cc | 4 | ||||
-rw-r--r-- | ecp5/arch.h | 6 | ||||
-rw-r--r-- | ecp5/bitstream.cc | 2 | ||||
-rw-r--r-- | generic/arch.cc | 13 | ||||
-rw-r--r-- | generic/arch.h | 12 | ||||
-rw-r--r-- | gui/base.qrc | 4 | ||||
-rw-r--r-- | gui/basewindow.cc | 29 | ||||
-rw-r--r-- | gui/basewindow.h | 4 | ||||
-rw-r--r-- | gui/designwidget.cc | 119 | ||||
-rw-r--r-- | gui/designwidget.h | 3 | ||||
-rw-r--r-- | gui/fpgaviewwidget.cc | 538 | ||||
-rw-r--r-- | gui/fpgaviewwidget.h | 236 | ||||
-rw-r--r-- | gui/ice40/mainwindow.cc | 2 | ||||
-rw-r--r-- | gui/lineshader.cc | 236 | ||||
-rw-r--r-- | gui/lineshader.h | 209 | ||||
-rw-r--r-- | gui/resources/shape_handles.png | bin | 0 -> 538 bytes | |||
-rw-r--r-- | gui/resources/shape_square.png | bin | 0 -> 353 bytes | |||
-rw-r--r-- | gui/resources/zoom_in.png | bin | 0 -> 725 bytes | |||
-rw-r--r-- | gui/resources/zoom_out.png | bin | 0 -> 708 bytes | |||
-rw-r--r-- | ice40/arch.cc | 267 | ||||
-rw-r--r-- | ice40/arch.h | 4 | ||||
-rw-r--r-- | ice40/chipdb.py | 3 | ||||
-rw-r--r-- | ice40/gfx.cc | 15 | ||||
-rw-r--r-- | ice40/main.cc | 4 |
27 files changed, 1087 insertions, 786 deletions
diff --git a/bba/README.md b/bba/README.md index 7e64b582..166ff7ff 100644 --- a/bba/README.md +++ b/bba/README.md @@ -12,59 +12,63 @@ independent. Valid commands for the input are as follows. -pre <string> ------------- +pre \<string\> +-------------- When a C file is generated as output, all the "pre" strings will be included before the binary blob. -post <string> -------------- +post \<string\> +--------------- When a C file is generated as output, all the "post" strings will be included after the binary blob. -push <name> ------------ +push \<name\> +------------- All following commands up until the matching "pop" will be writen to stream -<name>. Everything written to the same stream will end up in a continous -region of the output. +\<name\>. Everything written to the same stream will end up in a continous +region of the output. The statements `pop`, `label`, `ref`, `u8`, `u16`, +`u32`, and `str` are only valid within such a block. The name used in the +first push statement also determines the name of the variable in the generated +C output (when C is selected as output file format). pop --- End of a push..pop block. -label <name> [<comment>] ------------------------- +label \<name\> \[\<comment\>\] +------------------------------ Add a label for the current position. -ref <name> [<comment>] ----------------------- +ref \<name\> \[\<comment\>\] +---------------------------- Add a 32-bit reference to the specified label. The reference will be a byte offset relative to the memory location of the reference itself. -u8 <value> [<comment>] ----------------------- +u8 \<value\> \[\<comment\>\] +---------------------------- Add a 8-bit value to the binary blob. -u16 <value> [<comment>] ------------------------ +u16 \<value\> \[\<comment\>\] +----------------------------- Add a 16-bit value to the binary blob. Note that the input must be structured in a way that ensures that all u16 are aligned to 2-byte addresses. -u32 <value> [<comment>] ----------------------- +u32 \<value\> \[\<comment\>\] +----------------------------- Add a 32-bit value to the binary blob. Note that the input must be structured in a way that ensures that all u32 are aligned to 4-byte addresses. -str <string> ------------- +str "\<string\>" \[\<comment\>\] +-------------------------------- -Add a reference to a zero-terminated copy of the specified string. +Add a reference to a zero-terminated copy of that string. Any character may be +used to quote the string, but the most common choices are `"` and `|`. diff --git a/bba/main.cc b/bba/main.cc index 9f7da8d2..263cf39e 100644 --- a/bba/main.cc +++ b/bba/main.cc @@ -52,6 +52,7 @@ std::map<std::string, int> streamIndex; std::vector<int> streamStack; std::vector<int> labels; +std::vector<std::string> labelNames; std::map<std::string, int> labelIndex; std::vector<std::string> preText, postText; @@ -67,6 +68,7 @@ const char *skipWhitespace(const char *p) int main(int argc, char **argv) { + bool debug = false; bool verbose = false; bool bigEndian = false; bool writeC = false; @@ -76,6 +78,7 @@ int main(int argc, char **argv) po::positional_options_description pos; po::options_description options("Allowed options"); options.add_options()("v", "verbose output"); + options.add_options()("d", "debug output"); options.add_options()("b", "big endian"); options.add_options()("c", "write c strings"); options.add_options()("files", po::value<std::vector<std::string>>(), "file parameters"); @@ -94,6 +97,8 @@ int main(int argc, char **argv) } if (vm.count("v")) verbose = true; + if (vm.count("d")) + debug = true; if (vm.count("b")) bigEndian = true; if (vm.count("c")) @@ -152,11 +157,13 @@ int main(int argc, char **argv) Stream &s = streams.at(streamStack.back()); if (labelIndex.count(label) == 0) { labelIndex[label] = labels.size(); + if (debug) + labelNames.push_back(label); labels.push_back(-1); } s.tokenTypes.push_back(cmd == "label" ? TOK_LABEL : TOK_REF); s.tokenValues.push_back(labelIndex.at(label)); - if (verbose) + if (debug) s.tokenComments.push_back(comment); continue; } @@ -167,28 +174,41 @@ int main(int argc, char **argv) Stream &s = streams.at(streamStack.back()); s.tokenTypes.push_back(cmd == "u8" ? TOK_U8 : cmd == "u16" ? TOK_U16 : TOK_U32); s.tokenValues.push_back(atoll(value)); - if (verbose) + if (debug) s.tokenComments.push_back(comment); continue; } if (cmd == "str") { const char *value = skipWhitespace(strtok(nullptr, "\r\n")); + char terminator[2] = {*value, 0}; + assert(terminator[0] != 0); + value = strtok((char *)value + 1, terminator); + const char *comment = skipWhitespace(strtok(nullptr, "\r\n")); std::string label = std::string("str:") + value; Stream &s = streams.at(streamStack.back()); if (labelIndex.count(label) == 0) { labelIndex[label] = labels.size(); + if (debug) + labelNames.push_back(label); labels.push_back(-1); } s.tokenTypes.push_back(TOK_REF); s.tokenValues.push_back(labelIndex.at(label)); - if (verbose) - s.tokenComments.push_back(value); + if (debug) + s.tokenComments.push_back(comment); stringStream.tokenTypes.push_back(TOK_LABEL); stringStream.tokenValues.push_back(labelIndex.at(label)); + stringStream.tokenComments.push_back(""); while (1) { stringStream.tokenTypes.push_back(TOK_U8); stringStream.tokenValues.push_back(*value); + if (debug) { + char char_comment[4] = {'\'', *value, '\'', 0}; + if (*value < 32 || *value >= 127) + char_comment[0] = 0; + stringStream.tokenComments.push_back(char_comment); + } if (*value == 0) break; value++; @@ -208,8 +228,10 @@ int main(int argc, char **argv) assert(!streams.empty()); assert(streamStack.empty()); streams.push_back(Stream()); + streams.back().name = "strings"; streams.back().tokenTypes.swap(stringStream.tokenTypes); streams.back().tokenValues.swap(stringStream.tokenValues); + streams.back().tokenComments.swap(stringStream.tokenComments); int cursor = 0; for (auto &s : streams) { @@ -247,6 +269,9 @@ int main(int argc, char **argv) cursor = 0; for (auto &s : streams) { + if (debug) + printf("-- %s --\n", s.name.c_str()); + for (int i = 0; i < int(s.tokenTypes.size()); i++) { uint32_t value = s.tokenValues[i]; int numBytes = 0; @@ -307,6 +332,51 @@ int main(int argc, char **argv) } cursor += numBytes; } + + if (debug) { + printf("%08x ", cursor - numBytes); + for (int k = cursor - numBytes; k < cursor; k++) + printf("%02x ", data[k]); + for (int k = numBytes; k < 4; k++) + printf(" "); + + unsigned long long v = s.tokenValues[i]; + + switch (s.tokenTypes[i]) { + case TOK_LABEL: + if (s.tokenComments[i].empty()) + printf("label %s\n", labelNames[v].c_str()); + else + printf("label %-24s %s\n", labelNames[v].c_str(), s.tokenComments[i].c_str()); + break; + case TOK_REF: + if (s.tokenComments[i].empty()) + printf("ref %s\n", labelNames[v].c_str()); + else + printf("ref %-26s %s\n", labelNames[v].c_str(), s.tokenComments[i].c_str()); + break; + case TOK_U8: + if (s.tokenComments[i].empty()) + printf("u8 %llu\n", v); + else + printf("u8 %-27llu %s\n", v, s.tokenComments[i].c_str()); + break; + case TOK_U16: + if (s.tokenComments[i].empty()) + printf("u16 %-26llu\n", v); + else + printf("u16 %-26llu %s\n", v, s.tokenComments[i].c_str()); + break; + case TOK_U32: + if (s.tokenComments[i].empty()) + printf("u32 %-26llu\n", v); + else + printf("u32 %-26llu %s\n", v, s.tokenComments[i].c_str()); + break; + default: + assert(0); + } + } } } @@ -319,7 +389,8 @@ int main(int argc, char **argv) fprintf(fileOut, "const char %s[%d] =\n\"", streams[0].name.c_str(), int(data.size()) + 1); cursor = 1; - for (auto d : data) { + for (int i = 0; i < int(data.size()); i++) { + auto d = data[i]; if (cursor > 70) { fputc('\"', fileOut); fputc('\n', fileOut); @@ -329,9 +400,11 @@ int main(int argc, char **argv) fputc('\"', fileOut); cursor = 1; } - if (d < 32 || d >= 128) { - fprintf(fileOut, "\\%03o", int(d)); - cursor += 4; + if (d < 32 || d >= 127) { + if (i + 1 < int(data.size()) && (data[i + 1] < '0' || '9' < data[i + 1])) + cursor += fprintf(fileOut, "\\%o", int(d)); + else + cursor += fprintf(fileOut, "\\%03o", int(d)); } else if (d == '\"' || d == '\'' || d == '\\') { fputc('\\', fileOut); fputc(d, fileOut); diff --git a/common/nextpnr.h b/common/nextpnr.h index 4d9cf5f7..c4c05ae0 100644 --- a/common/nextpnr.h +++ b/common/nextpnr.h @@ -145,21 +145,25 @@ struct GraphicElement { enum type_t { - G_NONE, - G_LINE, - G_ARROW, - G_BOX, - G_CIRCLE, - G_LABEL - } type = G_NONE; + TYPE_NONE, + TYPE_LINE, + TYPE_ARROW, + TYPE_BOX, + TYPE_CIRCLE, + TYPE_LABEL, + + TYPE_MAX + } type = TYPE_NONE; enum style_t { - G_FRAME, - G_HIDDEN, - G_INACTIVE, - G_ACTIVE, - } style = G_FRAME; + STYLE_FRAME, // Static "frame". Contrast between STYLE_INACTIVE and STYLE_ACTIVE + STYLE_HIDDEN, // Only display when object is selected or highlighted + STYLE_INACTIVE, // Render using low-contrast color + STYLE_ACTIVE, // Render using high-contast color + + STYLE_MAX + } style = STYLE_FRAME; float x1 = 0, y1 = 0, x2 = 0, y2 = 0, z = 0; std::string text; diff --git a/common/router1.cc b/common/router1.cc index dae8d8cb..2ae54245 100644 --- a/common/router1.cc +++ b/common/router1.cc @@ -813,15 +813,15 @@ bool router1(Context *ctx) log_info("Checksum: 0x%08x\n", ctx->checksum()); #ifndef NDEBUG ctx->check(); - ctx->unlock(); #endif compute_fmax(ctx, true /* print_fmax */, true /* print_path */); + ctx->unlock(); return true; } catch (log_execution_error_exception) { #ifndef NDEBUG ctx->check(); - ctx->unlock(); #endif + ctx->unlock(); return false; } } diff --git a/ecp5/arch.h b/ecp5/arch.h index b5f3d817..b6aac9cf 100644 --- a/ecp5/arch.h +++ b/ecp5/arch.h @@ -538,6 +538,8 @@ struct Arch : BaseCtx return id(name.str()); } + IdString getWireType(WireId wire) const { return IdString(); } + uint32_t getWireChecksum(WireId wire) const { return wire.index; } void bindWire(WireId wire, IdString net, PlaceStrength strength) @@ -616,6 +618,8 @@ struct Arch : BaseCtx PipId getPipByName(IdString name) const; IdString getPipName(PipId pip) const; + IdString getPipType(PipId pip) const { return IdString(); } + uint32_t getPipChecksum(PipId pip) const { return pip.index; } void bindPip(PipId pip, IdString net, PlaceStrength strength) @@ -748,7 +752,7 @@ struct Arch : BaseCtx return chip_info->tiletype_names[locInfo(pip)->pip_data[pip.index].tile_type].get(); } - int8_t getPipType(PipId pip) const { return locInfo(pip)->pip_data[pip.index].pip_type; } + int8_t getPipClass(PipId pip) const { return locInfo(pip)->pip_data[pip.index].pip_type; } BelId getPackagePinBel(const std::string &pin) const; std::string getBelPackagePin(BelId bel) const; diff --git a/ecp5/bitstream.cc b/ecp5/bitstream.cc index f87b7038..df9b12d5 100644 --- a/ecp5/bitstream.cc +++ b/ecp5/bitstream.cc @@ -174,7 +174,7 @@ void write_bitstream(Context *ctx, std::string base_config_file, std::string tex // Add all set, configurable pips to the config for (auto pip : ctx->getPips()) { if (ctx->getBoundPipNet(pip) != IdString()) { - if (ctx->getPipType(pip) == 0) { // ignore fixed pips + if (ctx->getPipClass(pip) == 0) { // ignore fixed pips std::string tile = empty_chip.get_tile_by_position_and_type(pip.location.y, pip.location.x, ctx->getPipTiletype(pip)); std::string source = get_trellis_wirename(ctx, pip.location, ctx->getPipSrcWire(pip)); diff --git a/generic/arch.cc b/generic/arch.cc index d7401356..5c9864ab 100644 --- a/generic/arch.cc +++ b/generic/arch.cc @@ -24,22 +24,24 @@ NEXTPNR_NAMESPACE_BEGIN -void Arch::addWire(IdString name, int x, int y) +void Arch::addWire(IdString name, IdString type, int x, int y) { NPNR_ASSERT(wires.count(name) == 0); WireInfo &wi = wires[name]; wi.name = name; + wi.type = type; wi.x = x; wi.y = y; wire_ids.push_back(name); } -void Arch::addPip(IdString name, IdString srcWire, IdString dstWire, DelayInfo delay) +void Arch::addPip(IdString name, IdString type, IdString srcWire, IdString dstWire, DelayInfo delay) { NPNR_ASSERT(pips.count(name) == 0); PipInfo &pi = pips[name]; pi.name = name; + pi.type = type; pi.srcWire = srcWire; pi.dstWire = dstWire; pi.delay = delay; @@ -49,11 +51,12 @@ void Arch::addPip(IdString name, IdString srcWire, IdString dstWire, DelayInfo d pip_ids.push_back(name); } -void Arch::addAlias(IdString name, IdString srcWire, IdString dstWire, DelayInfo delay) +void Arch::addAlias(IdString name, IdString type, IdString srcWire, IdString dstWire, DelayInfo delay) { NPNR_ASSERT(pips.count(name) == 0); PipInfo &pi = pips[name]; pi.name = name; + pi.type = type; pi.srcWire = srcWire; pi.dstWire = dstWire; pi.delay = delay; @@ -266,6 +269,8 @@ WireId Arch::getWireByName(IdString name) const IdString Arch::getWireName(WireId wire) const { return wire; } +IdString Arch::getWireType(WireId wire) const { return wires.at(wire).type; } + uint32_t Arch::getWireChecksum(WireId wire) const { // FIXME @@ -316,6 +321,8 @@ PipId Arch::getPipByName(IdString name) const IdString Arch::getPipName(PipId pip) const { return pip; } +IdString Arch::getPipType(PipId pip) const { return pips.at(pip).type; } + uint32_t Arch::getPipChecksum(PipId wire) const { // FIXME diff --git a/generic/arch.h b/generic/arch.h index 97ed1ac2..01a90ee1 100644 --- a/generic/arch.h +++ b/generic/arch.h @@ -31,7 +31,7 @@ struct WireInfo; struct PipInfo { - IdString name, bound_net; + IdString name, type, bound_net; WireId srcWire, dstWire; DelayInfo delay; DecalXY decalxy; @@ -39,7 +39,7 @@ struct PipInfo struct WireInfo { - IdString name, bound_net; + IdString name, type, bound_net; std::vector<PipId> downhill, uphill, aliases; BelPin uphill_bel_pin; std::vector<BelPin> downhill_bel_pins; @@ -96,9 +96,9 @@ struct Arch : BaseCtx float grid_distance_to_delay; - void addWire(IdString name, int x, int y); - void addPip(IdString name, IdString srcWire, IdString dstWire, DelayInfo delay); - void addAlias(IdString name, IdString srcWire, IdString dstWire, DelayInfo delay); + void addWire(IdString name, IdString type, int x, int y); + void addPip(IdString name, IdString type, IdString srcWire, IdString dstWire, DelayInfo delay); + void addAlias(IdString name, IdString type, IdString srcWire, IdString dstWire, DelayInfo delay); void addBel(IdString name, IdString type, Loc loc, bool gb); void addBelInput(IdString bel, IdString name, IdString wire); @@ -157,6 +157,7 @@ struct Arch : BaseCtx WireId getWireByName(IdString name) const; IdString getWireName(WireId wire) const; + IdString getWireType(WireId wire) const; uint32_t getWireChecksum(WireId wire) const; void bindWire(WireId wire, IdString net, PlaceStrength strength); void unbindWire(WireId wire); @@ -169,6 +170,7 @@ struct Arch : BaseCtx PipId getPipByName(IdString name) const; IdString getPipName(PipId pip) const; + IdString getPipType(PipId pip) const; uint32_t getPipChecksum(PipId pip) const; void bindPip(PipId pip, IdString net, PlaceStrength strength); void unbindPip(PipId pip); diff --git a/gui/base.qrc b/gui/base.qrc index 1a848f54..7b3fa55c 100644 --- a/gui/base.qrc +++ b/gui/base.qrc @@ -10,5 +10,9 @@ <file>resources/resultset_next.png</file> <file>resources/resultset_last.png</file> <file>resources/cross.png</file> + <file>resources/zoom_in.png</file> + <file>resources/zoom_out.png</file> + <file>resources/shape_handles.png</file> + <file>resources/shape_square.png</file> </qresource> </RCC> diff --git a/gui/basewindow.cc b/gui/basewindow.cc index 78c2fe3a..e07200de 100644 --- a/gui/basewindow.cc +++ b/gui/basewindow.cc @@ -25,7 +25,6 @@ #include <QSplitter>
#include "designwidget.h"
#include "fpgaviewwidget.h"
-#include "jsonparse.h"
#include "log.h"
#include "mainwindow.h"
#include "pythontab.h"
@@ -76,7 +75,7 @@ BaseMainWindow::BaseMainWindow(std::unique_ptr<Context> context, QWidget *parent centralTabWidget->setTabsClosable(true);
connect(centralTabWidget, SIGNAL(tabCloseRequested(int)), this, SLOT(closeTab(int)));
- FPGAViewWidget *fpgaView = new FPGAViewWidget();
+ fpgaView = new FPGAViewWidget();
centralTabWidget->addTab(fpgaView, "Graphics");
centralTabWidget->tabBar()->tabButton(0, QTabBar::RightSide)->resize(0, 0);
@@ -163,4 +162,30 @@ void BaseMainWindow::createMenusAndBars() mainToolBar->addAction(actionSave);
}
+void BaseMainWindow::createGraphicsBar()
+{
+ QAction *actionZoomIn = new QAction("Zoom In", this);
+ actionZoomIn->setIcon(QIcon(":/icons/resources/zoom_in.png"));
+ connect(actionZoomIn, SIGNAL(triggered()), fpgaView, SLOT(zoomIn()));
+
+ QAction *actionZoomOut = new QAction("Zoom Out", this);
+ actionZoomOut->setIcon(QIcon(":/icons/resources/zoom_out.png"));
+ connect(actionZoomOut, SIGNAL(triggered()), fpgaView, SLOT(zoomOut()));
+
+ QAction *actionZoomSelected = new QAction("Zoom Selected", this);
+ actionZoomSelected->setIcon(QIcon(":/icons/resources/shape_handles.png"));
+ connect(actionZoomSelected, SIGNAL(triggered()), fpgaView, SLOT(zoomSelected()));
+
+ QAction *actionZoomOutbound = new QAction("Zoom Outbound", this);
+ actionZoomOutbound->setIcon(QIcon(":/icons/resources/shape_square.png"));
+ connect(actionZoomOutbound, SIGNAL(triggered()), fpgaView, SLOT(zoomOutbound()));
+
+ graphicsToolBar = new QToolBar();
+ addToolBar(Qt::TopToolBarArea, graphicsToolBar);
+ graphicsToolBar->addAction(actionZoomIn);
+ graphicsToolBar->addAction(actionZoomOut);
+ graphicsToolBar->addAction(actionZoomSelected);
+ graphicsToolBar->addAction(actionZoomOutbound);
+}
+
NEXTPNR_NAMESPACE_END
diff --git a/gui/basewindow.h b/gui/basewindow.h index 1184fa80..a25a2854 100644 --- a/gui/basewindow.h +++ b/gui/basewindow.h @@ -37,6 +37,7 @@ NEXTPNR_NAMESPACE_BEGIN class PythonTab;
class DesignWidget;
+class FPGAViewWidget;
class BaseMainWindow : public QMainWindow
{
@@ -49,6 +50,7 @@ class BaseMainWindow : public QMainWindow protected:
void createMenusAndBars();
+ void createGraphicsBar();
protected Q_SLOTS:
void writeInfo(std::string text);
@@ -70,12 +72,14 @@ class BaseMainWindow : public QMainWindow QMenuBar *menuBar;
QToolBar *mainToolBar;
+ QToolBar *graphicsToolBar;
QStatusBar *statusBar;
QAction *actionNew;
QAction *actionOpen;
QAction *actionSave;
QProgressBar *progressBar;
DesignWidget *designview;
+ FPGAViewWidget *fpgaView;
};
NEXTPNR_NAMESPACE_END
diff --git a/gui/designwidget.cc b/gui/designwidget.cc index c17990a5..43964edf 100644 --- a/gui/designwidget.cc +++ b/gui/designwidget.cc @@ -567,6 +567,7 @@ void DesignWidget::onItemSelectionChanged() QtProperty *topItem = addTopLevelProperty("Wire");
addProperty(topItem, QVariant::String, "Name", c.c_str(ctx));
+ addProperty(topItem, QVariant::String, "Type", ctx->getWireType(wire).c_str(ctx));
addProperty(topItem, QVariant::Bool, "Available", ctx->checkWireAvail(wire));
addProperty(topItem, QVariant::String, "Bound Net", ctx->getBoundWireNet(wire).c_str(ctx), ElementType::NET);
addProperty(topItem, QVariant::String, "Conflicting Net", ctx->getConflictingWireNet(wire).c_str(ctx),
@@ -618,6 +619,7 @@ void DesignWidget::onItemSelectionChanged() QtProperty *topItem = addTopLevelProperty("Pip");
addProperty(topItem, QVariant::String, "Name", c.c_str(ctx));
+ addProperty(topItem, QVariant::String, "Type", ctx->getPipType(pip).c_str(ctx));
addProperty(topItem, QVariant::Bool, "Available", ctx->checkPipAvail(pip));
addProperty(topItem, QVariant::String, "Bound Net", ctx->getBoundPipNet(pip).c_str(ctx), ElementType::NET);
addProperty(topItem, QVariant::String, "Conflicting Net", ctx->getConflictingPipNet(pip).c_str(ctx),
@@ -775,52 +777,64 @@ std::vector<DecalXY> DesignWidget::getDecals(ElementType type, IdString value) return decals;
}
-void DesignWidget::updateHighlightGroup(QTreeWidgetItem *item, int group)
+void DesignWidget::updateHighlightGroup(QList<QTreeWidgetItem *> items, int group)
{
- if (highlightSelected.contains(item)) {
- if (highlightSelected[item] == group) {
- highlightSelected.remove(item);
+ const bool shouldClear = items.size() == 1;
+ for (auto item : items) {
+ if (highlightSelected.contains(item)) {
+ if (shouldClear && highlightSelected[item] == group) {
+ highlightSelected.remove(item);
+ } else
+ highlightSelected[item] = group;
} else
- highlightSelected[item] = group;
- } else
- highlightSelected.insert(item, group);
-
- std::vector<DecalXY> decals;
+ highlightSelected.insert(item, group);
+ }
+ std::vector<DecalXY> decals[8];
for (auto it : highlightSelected.toStdMap()) {
- if (it.second == group) {
- ElementType type = static_cast<ElementTreeItem *>(it.first)->getType();
- IdString value = static_cast<IdStringTreeItem *>(it.first)->getData();
- std::vector<DecalXY> d = getDecals(type, value);
- std::move(d.begin(), d.end(), std::back_inserter(decals));
- }
+ ElementType type = static_cast<ElementTreeItem *>(it.first)->getType();
+ IdString value = static_cast<IdStringTreeItem *>(it.first)->getData();
+ std::vector<DecalXY> d = getDecals(type, value);
+ std::move(d.begin(), d.end(), std::back_inserter(decals[it.second]));
}
-
- Q_EMIT highlight(decals, group);
+ for (int i = 0; i < 8; i++)
+ Q_EMIT highlight(decals[i], i);
}
void DesignWidget::prepareMenuProperty(const QPoint &pos)
{
QTreeWidget *tree = propertyEditor->treeWidget();
-
- itemContextMenu = tree->itemAt(pos);
- if (itemContextMenu->parent() == nullptr)
- return;
-
- QtBrowserItem *browserItem = propertyEditor->itemToBrowserItem(itemContextMenu);
- if (!browserItem)
- return;
- QtProperty *selectedProperty = browserItem->property();
- ElementType type = getElementTypeByName(selectedProperty->propertyId());
- if (type == ElementType::NONE)
- return;
- IdString value = ctx->id(selectedProperty->valueText().toStdString());
-
- QTreeWidgetItem *item = nameToItem[getElementIndex(type)].value(value.c_str(ctx));
+ QList<QTreeWidgetItem *> items;
+ for (auto itemContextMenu : tree->selectedItems()) {
+ QtBrowserItem *browserItem = propertyEditor->itemToBrowserItem(itemContextMenu);
+ if (!browserItem)
+ continue;
+ QtProperty *selectedProperty = browserItem->property();
+ ElementType type = getElementTypeByName(selectedProperty->propertyId());
+ if (type == ElementType::NONE)
+ continue;
+ IdString value = ctx->id(selectedProperty->valueText().toStdString());
+ items.append(nameToItem[getElementIndex(type)].value(value.c_str(ctx)));
+ }
+ int selectedIndex = -1;
+ if (items.size() == 1) {
+ QTreeWidgetItem *item = items.at(0);
+ if (highlightSelected.contains(item))
+ selectedIndex = highlightSelected[item];
+ }
QMenu menu(this);
QAction *selectAction = new QAction("&Select", this);
- connect(selectAction, &QAction::triggered, this, [this, type, value] { Q_EMIT selected(getDecals(type, value)); });
+ connect(selectAction, &QAction::triggered, this, [this, items] {
+ std::vector<DecalXY> decals;
+ for (auto clickItem : items) {
+ IdString value = static_cast<IdStringTreeItem *>(clickItem)->getData();
+ ElementType type = static_cast<ElementTreeItem *>(clickItem)->getType();
+ std::vector<DecalXY> d = getDecals(type, value);
+ std::move(d.begin(), d.end(), std::back_inserter(decals));
+ }
+ Q_EMIT selected(decals);
+ });
menu.addAction(selectAction);
QMenu *subMenu = menu.addMenu("Highlight");
@@ -833,27 +847,24 @@ void DesignWidget::prepareMenuProperty(const QPoint &pos) action->setCheckable(true);
subMenu->addAction(action);
group->addAction(action);
- if (highlightSelected.contains(item) && highlightSelected[item] == i)
+ if (selectedIndex == i)
action->setChecked(true);
- connect(action, &QAction::triggered, this, [this, i, item] { updateHighlightGroup(item, i); });
+ connect(action, &QAction::triggered, this, [this, i, items] { updateHighlightGroup(items, i); });
}
menu.exec(tree->mapToGlobal(pos));
}
void DesignWidget::prepareMenuTree(const QPoint &pos)
{
- QTreeWidget *tree = treeWidget;
-
- itemContextMenu = tree->itemAt(pos);
-
- ElementType type = static_cast<ElementTreeItem *>(itemContextMenu)->getType();
- IdString value = static_cast<IdStringTreeItem *>(itemContextMenu)->getData();
-
- if (type == ElementType::NONE)
+ if (treeWidget->selectedItems().size() == 0)
return;
-
- QTreeWidgetItem *item = nameToItem[getElementIndex(type)].value(value.c_str(ctx));
-
+ int selectedIndex = -1;
+ QList<QTreeWidgetItem *> items = treeWidget->selectedItems();
+ if (treeWidget->selectedItems().size() == 1) {
+ QTreeWidgetItem *item = treeWidget->selectedItems().at(0);
+ if (highlightSelected.contains(item))
+ selectedIndex = highlightSelected[item];
+ }
QMenu menu(this);
QMenu *subMenu = menu.addMenu("Highlight");
QActionGroup *group = new QActionGroup(this);
@@ -865,11 +876,11 @@ void DesignWidget::prepareMenuTree(const QPoint &pos) action->setCheckable(true);
subMenu->addAction(action);
group->addAction(action);
- if (highlightSelected.contains(item) && highlightSelected[item] == i)
+ if (selectedIndex == i)
action->setChecked(true);
- connect(action, &QAction::triggered, this, [this, i, item] { updateHighlightGroup(item, i); });
+ connect(action, &QAction::triggered, this, [this, i, items] { updateHighlightGroup(items, i); });
}
- menu.exec(tree->mapToGlobal(pos));
+ menu.exec(treeWidget->mapToGlobal(pos));
}
void DesignWidget::onItemDoubleClicked(QTreeWidgetItem *item, int column)
@@ -878,14 +889,8 @@ void DesignWidget::onItemDoubleClicked(QTreeWidgetItem *item, int column) ElementType type = getElementTypeByName(selectedProperty->propertyId());
QString value = selectedProperty->valueText();
int index = getElementIndex(type);
- switch (type) {
- case ElementType::NONE:
- return;
- default: {
- if (nameToItem[index].contains(value))
- treeWidget->setCurrentItem(nameToItem[index].value(value));
- } break;
- }
+ if (type != ElementType::NONE && nameToItem[index].contains(value))
+ treeWidget->setCurrentItem(nameToItem[index].value(value));
}
NEXTPNR_NAMESPACE_END
diff --git a/gui/designwidget.h b/gui/designwidget.h index b5877f60..6d4b7fe1 100644 --- a/gui/designwidget.h +++ b/gui/designwidget.h @@ -60,7 +60,7 @@ class DesignWidget : public QWidget void updateButtons();
void addToHistory(QTreeWidgetItem *item);
std::vector<DecalXY> getDecals(ElementType type, IdString value);
- void updateHighlightGroup(QTreeWidgetItem *item, int group);
+ void updateHighlightGroup(QList<QTreeWidgetItem *> item, int group);
Q_SIGNALS:
void info(std::string text);
void selected(std::vector<DecalXY> decal);
@@ -85,7 +85,6 @@ class DesignWidget : public QWidget QtGroupPropertyManager *groupManager;
QtVariantEditorFactory *variantFactory;
QtTreePropertyBrowser *propertyEditor;
- QTreeWidgetItem *itemContextMenu;
QMap<QtProperty *, QString> propertyToId;
QMap<QString, QtProperty *> idToProperty;
diff --git a/gui/fpgaviewwidget.cc b/gui/fpgaviewwidget.cc index 15f37ce0..de73e27b 100644 --- a/gui/fpgaviewwidget.cc +++ b/gui/fpgaviewwidget.cc @@ -31,220 +31,11 @@ NEXTPNR_NAMESPACE_BEGIN -void PolyLine::buildPoint(LineShaderData *building, const QVector2D *prev, const QVector2D *cur, - const QVector2D *next) const -{ - // buildPoint emits two vertices per line point, along with normals to move - // them the right directio when rendering and miter to compensate for - // bends. - - if (cur == nullptr) { - // BUG - return; - } - - if (prev == nullptr && next == nullptr) { - // BUG - return; - } - - // TODO(q3k): fast path for vertical/horizontal lines? - - // TODO(q3k): consider moving some of the linear algebra to the GPU, - // they're better at this than poor old CPUs. - - // Build two unit vectors pointing in the direction of the two segments - // defined by (prev, cur) and (cur, next) - QVector2D dprev, dnext; - if (prev == nullptr) { - dnext = *next - *cur; - dprev = dnext; - } else if (next == nullptr) { - dprev = *cur - *prev; - dnext = dprev; - } else { - dprev = *cur - *prev; - dnext = *next - *cur; - } - dprev.normalize(); - dnext.normalize(); - - // Calculate tangent unit vector. - QVector2D tangent(dprev + dnext); - tangent.normalize(); - - // Calculate normal to tangent - this is the line on which the vectors need - // to be pushed to build a thickened line. - const QVector2D tangent_normal = QVector2D(-tangent.y(), tangent.x()); - - // Calculate normal to one of the lines. - const QVector2D dprev_normal = QVector2D(-dprev.y(), dprev.x()); - // https://people.eecs.berkeley.edu/~sequin/CS184/IMGS/Sweep_PolyLine.jpg - // (the ^-1 is performed in the shader) - const float miter = QVector2D::dotProduct(tangent_normal, dprev_normal); - - const float x = cur->x(); - const float y = cur->y(); - const float mx = tangent_normal.x(); - const float my = tangent_normal.y(); - - // Push back 'left' vertex. - building->vertices.push_back(Vertex2DPOD(x, y)); - building->normals.push_back(Vertex2DPOD(mx, my)); - building->miters.push_back(miter); - - // Push back 'right' vertex. - building->vertices.push_back(Vertex2DPOD(x, y)); - building->normals.push_back(Vertex2DPOD(mx, my)); - building->miters.push_back(-miter); -} - -void PolyLine::build(LineShaderData &target) const -{ - if (points_.size() < 2) { - return; - } - const QVector2D *first = &points_.front(); - const QVector2D *last = &points_.back(); - - // Index number of vertices, used to build the index buffer. - unsigned int startIndex = target.vertices.size(); - unsigned int index = startIndex; - - // For every point on the line, call buildPoint with (prev, point, next). - // If we're building a closed line, prev/next wrap around. Otherwise - // they are passed as nullptr and buildPoint interprets that accordinglu. - const QVector2D *prev = nullptr; - - // Loop iterator used to ensure next is valid. - unsigned int i = 0; - for (const QVector2D &point : points_) { - const QVector2D *next = nullptr; - if (++i < points_.size()) { - next = (&point + 1); - } - - // If the line is closed, wrap around. Otherwise, pass nullptr. - if (prev == nullptr && closed_) { - buildPoint(&target, last, &point, next); - } else if (next == nullptr && closed_) { - buildPoint(&target, prev, &point, first); - } else { - buildPoint(&target, prev, &point, next); - } - - // If we have a prev point relative to cur, build a pair of triangles - // to render vertices into lines. - if (prev != nullptr) { - target.indices.push_back(index); - target.indices.push_back(index + 1); - target.indices.push_back(index + 2); - - target.indices.push_back(index + 2); - target.indices.push_back(index + 1); - target.indices.push_back(index + 3); - - index += 2; - } - prev = &point; - } - - // If we're closed, build two more vertices that loop the line around. - if (closed_) { - target.indices.push_back(index); - target.indices.push_back(index + 1); - target.indices.push_back(startIndex); - - target.indices.push_back(startIndex); - target.indices.push_back(index + 1); - target.indices.push_back(startIndex + 1); - } -} - -bool LineShader::compile(void) -{ - program_ = new QOpenGLShaderProgram(parent_); - program_->addShaderFromSourceCode(QOpenGLShader::Vertex, vertexShaderSource_); - program_->addShaderFromSourceCode(QOpenGLShader::Fragment, fragmentShaderSource_); - if (!program_->link()) { - printf("could not link program: %s\n", program_->log().toStdString().c_str()); - return false; - } - - if (!vao_.create()) - log_abort(); - vao_.bind(); - - if (!buffers_.position.create()) - log_abort(); - if (!buffers_.normal.create()) - log_abort(); - if (!buffers_.miter.create()) - log_abort(); - if (!buffers_.index.create()) - log_abort(); - - attributes_.position = program_->attributeLocation("position"); - attributes_.normal = program_->attributeLocation("normal"); - attributes_.miter = program_->attributeLocation("miter"); - uniforms_.thickness = program_->uniformLocation("thickness"); - uniforms_.projection = program_->uniformLocation("projection"); - uniforms_.color = program_->uniformLocation("color"); - - vao_.release(); - return true; -} - -void LineShader::draw(const LineShaderData &line, const QColor &color, float thickness, const QMatrix4x4 &projection) -{ - auto gl = QOpenGLContext::currentContext()->functions(); - if (line.vertices.size() == 0) - return; - vao_.bind(); - program_->bind(); - - buffers_.position.bind(); - buffers_.position.allocate(&line.vertices[0], sizeof(Vertex2DPOD) * line.vertices.size()); - - buffers_.normal.bind(); - buffers_.normal.allocate(&line.normals[0], sizeof(Vertex2DPOD) * line.normals.size()); - - buffers_.miter.bind(); - buffers_.miter.allocate(&line.miters[0], sizeof(GLfloat) * line.miters.size()); - - buffers_.index.bind(); - buffers_.index.allocate(&line.indices[0], sizeof(GLuint) * line.indices.size()); - - program_->setUniformValue(uniforms_.projection, projection); - program_->setUniformValue(uniforms_.thickness, thickness); - program_->setUniformValue(uniforms_.color, color.redF(), color.greenF(), color.blueF(), color.alphaF()); - - buffers_.position.bind(); - program_->enableAttributeArray("position"); - gl->glVertexAttribPointer(attributes_.position, 2, GL_FLOAT, GL_FALSE, 0, (void *)0); - - buffers_.normal.bind(); - program_->enableAttributeArray("normal"); - gl->glVertexAttribPointer(attributes_.normal, 2, GL_FLOAT, GL_FALSE, 0, (void *)0); - - buffers_.miter.bind(); - program_->enableAttributeArray("miter"); - gl->glVertexAttribPointer(attributes_.miter, 1, GL_FLOAT, GL_FALSE, 0, (void *)0); - - buffers_.index.bind(); - gl->glDrawElements(GL_TRIANGLES, line.indices.size(), GL_UNSIGNED_INT, (void *)0); - - program_->disableAttributeArray("miter"); - program_->disableAttributeArray("normal"); - program_->disableAttributeArray("position"); - - program_->release(); - vao_.release(); -} - -FPGAViewWidget::FPGAViewWidget(QWidget *parent) - : QOpenGLWidget(parent), lineShader_(this), zoom_(500.f), ctx_(nullptr), paintTimer_(this), - rendererData_(new FPGAViewWidget::RendererData), rendererArgs_(new FPGAViewWidget::RendererArgs) +FPGAViewWidget::FPGAViewWidget(QWidget *parent) : + QOpenGLWidget(parent), ctx_(nullptr), paintTimer_(this), + lineShader_(this), zoom_(500.0f), + rendererData_(new FPGAViewWidget::RendererData), + rendererArgs_(new FPGAViewWidget::RendererArgs) { colors_.background = QColor("#000000"); colors_.grid = QColor("#333"); @@ -311,69 +102,49 @@ void FPGAViewWidget::initializeGL() 0.0); } -void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal) +void FPGAViewWidget::drawGraphicElement(LineShaderData &out, const GraphicElement &el, float x, float y) { const float scale = 1.0; - float offsetX = 0.0, offsetY = 0.0; - for (auto &el : ctx_->getDecalGraphics(decal.decal)) { - offsetX = decal.x; - offsetY = decal.y; - - if (el.type == GraphicElement::G_BOX) { - auto line = PolyLine(true); - line.point(offsetX + scale * el.x1, offsetY + scale * el.y1); - line.point(offsetX + scale * el.x2, offsetY + scale * el.y1); - line.point(offsetX + scale * el.x2, offsetY + scale * el.y2); - line.point(offsetX + scale * el.x1, offsetY + scale * el.y2); - line.build(out); - } + if (el.type == GraphicElement::TYPE_BOX) { + auto line = PolyLine(true); + line.point(x + scale * el.x1, y + scale * el.y1); + line.point(x + scale * el.x2, y + scale * el.y1); + line.point(x + scale * el.x2, y + scale * el.y2); + line.point(x + scale * el.x1, y + scale * el.y2); + line.build(out); + } - if (el.type == GraphicElement::G_LINE || el.type == GraphicElement::G_ARROW) { - PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2, offsetY + scale * el.y2) - .build(out); - } + if (el.type == GraphicElement::TYPE_LINE || el.type == GraphicElement::TYPE_ARROW) { + PolyLine(x + scale * el.x1, y + scale * el.y1, x + scale * el.x2, y + scale * el.y2) + .build(out); } } -void FPGAViewWidget::drawDecal(LineShaderData out[], const DecalXY &decal) +void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal) { - const float scale = 1.0; - float offsetX = 0.0, offsetY = 0.0; + float offsetX = decal.x; + float offsetY = decal.y; for (auto &el : ctx_->getDecalGraphics(decal.decal)) { - offsetX = decal.x; - offsetY = decal.y; - - if (el.type == GraphicElement::G_BOX) { - auto line = PolyLine(true); - line.point(offsetX + scale * el.x1, offsetY + scale * el.y1); - line.point(offsetX + scale * el.x2, offsetY + scale * el.y1); - line.point(offsetX + scale * el.x2, offsetY + scale * el.y2); - line.point(offsetX + scale * el.x1, offsetY + scale * el.y2); - switch (el.style) { - case GraphicElement::G_FRAME: - case GraphicElement::G_INACTIVE: - case GraphicElement::G_ACTIVE: - line.build(out[el.style]); - break; - default: - break; - } - } + drawGraphicElement(out, el, offsetX, offsetY); + } +} - if (el.type == GraphicElement::G_LINE || el.type == GraphicElement::G_ARROW) { - auto line = PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2, - offsetY + scale * el.y2); - switch (el.style) { - case GraphicElement::G_FRAME: - case GraphicElement::G_INACTIVE: - case GraphicElement::G_ACTIVE: - line.build(out[el.style]); - break; - default: - break; - } +void FPGAViewWidget::drawArchDecal(LineShaderData out[GraphicElement::STYLE_MAX], const DecalXY &decal) +{ + float offsetX = decal.x; + float offsetY = decal.y; + + for (auto &el : ctx_->getDecalGraphics(decal.decal)) { + switch (el.style) { + case GraphicElement::STYLE_FRAME: + case GraphicElement::STYLE_INACTIVE: + case GraphicElement::STYLE_ACTIVE: + drawGraphicElement(out[el.style], el, offsetX, offsetY); + break; + default: + break; } } } @@ -403,24 +174,28 @@ void FPGAViewWidget::paintGL() float thick1Px = mouseToWorldCoordinates(1, 0).x(); float thick11Px = mouseToWorldCoordinates(1.1, 0).x(); - // Draw grid. + // Render grid. auto grid = LineShaderData(); for (float i = -100.0f; i < 100.0f; i += 1.0f) { PolyLine(-100.0f, i, 100.0f, i).build(grid); PolyLine(i, -100.0f, i, 100.0f).build(grid); } + // Draw grid. lineShader_.draw(grid, colors_.grid, thick1Px, matrix); rendererDataLock_.lock(); - lineShader_.draw(rendererData_->decals[0], colors_.frame, thick11Px, matrix); - lineShader_.draw(rendererData_->decals[1], colors_.hidden, thick11Px, matrix); - lineShader_.draw(rendererData_->decals[2], colors_.inactive, thick11Px, matrix); - lineShader_.draw(rendererData_->decals[3], colors_.active, thick11Px, matrix); + // Render Arch graphics. + lineShader_.draw(rendererData_->gfxByStyle[GraphicElement::STYLE_FRAME], colors_.frame, thick11Px, matrix); + lineShader_.draw(rendererData_->gfxByStyle[GraphicElement::STYLE_HIDDEN], colors_.hidden, thick11Px, matrix); + lineShader_.draw(rendererData_->gfxByStyle[GraphicElement::STYLE_INACTIVE], colors_.inactive, thick11Px, matrix); + lineShader_.draw(rendererData_->gfxByStyle[GraphicElement::STYLE_ACTIVE], colors_.active, thick11Px, matrix); + + // Draw highlighted items. for (int i = 0; i < 8; i++) - lineShader_.draw(rendererData_->highlighted[i], colors_.highlight[i], thick11Px, matrix); + lineShader_.draw(rendererData_->gfxHighlighted[i], colors_.highlight[i], thick11Px, matrix); - lineShader_.draw(rendererData_->selected, colors_.selected, thick11Px, matrix); + lineShader_.draw(rendererData_->gfxSelected, colors_.selected, thick11Px, matrix); rendererDataLock_.unlock(); } @@ -431,126 +206,154 @@ void FPGAViewWidget::renderLines(void) if (ctx_ == nullptr) return; - ctx_->lock_ui(); - - // For now, collapse any decal changes into change of all decals. - // TODO(q3k): fix this - bool decalsChanged = false; - if (ctx_->allUiReload) { - ctx_->allUiReload = false; - decalsChanged = true; - } - if (ctx_->frameUiReload) { - ctx_->frameUiReload = false; - decalsChanged = true; - } - if (ctx_->belUiReload.size() > 0) { - ctx_->belUiReload.clear(); - decalsChanged = true; - } - if (ctx_->wireUiReload.size() > 0) { - ctx_->wireUiReload.clear(); - decalsChanged = true; - } - if (ctx_->pipUiReload.size() > 0) { - ctx_->pipUiReload.clear(); - decalsChanged = true; - } - if (ctx_->groupUiReload.size() > 0) { - ctx_->groupUiReload.clear(); - decalsChanged = true; - } - - // Local copy of decals, taken as fast as possible to not block the P&R. + // Data from Context needed to render all decals. std::vector<DecalXY> belDecals; std::vector<DecalXY> wireDecals; std::vector<DecalXY> pipDecals; std::vector<DecalXY> groupDecals; - if (decalsChanged) { - for (auto bel : ctx_->getBels()) { - belDecals.push_back(ctx_->getBelDecal(bel)); + bool decalsChanged = false; + { + // Take the UI/Normal mutex on the Context, copy over all we need as + // fast as we can. + std::lock_guard<std::mutex> lock_ui(ctx_->ui_mutex); + std::lock_guard<std::mutex> lock(ctx_->mutex); + + // For now, collapse any decal changes into change of all decals. + // TODO(q3k): fix this + if (ctx_->allUiReload) { + ctx_->allUiReload = false; + decalsChanged = true; } - for (auto wire : ctx_->getWires()) { - wireDecals.push_back(ctx_->getWireDecal(wire)); + if (ctx_->frameUiReload) { + ctx_->frameUiReload = false; + decalsChanged = true; } - for (auto pip : ctx_->getPips()) { - pipDecals.push_back(ctx_->getPipDecal(pip)); + if (ctx_->belUiReload.size() > 0) { + ctx_->belUiReload.clear(); + decalsChanged = true; } - for (auto group : ctx_->getGroups()) { - groupDecals.push_back(ctx_->getGroupDecal(group)); + if (ctx_->wireUiReload.size() > 0) { + ctx_->wireUiReload.clear(); + decalsChanged = true; + } + if (ctx_->pipUiReload.size() > 0) { + ctx_->pipUiReload.clear(); + decalsChanged = true; + } + if (ctx_->groupUiReload.size() > 0) { + ctx_->groupUiReload.clear(); + decalsChanged = true; + } + + // Local copy of decals, taken as fast as possible to not block the P&R. + if (decalsChanged) { + for (auto bel : ctx_->getBels()) { + belDecals.push_back(ctx_->getBelDecal(bel)); + } + for (auto wire : ctx_->getWires()) { + wireDecals.push_back(ctx_->getWireDecal(wire)); + } + for (auto pip : ctx_->getPips()) { + pipDecals.push_back(ctx_->getPipDecal(pip)); + } + for (auto group : ctx_->getGroups()) { + groupDecals.push_back(ctx_->getGroupDecal(group)); + } } } - ctx_->unlock_ui(); - rendererArgsLock_.lock(); - auto selectedItems = rendererArgs_->selectedItems; - auto highlightedItems = rendererArgs_->highlightedItems; - auto highlightedOrSelectedChanged = rendererArgs_->highlightedOrSelectedChanged; - rendererArgs_->highlightedOrSelectedChanged = false; - rendererArgsLock_.unlock(); + // Arguments from the main UI thread on what we should render. + std::vector<DecalXY> selectedDecals; + std::vector<DecalXY> highlightedDecals[8]; + bool highlightedOrSelectedChanged; + { + // Take the renderer arguments lock, copy over all we need. + QMutexLocker lock(&rendererArgsLock_); + selectedDecals = rendererArgs_->selectedDecals; + for (int i = 0; i < 8; i++) + highlightedDecals[i] = rendererArgs_->highlightedDecals[i]; + highlightedOrSelectedChanged = rendererArgs_->highlightedOrSelectedChanged; + rendererArgs_->highlightedOrSelectedChanged = false; + } + // Render decals if necessary. if (decalsChanged) { auto data = std::unique_ptr<FPGAViewWidget::RendererData>(new FPGAViewWidget::RendererData); // Draw Bels. for (auto const &decal : belDecals) { - drawDecal(data->decals, decal); + drawArchDecal(data->gfxByStyle, decal); } // Draw Wires. for (auto const &decal : wireDecals) { - drawDecal(data->decals, decal); + drawArchDecal(data->gfxByStyle, decal); } // Draw Pips. for (auto const &decal : pipDecals) { - drawDecal(data->decals, decal); + drawArchDecal(data->gfxByStyle, decal); } // Draw Groups. for (auto const &decal : groupDecals) { - drawDecal(data->decals, decal); + drawArchDecal(data->gfxByStyle, decal); } // Swap over. - rendererDataLock_.lock(); - rendererData_ = std::move(data); - rendererDataLock_.unlock(); + { + QMutexLocker lock(&rendererDataLock_); + + // If we're not re-rendering any highlights/selections, let's + // copy them over from teh current object. + if (!highlightedOrSelectedChanged) { + data->gfxSelected = rendererData_->gfxSelected; + for (int i = 0; i < 8; i++) + data->gfxHighlighted[i] = rendererData_->gfxHighlighted[i]; + } + + rendererData_ = std::move(data); + } } - rendererDataLock_.lock(); - if (decalsChanged || highlightedOrSelectedChanged) { - rendererData_->selected.clear(); - for (auto &decal : selectedItems) { - drawDecal(rendererData_->selected, decal); + if (highlightedOrSelectedChanged) { + QMutexLocker locker(&rendererDataLock_); + + // Render selected. + rendererData_->gfxSelected.clear(); + for (auto &decal : selectedDecals) { + drawDecal(rendererData_->gfxSelected, decal); } + + // Render highlighted. for (int i = 0; i < 8; i++) { - rendererData_->highlighted[i].clear(); - for (auto &decal : highlightedItems[i]) { - drawDecal(rendererData_->highlighted[i], decal); + rendererData_->gfxHighlighted[i].clear(); + for (auto &decal : highlightedDecals[i]) { + drawDecal(rendererData_->gfxHighlighted[i], decal); } } } - rendererDataLock_.unlock(); } void FPGAViewWidget::onSelectedArchItem(std::vector<DecalXY> decals) { - rendererArgsLock_.lock(); - rendererArgs_->selectedItems = decals; - rendererArgs_->highlightedOrSelectedChanged = true; - rendererArgsLock_.unlock(); + { + QMutexLocker locker(&rendererArgsLock_); + rendererArgs_->selectedDecals = decals; + rendererArgs_->highlightedOrSelectedChanged = true; + } pokeRenderer(); } void FPGAViewWidget::onHighlightGroupChanged(std::vector<DecalXY> decals, int group) { - rendererArgsLock_.lock(); - rendererArgs_->highlightedItems[group] = decals; - rendererArgs_->highlightedOrSelectedChanged = true; - rendererArgsLock_.unlock(); + { + QMutexLocker locker(&rendererArgsLock_); + rendererArgs_->highlightedDecals[group] = decals; + rendererArgs_->highlightedOrSelectedChanged = true; + } pokeRenderer(); } void FPGAViewWidget::resizeGL(int width, int height) {} -void FPGAViewWidget::mousePressEvent(QMouseEvent *event) { lastPos_ = event->pos(); } +void FPGAViewWidget::mousePressEvent(QMouseEvent *event) { lastDragPos_ = event->pos(); } // Invert the projection matrix to calculate screen/mouse to world/grid // coordinates. @@ -566,9 +369,9 @@ QVector4D FPGAViewWidget::mouseToWorldCoordinates(int x, int y) void FPGAViewWidget::mouseMoveEvent(QMouseEvent *event) { - const int dx = event->x() - lastPos_.x(); - const int dy = event->y() - lastPos_.y(); - lastPos_ = event->pos(); + const int dx = event->x() - lastDragPos_.x(); + const int dy = event->y() - lastDragPos_.y(); + lastDragPos_ = event->pos(); auto world = mouseToWorldCoordinates(dx, dy); viewMove_.translate(world.x(), -world.y()); @@ -580,21 +383,32 @@ void FPGAViewWidget::wheelEvent(QWheelEvent *event) { QPoint degree = event->angleDelta() / 8; - if (!degree.isNull()) { - - if (zoom_ < zoomNear_) { - zoom_ = zoomNear_; - } else if (zoom_ < zoomLvl1_) { - zoom_ -= degree.y() / 10.0; - } else if (zoom_ < zoomLvl2_) { - zoom_ -= degree.y() / 5.0; - } else if (zoom_ < zoomFar_) { - zoom_ -= degree.y(); - } else { - zoom_ = zoomFar_; - } - update(); + if (!degree.isNull()) + zoom(degree.y()); +} + +void FPGAViewWidget::zoom(int level) +{ + if (zoom_ < zoomNear_) { + zoom_ = zoomNear_; + } else if (zoom_ < zoomLvl1_) { + zoom_ -= level / 10.0; + } else if (zoom_ < zoomLvl2_) { + zoom_ -= level / 5.0; + } else if (zoom_ < zoomFar_) { + zoom_ -= level; + } else { + zoom_ = zoomFar_; } + update(); } +void FPGAViewWidget::zoomIn() { zoom(10); } + +void FPGAViewWidget::zoomOut() { zoom(-10); } + +void FPGAViewWidget::zoomSelected() {} + +void FPGAViewWidget::zoomOutbound() {} + NEXTPNR_NAMESPACE_END diff --git a/gui/fpgaviewwidget.h b/gui/fpgaviewwidget.h index b87c5d0a..260ebf05 100644 --- a/gui/fpgaviewwidget.h +++ b/gui/fpgaviewwidget.h @@ -33,183 +33,10 @@ #include <QWaitCondition> #include "nextpnr.h" +#include "lineshader.h" NEXTPNR_NAMESPACE_BEGIN -// Vertex2DPOD is a structure of X, Y coordinates that can be passed to OpenGL -// directly. -NPNR_PACKED_STRUCT(struct Vertex2DPOD { - GLfloat x; - GLfloat y; - - Vertex2DPOD(GLfloat X, GLfloat Y) : x(X), y(Y) {} -}); - -// LineShaderData is a built set of vertices that can be rendered by the -// LineShader. -// Each LineShaderData can have its' own color and thickness. -struct LineShaderData -{ - std::vector<Vertex2DPOD> vertices; - std::vector<Vertex2DPOD> normals; - std::vector<GLfloat> miters; - std::vector<GLuint> indices; - - LineShaderData(void) {} - - void clear(void) - { - vertices.clear(); - normals.clear(); - miters.clear(); - indices.clear(); - } -}; - -// PolyLine is a set of segments defined by points, that can be built to a -// ShaderLine for GPU rendering. -class PolyLine -{ - private: - std::vector<QVector2D> points_; - bool closed_; - - void buildPoint(LineShaderData *building, const QVector2D *prev, const QVector2D *cur, const QVector2D *next) const; - - public: - // Create an empty PolyLine. - PolyLine(bool closed = false) : closed_(closed) {} - - // Create a non-closed polyline consisting of one segment. - PolyLine(float x0, float y0, float x1, float y1) : closed_(false) - { - point(x0, y0); - point(x1, y1); - } - - // Add a point to the PolyLine. - void point(float x, float y) { points_.push_back(QVector2D(x, y)); } - - // Built PolyLine to shader data. - void build(LineShaderData &target) const; - - // Set whether line is closed (ie. a loop). - void setClosed(bool closed) { closed_ = closed; } -}; - -// LineShader is an OpenGL shader program that renders LineShaderData on the -// GPU. -// The LineShader expects two vertices per line point. It will push those -// vertices along the given normal * miter. This is used to 'stretch' the line -// to be as wide as the given thickness. The normal and miter are calculated -// by the PolyLine build method in order to construct a constant thickness line -// with miter edge joints. -// -// +------+------+ -// -// | -// PolyLine.build() -// | -// V -// -// ^ ^ ^ -// | | | <--- normal vectors (x2, pointing in the same -// +/+----+/+----+/+ direction) -// -// | -// vertex shader -// | -// V -// -// +------+------+ ^ by normal * miter * thickness/2 -// | | | -// +------+------+ V by normal * miter * thickness/2 -// -// (miter is flipped for every second vertex generated) -class LineShader -{ - private: - QObject *parent_; - QOpenGLShaderProgram *program_; - - // GL attribute locations. - struct - { - // original position of line vertex - GLuint position; - // normal by which vertex should be translated - GLuint normal; - // scalar defining: - // - how stretched the normal vector should be to - // compensate for bends - // - which way the normal should be applied (+1 for one vertex, -1 - // for the other) - GLuint miter; - } attributes_; - - // GL buffers - struct - { - QOpenGLBuffer position; - QOpenGLBuffer normal; - QOpenGLBuffer miter; - QOpenGLBuffer index; - } buffers_; - - // GL uniform locations. - struct - { - // combines m/v/p matrix to apply - GLuint projection; - // desired thickness of line - GLuint thickness; - // color of line - GLuint color; - } uniforms_; - - QOpenGLVertexArrayObject vao_; - - public: - LineShader(QObject *parent) : parent_(parent), program_(nullptr) - { - buffers_.position = QOpenGLBuffer(QOpenGLBuffer::VertexBuffer); - buffers_.position.setUsagePattern(QOpenGLBuffer::StaticDraw); - - buffers_.normal = QOpenGLBuffer(QOpenGLBuffer::VertexBuffer); - buffers_.normal.setUsagePattern(QOpenGLBuffer::StaticDraw); - - buffers_.miter = QOpenGLBuffer(QOpenGLBuffer::VertexBuffer); - buffers_.miter.setUsagePattern(QOpenGLBuffer::StaticDraw); - - buffers_.index = QOpenGLBuffer(QOpenGLBuffer::IndexBuffer); - buffers_.index.setUsagePattern(QOpenGLBuffer::StaticDraw); - } - - static constexpr const char *vertexShaderSource_ = - "#version 110\n" - "attribute highp vec2 position;\n" - "attribute highp vec2 normal;\n" - "attribute highp float miter;\n" - "uniform highp float thickness;\n" - "uniform highp mat4 projection;\n" - "void main() {\n" - " vec2 p = position.xy + vec2(normal * thickness/2.0 / miter);\n" - " gl_Position = projection * vec4(p, 0.0, 1.0);\n" - "}\n"; - - static constexpr const char *fragmentShaderSource_ = "#version 110\n" - "uniform lowp vec4 color;\n" - "void main() {\n" - " gl_FragColor = color;\n" - "}\n"; - - // Must be called on initialization. - bool compile(void); - - // Render a LineShaderData with a given M/V/P transformation. - void draw(const LineShaderData &data, const QColor &color, float thickness, const QMatrix4x4 &projection); -}; - class PeriodicRunner : public QThread { Q_OBJECT @@ -267,53 +94,43 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions FPGAViewWidget(QWidget *parent = 0); ~FPGAViewWidget(); - QSize minimumSizeHint() const override; - QSize sizeHint() const override; - - void setXTranslation(float t_x); - void setYTranslation(float t_y); - void setZoom(float t_z); - - void xRotationChanged(int angle); - void yRotationChanged(int angle); - void zRotationChanged(int angle); - protected: + // Qt callbacks. void initializeGL() Q_DECL_OVERRIDE; void paintGL() Q_DECL_OVERRIDE; void resizeGL(int width, int height) Q_DECL_OVERRIDE; void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE; - void drawDecal(LineShaderData &data, const DecalXY &decal); - void drawDecal(LineShaderData out[], const DecalXY &decal); + QSize minimumSizeHint() const override; + QSize sizeHint() const override; + + public Q_SLOTS: void newContext(Context *ctx); void onSelectedArchItem(std::vector<DecalXY> decals); void onHighlightGroupChanged(std::vector<DecalXY> decals, int group); void pokeRenderer(void); + void zoomIn(); + void zoomOut(); + void zoomSelected(); + void zoomOutbound(); private: - void renderLines(void); - - QPoint lastPos_; - LineShader lineShader_; - QMatrix4x4 viewMove_; - float zoom_; - QMatrix4x4 getProjection(void); - QVector4D mouseToWorldCoordinates(int x, int y); - const float zoomNear_ = 1.0f; // do not zoom closer than this const float zoomFar_ = 10000.0f; // do not zoom further than this - const float zoomLvl1_ = 100.0f; const float zoomLvl2_ = 50.0f; Context *ctx_; QTimer paintTimer_; - std::unique_ptr<PeriodicRunner> renderRunner_; + QPoint lastDragPos_; + LineShader lineShader_; + QMatrix4x4 viewMove_; + float zoom_; + struct { QColor background; @@ -328,22 +145,29 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions struct RendererData { - LineShaderData decals[4]; - LineShaderData selected; - LineShaderData highlighted[8]; + LineShaderData gfxByStyle[GraphicElement::STYLE_MAX]; + LineShaderData gfxSelected; + LineShaderData gfxHighlighted[8]; }; + std::unique_ptr<RendererData> rendererData_; + QMutex rendererDataLock_; struct RendererArgs { - std::vector<DecalXY> selectedItems; - std::vector<DecalXY> highlightedItems[8]; + std::vector<DecalXY> selectedDecals; + std::vector<DecalXY> highlightedDecals[8]; bool highlightedOrSelectedChanged; }; - - std::unique_ptr<RendererData> rendererData_; - QMutex rendererDataLock_; std::unique_ptr<RendererArgs> rendererArgs_; QMutex rendererArgsLock_; + + void zoom(int level); + void renderLines(void); + void drawGraphicElement(LineShaderData &out, const GraphicElement &el, float x, float y); + void drawDecal(LineShaderData &out, const DecalXY &decal); + void drawArchDecal(LineShaderData out[GraphicElement::STYLE_MAX], const DecalXY &decal); + QVector4D mouseToWorldCoordinates(int x, int y); + QMatrix4x4 getProjection(void); }; NEXTPNR_NAMESPACE_END diff --git a/gui/ice40/mainwindow.cc b/gui/ice40/mainwindow.cc index 810a98ae..f06971b6 100644 --- a/gui/ice40/mainwindow.cc +++ b/gui/ice40/mainwindow.cc @@ -159,6 +159,8 @@ void MainWindow::createMenu() taskToolBar->addAction(actionPlay);
taskToolBar->addAction(actionPause);
taskToolBar->addAction(actionStop);
+
+ createGraphicsBar();
}
#if defined(_MSC_VER)
diff --git a/gui/lineshader.cc b/gui/lineshader.cc new file mode 100644 index 00000000..94a7a010 --- /dev/null +++ b/gui/lineshader.cc @@ -0,0 +1,236 @@ +/* + * nextpnr -- Next Generation Place and Route + * + * Copyright (C) 2018 Serge Bazanski <q3k@symbioticeda.com> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + * + */ + +#include "log.h" +#include "lineshader.h" + +NEXTPNR_NAMESPACE_BEGIN + +void PolyLine::buildPoint(LineShaderData *building, const QVector2D *prev, const QVector2D *cur, + const QVector2D *next) const +{ + // buildPoint emits two vertices per line point, along with normals to move + // them the right directio when rendering and miter to compensate for + // bends. + + if (cur == nullptr) { + // BUG + return; + } + + if (prev == nullptr && next == nullptr) { + // BUG + return; + } + + // TODO(q3k): fast path for vertical/horizontal lines? + + // TODO(q3k): consider moving some of the linear algebra to the GPU, + // they're better at this than poor old CPUs. + + // Build two unit vectors pointing in the direction of the two segments + // defined by (prev, cur) and (cur, next) + QVector2D dprev, dnext; + if (prev == nullptr) { + dnext = *next - *cur; + dprev = dnext; + } else if (next == nullptr) { + dprev = *cur - *prev; + dnext = dprev; + } else { + dprev = *cur - *prev; + dnext = *next - *cur; + } + dprev.normalize(); + dnext.normalize(); + + // Calculate tangent unit vector. + QVector2D tangent(dprev + dnext); + tangent.normalize(); + + // Calculate normal to tangent - this is the line on which the vectors need + // to be pushed to build a thickened line. + const QVector2D tangent_normal = QVector2D(-tangent.y(), tangent.x()); + + // Calculate normal to one of the lines. + const QVector2D dprev_normal = QVector2D(-dprev.y(), dprev.x()); + // https://people.eecs.berkeley.edu/~sequin/CS184/IMGS/Sweep_PolyLine.jpg + // (the ^-1 is performed in the shader) + const float miter = QVector2D::dotProduct(tangent_normal, dprev_normal); + + const float x = cur->x(); + const float y = cur->y(); + const float mx = tangent_normal.x(); + const float my = tangent_normal.y(); + + // Push back 'left' vertex. + building->vertices.push_back(Vertex2DPOD(x, y)); + building->normals.push_back(Vertex2DPOD(mx, my)); + building->miters.push_back(miter); + + // Push back 'right' vertex. + building->vertices.push_back(Vertex2DPOD(x, y)); + building->normals.push_back(Vertex2DPOD(mx, my)); + building->miters.push_back(-miter); +} + +void PolyLine::build(LineShaderData &target) const +{ + if (points_.size() < 2) { + return; + } + const QVector2D *first = &points_.front(); + const QVector2D *last = &points_.back(); + + // Index number of vertices, used to build the index buffer. + unsigned int startIndex = target.vertices.size(); + unsigned int index = startIndex; + + // For every point on the line, call buildPoint with (prev, point, next). + // If we're building a closed line, prev/next wrap around. Otherwise + // they are passed as nullptr and buildPoint interprets that accordinglu. + const QVector2D *prev = nullptr; + + // Loop iterator used to ensure next is valid. + unsigned int i = 0; + for (const QVector2D &point : points_) { + const QVector2D *next = nullptr; + if (++i < points_.size()) { + next = (&point + 1); + } + + // If the line is closed, wrap around. Otherwise, pass nullptr. + if (prev == nullptr && closed_) { + buildPoint(&target, last, &point, next); + } else if (next == nullptr && closed_) { + buildPoint(&target, prev, &point, first); + } else { + buildPoint(&target, prev, &point, next); + } + + // If we have a prev point relative to cur, build a pair of triangles + // to render vertices into lines. + if (prev != nullptr) { + target.indices.push_back(index); + target.indices.push_back(index + 1); + target.indices.push_back(index + 2); + + target.indices.push_back(index + 2); + target.indices.push_back(index + 1); + target.indices.push_back(index + 3); + + index += 2; + } + prev = &point; + } + + // If we're closed, build two more vertices that loop the line around. + if (closed_) { + target.indices.push_back(index); + target.indices.push_back(index + 1); + target.indices.push_back(startIndex); + + target.indices.push_back(startIndex); + target.indices.push_back(index + 1); + target.indices.push_back(startIndex + 1); + } +} + +bool LineShader::compile(void) +{ + program_ = new QOpenGLShaderProgram(parent_); + program_->addShaderFromSourceCode(QOpenGLShader::Vertex, vertexShaderSource_); + program_->addShaderFromSourceCode(QOpenGLShader::Fragment, fragmentShaderSource_); + if (!program_->link()) { + printf("could not link program: %s\n", program_->log().toStdString().c_str()); + return false; + } + + if (!vao_.create()) + log_abort(); + vao_.bind(); + + if (!buffers_.position.create()) + log_abort(); + if (!buffers_.normal.create()) + log_abort(); + if (!buffers_.miter.create()) + log_abort(); + if (!buffers_.index.create()) + log_abort(); + + attributes_.position = program_->attributeLocation("position"); + attributes_.normal = program_->attributeLocation("normal"); + attributes_.miter = program_->attributeLocation("miter"); + uniforms_.thickness = program_->uniformLocation("thickness"); + uniforms_.projection = program_->uniformLocation("projection"); + uniforms_.color = program_->uniformLocation("color"); + + vao_.release(); + return true; +} + +void LineShader::draw(const LineShaderData &line, const QColor &color, float thickness, const QMatrix4x4 &projection) +{ + auto gl = QOpenGLContext::currentContext()->functions(); + if (line.vertices.size() == 0) + return; + vao_.bind(); + program_->bind(); + + buffers_.position.bind(); + buffers_.position.allocate(&line.vertices[0], sizeof(Vertex2DPOD) * line.vertices.size()); + + buffers_.normal.bind(); + buffers_.normal.allocate(&line.normals[0], sizeof(Vertex2DPOD) * line.normals.size()); + + buffers_.miter.bind(); + buffers_.miter.allocate(&line.miters[0], sizeof(GLfloat) * line.miters.size()); + + buffers_.index.bind(); + buffers_.index.allocate(&line.indices[0], sizeof(GLuint) * line.indices.size()); + + program_->setUniformValue(uniforms_.projection, projection); + program_->setUniformValue(uniforms_.thickness, thickness); + program_->setUniformValue(uniforms_.color, color.redF(), color.greenF(), color.blueF(), color.alphaF()); + + buffers_.position.bind(); + program_->enableAttributeArray("position"); + gl->glVertexAttribPointer(attributes_.position, 2, GL_FLOAT, GL_FALSE, 0, (void *)0); + + buffers_.normal.bind(); + program_->enableAttributeArray("normal"); + gl->glVertexAttribPointer(attributes_.normal, 2, GL_FLOAT, GL_FALSE, 0, (void *)0); + + buffers_.miter.bind(); + program_->enableAttributeArray("miter"); + gl->glVertexAttribPointer(attributes_.miter, 1, GL_FLOAT, GL_FALSE, 0, (void *)0); + + buffers_.index.bind(); + gl->glDrawElements(GL_TRIANGLES, line.indices.size(), GL_UNSIGNED_INT, (void *)0); + + program_->disableAttributeArray("miter"); + program_->disableAttributeArray("normal"); + program_->disableAttributeArray("position"); + + program_->release(); + vao_.release(); +} + +NEXTPNR_NAMESPACE_END diff --git a/gui/lineshader.h b/gui/lineshader.h new file mode 100644 index 00000000..3f4c4057 --- /dev/null +++ b/gui/lineshader.h @@ -0,0 +1,209 @@ +/* + * nextpnr -- Next Generation Place and Route + * + * Copyright (C) 2018 Serge Bazanski <q3k@symbioticeda.com> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + * + */ + +#ifndef LINESHADER_H +#define LINESHADER_H + +#include <QOpenGLBuffer> +#include <QOpenGLFunctions> +#include <QOpenGLShaderProgram> +#include <QOpenGLVertexArrayObject> +#include <QOpenGLWidget> + +#include "nextpnr.h" + +NEXTPNR_NAMESPACE_BEGIN + +// Vertex2DPOD is a structure of X, Y coordinates that can be passed to OpenGL +// directly. +NPNR_PACKED_STRUCT(struct Vertex2DPOD { + GLfloat x; + GLfloat y; + + Vertex2DPOD(GLfloat X, GLfloat Y) : x(X), y(Y) {} +}); + +// LineShaderData is a built set of vertices that can be rendered by the +// LineShader. +// Each LineShaderData can have its' own color and thickness. +struct LineShaderData +{ + std::vector<Vertex2DPOD> vertices; + std::vector<Vertex2DPOD> normals; + std::vector<GLfloat> miters; + std::vector<GLuint> indices; + + LineShaderData(void) {} + + void clear(void) + { + vertices.clear(); + normals.clear(); + miters.clear(); + indices.clear(); + } +}; + +// PolyLine is a set of segments defined by points, that can be built to a +// ShaderLine for GPU rendering. +class PolyLine +{ + private: + std::vector<QVector2D> points_; + bool closed_; + + void buildPoint(LineShaderData *building, const QVector2D *prev, const QVector2D *cur, const QVector2D *next) const; + + public: + // Create an empty PolyLine. + PolyLine(bool closed = false) : closed_(closed) {} + + // Create a non-closed polyline consisting of one segment. + PolyLine(float x0, float y0, float x1, float y1) : closed_(false) + { + point(x0, y0); + point(x1, y1); + } + + // Add a point to the PolyLine. + void point(float x, float y) { points_.push_back(QVector2D(x, y)); } + + // Built PolyLine to shader data. + void build(LineShaderData &target) const; + + // Set whether line is closed (ie. a loop). + void setClosed(bool closed) { closed_ = closed; } +}; + +// LineShader is an OpenGL shader program that renders LineShaderData on the +// GPU. +// The LineShader expects two vertices per line point. It will push those +// vertices along the given normal * miter. This is used to 'stretch' the line +// to be as wide as the given thickness. The normal and miter are calculated +// by the PolyLine build method in order to construct a constant thickness line +// with miter edge joints. +// +// +------+------+ +// +// | +// PolyLine.build() +// | +// V +// +// ^ ^ ^ +// | | | <--- normal vectors (x2, pointing in the same +// +/+----+/+----+/+ direction) +// +// | +// vertex shader +// | +// V +// +// +------+------+ ^ by normal * miter * thickness/2 +// | | | +// +------+------+ V by normal * miter * thickness/2 +// +// (miter is flipped for every second vertex generated) +class LineShader +{ + private: + QObject *parent_; + QOpenGLShaderProgram *program_; + + // GL attribute locations. + struct + { + // original position of line vertex + GLuint position; + // normal by which vertex should be translated + GLuint normal; + // scalar defining: + // - how stretched the normal vector should be to + // compensate for bends + // - which way the normal should be applied (+1 for one vertex, -1 + // for the other) + GLuint miter; + } attributes_; + + // GL buffers + struct + { + QOpenGLBuffer position; + QOpenGLBuffer normal; + QOpenGLBuffer miter; + QOpenGLBuffer index; + } buffers_; + + // GL uniform locations. + struct + { + // combines m/v/p matrix to apply + GLuint projection; + // desired thickness of line + GLuint thickness; + // color of line + GLuint color; + } uniforms_; + + QOpenGLVertexArrayObject vao_; + + public: + LineShader(QObject *parent) : parent_(parent), program_(nullptr) + { + buffers_.position = QOpenGLBuffer(QOpenGLBuffer::VertexBuffer); + buffers_.position.setUsagePattern(QOpenGLBuffer::StaticDraw); + + buffers_.normal = QOpenGLBuffer(QOpenGLBuffer::VertexBuffer); + buffers_.normal.setUsagePattern(QOpenGLBuffer::StaticDraw); + + buffers_.miter = QOpenGLBuffer(QOpenGLBuffer::VertexBuffer); + buffers_.miter.setUsagePattern(QOpenGLBuffer::StaticDraw); + + buffers_.index = QOpenGLBuffer(QOpenGLBuffer::IndexBuffer); + buffers_.index.setUsagePattern(QOpenGLBuffer::StaticDraw); + } + + static constexpr const char *vertexShaderSource_ = + "#version 110\n" + "attribute highp vec2 position;\n" + "attribute highp vec2 normal;\n" + "attribute highp float miter;\n" + "uniform highp float thickness;\n" + "uniform highp mat4 projection;\n" + "void main() {\n" + " vec2 p = position.xy + vec2(normal * thickness/2.0 / miter);\n" + " gl_Position = projection * vec4(p, 0.0, 1.0);\n" + "}\n"; + + static constexpr const char *fragmentShaderSource_ = "#version 110\n" + "uniform lowp vec4 color;\n" + "void main() {\n" + " gl_FragColor = color;\n" + "}\n"; + + // Must be called on initialization. + bool compile(void); + + // Render a LineShaderData with a given M/V/P transformation. + void draw(const LineShaderData &data, const QColor &color, float thickness, const QMatrix4x4 &projection); +}; + +NEXTPNR_NAMESPACE_END + +#endif diff --git a/gui/resources/shape_handles.png b/gui/resources/shape_handles.png Binary files differnew file mode 100644 index 00000000..ce27fe3a --- /dev/null +++ b/gui/resources/shape_handles.png diff --git a/gui/resources/shape_square.png b/gui/resources/shape_square.png Binary files differnew file mode 100644 index 00000000..33af0460 --- /dev/null +++ b/gui/resources/shape_square.png diff --git a/gui/resources/zoom_in.png b/gui/resources/zoom_in.png Binary files differnew file mode 100644 index 00000000..cdf0a52f --- /dev/null +++ b/gui/resources/zoom_in.png diff --git a/gui/resources/zoom_out.png b/gui/resources/zoom_out.png Binary files differnew file mode 100644 index 00000000..07bf98a7 --- /dev/null +++ b/gui/resources/zoom_out.png diff --git a/ice40/arch.cc b/ice40/arch.cc index dedc59bc..3803f842 100644 --- a/ice40/arch.cc +++ b/ice40/arch.cc @@ -440,11 +440,103 @@ GroupId Arch::getGroupByName(IdString name) const return GroupId(); } -IdString Arch::getGroupName(GroupId group) const { return IdString(); } +IdString Arch::getGroupName(GroupId group) const +{ + std::string suffix; + + switch (group.type) { + case GroupId::TYPE_FRAME: + suffix = "tile"; + break; + case GroupId::TYPE_MAIN_SW: + suffix = "main_sw"; + break; + case GroupId::TYPE_LOCAL_SW: + suffix = "local_sw"; + break; + case GroupId::TYPE_LC0_SW: + suffix = "lc0_sw"; + break; + case GroupId::TYPE_LC1_SW: + suffix = "lc1_sw"; + break; + case GroupId::TYPE_LC2_SW: + suffix = "lc2_sw"; + break; + case GroupId::TYPE_LC3_SW: + suffix = "lc3_sw"; + break; + case GroupId::TYPE_LC4_SW: + suffix = "lc4_sw"; + break; + case GroupId::TYPE_LC5_SW: + suffix = "lc5_sw"; + break; + case GroupId::TYPE_LC6_SW: + suffix = "lc6_sw"; + break; + case GroupId::TYPE_LC7_SW: + suffix = "lc7_sw"; + break; + default: + return IdString(); + } + + return id("X" + std::to_string(group.x) + "/Y" + std::to_string(group.y) + "/" + suffix); +} std::vector<GroupId> Arch::getGroups() const { std::vector<GroupId> ret; + + for (int y = 0; y < chip_info->height; y++) { + for (int x = 0; x < chip_info->width; x++) { + TileType type = chip_info->tile_grid[y * chip_info->width + x]; + if (type == TILE_NONE) + continue; + + GroupId group; + group.type = GroupId::TYPE_FRAME; + group.x = x; + group.y = y; + // ret.push_back(group); + + group.type = GroupId::TYPE_MAIN_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LOCAL_SW; + ret.push_back(group); + +#if 0 + if (type == TILE_LOGIC) + { + group.type = GroupId::TYPE_LC0_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LC1_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LC2_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LC3_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LC4_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LC5_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LC6_SW; + ret.push_back(group); + + group.type = GroupId::TYPE_LC7_SW; + ret.push_back(group); + } +#endif + } + } return ret; } @@ -552,22 +644,70 @@ std::vector<GraphicElement> Arch::getDecalGraphics(DecalId decal) const std::vector<GraphicElement> ret; if (decal.type == DecalId::TYPE_FRAME) { - for (int x = 0; x <= chip_info->width; x++) - for (int y = 0; y <= chip_info->height; y++) { - GraphicElement el; - el.type = GraphicElement::G_LINE; - el.x1 = x - 0.05, el.x2 = x + 0.05, el.y1 = y, el.y2 = y, el.z = 0; - ret.push_back(el); - el.x1 = x, el.x2 = x, el.y1 = y - 0.05, el.y2 = y + 0.05, el.z = 0; - ret.push_back(el); - } + /* nothing */ + } + + if (decal.type == DecalId::TYPE_GROUP) { + int type = (decal.index >> 16) & 255; + int x = (decal.index >> 8) & 255; + int y = decal.index & 255; + + if (type == GroupId::TYPE_FRAME) { + GraphicElement el; + el.type = GraphicElement::TYPE_LINE; + el.style = GraphicElement::STYLE_FRAME; + + el.x1 = x + 0.01, el.x2 = x + 0.02, el.y1 = y + 0.01, el.y2 = y + 0.01; + ret.push_back(el); + el.x1 = x + 0.01, el.x2 = x + 0.01, el.y1 = y + 0.01, el.y2 = y + 0.02; + ret.push_back(el); + + el.x1 = x + 0.99, el.x2 = x + 0.98, el.y1 = y + 0.01, el.y2 = y + 0.01; + ret.push_back(el); + el.x1 = x + 0.99, el.x2 = x + 0.99, el.y1 = y + 0.01, el.y2 = y + 0.02; + ret.push_back(el); + + el.x1 = x + 0.99, el.x2 = x + 0.98, el.y1 = y + 0.99, el.y2 = y + 0.99; + ret.push_back(el); + el.x1 = x + 0.99, el.x2 = x + 0.99, el.y1 = y + 0.99, el.y2 = y + 0.98; + ret.push_back(el); + + el.x1 = x + 0.01, el.x2 = x + 0.02, el.y1 = y + 0.99, el.y2 = y + 0.99; + ret.push_back(el); + el.x1 = x + 0.01, el.x2 = x + 0.01, el.y1 = y + 0.99, el.y2 = y + 0.98; + ret.push_back(el); + } + + if (type == GroupId::TYPE_MAIN_SW) { + GraphicElement el; + el.type = GraphicElement::TYPE_BOX; + el.style = GraphicElement::STYLE_FRAME; + + el.x1 = x + main_swbox_x1; + el.x2 = x + main_swbox_x2; + el.y1 = y + main_swbox_y1; + el.y2 = y + main_swbox_y2; + ret.push_back(el); + } + + if (type == GroupId::TYPE_LOCAL_SW) { + GraphicElement el; + el.type = GraphicElement::TYPE_BOX; + el.style = GraphicElement::STYLE_FRAME; + + el.x1 = x + local_swbox_x1; + el.x2 = x + local_swbox_x2; + el.y1 = y + local_swbox_y1; + el.y2 = y + local_swbox_y2; + ret.push_back(el); + } } if (decal.type == DecalId::TYPE_WIRE) { int n = chip_info->wire_data[decal.index].num_segments; const WireSegmentPOD *p = chip_info->wire_data[decal.index].segments.get(); - GraphicElement::style_t style = decal.active ? GraphicElement::G_ACTIVE : GraphicElement::G_INACTIVE; + GraphicElement::style_t style = decal.active ? GraphicElement::STYLE_ACTIVE : GraphicElement::STYLE_INACTIVE; for (int i = 0; i < n; i++) gfxTileWire(ret, p[i].x, p[i].y, GfxTileWireId(p[i].index), style); @@ -575,7 +715,7 @@ std::vector<GraphicElement> Arch::getDecalGraphics(DecalId decal) const if (decal.type == DecalId::TYPE_PIP) { const PipInfoPOD &p = chip_info->pip_data[decal.index]; - GraphicElement::style_t style = decal.active ? GraphicElement::G_ACTIVE : GraphicElement::G_HIDDEN; + GraphicElement::style_t style = decal.active ? GraphicElement::STYLE_ACTIVE : GraphicElement::STYLE_HIDDEN; gfxTilePip(ret, p.x, p.y, GfxTileWireId(p.src_seg), GfxTileWireId(p.dst_seg), style); } @@ -587,111 +727,40 @@ std::vector<GraphicElement> Arch::getDecalGraphics(DecalId decal) const if (bel_type == TYPE_ICESTORM_LC) { GraphicElement el; - el.type = GraphicElement::G_BOX; - el.style = decal.active ? GraphicElement::G_ACTIVE : GraphicElement::G_INACTIVE; + el.type = GraphicElement::TYPE_BOX; + el.style = decal.active ? GraphicElement::STYLE_ACTIVE : GraphicElement::STYLE_INACTIVE; el.x1 = chip_info->bel_data[bel.index].x + logic_cell_x1; el.x2 = chip_info->bel_data[bel.index].x + logic_cell_x2; el.y1 = chip_info->bel_data[bel.index].y + logic_cell_y1 + (chip_info->bel_data[bel.index].z) * logic_cell_pitch; el.y2 = chip_info->bel_data[bel.index].y + logic_cell_y2 + (chip_info->bel_data[bel.index].z) * logic_cell_pitch; - el.z = 0; ret.push_back(el); - - if (chip_info->bel_data[bel.index].z == 0) { - int tx = chip_info->bel_data[bel.index].x; - int ty = chip_info->bel_data[bel.index].y; - - // Main switchbox - GraphicElement main_sw; - main_sw.type = GraphicElement::G_BOX; - main_sw.style = GraphicElement::G_FRAME; - main_sw.x1 = tx + main_swbox_x1; - main_sw.x2 = tx + main_swbox_x2; - main_sw.y1 = ty + main_swbox_y1; - main_sw.y2 = ty + main_swbox_y2; - ret.push_back(main_sw); - - // Local tracks to LUT input switchbox - GraphicElement local_sw; - local_sw.type = GraphicElement::G_BOX; - local_sw.style = GraphicElement::G_FRAME; - local_sw.x1 = tx + local_swbox_x1; - local_sw.x2 = tx + local_swbox_x2; - local_sw.y1 = ty + local_swbox_y1; - local_sw.y2 = ty + local_swbox_y2; - local_sw.z = 0; - ret.push_back(local_sw); - } } if (bel_type == TYPE_SB_IO) { - if (chip_info->bel_data[bel.index].x == 0 || chip_info->bel_data[bel.index].x == chip_info->width - 1) { - GraphicElement el; - el.type = GraphicElement::G_BOX; - el.x1 = chip_info->bel_data[bel.index].x + 0.1; - el.x2 = chip_info->bel_data[bel.index].x + 0.9; - if (chip_info->bel_data[bel.index].z == 0) { - el.y1 = chip_info->bel_data[bel.index].y + 0.10; - el.y2 = chip_info->bel_data[bel.index].y + 0.45; - } else { - el.y1 = chip_info->bel_data[bel.index].y + 0.55; - el.y2 = chip_info->bel_data[bel.index].y + 0.90; - } - el.z = 0; - ret.push_back(el); - } else { - GraphicElement el; - el.type = GraphicElement::G_BOX; - if (chip_info->bel_data[bel.index].z == 0) { - el.x1 = chip_info->bel_data[bel.index].x + 0.10; - el.x2 = chip_info->bel_data[bel.index].x + 0.45; - } else { - el.x1 = chip_info->bel_data[bel.index].x + 0.55; - el.x2 = chip_info->bel_data[bel.index].x + 0.90; - } - el.y1 = chip_info->bel_data[bel.index].y + 0.1; - el.y2 = chip_info->bel_data[bel.index].y + 0.9; - el.z = 0; - ret.push_back(el); - } + GraphicElement el; + el.type = GraphicElement::TYPE_BOX; + el.style = decal.active ? GraphicElement::STYLE_ACTIVE : GraphicElement::STYLE_INACTIVE; + el.x1 = chip_info->bel_data[bel.index].x + logic_cell_x1; + el.x2 = chip_info->bel_data[bel.index].x + logic_cell_x2; + el.y1 = chip_info->bel_data[bel.index].y + logic_cell_y1 + + (4 * chip_info->bel_data[bel.index].z) * logic_cell_pitch; + el.y2 = chip_info->bel_data[bel.index].y + logic_cell_y2 + + (4 * chip_info->bel_data[bel.index].z + 3) * logic_cell_pitch; + ret.push_back(el); } if (bel_type == TYPE_ICESTORM_RAM) { for (int i = 0; i < 2; i++) { - int tx = chip_info->bel_data[bel.index].x; - int ty = chip_info->bel_data[bel.index].y + i; - GraphicElement el; - el.type = GraphicElement::G_BOX; - el.style = decal.active ? GraphicElement::G_ACTIVE : GraphicElement::G_INACTIVE; + el.type = GraphicElement::TYPE_BOX; + el.style = decal.active ? GraphicElement::STYLE_ACTIVE : GraphicElement::STYLE_INACTIVE; el.x1 = chip_info->bel_data[bel.index].x + logic_cell_x1; el.x2 = chip_info->bel_data[bel.index].x + logic_cell_x2; - el.y1 = chip_info->bel_data[bel.index].y + logic_cell_y1; - el.y2 = chip_info->bel_data[bel.index].y + logic_cell_y2 + 7 * logic_cell_pitch; - el.z = 0; + el.y1 = chip_info->bel_data[bel.index].y + logic_cell_y1 + i; + el.y2 = chip_info->bel_data[bel.index].y + logic_cell_y2 + i + 7 * logic_cell_pitch; ret.push_back(el); - - // Main switchbox - GraphicElement main_sw; - main_sw.type = GraphicElement::G_BOX; - main_sw.style = GraphicElement::G_FRAME; - main_sw.x1 = tx + main_swbox_x1; - main_sw.x2 = tx + main_swbox_x2; - main_sw.y1 = ty + main_swbox_y1; - main_sw.y2 = ty + main_swbox_y2; - ret.push_back(main_sw); - - // Local tracks to LUT input switchbox - GraphicElement local_sw; - local_sw.type = GraphicElement::G_BOX; - local_sw.style = GraphicElement::G_FRAME; - local_sw.x1 = tx + local_swbox_x1; - local_sw.x2 = tx + local_swbox_x2; - local_sw.y1 = ty + local_swbox_y1; - local_sw.y2 = ty + local_swbox_y2; - local_sw.z = 0; - ret.push_back(local_sw); } } } diff --git a/ice40/arch.h b/ice40/arch.h index 123b408c..51cbe725 100644 --- a/ice40/arch.h +++ b/ice40/arch.h @@ -469,6 +469,8 @@ struct Arch : BaseCtx return id(chip_info->wire_data[wire.index].name.get()); } + IdString getWireType(WireId wire) const { return IdString(); } + uint32_t getWireChecksum(WireId wire) const { return wire.index; } void bindWire(WireId wire, IdString net, PlaceStrength strength) @@ -611,6 +613,8 @@ struct Arch : BaseCtx IdString getPipName(PipId pip) const; + IdString getPipType(PipId pip) const { return IdString(); } + uint32_t getPipChecksum(PipId pip) const { return pip.index; } WireId getPipSrcWire(PipId pip) const diff --git a/ice40/chipdb.py b/ice40/chipdb.py index b5fee359..b6af8fcf 100644 --- a/ice40/chipdb.py +++ b/ice40/chipdb.py @@ -675,7 +675,8 @@ class BinaryBlobAssembler: print("ref %s %s" % (name, comment)) def s(self, s, comment): - print("str %s" % s) + assert "|" not in s + print("str |%s| %s" % (s, comment)) def u8(self, v, comment): if comment is None: diff --git a/ice40/gfx.cc b/ice40/gfx.cc index 1b01cbd8..0798862a 100644 --- a/ice40/gfx.cc +++ b/ice40/gfx.cc @@ -24,7 +24,7 @@ NEXTPNR_NAMESPACE_BEGIN void gfxTileWire(std::vector<GraphicElement> &g, int x, int y, GfxTileWireId id, GraphicElement::style_t style) { GraphicElement el; - el.type = GraphicElement::G_LINE; + el.type = GraphicElement::TYPE_LINE; el.style = style; // Horizontal Span-4 Wires @@ -647,7 +647,7 @@ void pipGfx(std::vector<GraphicElement> &g, int x, int y, float x1, float y1, fl float ty = 0.5 * (y1 + y2); GraphicElement el; - el.type = GraphicElement::G_ARROW; + el.type = GraphicElement::TYPE_ARROW; el.style = style; if (fabsf(x1 - swx1) < 0.001 && fabsf(x2 - swx1) < 0.001) { @@ -701,6 +701,17 @@ void gfxTilePip(std::vector<GraphicElement> &g, int x, int y, GfxTileWireId src, if (getWireXY_local(src, x1, y1) && getWireXY_local(dst, x2, y2)) pipGfx(g, x, y, x1, y1, x2, y2, local_swbox_x1, local_swbox_y1, local_swbox_x2, local_swbox_y2, style); + + if (src == TILE_WIRE_CARRY_IN && dst == TILE_WIRE_CARRY_IN_MUX) { + GraphicElement el; + el.type = GraphicElement::TYPE_ARROW; + el.style = style; + el.x1 = x + logic_cell_x1 + 0.005 * 3; + el.x2 = el.x1; + el.y1 = y + 0.01; + el.y2 = y + 0.02; + g.push_back(el); + } } NEXTPNR_NAMESPACE_END diff --git a/ice40/main.cc b/ice40/main.cc index 2560387b..865eea9e 100644 --- a/ice40/main.cc +++ b/ice40/main.cc @@ -52,13 +52,13 @@ void svg_dump_decal(const Context *ctx, const DecalXY &decal) const std::string style = "stroke=\"black\" stroke-width=\"0.1\" fill=\"none\""; for (auto &el : ctx->getDecalGraphics(decal.decal)) { - if (el.type == GraphicElement::G_BOX) { + if (el.type == GraphicElement::TYPE_BOX) { std::cout << "<rect x=\"" << (offset + scale * (decal.x + el.x1)) << "\" y=\"" << (offset + scale * (decal.y + el.y1)) << "\" height=\"" << (scale * (el.y2 - el.y1)) << "\" width=\"" << (scale * (el.x2 - el.x1)) << "\" " << style << "/>\n"; } - if (el.type == GraphicElement::G_LINE) { + if (el.type == GraphicElement::TYPE_LINE) { std::cout << "<line x1=\"" << (offset + scale * (decal.x + el.x1)) << "\" y1=\"" << (offset + scale * (decal.y + el.y1)) << "\" x2=\"" << (offset + scale * (decal.x + el.x2)) << "\" y2=\"" << (offset + scale * (decal.y + el.y2)) << "\" " << style << "/>\n"; |