/*************************************************************************** * * Multitouch X driver * Copyright (C) 2008 Henrik Rydberg * * Gestures * Copyright (C) 2008 Henrik Rydberg * Copyright (C) 2010 Arturo Castro * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * **************************************************************************/ #include "gestures.h" /* timer for cursor stability on finger touch/release */ static const int FINGER_ATTACK_MS = 70; static const int FINGER_DECAY_MS = 120; static void extract_movement(struct Gestures *gs, struct MTouch* mt) { const struct FingerState *prev[DIM_FINGER]; const struct FingerState *f = mt->state.finger; int same_fingers, i, x = 0, y = 0; if (mt->state.nfinger == 0) return; same_fingers = mt->state.nfinger == mt->prev_state.nfinger; for (i = 0; i < mt->state.nfinger; i++) { prev[i] = find_finger(&mt->prev_state, mt->state.finger[i].id); same_fingers = same_fingers && prev[i]; } for (i = 0; i < mt->state.nfinger; i++) { x += f[i].hw.position_x; y += f[i].hw.position_y; } x /= mt->state.nfinger; y /= mt->state.nfinger; if (!same_fingers) { mt->mem.move_time = mt->state.evtime; if (mt->state.nfinger > mt->prev_state.nfinger) mt->mem.move_time += FINGER_ATTACK_MS; else mt->mem.move_time += FINGER_DECAY_MS; } else if (mt->state.evtime >= mt->mem.move_time) { gs->dx = x - mt->mem.move_x; gs->dy = y - mt->mem.move_y; } else { /* accumulate all movement during delay */ return; } mt->mem.move_x = x; mt->mem.move_y = y; } static void extract_buttons(struct Gestures *gs, struct MTouch* mt) { unsigned btdata = mt->state.button & BITONES(DIM_BUTTON); if (mt->state.button == BITMASK(MT_BUTTON_LEFT)) { if (mt->state.nfinger == 2) btdata = BITMASK(MT_BUTTON_RIGHT); if (mt->state.nfinger == 3) btdata = BITMASK(MT_BUTTON_MIDDLE); } gs->btmask = (btdata ^ mt->mem.btdata) & BITONES(DIM_BUTTON); gs->btdata = btdata; mt->mem.btdata = btdata; } /******************************************************/ static void extract_type(struct Gestures *gs, struct MTouch* mt) { if (gs->dx || gs->dy) { if (mt->state.nfinger == 1) SETBIT(gs->type, GS_MOVE); if (mt->state.nfinger == 2) { if (gs->dx) SETBIT(gs->type, GS_HSCROLL); if (gs->dy) SETBIT(gs->type, GS_VSCROLL); } if (mt->state.nfinger == 3) { if (gs->dx) SETBIT(gs->type, GS_HSWIPE); if (gs->dy) SETBIT(gs->type, GS_VSWIPE); } } } /******************************************************/ void extract_gestures(struct Gestures *gs, struct MTouch* mt) { memset(gs, 0, sizeof(struct Gestures)); extract_movement(gs, mt); extract_buttons(gs, mt); extract_type(gs, mt); mt->prev_state = mt->state; }