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-rw-r--r--gui/treemodel.cc2
-rw-r--r--gui/treemodel.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/gui/treemodel.cc b/gui/treemodel.cc
index cc563202..b0dc51db 100644
--- a/gui/treemodel.cc
+++ b/gui/treemodel.cc
@@ -58,7 +58,7 @@ void IdList::updateElements(Context *ctx, std::vector<IdStringList> elements)
bool changed = false;
// For any elements that are not yet in managed_, created them.
- std::unordered_set<IdStringList> element_set;
+ pool<IdStringList> element_set;
for (auto elem : elements) {
element_set.insert(elem);
auto existing = managed_.find(elem);
diff --git a/gui/treemodel.h b/gui/treemodel.h
index e9c42a0f..e2692f3e 100644
--- a/gui/treemodel.h
+++ b/gui/treemodel.h
@@ -140,7 +140,7 @@ class IdList : public Item
private:
// Children that we manage the memory for, stored for quick lookup from
// IdString to child.
- std::unordered_map<IdStringList, std::unique_ptr<IdStringItem>> managed_;
+ dict<IdStringList, std::unique_ptr<IdStringItem>> managed_;
// Type of children that the list creates.
ElementType child_type_;
@@ -184,7 +184,7 @@ template <typename ElementT> class ElementList : public Item
ElementGetter getter_;
// Children that we manage the memory for, stored for quick lookup from
// IdString to child.
- std::unordered_map<IdStringList, std::unique_ptr<Item>> managed_;
+ dict<IdStringList, std::unique_ptr<Item>> managed_;
// Type of children that he list creates.
ElementType child_type_;