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authorÁlvaro Fernández Rojas <noltari@gmail.com>2022-05-16 23:40:32 +0200
committerÁlvaro Fernández Rojas <noltari@gmail.com>2022-05-17 15:11:22 +0200
commit20ea6adbf199097c4f5f591ffee088340630dae4 (patch)
treed6719d95e136611a1c25bbf7789652d6d402779d /target/linux/bcm27xx/patches-5.15/950-0171-v4l2-Add-a-Greyworld-AWB-mode.patch
parentbca05bd072180dc38ef740b37ded9572a6db1981 (diff)
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bcm27xx: add support for linux v5.15
Build system: x86_64 Build-tested: bcm2708, bcm2709, bcm2710, bcm2711 Run-tested: bcm2708/RPiB+, bcm2709/RPi3B, bcm2710/RPi3B, bcm2711/RPi4B Signed-off-by: Marty Jones <mj8263788@gmail.com> Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
Diffstat (limited to 'target/linux/bcm27xx/patches-5.15/950-0171-v4l2-Add-a-Greyworld-AWB-mode.patch')
-rw-r--r--target/linux/bcm27xx/patches-5.15/950-0171-v4l2-Add-a-Greyworld-AWB-mode.patch5064
1 files changed, 5064 insertions, 0 deletions
diff --git a/target/linux/bcm27xx/patches-5.15/950-0171-v4l2-Add-a-Greyworld-AWB-mode.patch b/target/linux/bcm27xx/patches-5.15/950-0171-v4l2-Add-a-Greyworld-AWB-mode.patch
new file mode 100644
index 0000000000..3f7a2aa6b9
--- /dev/null
+++ b/target/linux/bcm27xx/patches-5.15/950-0171-v4l2-Add-a-Greyworld-AWB-mode.patch
@@ -0,0 +1,5064 @@
+From 8b666c067e3a52f960e0e6112451596d8b1c672f Mon Sep 17 00:00:00 2001
+From: Dave Stevenson <dave.stevenson@raspberrypi.org>
+Date: Fri, 6 Sep 2019 15:04:51 +0100
+Subject: [PATCH] v4l2: Add a Greyworld AWB mode.
+
+Adds a simple greyworld white balance preset, mainly for use
+with cameras without an IR filter (eg Raspberry Pi NoIR)
+
+Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.org>
+---
+ drivers/media/v4l2-core/v4l2-ctrls.c | 5036 ++++++++++++++++++++++++++
+ include/uapi/linux/v4l2-controls.h | 1 +
+ 2 files changed, 5037 insertions(+)
+ create mode 100644 drivers/media/v4l2-core/v4l2-ctrls.c
+
+--- /dev/null
++++ b/drivers/media/v4l2-core/v4l2-ctrls.c
+@@ -0,0 +1,5036 @@
++// SPDX-License-Identifier: GPL-2.0-or-later
++/*
++ V4L2 controls framework implementation.
++
++ Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
++
++ */
++
++#define pr_fmt(fmt) "v4l2-ctrls: " fmt
++
++#include <linux/ctype.h>
++#include <linux/export.h>
++#include <linux/mm.h>
++#include <linux/slab.h>
++#include <media/v4l2-ctrls.h>
++#include <media/v4l2-dev.h>
++#include <media/v4l2-device.h>
++#include <media/v4l2-event.h>
++#include <media/v4l2-fwnode.h>
++#include <media/v4l2-ioctl.h>
++
++#define dprintk(vdev, fmt, arg...) do { \
++ if (!WARN_ON(!(vdev)) && ((vdev)->dev_debug & V4L2_DEV_DEBUG_CTRL)) \
++ printk(KERN_DEBUG pr_fmt("%s: %s: " fmt), \
++ __func__, video_device_node_name(vdev), ##arg); \
++} while (0)
++
++#define has_op(master, op) \
++ (master->ops && master->ops->op)
++#define call_op(master, op) \
++ (has_op(master, op) ? master->ops->op(master) : 0)
++
++static const union v4l2_ctrl_ptr ptr_null;
++
++/* Internal temporary helper struct, one for each v4l2_ext_control */
++struct v4l2_ctrl_helper {
++ /* Pointer to the control reference of the master control */
++ struct v4l2_ctrl_ref *mref;
++ /* The control ref corresponding to the v4l2_ext_control ID field. */
++ struct v4l2_ctrl_ref *ref;
++ /* v4l2_ext_control index of the next control belonging to the
++ same cluster, or 0 if there isn't any. */
++ u32 next;
++};
++
++/* Small helper function to determine if the autocluster is set to manual
++ mode. */
++static bool is_cur_manual(const struct v4l2_ctrl *master)
++{
++ return master->is_auto && master->cur.val == master->manual_mode_value;
++}
++
++/* Same as above, but this checks the against the new value instead of the
++ current value. */
++static bool is_new_manual(const struct v4l2_ctrl *master)
++{
++ return master->is_auto && master->val == master->manual_mode_value;
++}
++
++/* Returns NULL or a character pointer array containing the menu for
++ the given control ID. The pointer array ends with a NULL pointer.
++ An empty string signifies a menu entry that is invalid. This allows
++ drivers to disable certain options if it is not supported. */
++const char * const *v4l2_ctrl_get_menu(u32 id)
++{
++ static const char * const mpeg_audio_sampling_freq[] = {
++ "44.1 kHz",
++ "48 kHz",
++ "32 kHz",
++ NULL
++ };
++ static const char * const mpeg_audio_encoding[] = {
++ "MPEG-1/2 Layer I",
++ "MPEG-1/2 Layer II",
++ "MPEG-1/2 Layer III",
++ "MPEG-2/4 AAC",
++ "AC-3",
++ NULL
++ };
++ static const char * const mpeg_audio_l1_bitrate[] = {
++ "32 kbps",
++ "64 kbps",
++ "96 kbps",
++ "128 kbps",
++ "160 kbps",
++ "192 kbps",
++ "224 kbps",
++ "256 kbps",
++ "288 kbps",
++ "320 kbps",
++ "352 kbps",
++ "384 kbps",
++ "416 kbps",
++ "448 kbps",
++ NULL
++ };
++ static const char * const mpeg_audio_l2_bitrate[] = {
++ "32 kbps",
++ "48 kbps",
++ "56 kbps",
++ "64 kbps",
++ "80 kbps",
++ "96 kbps",
++ "112 kbps",
++ "128 kbps",
++ "160 kbps",
++ "192 kbps",
++ "224 kbps",
++ "256 kbps",
++ "320 kbps",
++ "384 kbps",
++ NULL
++ };
++ static const char * const mpeg_audio_l3_bitrate[] = {
++ "32 kbps",
++ "40 kbps",
++ "48 kbps",
++ "56 kbps",
++ "64 kbps",
++ "80 kbps",
++ "96 kbps",
++ "112 kbps",
++ "128 kbps",
++ "160 kbps",
++ "192 kbps",
++ "224 kbps",
++ "256 kbps",
++ "320 kbps",
++ NULL
++ };
++ static const char * const mpeg_audio_ac3_bitrate[] = {
++ "32 kbps",
++ "40 kbps",
++ "48 kbps",
++ "56 kbps",
++ "64 kbps",
++ "80 kbps",
++ "96 kbps",
++ "112 kbps",
++ "128 kbps",
++ "160 kbps",
++ "192 kbps",
++ "224 kbps",
++ "256 kbps",
++ "320 kbps",
++ "384 kbps",
++ "448 kbps",
++ "512 kbps",
++ "576 kbps",
++ "640 kbps",
++ NULL
++ };
++ static const char * const mpeg_audio_mode[] = {
++ "Stereo",
++ "Joint Stereo",
++ "Dual",
++ "Mono",
++ NULL
++ };
++ static const char * const mpeg_audio_mode_extension[] = {
++ "Bound 4",
++ "Bound 8",
++ "Bound 12",
++ "Bound 16",
++ NULL
++ };
++ static const char * const mpeg_audio_emphasis[] = {
++ "No Emphasis",
++ "50/15 us",
++ "CCITT J17",
++ NULL
++ };
++ static const char * const mpeg_audio_crc[] = {
++ "No CRC",
++ "16-bit CRC",
++ NULL
++ };
++ static const char * const mpeg_audio_dec_playback[] = {
++ "Auto",
++ "Stereo",
++ "Left",
++ "Right",
++ "Mono",
++ "Swapped Stereo",
++ NULL
++ };
++ static const char * const mpeg_video_encoding[] = {
++ "MPEG-1",
++ "MPEG-2",
++ "MPEG-4 AVC",
++ NULL
++ };
++ static const char * const mpeg_video_aspect[] = {
++ "1x1",
++ "4x3",
++ "16x9",
++ "2.21x1",
++ NULL
++ };
++ static const char * const mpeg_video_bitrate_mode[] = {
++ "Variable Bitrate",
++ "Constant Bitrate",
++ "Constant Quality",
++ NULL
++ };
++ static const char * const mpeg_stream_type[] = {
++ "MPEG-2 Program Stream",
++ "MPEG-2 Transport Stream",
++ "MPEG-1 System Stream",
++ "MPEG-2 DVD-compatible Stream",
++ "MPEG-1 VCD-compatible Stream",
++ "MPEG-2 SVCD-compatible Stream",
++ NULL
++ };
++ static const char * const mpeg_stream_vbi_fmt[] = {
++ "No VBI",
++ "Private Packet, IVTV Format",
++ NULL
++ };
++ static const char * const camera_power_line_frequency[] = {
++ "Disabled",
++ "50 Hz",
++ "60 Hz",
++ "Auto",
++ NULL
++ };
++ static const char * const camera_exposure_auto[] = {
++ "Auto Mode",
++ "Manual Mode",
++ "Shutter Priority Mode",
++ "Aperture Priority Mode",
++ NULL
++ };
++ static const char * const camera_exposure_metering[] = {
++ "Average",
++ "Center Weighted",
++ "Spot",
++ "Matrix",
++ NULL
++ };
++ static const char * const camera_auto_focus_range[] = {
++ "Auto",
++ "Normal",
++ "Macro",
++ "Infinity",
++ NULL
++ };
++ static const char * const colorfx[] = {
++ "None",
++ "Black & White",
++ "Sepia",
++ "Negative",
++ "Emboss",
++ "Sketch",
++ "Sky Blue",
++ "Grass Green",
++ "Skin Whiten",
++ "Vivid",
++ "Aqua",
++ "Art Freeze",
++ "Silhouette",
++ "Solarization",
++ "Antique",
++ "Set Cb/Cr",
++ NULL
++ };
++ static const char * const auto_n_preset_white_balance[] = {
++ "Manual",
++ "Auto",
++ "Incandescent",
++ "Fluorescent",
++ "Fluorescent H",
++ "Horizon",
++ "Daylight",
++ "Flash",
++ "Cloudy",
++ "Shade",
++ "Greyworld",
++ NULL,
++ };
++ static const char * const camera_iso_sensitivity_auto[] = {
++ "Manual",
++ "Auto",
++ NULL
++ };
++ static const char * const scene_mode[] = {
++ "None",
++ "Backlight",
++ "Beach/Snow",
++ "Candle Light",
++ "Dusk/Dawn",
++ "Fall Colors",
++ "Fireworks",
++ "Landscape",
++ "Night",
++ "Party/Indoor",
++ "Portrait",
++ "Sports",
++ "Sunset",
++ "Text",
++ NULL
++ };
++ static const char * const tune_emphasis[] = {
++ "None",
++ "50 Microseconds",
++ "75 Microseconds",
++ NULL,
++ };
++ static const char * const header_mode[] = {
++ "Separate Buffer",
++ "Joined With 1st Frame",
++ NULL,
++ };
++ static const char * const multi_slice[] = {
++ "Single",
++ "Max Macroblocks",
++ "Max Bytes",
++ NULL,
++ };
++ static const char * const entropy_mode[] = {
++ "CAVLC",
++ "CABAC",
++ NULL,
++ };
++ static const char * const mpeg_h264_level[] = {
++ "1",
++ "1b",
++ "1.1",
++ "1.2",
++ "1.3",
++ "2",
++ "2.1",
++ "2.2",
++ "3",
++ "3.1",
++ "3.2",
++ "4",
++ "4.1",
++ "4.2",
++ "5",
++ "5.1",
++ "5.2",
++ "6.0",
++ "6.1",
++ "6.2",
++ NULL,
++ };
++ static const char * const h264_loop_filter[] = {
++ "Enabled",
++ "Disabled",
++ "Disabled at Slice Boundary",
++ NULL,
++ };
++ static const char * const h264_profile[] = {
++ "Baseline",
++ "Constrained Baseline",
++ "Main",
++ "Extended",
++ "High",
++ "High 10",
++ "High 422",
++ "High 444 Predictive",
++ "High 10 Intra",
++ "High 422 Intra",
++ "High 444 Intra",
++ "CAVLC 444 Intra",
++ "Scalable Baseline",
++ "Scalable High",
++ "Scalable High Intra",
++ "Stereo High",
++ "Multiview High",
++ "Constrained High",
++ NULL,
++ };
++ static const char * const vui_sar_idc[] = {
++ "Unspecified",
++ "1:1",
++ "12:11",
++ "10:11",
++ "16:11",
++ "40:33",
++ "24:11",
++ "20:11",
++ "32:11",
++ "80:33",
++ "18:11",
++ "15:11",
++ "64:33",
++ "160:99",
++ "4:3",
++ "3:2",
++ "2:1",
++ "Extended SAR",
++ NULL,
++ };
++ static const char * const h264_fp_arrangement_type[] = {
++ "Checkerboard",
++ "Column",
++ "Row",
++ "Side by Side",
++ "Top Bottom",
++ "Temporal",
++ NULL,
++ };
++ static const char * const h264_fmo_map_type[] = {
++ "Interleaved Slices",
++ "Scattered Slices",
++ "Foreground with Leftover",
++ "Box Out",
++ "Raster Scan",
++ "Wipe Scan",
++ "Explicit",
++ NULL,
++ };
++ static const char * const h264_decode_mode[] = {
++ "Slice-Based",
++ "Frame-Based",
++ NULL,
++ };
++ static const char * const h264_start_code[] = {
++ "No Start Code",
++ "Annex B Start Code",
++ NULL,
++ };
++ static const char * const h264_hierarchical_coding_type[] = {
++ "Hier Coding B",
++ "Hier Coding P",
++ NULL,
++ };
++ static const char * const mpeg_mpeg2_level[] = {
++ "Low",
++ "Main",
++ "High 1440",
++ "High",
++ NULL,
++ };
++ static const char * const mpeg2_profile[] = {
++ "Simple",
++ "Main",
++ "SNR Scalable",
++ "Spatially Scalable",
++ "High",
++ NULL,
++ };
++ static const char * const mpeg_mpeg4_level[] = {
++ "0",
++ "0b",
++ "1",
++ "2",
++ "3",
++ "3b",
++ "4",
++ "5",
++ NULL,
++ };
++ static const char * const mpeg4_profile[] = {
++ "Simple",
++ "Advanced Simple",
++ "Core",
++ "Simple Scalable",
++ "Advanced Coding Efficiency",
++ NULL,
++ };
++
++ static const char * const vpx_golden_frame_sel[] = {
++ "Use Previous Frame",
++ "Use Previous Specific Frame",
++ NULL,
++ };
++ static const char * const vp8_profile[] = {
++ "0",
++ "1",
++ "2",
++ "3",
++ NULL,
++ };
++ static const char * const vp9_profile[] = {
++ "0",
++ "1",
++ "2",
++ "3",
++ NULL,
++ };
++ static const char * const vp9_level[] = {
++ "1",
++ "1.1",
++ "2",
++ "2.1",
++ "3",
++ "3.1",
++ "4",
++ "4.1",
++ "5",
++ "5.1",
++ "5.2",
++ "6",
++ "6.1",
++ "6.2",
++ NULL,
++ };
++
++ static const char * const flash_led_mode[] = {
++ "Off",
++ "Flash",
++ "Torch",
++ NULL,
++ };
++ static const char * const flash_strobe_source[] = {
++ "Software",
++ "External",
++ NULL,
++ };
++
++ static const char * const jpeg_chroma_subsampling[] = {
++ "4:4:4",
++ "4:2:2",
++ "4:2:0",
++ "4:1:1",
++ "4:1:0",
++ "Gray",
++ NULL,
++ };
++ static const char * const dv_tx_mode[] = {
++ "DVI-D",
++ "HDMI",
++ NULL,
++ };
++ static const char * const dv_rgb_range[] = {
++ "Automatic",
++ "RGB Limited Range (16-235)",
++ "RGB Full Range (0-255)",
++ NULL,
++ };
++ static const char * const dv_it_content_type[] = {
++ "Graphics",
++ "Photo",
++ "Cinema",
++ "Game",
++ "No IT Content",
++ NULL,
++ };
++ static const char * const detect_md_mode[] = {
++ "Disabled",
++ "Global",
++ "Threshold Grid",
++ "Region Grid",
++ NULL,
++ };
++
++ static const char * const hevc_profile[] = {
++ "Main",
++ "Main Still Picture",
++ "Main 10",
++ NULL,
++ };
++ static const char * const hevc_level[] = {
++ "1",
++ "2",
++ "2.1",
++ "3",
++ "3.1",
++ "4",
++ "4.1",
++ "5",
++ "5.1",
++ "5.2",
++ "6",
++ "6.1",
++ "6.2",
++ NULL,
++ };
++ static const char * const hevc_hierarchial_coding_type[] = {
++ "B",
++ "P",
++ NULL,
++ };
++ static const char * const hevc_refresh_type[] = {
++ "None",
++ "CRA",
++ "IDR",
++ NULL,
++ };
++ static const char * const hevc_size_of_length_field[] = {
++ "0",
++ "1",
++ "2",
++ "4",
++ NULL,
++ };
++ static const char * const hevc_tier[] = {
++ "Main",
++ "High",
++ NULL,
++ };
++ static const char * const hevc_loop_filter_mode[] = {
++ "Disabled",
++ "Enabled",
++ "Disabled at slice boundary",
++ "NULL",
++ };
++ static const char * const hevc_decode_mode[] = {
++ "Slice-Based",
++ "Frame-Based",
++ NULL,
++ };
++ static const char * const hevc_start_code[] = {
++ "No Start Code",
++ "Annex B Start Code",
++ NULL,
++ };
++ static const char * const camera_orientation[] = {
++ "Front",
++ "Back",
++ "External",
++ NULL,
++ };
++ static const char * const mpeg_video_frame_skip[] = {
++ "Disabled",
++ "Level Limit",
++ "VBV/CPB Limit",
++ NULL,
++ };
++
++ switch (id) {
++ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
++ return mpeg_audio_sampling_freq;
++ case V4L2_CID_MPEG_AUDIO_ENCODING:
++ return mpeg_audio_encoding;
++ case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
++ return mpeg_audio_l1_bitrate;
++ case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
++ return mpeg_audio_l2_bitrate;
++ case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
++ return mpeg_audio_l3_bitrate;
++ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
++ return mpeg_audio_ac3_bitrate;
++ case V4L2_CID_MPEG_AUDIO_MODE:
++ return mpeg_audio_mode;
++ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
++ return mpeg_audio_mode_extension;
++ case V4L2_CID_MPEG_AUDIO_EMPHASIS:
++ return mpeg_audio_emphasis;
++ case V4L2_CID_MPEG_AUDIO_CRC:
++ return mpeg_audio_crc;
++ case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK:
++ case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK:
++ return mpeg_audio_dec_playback;
++ case V4L2_CID_MPEG_VIDEO_ENCODING:
++ return mpeg_video_encoding;
++ case V4L2_CID_MPEG_VIDEO_ASPECT:
++ return mpeg_video_aspect;
++ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
++ return mpeg_video_bitrate_mode;
++ case V4L2_CID_MPEG_STREAM_TYPE:
++ return mpeg_stream_type;
++ case V4L2_CID_MPEG_STREAM_VBI_FMT:
++ return mpeg_stream_vbi_fmt;
++ case V4L2_CID_POWER_LINE_FREQUENCY:
++ return camera_power_line_frequency;
++ case V4L2_CID_EXPOSURE_AUTO:
++ return camera_exposure_auto;
++ case V4L2_CID_EXPOSURE_METERING:
++ return camera_exposure_metering;
++ case V4L2_CID_AUTO_FOCUS_RANGE:
++ return camera_auto_focus_range;
++ case V4L2_CID_COLORFX:
++ return colorfx;
++ case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE:
++ return auto_n_preset_white_balance;
++ case V4L2_CID_ISO_SENSITIVITY_AUTO:
++ return camera_iso_sensitivity_auto;
++ case V4L2_CID_SCENE_MODE:
++ return scene_mode;
++ case V4L2_CID_TUNE_PREEMPHASIS:
++ return tune_emphasis;
++ case V4L2_CID_TUNE_DEEMPHASIS:
++ return tune_emphasis;
++ case V4L2_CID_FLASH_LED_MODE:
++ return flash_led_mode;
++ case V4L2_CID_FLASH_STROBE_SOURCE:
++ return flash_strobe_source;
++ case V4L2_CID_MPEG_VIDEO_HEADER_MODE:
++ return header_mode;
++ case V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE:
++ return mpeg_video_frame_skip;
++ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE:
++ return multi_slice;
++ case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE:
++ return entropy_mode;
++ case V4L2_CID_MPEG_VIDEO_H264_LEVEL:
++ return mpeg_h264_level;
++ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE:
++ return h264_loop_filter;
++ case V4L2_CID_MPEG_VIDEO_H264_PROFILE:
++ return h264_profile;
++ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
++ return vui_sar_idc;
++ case V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE:
++ return h264_fp_arrangement_type;
++ case V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE:
++ return h264_fmo_map_type;
++ case V4L2_CID_STATELESS_H264_DECODE_MODE:
++ return h264_decode_mode;
++ case V4L2_CID_STATELESS_H264_START_CODE:
++ return h264_start_code;
++ case V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE:
++ return h264_hierarchical_coding_type;
++ case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL:
++ return mpeg_mpeg2_level;
++ case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE:
++ return mpeg2_profile;
++ case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
++ return mpeg_mpeg4_level;
++ case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE:
++ return mpeg4_profile;
++ case V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL:
++ return vpx_golden_frame_sel;
++ case V4L2_CID_MPEG_VIDEO_VP8_PROFILE:
++ return vp8_profile;
++ case V4L2_CID_MPEG_VIDEO_VP9_PROFILE:
++ return vp9_profile;
++ case V4L2_CID_MPEG_VIDEO_VP9_LEVEL:
++ return vp9_level;
++ case V4L2_CID_JPEG_CHROMA_SUBSAMPLING:
++ return jpeg_chroma_subsampling;
++ case V4L2_CID_DV_TX_MODE:
++ return dv_tx_mode;
++ case V4L2_CID_DV_TX_RGB_RANGE:
++ case V4L2_CID_DV_RX_RGB_RANGE:
++ return dv_rgb_range;
++ case V4L2_CID_DV_TX_IT_CONTENT_TYPE:
++ case V4L2_CID_DV_RX_IT_CONTENT_TYPE:
++ return dv_it_content_type;
++ case V4L2_CID_DETECT_MD_MODE:
++ return detect_md_mode;
++ case V4L2_CID_MPEG_VIDEO_HEVC_PROFILE:
++ return hevc_profile;
++ case V4L2_CID_MPEG_VIDEO_HEVC_LEVEL:
++ return hevc_level;
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE:
++ return hevc_hierarchial_coding_type;
++ case V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE:
++ return hevc_refresh_type;
++ case V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD:
++ return hevc_size_of_length_field;
++ case V4L2_CID_MPEG_VIDEO_HEVC_TIER:
++ return hevc_tier;
++ case V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE:
++ return hevc_loop_filter_mode;
++ case V4L2_CID_MPEG_VIDEO_HEVC_DECODE_MODE:
++ return hevc_decode_mode;
++ case V4L2_CID_MPEG_VIDEO_HEVC_START_CODE:
++ return hevc_start_code;
++ case V4L2_CID_CAMERA_ORIENTATION:
++ return camera_orientation;
++ default:
++ return NULL;
++ }
++}
++EXPORT_SYMBOL(v4l2_ctrl_get_menu);
++
++#define __v4l2_qmenu_int_len(arr, len) ({ *(len) = ARRAY_SIZE(arr); arr; })
++/*
++ * Returns NULL or an s64 type array containing the menu for given
++ * control ID. The total number of the menu items is returned in @len.
++ */
++const s64 *v4l2_ctrl_get_int_menu(u32 id, u32 *len)
++{
++ static const s64 qmenu_int_vpx_num_partitions[] = {
++ 1, 2, 4, 8,
++ };
++
++ static const s64 qmenu_int_vpx_num_ref_frames[] = {
++ 1, 2, 3,
++ };
++
++ switch (id) {
++ case V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS:
++ return __v4l2_qmenu_int_len(qmenu_int_vpx_num_partitions, len);
++ case V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES:
++ return __v4l2_qmenu_int_len(qmenu_int_vpx_num_ref_frames, len);
++ default:
++ *len = 0;
++ return NULL;
++ }
++}
++EXPORT_SYMBOL(v4l2_ctrl_get_int_menu);
++
++/* Return the control name. */
++const char *v4l2_ctrl_get_name(u32 id)
++{
++ switch (id) {
++ /* USER controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_USER_CLASS: return "User Controls";
++ case V4L2_CID_BRIGHTNESS: return "Brightness";
++ case V4L2_CID_CONTRAST: return "Contrast";
++ case V4L2_CID_SATURATION: return "Saturation";
++ case V4L2_CID_HUE: return "Hue";
++ case V4L2_CID_AUDIO_VOLUME: return "Volume";
++ case V4L2_CID_AUDIO_BALANCE: return "Balance";
++ case V4L2_CID_AUDIO_BASS: return "Bass";
++ case V4L2_CID_AUDIO_TREBLE: return "Treble";
++ case V4L2_CID_AUDIO_MUTE: return "Mute";
++ case V4L2_CID_AUDIO_LOUDNESS: return "Loudness";
++ case V4L2_CID_BLACK_LEVEL: return "Black Level";
++ case V4L2_CID_AUTO_WHITE_BALANCE: return "White Balance, Automatic";
++ case V4L2_CID_DO_WHITE_BALANCE: return "Do White Balance";
++ case V4L2_CID_RED_BALANCE: return "Red Balance";
++ case V4L2_CID_BLUE_BALANCE: return "Blue Balance";
++ case V4L2_CID_GAMMA: return "Gamma";
++ case V4L2_CID_EXPOSURE: return "Exposure";
++ case V4L2_CID_AUTOGAIN: return "Gain, Automatic";
++ case V4L2_CID_GAIN: return "Gain";
++ case V4L2_CID_HFLIP: return "Horizontal Flip";
++ case V4L2_CID_VFLIP: return "Vertical Flip";
++ case V4L2_CID_POWER_LINE_FREQUENCY: return "Power Line Frequency";
++ case V4L2_CID_HUE_AUTO: return "Hue, Automatic";
++ case V4L2_CID_WHITE_BALANCE_TEMPERATURE: return "White Balance Temperature";
++ case V4L2_CID_SHARPNESS: return "Sharpness";
++ case V4L2_CID_BACKLIGHT_COMPENSATION: return "Backlight Compensation";
++ case V4L2_CID_CHROMA_AGC: return "Chroma AGC";
++ case V4L2_CID_COLOR_KILLER: return "Color Killer";
++ case V4L2_CID_COLORFX: return "Color Effects";
++ case V4L2_CID_AUTOBRIGHTNESS: return "Brightness, Automatic";
++ case V4L2_CID_BAND_STOP_FILTER: return "Band-Stop Filter";
++ case V4L2_CID_ROTATE: return "Rotate";
++ case V4L2_CID_BG_COLOR: return "Background Color";
++ case V4L2_CID_CHROMA_GAIN: return "Chroma Gain";
++ case V4L2_CID_ILLUMINATORS_1: return "Illuminator 1";
++ case V4L2_CID_ILLUMINATORS_2: return "Illuminator 2";
++ case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE: return "Min Number of Capture Buffers";
++ case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT: return "Min Number of Output Buffers";
++ case V4L2_CID_ALPHA_COMPONENT: return "Alpha Component";
++ case V4L2_CID_COLORFX_CBCR: return "Color Effects, CbCr";
++
++ /* Codec controls */
++ /* The MPEG controls are applicable to all codec controls
++ * and the 'MPEG' part of the define is historical */
++ /* Keep the order of the 'case's the same as in videodev2.h! */
++ case V4L2_CID_CODEC_CLASS: return "Codec Controls";
++ case V4L2_CID_MPEG_STREAM_TYPE: return "Stream Type";
++ case V4L2_CID_MPEG_STREAM_PID_PMT: return "Stream PMT Program ID";
++ case V4L2_CID_MPEG_STREAM_PID_AUDIO: return "Stream Audio Program ID";
++ case V4L2_CID_MPEG_STREAM_PID_VIDEO: return "Stream Video Program ID";
++ case V4L2_CID_MPEG_STREAM_PID_PCR: return "Stream PCR Program ID";
++ case V4L2_CID_MPEG_STREAM_PES_ID_AUDIO: return "Stream PES Audio ID";
++ case V4L2_CID_MPEG_STREAM_PES_ID_VIDEO: return "Stream PES Video ID";
++ case V4L2_CID_MPEG_STREAM_VBI_FMT: return "Stream VBI Format";
++ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: return "Audio Sampling Frequency";
++ case V4L2_CID_MPEG_AUDIO_ENCODING: return "Audio Encoding";
++ case V4L2_CID_MPEG_AUDIO_L1_BITRATE: return "Audio Layer I Bitrate";
++ case V4L2_CID_MPEG_AUDIO_L2_BITRATE: return "Audio Layer II Bitrate";
++ case V4L2_CID_MPEG_AUDIO_L3_BITRATE: return "Audio Layer III Bitrate";
++ case V4L2_CID_MPEG_AUDIO_MODE: return "Audio Stereo Mode";
++ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: return "Audio Stereo Mode Extension";
++ case V4L2_CID_MPEG_AUDIO_EMPHASIS: return "Audio Emphasis";
++ case V4L2_CID_MPEG_AUDIO_CRC: return "Audio CRC";
++ case V4L2_CID_MPEG_AUDIO_MUTE: return "Audio Mute";
++ case V4L2_CID_MPEG_AUDIO_AAC_BITRATE: return "Audio AAC Bitrate";
++ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: return "Audio AC-3 Bitrate";
++ case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK: return "Audio Playback";
++ case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK: return "Audio Multilingual Playback";
++ case V4L2_CID_MPEG_VIDEO_ENCODING: return "Video Encoding";
++ case V4L2_CID_MPEG_VIDEO_ASPECT: return "Video Aspect";
++ case V4L2_CID_MPEG_VIDEO_B_FRAMES: return "Video B Frames";
++ case V4L2_CID_MPEG_VIDEO_GOP_SIZE: return "Video GOP Size";
++ case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE: return "Video GOP Closure";
++ case V4L2_CID_MPEG_VIDEO_PULLDOWN: return "Video Pulldown";
++ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: return "Video Bitrate Mode";
++ case V4L2_CID_MPEG_VIDEO_CONSTANT_QUALITY: return "Constant Quality";
++ case V4L2_CID_MPEG_VIDEO_BITRATE: return "Video Bitrate";
++ case V4L2_CID_MPEG_VIDEO_BITRATE_PEAK: return "Video Peak Bitrate";
++ case V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION: return "Video Temporal Decimation";
++ case V4L2_CID_MPEG_VIDEO_MUTE: return "Video Mute";
++ case V4L2_CID_MPEG_VIDEO_MUTE_YUV: return "Video Mute YUV";
++ case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE: return "Decoder Slice Interface";
++ case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER: return "MPEG4 Loop Filter Enable";
++ case V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB: return "Number of Intra Refresh MBs";
++ case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE: return "Frame Level Rate Control Enable";
++ case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE: return "H264 MB Level Rate Control";
++ case V4L2_CID_MPEG_VIDEO_HEADER_MODE: return "Sequence Header Mode";
++ case V4L2_CID_MPEG_VIDEO_MAX_REF_PIC: return "Max Number of Reference Pics";
++ case V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE: return "Frame Skip Mode";
++ case V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY: return "Display Delay";
++ case V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE: return "Display Delay Enable";
++ case V4L2_CID_MPEG_VIDEO_AU_DELIMITER: return "Generate Access Unit Delimiters";
++ case V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP: return "H263 I-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP: return "H263 P-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP: return "H263 B-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_H263_MIN_QP: return "H263 Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H263_MAX_QP: return "H263 Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP: return "H264 I-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP: return "H264 P-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP: return "H264 B-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_MAX_QP: return "H264 Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_MIN_QP: return "H264 Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM: return "H264 8x8 Transform Enable";
++ case V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE: return "H264 CPB Buffer Size";
++ case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE: return "H264 Entropy Mode";
++ case V4L2_CID_MPEG_VIDEO_H264_I_PERIOD: return "H264 I-Frame Period";
++ case V4L2_CID_MPEG_VIDEO_H264_LEVEL: return "H264 Level";
++ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA: return "H264 Loop Filter Alpha Offset";
++ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA: return "H264 Loop Filter Beta Offset";
++ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE: return "H264 Loop Filter Mode";
++ case V4L2_CID_MPEG_VIDEO_H264_PROFILE: return "H264 Profile";
++ case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT: return "Vertical Size of SAR";
++ case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH: return "Horizontal Size of SAR";
++ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE: return "Aspect Ratio VUI Enable";
++ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC: return "VUI Aspect Ratio IDC";
++ case V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING: return "H264 Enable Frame Packing SEI";
++ case V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0: return "H264 Set Curr. Frame as Frame0";
++ case V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE: return "H264 FP Arrangement Type";
++ case V4L2_CID_MPEG_VIDEO_H264_FMO: return "H264 Flexible MB Ordering";
++ case V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE: return "H264 Map Type for FMO";
++ case V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP: return "H264 FMO Number of Slice Groups";
++ case V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION: return "H264 FMO Direction of Change";
++ case V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE: return "H264 FMO Size of 1st Slice Grp";
++ case V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH: return "H264 FMO No. of Consecutive MBs";
++ case V4L2_CID_MPEG_VIDEO_H264_ASO: return "H264 Arbitrary Slice Ordering";
++ case V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER: return "H264 ASO Slice Order";
++ case V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING: return "Enable H264 Hierarchical Coding";
++ case V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE: return "H264 Hierarchical Coding Type";
++ case V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER:return "H264 Number of HC Layers";
++ case V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP:
++ return "H264 Set QP Value for HC Layers";
++ case V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION:
++ return "H264 Constrained Intra Pred";
++ case V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET: return "H264 Chroma QP Index Offset";
++ case V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP: return "H264 I-Frame Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP: return "H264 I-Frame Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP: return "H264 P-Frame Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP: return "H264 P-Frame Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP: return "H264 B-Frame Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP: return "H264 B-Frame Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR: return "H264 Hierarchical Lay 0 Bitrate";
++ case V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR: return "H264 Hierarchical Lay 1 Bitrate";
++ case V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR: return "H264 Hierarchical Lay 2 Bitrate";
++ case V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR: return "H264 Hierarchical Lay 3 Bitrate";
++ case V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR: return "H264 Hierarchical Lay 4 Bitrate";
++ case V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR: return "H264 Hierarchical Lay 5 Bitrate";
++ case V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR: return "H264 Hierarchical Lay 6 Bitrate";
++ case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL: return "MPEG2 Level";
++ case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE: return "MPEG2 Profile";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP: return "MPEG4 I-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP: return "MPEG4 P-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP: return "MPEG4 B-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP: return "MPEG4 Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP: return "MPEG4 Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL: return "MPEG4 Level";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE: return "MPEG4 Profile";
++ case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL: return "Quarter Pixel Search Enable";
++ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES: return "Maximum Bytes in a Slice";
++ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB: return "Number of MBs in a Slice";
++ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE: return "Slice Partitioning Method";
++ case V4L2_CID_MPEG_VIDEO_VBV_SIZE: return "VBV Buffer Size";
++ case V4L2_CID_MPEG_VIDEO_DEC_PTS: return "Video Decoder PTS";
++ case V4L2_CID_MPEG_VIDEO_DEC_FRAME: return "Video Decoder Frame Count";
++ case V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR: return "Video Decoder Conceal Color";
++ case V4L2_CID_MPEG_VIDEO_VBV_DELAY: return "Initial Delay for VBV Control";
++ case V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE: return "Horizontal MV Search Range";
++ case V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE: return "Vertical MV Search Range";
++ case V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER: return "Repeat Sequence Header";
++ case V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME: return "Force Key Frame";
++ case V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID: return "Base Layer Priority ID";
++ case V4L2_CID_MPEG_VIDEO_LTR_COUNT: return "LTR Count";
++ case V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX: return "Frame LTR Index";
++ case V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES: return "Use LTR Frames";
++ case V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS: return "MPEG-2 Slice Parameters";
++ case V4L2_CID_MPEG_VIDEO_MPEG2_QUANTIZATION: return "MPEG-2 Quantization Matrices";
++ case V4L2_CID_FWHT_I_FRAME_QP: return "FWHT I-Frame QP Value";
++ case V4L2_CID_FWHT_P_FRAME_QP: return "FWHT P-Frame QP Value";
++
++ /* VPX controls */
++ case V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS: return "VPX Number of Partitions";
++ case V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4: return "VPX Intra Mode Decision Disable";
++ case V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES: return "VPX No. of Refs for P Frame";
++ case V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL: return "VPX Loop Filter Level Range";
++ case V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS: return "VPX Deblocking Effect Control";
++ case V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD: return "VPX Golden Frame Refresh Period";
++ case V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL: return "VPX Golden Frame Indicator";
++ case V4L2_CID_MPEG_VIDEO_VPX_MIN_QP: return "VPX Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_VPX_MAX_QP: return "VPX Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP: return "VPX I-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP: return "VPX P-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_VP8_PROFILE: return "VP8 Profile";
++ case V4L2_CID_MPEG_VIDEO_VP9_PROFILE: return "VP9 Profile";
++ case V4L2_CID_MPEG_VIDEO_VP9_LEVEL: return "VP9 Level";
++
++ /* HEVC controls */
++ case V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_QP: return "HEVC I-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_QP: return "HEVC P-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_QP: return "HEVC B-Frame QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_MIN_QP: return "HEVC Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_MAX_QP: return "HEVC Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MIN_QP: return "HEVC I-Frame Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MAX_QP: return "HEVC I-Frame Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MIN_QP: return "HEVC P-Frame Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MAX_QP: return "HEVC P-Frame Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MIN_QP: return "HEVC B-Frame Minimum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MAX_QP: return "HEVC B-Frame Maximum QP Value";
++ case V4L2_CID_MPEG_VIDEO_HEVC_PROFILE: return "HEVC Profile";
++ case V4L2_CID_MPEG_VIDEO_HEVC_LEVEL: return "HEVC Level";
++ case V4L2_CID_MPEG_VIDEO_HEVC_TIER: return "HEVC Tier";
++ case V4L2_CID_MPEG_VIDEO_HEVC_FRAME_RATE_RESOLUTION: return "HEVC Frame Rate Resolution";
++ case V4L2_CID_MPEG_VIDEO_HEVC_MAX_PARTITION_DEPTH: return "HEVC Maximum Coding Unit Depth";
++ case V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE: return "HEVC Refresh Type";
++ case V4L2_CID_MPEG_VIDEO_HEVC_CONST_INTRA_PRED: return "HEVC Constant Intra Prediction";
++ case V4L2_CID_MPEG_VIDEO_HEVC_LOSSLESS_CU: return "HEVC Lossless Encoding";
++ case V4L2_CID_MPEG_VIDEO_HEVC_WAVEFRONT: return "HEVC Wavefront";
++ case V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE: return "HEVC Loop Filter";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_QP: return "HEVC QP Values";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE: return "HEVC Hierarchical Coding Type";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_LAYER: return "HEVC Hierarchical Coding Layer";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_QP: return "HEVC Hierarchical Layer 0 QP";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_QP: return "HEVC Hierarchical Layer 1 QP";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_QP: return "HEVC Hierarchical Layer 2 QP";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_QP: return "HEVC Hierarchical Layer 3 QP";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_QP: return "HEVC Hierarchical Layer 4 QP";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_QP: return "HEVC Hierarchical Layer 5 QP";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_QP: return "HEVC Hierarchical Layer 6 QP";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_BR: return "HEVC Hierarchical Lay 0 BitRate";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_BR: return "HEVC Hierarchical Lay 1 BitRate";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_BR: return "HEVC Hierarchical Lay 2 BitRate";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_BR: return "HEVC Hierarchical Lay 3 BitRate";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_BR: return "HEVC Hierarchical Lay 4 BitRate";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_BR: return "HEVC Hierarchical Lay 5 BitRate";
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_BR: return "HEVC Hierarchical Lay 6 BitRate";
++ case V4L2_CID_MPEG_VIDEO_HEVC_GENERAL_PB: return "HEVC General PB";
++ case V4L2_CID_MPEG_VIDEO_HEVC_TEMPORAL_ID: return "HEVC Temporal ID";
++ case V4L2_CID_MPEG_VIDEO_HEVC_STRONG_SMOOTHING: return "HEVC Strong Intra Smoothing";
++ case V4L2_CID_MPEG_VIDEO_HEVC_INTRA_PU_SPLIT: return "HEVC Intra PU Split";
++ case V4L2_CID_MPEG_VIDEO_HEVC_TMV_PREDICTION: return "HEVC TMV Prediction";
++ case V4L2_CID_MPEG_VIDEO_HEVC_MAX_NUM_MERGE_MV_MINUS1: return "HEVC Max Num of Candidate MVs";
++ case V4L2_CID_MPEG_VIDEO_HEVC_WITHOUT_STARTCODE: return "HEVC ENC Without Startcode";
++ case V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_PERIOD: return "HEVC Num of I-Frame b/w 2 IDR";
++ case V4L2_CID_MPEG_VIDEO_HEVC_LF_BETA_OFFSET_DIV2: return "HEVC Loop Filter Beta Offset";
++ case V4L2_CID_MPEG_VIDEO_HEVC_LF_TC_OFFSET_DIV2: return "HEVC Loop Filter TC Offset";
++ case V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD: return "HEVC Size of Length Field";
++ case V4L2_CID_MPEG_VIDEO_REF_NUMBER_FOR_PFRAMES: return "Reference Frames for a P-Frame";
++ case V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR: return "Prepend SPS and PPS to IDR";
++ case V4L2_CID_MPEG_VIDEO_HEVC_SPS: return "HEVC Sequence Parameter Set";
++ case V4L2_CID_MPEG_VIDEO_HEVC_PPS: return "HEVC Picture Parameter Set";
++ case V4L2_CID_MPEG_VIDEO_HEVC_SLICE_PARAMS: return "HEVC Slice Parameters";
++ case V4L2_CID_MPEG_VIDEO_HEVC_DECODE_MODE: return "HEVC Decode Mode";
++ case V4L2_CID_MPEG_VIDEO_HEVC_START_CODE: return "HEVC Start Code";
++
++ /* CAMERA controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_CAMERA_CLASS: return "Camera Controls";
++ case V4L2_CID_EXPOSURE_AUTO: return "Auto Exposure";
++ case V4L2_CID_EXPOSURE_ABSOLUTE: return "Exposure Time, Absolute";
++ case V4L2_CID_EXPOSURE_AUTO_PRIORITY: return "Exposure, Dynamic Framerate";
++ case V4L2_CID_PAN_RELATIVE: return "Pan, Relative";
++ case V4L2_CID_TILT_RELATIVE: return "Tilt, Relative";
++ case V4L2_CID_PAN_RESET: return "Pan, Reset";
++ case V4L2_CID_TILT_RESET: return "Tilt, Reset";
++ case V4L2_CID_PAN_ABSOLUTE: return "Pan, Absolute";
++ case V4L2_CID_TILT_ABSOLUTE: return "Tilt, Absolute";
++ case V4L2_CID_FOCUS_ABSOLUTE: return "Focus, Absolute";
++ case V4L2_CID_FOCUS_RELATIVE: return "Focus, Relative";
++ case V4L2_CID_FOCUS_AUTO: return "Focus, Automatic Continuous";
++ case V4L2_CID_ZOOM_ABSOLUTE: return "Zoom, Absolute";
++ case V4L2_CID_ZOOM_RELATIVE: return "Zoom, Relative";
++ case V4L2_CID_ZOOM_CONTINUOUS: return "Zoom, Continuous";
++ case V4L2_CID_PRIVACY: return "Privacy";
++ case V4L2_CID_IRIS_ABSOLUTE: return "Iris, Absolute";
++ case V4L2_CID_IRIS_RELATIVE: return "Iris, Relative";
++ case V4L2_CID_AUTO_EXPOSURE_BIAS: return "Auto Exposure, Bias";
++ case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE: return "White Balance, Auto & Preset";
++ case V4L2_CID_WIDE_DYNAMIC_RANGE: return "Wide Dynamic Range";
++ case V4L2_CID_IMAGE_STABILIZATION: return "Image Stabilization";
++ case V4L2_CID_ISO_SENSITIVITY: return "ISO Sensitivity";
++ case V4L2_CID_ISO_SENSITIVITY_AUTO: return "ISO Sensitivity, Auto";
++ case V4L2_CID_EXPOSURE_METERING: return "Exposure, Metering Mode";
++ case V4L2_CID_SCENE_MODE: return "Scene Mode";
++ case V4L2_CID_3A_LOCK: return "3A Lock";
++ case V4L2_CID_AUTO_FOCUS_START: return "Auto Focus, Start";
++ case V4L2_CID_AUTO_FOCUS_STOP: return "Auto Focus, Stop";
++ case V4L2_CID_AUTO_FOCUS_STATUS: return "Auto Focus, Status";
++ case V4L2_CID_AUTO_FOCUS_RANGE: return "Auto Focus, Range";
++ case V4L2_CID_PAN_SPEED: return "Pan, Speed";
++ case V4L2_CID_TILT_SPEED: return "Tilt, Speed";
++ case V4L2_CID_UNIT_CELL_SIZE: return "Unit Cell Size";
++ case V4L2_CID_CAMERA_ORIENTATION: return "Camera Orientation";
++ case V4L2_CID_CAMERA_SENSOR_ROTATION: return "Camera Sensor Rotation";
++
++ /* FM Radio Modulator controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_FM_TX_CLASS: return "FM Radio Modulator Controls";
++ case V4L2_CID_RDS_TX_DEVIATION: return "RDS Signal Deviation";
++ case V4L2_CID_RDS_TX_PI: return "RDS Program ID";
++ case V4L2_CID_RDS_TX_PTY: return "RDS Program Type";
++ case V4L2_CID_RDS_TX_PS_NAME: return "RDS PS Name";
++ case V4L2_CID_RDS_TX_RADIO_TEXT: return "RDS Radio Text";
++ case V4L2_CID_RDS_TX_MONO_STEREO: return "RDS Stereo";
++ case V4L2_CID_RDS_TX_ARTIFICIAL_HEAD: return "RDS Artificial Head";
++ case V4L2_CID_RDS_TX_COMPRESSED: return "RDS Compressed";
++ case V4L2_CID_RDS_TX_DYNAMIC_PTY: return "RDS Dynamic PTY";
++ case V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT: return "RDS Traffic Announcement";
++ case V4L2_CID_RDS_TX_TRAFFIC_PROGRAM: return "RDS Traffic Program";
++ case V4L2_CID_RDS_TX_MUSIC_SPEECH: return "RDS Music";
++ case V4L2_CID_RDS_TX_ALT_FREQS_ENABLE: return "RDS Enable Alt Frequencies";
++ case V4L2_CID_RDS_TX_ALT_FREQS: return "RDS Alternate Frequencies";
++ case V4L2_CID_AUDIO_LIMITER_ENABLED: return "Audio Limiter Feature Enabled";
++ case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME: return "Audio Limiter Release Time";
++ case V4L2_CID_AUDIO_LIMITER_DEVIATION: return "Audio Limiter Deviation";
++ case V4L2_CID_AUDIO_COMPRESSION_ENABLED: return "Audio Compression Enabled";
++ case V4L2_CID_AUDIO_COMPRESSION_GAIN: return "Audio Compression Gain";
++ case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD: return "Audio Compression Threshold";
++ case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME: return "Audio Compression Attack Time";
++ case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME: return "Audio Compression Release Time";
++ case V4L2_CID_PILOT_TONE_ENABLED: return "Pilot Tone Feature Enabled";
++ case V4L2_CID_PILOT_TONE_DEVIATION: return "Pilot Tone Deviation";
++ case V4L2_CID_PILOT_TONE_FREQUENCY: return "Pilot Tone Frequency";
++ case V4L2_CID_TUNE_PREEMPHASIS: return "Pre-Emphasis";
++ case V4L2_CID_TUNE_POWER_LEVEL: return "Tune Power Level";
++ case V4L2_CID_TUNE_ANTENNA_CAPACITOR: return "Tune Antenna Capacitor";
++
++ /* Flash controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_FLASH_CLASS: return "Flash Controls";
++ case V4L2_CID_FLASH_LED_MODE: return "LED Mode";
++ case V4L2_CID_FLASH_STROBE_SOURCE: return "Strobe Source";
++ case V4L2_CID_FLASH_STROBE: return "Strobe";
++ case V4L2_CID_FLASH_STROBE_STOP: return "Stop Strobe";
++ case V4L2_CID_FLASH_STROBE_STATUS: return "Strobe Status";
++ case V4L2_CID_FLASH_TIMEOUT: return "Strobe Timeout";
++ case V4L2_CID_FLASH_INTENSITY: return "Intensity, Flash Mode";
++ case V4L2_CID_FLASH_TORCH_INTENSITY: return "Intensity, Torch Mode";
++ case V4L2_CID_FLASH_INDICATOR_INTENSITY: return "Intensity, Indicator";
++ case V4L2_CID_FLASH_FAULT: return "Faults";
++ case V4L2_CID_FLASH_CHARGE: return "Charge";
++ case V4L2_CID_FLASH_READY: return "Ready to Strobe";
++
++ /* JPEG encoder controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_JPEG_CLASS: return "JPEG Compression Controls";
++ case V4L2_CID_JPEG_CHROMA_SUBSAMPLING: return "Chroma Subsampling";
++ case V4L2_CID_JPEG_RESTART_INTERVAL: return "Restart Interval";
++ case V4L2_CID_JPEG_COMPRESSION_QUALITY: return "Compression Quality";
++ case V4L2_CID_JPEG_ACTIVE_MARKER: return "Active Markers";
++
++ /* Image source controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_IMAGE_SOURCE_CLASS: return "Image Source Controls";
++ case V4L2_CID_VBLANK: return "Vertical Blanking";
++ case V4L2_CID_HBLANK: return "Horizontal Blanking";
++ case V4L2_CID_ANALOGUE_GAIN: return "Analogue Gain";
++ case V4L2_CID_TEST_PATTERN_RED: return "Red Pixel Value";
++ case V4L2_CID_TEST_PATTERN_GREENR: return "Green (Red) Pixel Value";
++ case V4L2_CID_TEST_PATTERN_BLUE: return "Blue Pixel Value";
++ case V4L2_CID_TEST_PATTERN_GREENB: return "Green (Blue) Pixel Value";
++
++ /* Image processing controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_IMAGE_PROC_CLASS: return "Image Processing Controls";
++ case V4L2_CID_LINK_FREQ: return "Link Frequency";
++ case V4L2_CID_PIXEL_RATE: return "Pixel Rate";
++ case V4L2_CID_TEST_PATTERN: return "Test Pattern";
++ case V4L2_CID_DEINTERLACING_MODE: return "Deinterlacing Mode";
++ case V4L2_CID_DIGITAL_GAIN: return "Digital Gain";
++
++ /* DV controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_DV_CLASS: return "Digital Video Controls";
++ case V4L2_CID_DV_TX_HOTPLUG: return "Hotplug Present";
++ case V4L2_CID_DV_TX_RXSENSE: return "RxSense Present";
++ case V4L2_CID_DV_TX_EDID_PRESENT: return "EDID Present";
++ case V4L2_CID_DV_TX_MODE: return "Transmit Mode";
++ case V4L2_CID_DV_TX_RGB_RANGE: return "Tx RGB Quantization Range";
++ case V4L2_CID_DV_TX_IT_CONTENT_TYPE: return "Tx IT Content Type";
++ case V4L2_CID_DV_RX_POWER_PRESENT: return "Power Present";
++ case V4L2_CID_DV_RX_RGB_RANGE: return "Rx RGB Quantization Range";
++ case V4L2_CID_DV_RX_IT_CONTENT_TYPE: return "Rx IT Content Type";
++
++ case V4L2_CID_FM_RX_CLASS: return "FM Radio Receiver Controls";
++ case V4L2_CID_TUNE_DEEMPHASIS: return "De-Emphasis";
++ case V4L2_CID_RDS_RECEPTION: return "RDS Reception";
++ case V4L2_CID_RF_TUNER_CLASS: return "RF Tuner Controls";
++ case V4L2_CID_RF_TUNER_RF_GAIN: return "RF Gain";
++ case V4L2_CID_RF_TUNER_LNA_GAIN_AUTO: return "LNA Gain, Auto";
++ case V4L2_CID_RF_TUNER_LNA_GAIN: return "LNA Gain";
++ case V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO: return "Mixer Gain, Auto";
++ case V4L2_CID_RF_TUNER_MIXER_GAIN: return "Mixer Gain";
++ case V4L2_CID_RF_TUNER_IF_GAIN_AUTO: return "IF Gain, Auto";
++ case V4L2_CID_RF_TUNER_IF_GAIN: return "IF Gain";
++ case V4L2_CID_RF_TUNER_BANDWIDTH_AUTO: return "Bandwidth, Auto";
++ case V4L2_CID_RF_TUNER_BANDWIDTH: return "Bandwidth";
++ case V4L2_CID_RF_TUNER_PLL_LOCK: return "PLL Lock";
++ case V4L2_CID_RDS_RX_PTY: return "RDS Program Type";
++ case V4L2_CID_RDS_RX_PS_NAME: return "RDS PS Name";
++ case V4L2_CID_RDS_RX_RADIO_TEXT: return "RDS Radio Text";
++ case V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT: return "RDS Traffic Announcement";
++ case V4L2_CID_RDS_RX_TRAFFIC_PROGRAM: return "RDS Traffic Program";
++ case V4L2_CID_RDS_RX_MUSIC_SPEECH: return "RDS Music";
++
++ /* Detection controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_DETECT_CLASS: return "Detection Controls";
++ case V4L2_CID_DETECT_MD_MODE: return "Motion Detection Mode";
++ case V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD: return "MD Global Threshold";
++ case V4L2_CID_DETECT_MD_THRESHOLD_GRID: return "MD Threshold Grid";
++ case V4L2_CID_DETECT_MD_REGION_GRID: return "MD Region Grid";
++
++ /* Stateless Codec controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_CODEC_STATELESS_CLASS: return "Stateless Codec Controls";
++ case V4L2_CID_STATELESS_H264_DECODE_MODE: return "H264 Decode Mode";
++ case V4L2_CID_STATELESS_H264_START_CODE: return "H264 Start Code";
++ case V4L2_CID_STATELESS_H264_SPS: return "H264 Sequence Parameter Set";
++ case V4L2_CID_STATELESS_H264_PPS: return "H264 Picture Parameter Set";
++ case V4L2_CID_STATELESS_H264_SCALING_MATRIX: return "H264 Scaling Matrix";
++ case V4L2_CID_STATELESS_H264_PRED_WEIGHTS: return "H264 Prediction Weight Table";
++ case V4L2_CID_STATELESS_H264_SLICE_PARAMS: return "H264 Slice Parameters";
++ case V4L2_CID_STATELESS_H264_DECODE_PARAMS: return "H264 Decode Parameters";
++ case V4L2_CID_STATELESS_FWHT_PARAMS: return "FWHT Stateless Parameters";
++ case V4L2_CID_STATELESS_VP8_FRAME: return "VP8 Frame Parameters";
++
++ /* Colorimetry controls */
++ /* Keep the order of the 'case's the same as in v4l2-controls.h! */
++ case V4L2_CID_COLORIMETRY_CLASS: return "Colorimetry Controls";
++ case V4L2_CID_COLORIMETRY_HDR10_CLL_INFO: return "HDR10 Content Light Info";
++ case V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY: return "HDR10 Mastering Display";
++ default:
++ return NULL;
++ }
++}
++EXPORT_SYMBOL(v4l2_ctrl_get_name);
++
++void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
++ s64 *min, s64 *max, u64 *step, s64 *def, u32 *flags)
++{
++ *name = v4l2_ctrl_get_name(id);
++ *flags = 0;
++
++ switch (id) {
++ case V4L2_CID_AUDIO_MUTE:
++ case V4L2_CID_AUDIO_LOUDNESS:
++ case V4L2_CID_AUTO_WHITE_BALANCE:
++ case V4L2_CID_AUTOGAIN:
++ case V4L2_CID_HFLIP:
++ case V4L2_CID_VFLIP:
++ case V4L2_CID_HUE_AUTO:
++ case V4L2_CID_CHROMA_AGC:
++ case V4L2_CID_COLOR_KILLER:
++ case V4L2_CID_AUTOBRIGHTNESS:
++ case V4L2_CID_MPEG_AUDIO_MUTE:
++ case V4L2_CID_MPEG_VIDEO_MUTE:
++ case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE:
++ case V4L2_CID_MPEG_VIDEO_PULLDOWN:
++ case V4L2_CID_EXPOSURE_AUTO_PRIORITY:
++ case V4L2_CID_FOCUS_AUTO:
++ case V4L2_CID_PRIVACY:
++ case V4L2_CID_AUDIO_LIMITER_ENABLED:
++ case V4L2_CID_AUDIO_COMPRESSION_ENABLED:
++ case V4L2_CID_PILOT_TONE_ENABLED:
++ case V4L2_CID_ILLUMINATORS_1:
++ case V4L2_CID_ILLUMINATORS_2:
++ case V4L2_CID_FLASH_STROBE_STATUS:
++ case V4L2_CID_FLASH_CHARGE:
++ case V4L2_CID_FLASH_READY:
++ case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER:
++ case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE:
++ case V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE:
++ case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE:
++ case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE:
++ case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM:
++ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE:
++ case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL:
++ case V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER:
++ case V4L2_CID_MPEG_VIDEO_AU_DELIMITER:
++ case V4L2_CID_WIDE_DYNAMIC_RANGE:
++ case V4L2_CID_IMAGE_STABILIZATION:
++ case V4L2_CID_RDS_RECEPTION:
++ case V4L2_CID_RF_TUNER_LNA_GAIN_AUTO:
++ case V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO:
++ case V4L2_CID_RF_TUNER_IF_GAIN_AUTO:
++ case V4L2_CID_RF_TUNER_BANDWIDTH_AUTO:
++ case V4L2_CID_RF_TUNER_PLL_LOCK:
++ case V4L2_CID_RDS_TX_MONO_STEREO:
++ case V4L2_CID_RDS_TX_ARTIFICIAL_HEAD:
++ case V4L2_CID_RDS_TX_COMPRESSED:
++ case V4L2_CID_RDS_TX_DYNAMIC_PTY:
++ case V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT:
++ case V4L2_CID_RDS_TX_TRAFFIC_PROGRAM:
++ case V4L2_CID_RDS_TX_MUSIC_SPEECH:
++ case V4L2_CID_RDS_TX_ALT_FREQS_ENABLE:
++ case V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT:
++ case V4L2_CID_RDS_RX_TRAFFIC_PROGRAM:
++ case V4L2_CID_RDS_RX_MUSIC_SPEECH:
++ *type = V4L2_CTRL_TYPE_BOOLEAN;
++ *min = 0;
++ *max = *step = 1;
++ break;
++ case V4L2_CID_ROTATE:
++ *type = V4L2_CTRL_TYPE_INTEGER;
++ *flags |= V4L2_CTRL_FLAG_MODIFY_LAYOUT;
++ break;
++ case V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE:
++ case V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE:
++ case V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY:
++ *type = V4L2_CTRL_TYPE_INTEGER;
++ break;
++ case V4L2_CID_MPEG_VIDEO_LTR_COUNT:
++ *type = V4L2_CTRL_TYPE_INTEGER;
++ break;
++ case V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX:
++ *type = V4L2_CTRL_TYPE_INTEGER;
++ *flags |= V4L2_CTRL_FLAG_EXECUTE_ON_WRITE;
++ break;
++ case V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES:
++ *type = V4L2_CTRL_TYPE_BITMASK;
++ *flags |= V4L2_CTRL_FLAG_EXECUTE_ON_WRITE;
++ break;
++ case V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME:
++ case V4L2_CID_PAN_RESET:
++ case V4L2_CID_TILT_RESET:
++ case V4L2_CID_FLASH_STROBE:
++ case V4L2_CID_FLASH_STROBE_STOP:
++ case V4L2_CID_AUTO_FOCUS_START:
++ case V4L2_CID_AUTO_FOCUS_STOP:
++ case V4L2_CID_DO_WHITE_BALANCE:
++ *type = V4L2_CTRL_TYPE_BUTTON;
++ *flags |= V4L2_CTRL_FLAG_WRITE_ONLY |
++ V4L2_CTRL_FLAG_EXECUTE_ON_WRITE;
++ *min = *max = *step = *def = 0;
++ break;
++ case V4L2_CID_POWER_LINE_FREQUENCY:
++ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
++ case V4L2_CID_MPEG_AUDIO_ENCODING:
++ case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
++ case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
++ case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
++ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
++ case V4L2_CID_MPEG_AUDIO_MODE:
++ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
++ case V4L2_CID_MPEG_AUDIO_EMPHASIS:
++ case V4L2_CID_MPEG_AUDIO_CRC:
++ case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK:
++ case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK:
++ case V4L2_CID_MPEG_VIDEO_ENCODING:
++ case V4L2_CID_MPEG_VIDEO_ASPECT:
++ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
++ case V4L2_CID_MPEG_STREAM_TYPE:
++ case V4L2_CID_MPEG_STREAM_VBI_FMT:
++ case V4L2_CID_EXPOSURE_AUTO:
++ case V4L2_CID_AUTO_FOCUS_RANGE:
++ case V4L2_CID_COLORFX:
++ case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE:
++ case V4L2_CID_TUNE_PREEMPHASIS:
++ case V4L2_CID_FLASH_LED_MODE:
++ case V4L2_CID_FLASH_STROBE_SOURCE:
++ case V4L2_CID_MPEG_VIDEO_HEADER_MODE:
++ case V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE:
++ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE:
++ case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE:
++ case V4L2_CID_MPEG_VIDEO_H264_LEVEL:
++ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE:
++ case V4L2_CID_MPEG_VIDEO_H264_PROFILE:
++ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
++ case V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE:
++ case V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE:
++ case V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE:
++ case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL:
++ case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE:
++ case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
++ case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE:
++ case V4L2_CID_JPEG_CHROMA_SUBSAMPLING:
++ case V4L2_CID_ISO_SENSITIVITY_AUTO:
++ case V4L2_CID_EXPOSURE_METERING:
++ case V4L2_CID_SCENE_MODE:
++ case V4L2_CID_DV_TX_MODE:
++ case V4L2_CID_DV_TX_RGB_RANGE:
++ case V4L2_CID_DV_TX_IT_CONTENT_TYPE:
++ case V4L2_CID_DV_RX_RGB_RANGE:
++ case V4L2_CID_DV_RX_IT_CONTENT_TYPE:
++ case V4L2_CID_TEST_PATTERN:
++ case V4L2_CID_DEINTERLACING_MODE:
++ case V4L2_CID_TUNE_DEEMPHASIS:
++ case V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL:
++ case V4L2_CID_MPEG_VIDEO_VP8_PROFILE:
++ case V4L2_CID_MPEG_VIDEO_VP9_PROFILE:
++ case V4L2_CID_MPEG_VIDEO_VP9_LEVEL:
++ case V4L2_CID_DETECT_MD_MODE:
++ case V4L2_CID_MPEG_VIDEO_HEVC_PROFILE:
++ case V4L2_CID_MPEG_VIDEO_HEVC_LEVEL:
++ case V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE:
++ case V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE:
++ case V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD:
++ case V4L2_CID_MPEG_VIDEO_HEVC_TIER:
++ case V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE:
++ case V4L2_CID_MPEG_VIDEO_HEVC_DECODE_MODE:
++ case V4L2_CID_MPEG_VIDEO_HEVC_START_CODE:
++ case V4L2_CID_STATELESS_H264_DECODE_MODE:
++ case V4L2_CID_STATELESS_H264_START_CODE:
++ case V4L2_CID_CAMERA_ORIENTATION:
++ *type = V4L2_CTRL_TYPE_MENU;
++ break;
++ case V4L2_CID_LINK_FREQ:
++ *type = V4L2_CTRL_TYPE_INTEGER_MENU;
++ break;
++ case V4L2_CID_RDS_TX_PS_NAME:
++ case V4L2_CID_RDS_TX_RADIO_TEXT:
++ case V4L2_CID_RDS_RX_PS_NAME:
++ case V4L2_CID_RDS_RX_RADIO_TEXT:
++ *type = V4L2_CTRL_TYPE_STRING;
++ break;
++ case V4L2_CID_ISO_SENSITIVITY:
++ case V4L2_CID_AUTO_EXPOSURE_BIAS:
++ case V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS:
++ case V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES:
++ *type = V4L2_CTRL_TYPE_INTEGER_MENU;
++ break;
++ case V4L2_CID_USER_CLASS:
++ case V4L2_CID_CAMERA_CLASS:
++ case V4L2_CID_CODEC_CLASS:
++ case V4L2_CID_FM_TX_CLASS:
++ case V4L2_CID_FLASH_CLASS:
++ case V4L2_CID_JPEG_CLASS:
++ case V4L2_CID_IMAGE_SOURCE_CLASS:
++ case V4L2_CID_IMAGE_PROC_CLASS:
++ case V4L2_CID_DV_CLASS:
++ case V4L2_CID_FM_RX_CLASS:
++ case V4L2_CID_RF_TUNER_CLASS:
++ case V4L2_CID_DETECT_CLASS:
++ case V4L2_CID_CODEC_STATELESS_CLASS:
++ case V4L2_CID_COLORIMETRY_CLASS:
++ *type = V4L2_CTRL_TYPE_CTRL_CLASS;
++ /* You can neither read nor write these */
++ *flags |= V4L2_CTRL_FLAG_READ_ONLY | V4L2_CTRL_FLAG_WRITE_ONLY;
++ *min = *max = *step = *def = 0;
++ break;
++ case V4L2_CID_BG_COLOR:
++ *type = V4L2_CTRL_TYPE_INTEGER;
++ *step = 1;
++ *min = 0;
++ /* Max is calculated as RGB888 that is 2^24 */
++ *max = 0xFFFFFF;
++ break;
++ case V4L2_CID_FLASH_FAULT:
++ case V4L2_CID_JPEG_ACTIVE_MARKER:
++ case V4L2_CID_3A_LOCK:
++ case V4L2_CID_AUTO_FOCUS_STATUS:
++ case V4L2_CID_DV_TX_HOTPLUG:
++ case V4L2_CID_DV_TX_RXSENSE:
++ case V4L2_CID_DV_TX_EDID_PRESENT:
++ case V4L2_CID_DV_RX_POWER_PRESENT:
++ *type = V4L2_CTRL_TYPE_BITMASK;
++ break;
++ case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE:
++ case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT:
++ *type = V4L2_CTRL_TYPE_INTEGER;
++ *flags |= V4L2_CTRL_FLAG_READ_ONLY;
++ break;
++ case V4L2_CID_MPEG_VIDEO_DEC_PTS:
++ *type = V4L2_CTRL_TYPE_INTEGER64;
++ *flags |= V4L2_CTRL_FLAG_VOLATILE | V4L2_CTRL_FLAG_READ_ONLY;
++ *min = *def = 0;
++ *max = 0x1ffffffffLL;
++ *step = 1;
++ break;
++ case V4L2_CID_MPEG_VIDEO_DEC_FRAME:
++ *type = V4L2_CTRL_TYPE_INTEGER64;
++ *flags |= V4L2_CTRL_FLAG_VOLATILE | V4L2_CTRL_FLAG_READ_ONLY;
++ *min = *def = 0;
++ *max = 0x7fffffffffffffffLL;
++ *step = 1;
++ break;
++ case V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR:
++ *type = V4L2_CTRL_TYPE_INTEGER64;
++ *min = 0;
++ /* default for 8 bit black, luma is 16, chroma is 128 */
++ *def = 0x8000800010LL;
++ *max = 0xffffffffffffLL;
++ *step = 1;
++ break;
++ case V4L2_CID_PIXEL_RATE:
++ *type = V4L2_CTRL_TYPE_INTEGER64;
++ *flags |= V4L2_CTRL_FLAG_READ_ONLY;
++ break;
++ case V4L2_CID_DETECT_MD_REGION_GRID:
++ *type = V4L2_CTRL_TYPE_U8;
++ break;
++ case V4L2_CID_DETECT_MD_THRESHOLD_GRID:
++ *type = V4L2_CTRL_TYPE_U16;
++ break;
++ case V4L2_CID_RDS_TX_ALT_FREQS:
++ *type = V4L2_CTRL_TYPE_U32;
++ break;
++ case V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS:
++ *type = V4L2_CTRL_TYPE_MPEG2_SLICE_PARAMS;
++ break;
++ case V4L2_CID_MPEG_VIDEO_MPEG2_QUANTIZATION:
++ *type = V4L2_CTRL_TYPE_MPEG2_QUANTIZATION;
++ break;
++ case V4L2_CID_STATELESS_FWHT_PARAMS:
++ *type = V4L2_CTRL_TYPE_FWHT_PARAMS;
++ break;
++ case V4L2_CID_STATELESS_H264_SPS:
++ *type = V4L2_CTRL_TYPE_H264_SPS;
++ break;
++ case V4L2_CID_STATELESS_H264_PPS:
++ *type = V4L2_CTRL_TYPE_H264_PPS;
++ break;
++ case V4L2_CID_STATELESS_H264_SCALING_MATRIX:
++ *type = V4L2_CTRL_TYPE_H264_SCALING_MATRIX;
++ break;
++ case V4L2_CID_STATELESS_H264_SLICE_PARAMS:
++ *type = V4L2_CTRL_TYPE_H264_SLICE_PARAMS;
++ break;
++ case V4L2_CID_STATELESS_H264_DECODE_PARAMS:
++ *type = V4L2_CTRL_TYPE_H264_DECODE_PARAMS;
++ break;
++ case V4L2_CID_STATELESS_H264_PRED_WEIGHTS:
++ *type = V4L2_CTRL_TYPE_H264_PRED_WEIGHTS;
++ break;
++ case V4L2_CID_STATELESS_VP8_FRAME:
++ *type = V4L2_CTRL_TYPE_VP8_FRAME;
++ break;
++ case V4L2_CID_MPEG_VIDEO_HEVC_SPS:
++ *type = V4L2_CTRL_TYPE_HEVC_SPS;
++ break;
++ case V4L2_CID_MPEG_VIDEO_HEVC_PPS:
++ *type = V4L2_CTRL_TYPE_HEVC_PPS;
++ break;
++ case V4L2_CID_MPEG_VIDEO_HEVC_SLICE_PARAMS:
++ *type = V4L2_CTRL_TYPE_HEVC_SLICE_PARAMS;
++ break;
++ case V4L2_CID_UNIT_CELL_SIZE:
++ *type = V4L2_CTRL_TYPE_AREA;
++ *flags |= V4L2_CTRL_FLAG_READ_ONLY;
++ break;
++ case V4L2_CID_COLORIMETRY_HDR10_CLL_INFO:
++ *type = V4L2_CTRL_TYPE_HDR10_CLL_INFO;
++ break;
++ case V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY:
++ *type = V4L2_CTRL_TYPE_HDR10_MASTERING_DISPLAY;
++ break;
++ default:
++ *type = V4L2_CTRL_TYPE_INTEGER;
++ break;
++ }
++ switch (id) {
++ case V4L2_CID_MPEG_AUDIO_ENCODING:
++ case V4L2_CID_MPEG_AUDIO_MODE:
++ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
++ case V4L2_CID_MPEG_VIDEO_B_FRAMES:
++ case V4L2_CID_MPEG_STREAM_TYPE:
++ *flags |= V4L2_CTRL_FLAG_UPDATE;
++ break;
++ case V4L2_CID_AUDIO_VOLUME:
++ case V4L2_CID_AUDIO_BALANCE:
++ case V4L2_CID_AUDIO_BASS:
++ case V4L2_CID_AUDIO_TREBLE:
++ case V4L2_CID_BRIGHTNESS:
++ case V4L2_CID_CONTRAST:
++ case V4L2_CID_SATURATION:
++ case V4L2_CID_HUE:
++ case V4L2_CID_RED_BALANCE:
++ case V4L2_CID_BLUE_BALANCE:
++ case V4L2_CID_GAMMA:
++ case V4L2_CID_SHARPNESS:
++ case V4L2_CID_CHROMA_GAIN:
++ case V4L2_CID_RDS_TX_DEVIATION:
++ case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME:
++ case V4L2_CID_AUDIO_LIMITER_DEVIATION:
++ case V4L2_CID_AUDIO_COMPRESSION_GAIN:
++ case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD:
++ case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME:
++ case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME:
++ case V4L2_CID_PILOT_TONE_DEVIATION:
++ case V4L2_CID_PILOT_TONE_FREQUENCY:
++ case V4L2_CID_TUNE_POWER_LEVEL:
++ case V4L2_CID_TUNE_ANTENNA_CAPACITOR:
++ case V4L2_CID_RF_TUNER_RF_GAIN:
++ case V4L2_CID_RF_TUNER_LNA_GAIN:
++ case V4L2_CID_RF_TUNER_MIXER_GAIN:
++ case V4L2_CID_RF_TUNER_IF_GAIN:
++ case V4L2_CID_RF_TUNER_BANDWIDTH:
++ case V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD:
++ *flags |= V4L2_CTRL_FLAG_SLIDER;
++ break;
++ case V4L2_CID_PAN_RELATIVE:
++ case V4L2_CID_TILT_RELATIVE:
++ case V4L2_CID_FOCUS_RELATIVE:
++ case V4L2_CID_IRIS_RELATIVE:
++ case V4L2_CID_ZOOM_RELATIVE:
++ *flags |= V4L2_CTRL_FLAG_WRITE_ONLY |
++ V4L2_CTRL_FLAG_EXECUTE_ON_WRITE;
++ break;
++ case V4L2_CID_FLASH_STROBE_STATUS:
++ case V4L2_CID_AUTO_FOCUS_STATUS:
++ case V4L2_CID_FLASH_READY:
++ case V4L2_CID_DV_TX_HOTPLUG:
++ case V4L2_CID_DV_TX_RXSENSE:
++ case V4L2_CID_DV_TX_EDID_PRESENT:
++ case V4L2_CID_DV_RX_POWER_PRESENT:
++ case V4L2_CID_DV_RX_IT_CONTENT_TYPE:
++ case V4L2_CID_RDS_RX_PTY:
++ case V4L2_CID_RDS_RX_PS_NAME:
++ case V4L2_CID_RDS_RX_RADIO_TEXT:
++ case V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT:
++ case V4L2_CID_RDS_RX_TRAFFIC_PROGRAM:
++ case V4L2_CID_RDS_RX_MUSIC_SPEECH:
++ case V4L2_CID_CAMERA_ORIENTATION:
++ case V4L2_CID_CAMERA_SENSOR_ROTATION:
++ *flags |= V4L2_CTRL_FLAG_READ_ONLY;
++ break;
++ case V4L2_CID_RF_TUNER_PLL_LOCK:
++ *flags |= V4L2_CTRL_FLAG_VOLATILE;
++ break;
++ }
++}
++EXPORT_SYMBOL(v4l2_ctrl_fill);
++
++static u32 user_flags(const struct v4l2_ctrl *ctrl)
++{
++ u32 flags = ctrl->flags;
++
++ if (ctrl->is_ptr)
++ flags |= V4L2_CTRL_FLAG_HAS_PAYLOAD;
++
++ return flags;
++}
++
++static void fill_event(struct v4l2_event *ev, struct v4l2_ctrl *ctrl, u32 changes)
++{
++ memset(ev, 0, sizeof(*ev));
++ ev->type = V4L2_EVENT_CTRL;
++ ev->id = ctrl->id;
++ ev->u.ctrl.changes = changes;
++ ev->u.ctrl.type = ctrl->type;
++ ev->u.ctrl.flags = user_flags(ctrl);
++ if (ctrl->is_ptr)
++ ev->u.ctrl.value64 = 0;
++ else
++ ev->u.ctrl.value64 = *ctrl->p_cur.p_s64;
++ ev->u.ctrl.minimum = ctrl->minimum;
++ ev->u.ctrl.maximum = ctrl->maximum;
++ if (ctrl->type == V4L2_CTRL_TYPE_MENU
++ || ctrl->type == V4L2_CTRL_TYPE_INTEGER_MENU)
++ ev->u.ctrl.step = 1;
++ else
++ ev->u.ctrl.step = ctrl->step;
++ ev->u.ctrl.default_value = ctrl->default_value;
++}
++
++static void send_event(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, u32 changes)
++{
++ struct v4l2_event ev;
++ struct v4l2_subscribed_event *sev;
++
++ if (list_empty(&ctrl->ev_subs))
++ return;
++ fill_event(&ev, ctrl, changes);
++
++ list_for_each_entry(sev, &ctrl->ev_subs, node)
++ if (sev->fh != fh ||
++ (sev->flags & V4L2_EVENT_SUB_FL_ALLOW_FEEDBACK))
++ v4l2_event_queue_fh(sev->fh, &ev);
++}
++
++static bool std_equal(const struct v4l2_ctrl *ctrl, u32 idx,
++ union v4l2_ctrl_ptr ptr1,
++ union v4l2_ctrl_ptr ptr2)
++{
++ switch (ctrl->type) {
++ case V4L2_CTRL_TYPE_BUTTON:
++ return false;
++ case V4L2_CTRL_TYPE_STRING:
++ idx *= ctrl->elem_size;
++ /* strings are always 0-terminated */
++ return !strcmp(ptr1.p_char + idx, ptr2.p_char + idx);
++ case V4L2_CTRL_TYPE_INTEGER64:
++ return ptr1.p_s64[idx] == ptr2.p_s64[idx];
++ case V4L2_CTRL_TYPE_U8:
++ return ptr1.p_u8[idx] == ptr2.p_u8[idx];
++ case V4L2_CTRL_TYPE_U16:
++ return ptr1.p_u16[idx] == ptr2.p_u16[idx];
++ case V4L2_CTRL_TYPE_U32:
++ return ptr1.p_u32[idx] == ptr2.p_u32[idx];
++ default:
++ if (ctrl->is_int)
++ return ptr1.p_s32[idx] == ptr2.p_s32[idx];
++ idx *= ctrl->elem_size;
++ return !memcmp(ptr1.p_const + idx, ptr2.p_const + idx,
++ ctrl->elem_size);
++ }
++}
++
++static void std_init_compound(const struct v4l2_ctrl *ctrl, u32 idx,
++ union v4l2_ctrl_ptr ptr)
++{
++ struct v4l2_ctrl_mpeg2_slice_params *p_mpeg2_slice_params;
++ struct v4l2_ctrl_vp8_frame *p_vp8_frame;
++ struct v4l2_ctrl_fwht_params *p_fwht_params;
++ void *p = ptr.p + idx * ctrl->elem_size;
++
++ if (ctrl->p_def.p_const)
++ memcpy(p, ctrl->p_def.p_const, ctrl->elem_size);
++ else
++ memset(p, 0, ctrl->elem_size);
++
++ /*
++ * The cast is needed to get rid of a gcc warning complaining that
++ * V4L2_CTRL_TYPE_MPEG2_SLICE_PARAMS is not part of the
++ * v4l2_ctrl_type enum.
++ */
++ switch ((u32)ctrl->type) {
++ case V4L2_CTRL_TYPE_MPEG2_SLICE_PARAMS:
++ p_mpeg2_slice_params = p;
++ /* 4:2:0 */
++ p_mpeg2_slice_params->sequence.chroma_format = 1;
++ /* interlaced top field */
++ p_mpeg2_slice_params->picture.picture_structure = 1;
++ p_mpeg2_slice_params->picture.picture_coding_type =
++ V4L2_MPEG2_PICTURE_CODING_TYPE_I;
++ break;
++ case V4L2_CTRL_TYPE_VP8_FRAME:
++ p_vp8_frame = p;
++ p_vp8_frame->num_dct_parts = 1;
++ break;
++ case V4L2_CTRL_TYPE_FWHT_PARAMS:
++ p_fwht_params = p;
++ p_fwht_params->version = V4L2_FWHT_VERSION;
++ p_fwht_params->width = 1280;
++ p_fwht_params->height = 720;
++ p_fwht_params->flags = V4L2_FWHT_FL_PIXENC_YUV |
++ (2 << V4L2_FWHT_FL_COMPONENTS_NUM_OFFSET);
++ break;
++ }
++}
++
++static void std_init(const struct v4l2_ctrl *ctrl, u32 idx,
++ union v4l2_ctrl_ptr ptr)
++{
++ switch (ctrl->type) {
++ case V4L2_CTRL_TYPE_STRING:
++ idx *= ctrl->elem_size;
++ memset(ptr.p_char + idx, ' ', ctrl->minimum);
++ ptr.p_char[idx + ctrl->minimum] = '\0';
++ break;
++ case V4L2_CTRL_TYPE_INTEGER64:
++ ptr.p_s64[idx] = ctrl->default_value;
++ break;
++ case V4L2_CTRL_TYPE_INTEGER:
++ case V4L2_CTRL_TYPE_INTEGER_MENU:
++ case V4L2_CTRL_TYPE_MENU:
++ case V4L2_CTRL_TYPE_BITMASK:
++ case V4L2_CTRL_TYPE_BOOLEAN:
++ ptr.p_s32[idx] = ctrl->default_value;
++ break;
++ case V4L2_CTRL_TYPE_BUTTON:
++ case V4L2_CTRL_TYPE_CTRL_CLASS:
++ ptr.p_s32[idx] = 0;
++ break;
++ case V4L2_CTRL_TYPE_U8:
++ ptr.p_u8[idx] = ctrl->default_value;
++ break;
++ case V4L2_CTRL_TYPE_U16:
++ ptr.p_u16[idx] = ctrl->default_value;
++ break;
++ case V4L2_CTRL_TYPE_U32:
++ ptr.p_u32[idx] = ctrl->default_value;
++ break;
++ default:
++ std_init_compound(ctrl, idx, ptr);
++ break;
++ }
++}
++
++static void std_log(const struct v4l2_ctrl *ctrl)
++{
++ union v4l2_ctrl_ptr ptr = ctrl->p_cur;
++
++ if (ctrl->is_array) {
++ unsigned i;
++
++ for (i = 0; i < ctrl->nr_of_dims; i++)
++ pr_cont("[%u]", ctrl->dims[i]);
++ pr_cont(" ");
++ }
++
++ switch (ctrl->type) {
++ case V4L2_CTRL_TYPE_INTEGER:
++ pr_cont("%d", *ptr.p_s32);
++ break;
++ case V4L2_CTRL_TYPE_BOOLEAN:
++ pr_cont("%s", *ptr.p_s32 ? "true" : "false");
++ break;
++ case V4L2_CTRL_TYPE_MENU:
++ pr_cont("%s", ctrl->qmenu[*ptr.p_s32]);
++ break;
++ case V4L2_CTRL_TYPE_INTEGER_MENU:
++ pr_cont("%lld", ctrl->qmenu_int[*ptr.p_s32]);
++ break;
++ case V4L2_CTRL_TYPE_BITMASK:
++ pr_cont("0x%08x", *ptr.p_s32);
++ break;
++ case V4L2_CTRL_TYPE_INTEGER64:
++ pr_cont("%lld", *ptr.p_s64);
++ break;
++ case V4L2_CTRL_TYPE_STRING:
++ pr_cont("%s", ptr.p_char);
++ break;
++ case V4L2_CTRL_TYPE_U8:
++ pr_cont("%u", (unsigned)*ptr.p_u8);
++ break;
++ case V4L2_CTRL_TYPE_U16:
++ pr_cont("%u", (unsigned)*ptr.p_u16);
++ break;
++ case V4L2_CTRL_TYPE_U32:
++ pr_cont("%u", (unsigned)*ptr.p_u32);
++ break;
++ case V4L2_CTRL_TYPE_H264_SPS:
++ pr_cont("H264_SPS");
++ break;
++ case V4L2_CTRL_TYPE_H264_PPS:
++ pr_cont("H264_PPS");
++ break;
++ case V4L2_CTRL_TYPE_H264_SCALING_MATRIX:
++ pr_cont("H264_SCALING_MATRIX");
++ break;
++ case V4L2_CTRL_TYPE_H264_SLICE_PARAMS:
++ pr_cont("H264_SLICE_PARAMS");
++ break;
++ case V4L2_CTRL_TYPE_H264_DECODE_PARAMS:
++ pr_cont("H264_DECODE_PARAMS");
++ break;
++ case V4L2_CTRL_TYPE_H264_PRED_WEIGHTS:
++ pr_cont("H264_PRED_WEIGHTS");
++ break;
++ case V4L2_CTRL_TYPE_FWHT_PARAMS:
++ pr_cont("FWHT_PARAMS");
++ break;
++ case V4L2_CTRL_TYPE_VP8_FRAME:
++ pr_cont("VP8_FRAME");
++ break;
++ case V4L2_CTRL_TYPE_HDR10_CLL_INFO:
++ pr_cont("HDR10_CLL_INFO");
++ break;
++ case V4L2_CTRL_TYPE_HDR10_MASTERING_DISPLAY:
++ pr_cont("HDR10_MASTERING_DISPLAY");
++ break;
++ default:
++ pr_cont("unknown type %d", ctrl->type);
++ break;
++ }
++}
++
++/*
++ * Round towards the closest legal value. Be careful when we are
++ * close to the maximum range of the control type to prevent
++ * wrap-arounds.
++ */
++#define ROUND_TO_RANGE(val, offset_type, ctrl) \
++({ \
++ offset_type offset; \
++ if ((ctrl)->maximum >= 0 && \
++ val >= (ctrl)->maximum - (s32)((ctrl)->step / 2)) \
++ val = (ctrl)->maximum; \
++ else \
++ val += (s32)((ctrl)->step / 2); \
++ val = clamp_t(typeof(val), val, \
++ (ctrl)->minimum, (ctrl)->maximum); \
++ offset = (val) - (ctrl)->minimum; \
++ offset = (ctrl)->step * (offset / (u32)(ctrl)->step); \
++ val = (ctrl)->minimum + offset; \
++ 0; \
++})
++
++/* Validate a new control */
++
++#define zero_padding(s) \
++ memset(&(s).padding, 0, sizeof((s).padding))
++#define zero_reserved(s) \
++ memset(&(s).reserved, 0, sizeof((s).reserved))
++
++/*
++ * Compound controls validation requires setting unused fields/flags to zero
++ * in order to properly detect unchanged controls with std_equal's memcmp.
++ */
++static int std_validate_compound(const struct v4l2_ctrl *ctrl, u32 idx,
++ union v4l2_ctrl_ptr ptr)
++{
++ struct v4l2_ctrl_mpeg2_slice_params *p_mpeg2_slice_params;
++ struct v4l2_ctrl_vp8_frame *p_vp8_frame;
++ struct v4l2_ctrl_fwht_params *p_fwht_params;
++ struct v4l2_ctrl_h264_sps *p_h264_sps;
++ struct v4l2_ctrl_h264_pps *p_h264_pps;
++ struct v4l2_ctrl_h264_pred_weights *p_h264_pred_weights;
++ struct v4l2_ctrl_h264_slice_params *p_h264_slice_params;
++ struct v4l2_ctrl_h264_decode_params *p_h264_dec_params;
++ struct v4l2_ctrl_hevc_sps *p_hevc_sps;
++ struct v4l2_ctrl_hevc_pps *p_hevc_pps;
++ struct v4l2_ctrl_hevc_slice_params *p_hevc_slice_params;
++ struct v4l2_ctrl_hdr10_mastering_display *p_hdr10_mastering;
++ struct v4l2_area *area;
++ void *p = ptr.p + idx * ctrl->elem_size;
++ unsigned int i;
++
++ switch ((u32)ctrl->type) {
++ case V4L2_CTRL_TYPE_MPEG2_SLICE_PARAMS:
++ p_mpeg2_slice_params = p;
++
++ switch (p_mpeg2_slice_params->sequence.chroma_format) {
++ case 1: /* 4:2:0 */
++ case 2: /* 4:2:2 */
++ case 3: /* 4:4:4 */
++ break;
++ default:
++ return -EINVAL;
++ }
++
++ switch (p_mpeg2_slice_params->picture.intra_dc_precision) {
++ case 0: /* 8 bits */
++ case 1: /* 9 bits */
++ case 2: /* 10 bits */
++ case 3: /* 11 bits */
++ break;
++ default:
++ return -EINVAL;
++ }
++
++ switch (p_mpeg2_slice_params->picture.picture_structure) {
++ case 1: /* interlaced top field */
++ case 2: /* interlaced bottom field */
++ case 3: /* progressive */
++ break;
++ default:
++ return -EINVAL;
++ }
++
++ switch (p_mpeg2_slice_params->picture.picture_coding_type) {
++ case V4L2_MPEG2_PICTURE_CODING_TYPE_I:
++ case V4L2_MPEG2_PICTURE_CODING_TYPE_P:
++ case V4L2_MPEG2_PICTURE_CODING_TYPE_B:
++ break;
++ default:
++ return -EINVAL;
++ }
++
++ break;
++
++ case V4L2_CTRL_TYPE_MPEG2_QUANTIZATION:
++ break;
++
++ case V4L2_CTRL_TYPE_FWHT_PARAMS:
++ p_fwht_params = p;
++ if (p_fwht_params->version < V4L2_FWHT_VERSION)
++ return -EINVAL;
++ if (!p_fwht_params->width || !p_fwht_params->height)
++ return -EINVAL;
++ break;
++
++ case V4L2_CTRL_TYPE_H264_SPS:
++ p_h264_sps = p;
++
++ /* Some syntax elements are only conditionally valid */
++ if (p_h264_sps->pic_order_cnt_type != 0) {
++ p_h264_sps->log2_max_pic_order_cnt_lsb_minus4 = 0;
++ } else if (p_h264_sps->pic_order_cnt_type != 1) {
++ p_h264_sps->num_ref_frames_in_pic_order_cnt_cycle = 0;
++ p_h264_sps->offset_for_non_ref_pic = 0;
++ p_h264_sps->offset_for_top_to_bottom_field = 0;
++ memset(&p_h264_sps->offset_for_ref_frame, 0,
++ sizeof(p_h264_sps->offset_for_ref_frame));
++ }
++
++ if (!V4L2_H264_SPS_HAS_CHROMA_FORMAT(p_h264_sps)) {
++ p_h264_sps->chroma_format_idc = 1;
++ p_h264_sps->bit_depth_luma_minus8 = 0;
++ p_h264_sps->bit_depth_chroma_minus8 = 0;
++
++ p_h264_sps->flags &=
++ ~V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS;
++
++ if (p_h264_sps->chroma_format_idc < 3)
++ p_h264_sps->flags &=
++ ~V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE;
++ }
++
++ if (p_h264_sps->flags & V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY)
++ p_h264_sps->flags &=
++ ~V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD;
++
++ /*
++ * Chroma 4:2:2 format require at least High 4:2:2 profile.
++ *
++ * The H264 specification and well-known parser implementations
++ * use profile-idc values directly, as that is clearer and
++ * less ambiguous. We do the same here.
++ */
++ if (p_h264_sps->profile_idc < 122 &&
++ p_h264_sps->chroma_format_idc > 1)
++ return -EINVAL;
++ /* Chroma 4:4:4 format require at least High 4:2:2 profile */
++ if (p_h264_sps->profile_idc < 244 &&
++ p_h264_sps->chroma_format_idc > 2)
++ return -EINVAL;
++ if (p_h264_sps->chroma_format_idc > 3)
++ return -EINVAL;
++
++ if (p_h264_sps->bit_depth_luma_minus8 > 6)
++ return -EINVAL;
++ if (p_h264_sps->bit_depth_chroma_minus8 > 6)
++ return -EINVAL;
++ if (p_h264_sps->log2_max_frame_num_minus4 > 12)
++ return -EINVAL;
++ if (p_h264_sps->pic_order_cnt_type > 2)
++ return -EINVAL;
++ if (p_h264_sps->log2_max_pic_order_cnt_lsb_minus4 > 12)
++ return -EINVAL;
++ if (p_h264_sps->max_num_ref_frames > V4L2_H264_REF_LIST_LEN)
++ return -EINVAL;
++ break;
++
++ case V4L2_CTRL_TYPE_H264_PPS:
++ p_h264_pps = p;
++
++ if (p_h264_pps->num_slice_groups_minus1 > 7)
++ return -EINVAL;
++ if (p_h264_pps->num_ref_idx_l0_default_active_minus1 >
++ (V4L2_H264_REF_LIST_LEN - 1))
++ return -EINVAL;
++ if (p_h264_pps->num_ref_idx_l1_default_active_minus1 >
++ (V4L2_H264_REF_LIST_LEN - 1))
++ return -EINVAL;
++ if (p_h264_pps->weighted_bipred_idc > 2)
++ return -EINVAL;
++ /*
++ * pic_init_qp_minus26 shall be in the range of
++ * -(26 + QpBdOffset_y) to +25, inclusive,
++ * where QpBdOffset_y is 6 * bit_depth_luma_minus8
++ */
++ if (p_h264_pps->pic_init_qp_minus26 < -62 ||
++ p_h264_pps->pic_init_qp_minus26 > 25)
++ return -EINVAL;
++ if (p_h264_pps->pic_init_qs_minus26 < -26 ||
++ p_h264_pps->pic_init_qs_minus26 > 25)
++ return -EINVAL;
++ if (p_h264_pps->chroma_qp_index_offset < -12 ||
++ p_h264_pps->chroma_qp_index_offset > 12)
++ return -EINVAL;
++ if (p_h264_pps->second_chroma_qp_index_offset < -12 ||
++ p_h264_pps->second_chroma_qp_index_offset > 12)
++ return -EINVAL;
++ break;
++
++ case V4L2_CTRL_TYPE_H264_SCALING_MATRIX:
++ break;
++
++ case V4L2_CTRL_TYPE_H264_PRED_WEIGHTS:
++ p_h264_pred_weights = p;
++
++ if (p_h264_pred_weights->luma_log2_weight_denom > 7)
++ return -EINVAL;
++ if (p_h264_pred_weights->chroma_log2_weight_denom > 7)
++ return -EINVAL;
++ break;
++
++ case V4L2_CTRL_TYPE_H264_SLICE_PARAMS:
++ p_h264_slice_params = p;
++
++ if (p_h264_slice_params->slice_type != V4L2_H264_SLICE_TYPE_B)
++ p_h264_slice_params->flags &=
++ ~V4L2_H264_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED;
++
++ if (p_h264_slice_params->colour_plane_id > 2)
++ return -EINVAL;
++ if (p_h264_slice_params->cabac_init_idc > 2)
++ return -EINVAL;
++ if (p_h264_slice_params->disable_deblocking_filter_idc > 2)
++ return -EINVAL;
++ if (p_h264_slice_params->slice_alpha_c0_offset_div2 < -6 ||
++ p_h264_slice_params->slice_alpha_c0_offset_div2 > 6)
++ return -EINVAL;
++ if (p_h264_slice_params->slice_beta_offset_div2 < -6 ||
++ p_h264_slice_params->slice_beta_offset_div2 > 6)
++ return -EINVAL;
++
++ if (p_h264_slice_params->slice_type == V4L2_H264_SLICE_TYPE_I ||
++ p_h264_slice_params->slice_type == V4L2_H264_SLICE_TYPE_SI)
++ p_h264_slice_params->num_ref_idx_l0_active_minus1 = 0;
++ if (p_h264_slice_params->slice_type != V4L2_H264_SLICE_TYPE_B)
++ p_h264_slice_params->num_ref_idx_l1_active_minus1 = 0;
++
++ if (p_h264_slice_params->num_ref_idx_l0_active_minus1 >
++ (V4L2_H264_REF_LIST_LEN - 1))
++ return -EINVAL;
++ if (p_h264_slice_params->num_ref_idx_l1_active_minus1 >
++ (V4L2_H264_REF_LIST_LEN - 1))
++ return -EINVAL;
++ zero_reserved(*p_h264_slice_params);
++ break;
++
++ case V4L2_CTRL_TYPE_H264_DECODE_PARAMS:
++ p_h264_dec_params = p;
++
++ if (p_h264_dec_params->nal_ref_idc > 3)
++ return -EINVAL;
++ for (i = 0; i < V4L2_H264_NUM_DPB_ENTRIES; i++) {
++ struct v4l2_h264_dpb_entry *dpb_entry =
++ &p_h264_dec_params->dpb[i];
++
++ zero_reserved(*dpb_entry);
++ }
++ zero_reserved(*p_h264_dec_params);
++ break;
++
++ case V4L2_CTRL_TYPE_VP8_FRAME:
++ p_vp8_frame = p;
++
++ switch (p_vp8_frame->num_dct_parts) {
++ case 1:
++ case 2:
++ case 4:
++ case 8:
++ break;
++ default:
++ return -EINVAL;
++ }
++ zero_padding(p_vp8_frame->segment);
++ zero_padding(p_vp8_frame->lf);
++ zero_padding(p_vp8_frame->quant);
++ zero_padding(p_vp8_frame->entropy);
++ zero_padding(p_vp8_frame->coder_state);
++ break;
++
++ case V4L2_CTRL_TYPE_HEVC_SPS:
++ p_hevc_sps = p;
++
++ if (!(p_hevc_sps->flags & V4L2_HEVC_SPS_FLAG_PCM_ENABLED)) {
++ p_hevc_sps->pcm_sample_bit_depth_luma_minus1 = 0;
++ p_hevc_sps->pcm_sample_bit_depth_chroma_minus1 = 0;
++ p_hevc_sps->log2_min_pcm_luma_coding_block_size_minus3 = 0;
++ p_hevc_sps->log2_diff_max_min_pcm_luma_coding_block_size = 0;
++ }
++
++ if (!(p_hevc_sps->flags &
++ V4L2_HEVC_SPS_FLAG_LONG_TERM_REF_PICS_PRESENT))
++ p_hevc_sps->num_long_term_ref_pics_sps = 0;
++ break;
++
++ case V4L2_CTRL_TYPE_HEVC_PPS:
++ p_hevc_pps = p;
++
++ if (!(p_hevc_pps->flags &
++ V4L2_HEVC_PPS_FLAG_CU_QP_DELTA_ENABLED))
++ p_hevc_pps->diff_cu_qp_delta_depth = 0;
++
++ if (!(p_hevc_pps->flags & V4L2_HEVC_PPS_FLAG_TILES_ENABLED)) {
++ p_hevc_pps->num_tile_columns_minus1 = 0;
++ p_hevc_pps->num_tile_rows_minus1 = 0;
++ memset(&p_hevc_pps->column_width_minus1, 0,
++ sizeof(p_hevc_pps->column_width_minus1));
++ memset(&p_hevc_pps->row_height_minus1, 0,
++ sizeof(p_hevc_pps->row_height_minus1));
++
++ p_hevc_pps->flags &=
++ ~V4L2_HEVC_PPS_FLAG_LOOP_FILTER_ACROSS_TILES_ENABLED;
++ }
++
++ if (p_hevc_pps->flags &
++ V4L2_HEVC_PPS_FLAG_PPS_DISABLE_DEBLOCKING_FILTER) {
++ p_hevc_pps->pps_beta_offset_div2 = 0;
++ p_hevc_pps->pps_tc_offset_div2 = 0;
++ }
++
++ zero_padding(*p_hevc_pps);
++ break;
++
++ case V4L2_CTRL_TYPE_HEVC_SLICE_PARAMS:
++ p_hevc_slice_params = p;
++
++ if (p_hevc_slice_params->num_active_dpb_entries >
++ V4L2_HEVC_DPB_ENTRIES_NUM_MAX)
++ return -EINVAL;
++
++ zero_padding(p_hevc_slice_params->pred_weight_table);
++
++ for (i = 0; i < p_hevc_slice_params->num_active_dpb_entries;
++ i++) {
++ struct v4l2_hevc_dpb_entry *dpb_entry =
++ &p_hevc_slice_params->dpb[i];
++
++ zero_padding(*dpb_entry);
++ }
++
++ zero_padding(*p_hevc_slice_params);
++ break;
++
++ case V4L2_CTRL_TYPE_HDR10_CLL_INFO:
++ break;
++
++ case V4L2_CTRL_TYPE_HDR10_MASTERING_DISPLAY:
++ p_hdr10_mastering = p;
++
++ for (i = 0; i < 3; ++i) {
++ if (p_hdr10_mastering->display_primaries_x[i] <
++ V4L2_HDR10_MASTERING_PRIMARIES_X_LOW ||
++ p_hdr10_mastering->display_primaries_x[i] >
++ V4L2_HDR10_MASTERING_PRIMARIES_X_HIGH ||
++ p_hdr10_mastering->display_primaries_y[i] <
++ V4L2_HDR10_MASTERING_PRIMARIES_Y_LOW ||
++ p_hdr10_mastering->display_primaries_y[i] >
++ V4L2_HDR10_MASTERING_PRIMARIES_Y_HIGH)
++ return -EINVAL;
++ }
++
++ if (p_hdr10_mastering->white_point_x <
++ V4L2_HDR10_MASTERING_WHITE_POINT_X_LOW ||
++ p_hdr10_mastering->white_point_x >
++ V4L2_HDR10_MASTERING_WHITE_POINT_X_HIGH ||
++ p_hdr10_mastering->white_point_y <
++ V4L2_HDR10_MASTERING_WHITE_POINT_Y_LOW ||
++ p_hdr10_mastering->white_point_y >
++ V4L2_HDR10_MASTERING_WHITE_POINT_Y_HIGH)
++ return -EINVAL;
++
++ if (p_hdr10_mastering->max_display_mastering_luminance <
++ V4L2_HDR10_MASTERING_MAX_LUMA_LOW ||
++ p_hdr10_mastering->max_display_mastering_luminance >
++ V4L2_HDR10_MASTERING_MAX_LUMA_HIGH ||
++ p_hdr10_mastering->min_display_mastering_luminance <
++ V4L2_HDR10_MASTERING_MIN_LUMA_LOW ||
++ p_hdr10_mastering->min_display_mastering_luminance >
++ V4L2_HDR10_MASTERING_MIN_LUMA_HIGH)
++ return -EINVAL;
++
++ /* The following restriction comes from ITU-T Rec. H.265 spec */
++ if (p_hdr10_mastering->max_display_mastering_luminance ==
++ V4L2_HDR10_MASTERING_MAX_LUMA_LOW &&
++ p_hdr10_mastering->min_display_mastering_luminance ==
++ V4L2_HDR10_MASTERING_MIN_LUMA_HIGH)
++ return -EINVAL;
++
++ break;
++
++ case V4L2_CTRL_TYPE_AREA:
++ area = p;
++ if (!area->width || !area->height)
++ return -EINVAL;
++ break;
++
++ default:
++ return -EINVAL;
++ }
++
++ return 0;
++}
++
++static int std_validate(const struct v4l2_ctrl *ctrl, u32 idx,
++ union v4l2_ctrl_ptr ptr)
++{
++ size_t len;
++ u64 offset;
++ s64 val;
++
++ switch ((u32)ctrl->type) {
++ case V4L2_CTRL_TYPE_INTEGER:
++ return ROUND_TO_RANGE(ptr.p_s32[idx], u32, ctrl);
++ case V4L2_CTRL_TYPE_INTEGER64:
++ /*
++ * We can't use the ROUND_TO_RANGE define here due to
++ * the u64 divide that needs special care.
++ */
++ val = ptr.p_s64[idx];
++ if (ctrl->maximum >= 0 && val >= ctrl->maximum - (s64)(ctrl->step / 2))
++ val = ctrl->maximum;
++ else
++ val += (s64)(ctrl->step / 2);
++ val = clamp_t(s64, val, ctrl->minimum, ctrl->maximum);
++ offset = val - ctrl->minimum;
++ do_div(offset, ctrl->step);
++ ptr.p_s64[idx] = ctrl->minimum + offset * ctrl->step;
++ return 0;
++ case V4L2_CTRL_TYPE_U8:
++ return ROUND_TO_RANGE(ptr.p_u8[idx], u8, ctrl);
++ case V4L2_CTRL_TYPE_U16:
++ return ROUND_TO_RANGE(ptr.p_u16[idx], u16, ctrl);
++ case V4L2_CTRL_TYPE_U32:
++ return ROUND_TO_RANGE(ptr.p_u32[idx], u32, ctrl);
++
++ case V4L2_CTRL_TYPE_BOOLEAN:
++ ptr.p_s32[idx] = !!ptr.p_s32[idx];
++ return 0;
++
++ case V4L2_CTRL_TYPE_MENU:
++ case V4L2_CTRL_TYPE_INTEGER_MENU:
++ if (ptr.p_s32[idx] < ctrl->minimum || ptr.p_s32[idx] > ctrl->maximum)
++ return -ERANGE;
++ if (ptr.p_s32[idx] < BITS_PER_LONG_LONG &&
++ (ctrl->menu_skip_mask & BIT_ULL(ptr.p_s32[idx])))
++ return -EINVAL;
++ if (ctrl->type == V4L2_CTRL_TYPE_MENU &&
++ ctrl->qmenu[ptr.p_s32[idx]][0] == '\0')
++ return -EINVAL;
++ return 0;
++
++ case V4L2_CTRL_TYPE_BITMASK:
++ ptr.p_s32[idx] &= ctrl->maximum;
++ return 0;
++
++ case V4L2_CTRL_TYPE_BUTTON:
++ case V4L2_CTRL_TYPE_CTRL_CLASS:
++ ptr.p_s32[idx] = 0;
++ return 0;
++
++ case V4L2_CTRL_TYPE_STRING:
++ idx *= ctrl->elem_size;
++ len = strlen(ptr.p_char + idx);
++ if (len < ctrl->minimum)
++ return -ERANGE;
++ if ((len - (u32)ctrl->minimum) % (u32)ctrl->step)
++ return -ERANGE;
++ return 0;
++
++ default:
++ return std_validate_compound(ctrl, idx, ptr);
++ }
++}
++
++static const struct v4l2_ctrl_type_ops std_type_ops = {
++ .equal = std_equal,
++ .init = std_init,
++ .log = std_log,
++ .validate = std_validate,
++};
++
++/* Helper function: copy the given control value back to the caller */
++static int ptr_to_user(struct v4l2_ext_control *c,
++ struct v4l2_ctrl *ctrl,
++ union v4l2_ctrl_ptr ptr)
++{
++ u32 len;
++
++ if (ctrl->is_ptr && !ctrl->is_string)
++ return copy_to_user(c->ptr, ptr.p_const, c->size) ?
++ -EFAULT : 0;
++
++ switch (ctrl->type) {
++ case V4L2_CTRL_TYPE_STRING:
++ len = strlen(ptr.p_char);
++ if (c->size < len + 1) {
++ c->size = ctrl->elem_size;
++ return -ENOSPC;
++ }
++ return copy_to_user(c->string, ptr.p_char, len + 1) ?
++ -EFAULT : 0;
++ case V4L2_CTRL_TYPE_INTEGER64:
++ c->value64 = *ptr.p_s64;
++ break;
++ default:
++ c->value = *ptr.p_s32;
++ break;
++ }
++ return 0;
++}
++
++/* Helper function: copy the current control value back to the caller */
++static int cur_to_user(struct v4l2_ext_control *c,
++ struct v4l2_ctrl *ctrl)
++{
++ return ptr_to_user(c, ctrl, ctrl->p_cur);
++}
++
++/* Helper function: copy the new control value back to the caller */
++static int new_to_user(struct v4l2_ext_control *c,
++ struct v4l2_ctrl *ctrl)
++{
++ return ptr_to_user(c, ctrl, ctrl->p_new);
++}
++
++/* Helper function: copy the request value back to the caller */
++static int req_to_user(struct v4l2_ext_control *c,
++ struct v4l2_ctrl_ref *ref)
++{
++ return ptr_to_user(c, ref->ctrl, ref->p_req);
++}
++
++/* Helper function: copy the initial control value back to the caller */
++static int def_to_user(struct v4l2_ext_control *c, struct v4l2_ctrl *ctrl)
++{
++ int idx;
++
++ for (idx = 0; idx < ctrl->elems; idx++)
++ ctrl->type_ops->init(ctrl, idx, ctrl->p_new);
++
++ return ptr_to_user(c, ctrl, ctrl->p_new);
++}
++
++/* Helper function: copy the caller-provider value to the given control value */
++static int user_to_ptr(struct v4l2_ext_control *c,
++ struct v4l2_ctrl *ctrl,
++ union v4l2_ctrl_ptr ptr)
++{
++ int ret;
++ u32 size;
++
++ ctrl->is_new = 1;
++ if (ctrl->is_ptr && !ctrl->is_string) {
++ unsigned idx;
++
++ ret = copy_from_user(ptr.p, c->ptr, c->size) ? -EFAULT : 0;
++ if (ret || !ctrl->is_array)
++ return ret;
++ for (idx = c->size / ctrl->elem_size; idx < ctrl->elems; idx++)
++ ctrl->type_ops->init(ctrl, idx, ptr);
++ return 0;
++ }
++
++ switch (ctrl->type) {
++ case V4L2_CTRL_TYPE_INTEGER64:
++ *ptr.p_s64 = c->value64;
++ break;
++ case V4L2_CTRL_TYPE_STRING:
++ size = c->size;
++ if (size == 0)
++ return -ERANGE;
++ if (size > ctrl->maximum + 1)
++ size = ctrl->maximum + 1;
++ ret = copy_from_user(ptr.p_char, c->string, size) ? -EFAULT : 0;
++ if (!ret) {
++ char last = ptr.p_char[size - 1];
++
++ ptr.p_char[size - 1] = 0;
++ /* If the string was longer than ctrl->maximum,
++ then return an error. */
++ if (strlen(ptr.p_char) == ctrl->maximum && last)
++ return -ERANGE;
++ }
++ return ret;
++ default:
++ *ptr.p_s32 = c->value;
++ break;
++ }
++ return 0;
++}
++
++/* Helper function: copy the caller-provider value as the new control value */
++static int user_to_new(struct v4l2_ext_control *c,
++ struct v4l2_ctrl *ctrl)
++{
++ return user_to_ptr(c, ctrl, ctrl->p_new);
++}
++
++/* Copy the one value to another. */
++static void ptr_to_ptr(struct v4l2_ctrl *ctrl,
++ union v4l2_ctrl_ptr from, union v4l2_ctrl_ptr to)
++{
++ if (ctrl == NULL)
++ return;
++ memcpy(to.p, from.p_const, ctrl->elems * ctrl->elem_size);
++}
++
++/* Copy the new value to the current value. */
++static void new_to_cur(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, u32 ch_flags)
++{
++ bool changed;
++
++ if (ctrl == NULL)
++ return;
++
++ /* has_changed is set by cluster_changed */
++ changed = ctrl->has_changed;
++ if (changed)
++ ptr_to_ptr(ctrl, ctrl->p_new, ctrl->p_cur);
++
++ if (ch_flags & V4L2_EVENT_CTRL_CH_FLAGS) {
++ /* Note: CH_FLAGS is only set for auto clusters. */
++ ctrl->flags &=
++ ~(V4L2_CTRL_FLAG_INACTIVE | V4L2_CTRL_FLAG_VOLATILE);
++ if (!is_cur_manual(ctrl->cluster[0])) {
++ ctrl->flags |= V4L2_CTRL_FLAG_INACTIVE;
++ if (ctrl->cluster[0]->has_volatiles)
++ ctrl->flags |= V4L2_CTRL_FLAG_VOLATILE;
++ }
++ fh = NULL;
++ }
++ if (changed || ch_flags) {
++ /* If a control was changed that was not one of the controls
++ modified by the application, then send the event to all. */
++ if (!ctrl->is_new)
++ fh = NULL;
++ send_event(fh, ctrl,
++ (changed ? V4L2_EVENT_CTRL_CH_VALUE : 0) | ch_flags);
++ if (ctrl->call_notify && changed && ctrl->handler->notify)
++ ctrl->handler->notify(ctrl, ctrl->handler->notify_priv);
++ }
++}
++
++/* Copy the current value to the new value */
++static void cur_to_new(struct v4l2_ctrl *ctrl)
++{
++ if (ctrl == NULL)
++ return;
++ ptr_to_ptr(ctrl, ctrl->p_cur, ctrl->p_new);
++}
++
++/* Copy the new value to the request value */
++static void new_to_req(struct v4l2_ctrl_ref *ref)
++{
++ if (!ref)
++ return;
++ ptr_to_ptr(ref->ctrl, ref->ctrl->p_new, ref->p_req);
++ ref->valid_p_req = true;
++}
++
++/* Copy the current value to the request value */
++static void cur_to_req(struct v4l2_ctrl_ref *ref)
++{
++ if (!ref)
++ return;
++ ptr_to_ptr(ref->ctrl, ref->ctrl->p_cur, ref->p_req);
++ ref->valid_p_req = true;
++}
++
++/* Copy the request value to the new value */
++static void req_to_new(struct v4l2_ctrl_ref *ref)
++{
++ if (!ref)
++ return;
++ if (ref->valid_p_req)
++ ptr_to_ptr(ref->ctrl, ref->p_req, ref->ctrl->p_new);
++ else
++ ptr_to_ptr(ref->ctrl, ref->ctrl->p_cur, ref->ctrl->p_new);
++}
++
++/* Return non-zero if one or more of the controls in the cluster has a new
++ value that differs from the current value. */
++static int cluster_changed(struct v4l2_ctrl *master)
++{
++ bool changed = false;
++ unsigned idx;
++ int i;
++
++ for (i = 0; i < master->ncontrols; i++) {
++ struct v4l2_ctrl *ctrl = master->cluster[i];
++ bool ctrl_changed = false;
++
++ if (ctrl == NULL)
++ continue;
++
++ if (ctrl->flags & V4L2_CTRL_FLAG_EXECUTE_ON_WRITE)
++ changed = ctrl_changed = true;
++
++ /*
++ * Set has_changed to false to avoid generating
++ * the event V4L2_EVENT_CTRL_CH_VALUE
++ */
++ if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE) {
++ ctrl->has_changed = false;
++ continue;
++ }
++
++ for (idx = 0; !ctrl_changed && idx < ctrl->elems; idx++)
++ ctrl_changed = !ctrl->type_ops->equal(ctrl, idx,
++ ctrl->p_cur, ctrl->p_new);
++ ctrl->has_changed = ctrl_changed;
++ changed |= ctrl->has_changed;
++ }
++ return changed;
++}
++
++/* Control range checking */
++static int check_range(enum v4l2_ctrl_type type,
++ s64 min, s64 max, u64 step, s64 def)
++{
++ switch (type) {
++ case V4L2_CTRL_TYPE_BOOLEAN:
++ if (step != 1 || max > 1 || min < 0)
++ return -ERANGE;
++ fallthrough;
++ case V4L2_CTRL_TYPE_U8:
++ case V4L2_CTRL_TYPE_U16:
++ case V4L2_CTRL_TYPE_U32:
++ case V4L2_CTRL_TYPE_INTEGER:
++ case V4L2_CTRL_TYPE_INTEGER64:
++ if (step == 0 || min > max || def < min || def > max)
++ return -ERANGE;
++ return 0;
++ case V4L2_CTRL_TYPE_BITMASK:
++ if (step || min || !max || (def & ~max))
++ return -ERANGE;
++ return 0;
++ case V4L2_CTRL_TYPE_MENU:
++ case V4L2_CTRL_TYPE_INTEGER_MENU:
++ if (min > max || def < min || def > max)
++ return -ERANGE;
++ /* Note: step == menu_skip_mask for menu controls.
++ So here we check if the default value is masked out. */
++ if (step && ((1 << def) & step))
++ return -EINVAL;
++ return 0;
++ case V4L2_CTRL_TYPE_STRING:
++ if (min > max || min < 0 || step < 1 || def)
++ return -ERANGE;
++ return 0;
++ default:
++ return 0;
++ }
++}
++
++/* Validate a new control */
++static int validate_new(const struct v4l2_ctrl *ctrl, union v4l2_ctrl_ptr p_new)
++{
++ unsigned idx;
++ int err = 0;
++
++ for (idx = 0; !err && idx < ctrl->elems; idx++)
++ err = ctrl->type_ops->validate(ctrl, idx, p_new);
++ return err;
++}
++
++static inline u32 node2id(struct list_head *node)
++{
++ return list_entry(node, struct v4l2_ctrl_ref, node)->ctrl->id;
++}
++
++/* Set the handler's error code if it wasn't set earlier already */
++static inline int handler_set_err(struct v4l2_ctrl_handler *hdl, int err)
++{
++ if (hdl->error == 0)
++ hdl->error = err;
++ return err;
++}
++
++/* Initialize the handler */
++int v4l2_ctrl_handler_init_class(struct v4l2_ctrl_handler *hdl,
++ unsigned nr_of_controls_hint,
++ struct lock_class_key *key, const char *name)
++{
++ mutex_init(&hdl->_lock);
++ hdl->lock = &hdl->_lock;
++ lockdep_set_class_and_name(hdl->lock, key, name);
++ INIT_LIST_HEAD(&hdl->ctrls);
++ INIT_LIST_HEAD(&hdl->ctrl_refs);
++ INIT_LIST_HEAD(&hdl->requests);
++ INIT_LIST_HEAD(&hdl->requests_queued);
++ hdl->request_is_queued = false;
++ hdl->nr_of_buckets = 1 + nr_of_controls_hint / 8;
++ hdl->buckets = kvmalloc_array(hdl->nr_of_buckets,
++ sizeof(hdl->buckets[0]),
++ GFP_KERNEL | __GFP_ZERO);
++ hdl->error = hdl->buckets ? 0 : -ENOMEM;
++ media_request_object_init(&hdl->req_obj);
++ return hdl->error;
++}
++EXPORT_SYMBOL(v4l2_ctrl_handler_init_class);
++
++/* Free all controls and control refs */
++void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl)
++{
++ struct v4l2_ctrl_ref *ref, *next_ref;
++ struct v4l2_ctrl *ctrl, *next_ctrl;
++ struct v4l2_subscribed_event *sev, *next_sev;
++
++ if (hdl == NULL || hdl->buckets == NULL)
++ return;
++
++ /*
++ * If the main handler is freed and it is used by handler objects in
++ * outstanding requests, then unbind and put those objects before
++ * freeing the main handler.
++ *
++ * The main handler can be identified by having a NULL ops pointer in
++ * the request object.
++ */
++ if (!hdl->req_obj.ops && !list_empty(&hdl->requests)) {
++ struct v4l2_ctrl_handler *req, *next_req;
++
++ list_for_each_entry_safe(req, next_req, &hdl->requests, requests) {
++ media_request_object_unbind(&req->req_obj);
++ media_request_object_put(&req->req_obj);
++ }
++ }
++ mutex_lock(hdl->lock);
++ /* Free all nodes */
++ list_for_each_entry_safe(ref, next_ref, &hdl->ctrl_refs, node) {
++ list_del(&ref->node);
++ kfree(ref);
++ }
++ /* Free all controls owned by the handler */
++ list_for_each_entry_safe(ctrl, next_ctrl, &hdl->ctrls, node) {
++ list_del(&ctrl->node);
++ list_for_each_entry_safe(sev, next_sev, &ctrl->ev_subs, node)
++ list_del(&sev->node);
++ kvfree(ctrl);
++ }
++ kvfree(hdl->buckets);
++ hdl->buckets = NULL;
++ hdl->cached = NULL;
++ hdl->error = 0;
++ mutex_unlock(hdl->lock);
++ mutex_destroy(&hdl->_lock);
++}
++EXPORT_SYMBOL(v4l2_ctrl_handler_free);
++
++/* For backwards compatibility: V4L2_CID_PRIVATE_BASE should no longer
++ be used except in G_CTRL, S_CTRL, QUERYCTRL and QUERYMENU when dealing
++ with applications that do not use the NEXT_CTRL flag.
++
++ We just find the n-th private user control. It's O(N), but that should not
++ be an issue in this particular case. */
++static struct v4l2_ctrl_ref *find_private_ref(
++ struct v4l2_ctrl_handler *hdl, u32 id)
++{
++ struct v4l2_ctrl_ref *ref;
++
++ id -= V4L2_CID_PRIVATE_BASE;
++ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
++ /* Search for private user controls that are compatible with
++ VIDIOC_G/S_CTRL. */
++ if (V4L2_CTRL_ID2WHICH(ref->ctrl->id) == V4L2_CTRL_CLASS_USER &&
++ V4L2_CTRL_DRIVER_PRIV(ref->ctrl->id)) {
++ if (!ref->ctrl->is_int)
++ continue;
++ if (id == 0)
++ return ref;
++ id--;
++ }
++ }
++ return NULL;
++}
++
++/* Find a control with the given ID. */
++static struct v4l2_ctrl_ref *find_ref(struct v4l2_ctrl_handler *hdl, u32 id)
++{
++ struct v4l2_ctrl_ref *ref;
++ int bucket;
++
++ id &= V4L2_CTRL_ID_MASK;
++
++ /* Old-style private controls need special handling */
++ if (id >= V4L2_CID_PRIVATE_BASE)
++ return find_private_ref(hdl, id);
++ bucket = id % hdl->nr_of_buckets;
++
++ /* Simple optimization: cache the last control found */
++ if (hdl->cached && hdl->cached->ctrl->id == id)
++ return hdl->cached;
++
++ /* Not in cache, search the hash */
++ ref = hdl->buckets ? hdl->buckets[bucket] : NULL;
++ while (ref && ref->ctrl->id != id)
++ ref = ref->next;
++
++ if (ref)
++ hdl->cached = ref; /* cache it! */
++ return ref;
++}
++
++/* Find a control with the given ID. Take the handler's lock first. */
++static struct v4l2_ctrl_ref *find_ref_lock(
++ struct v4l2_ctrl_handler *hdl, u32 id)
++{
++ struct v4l2_ctrl_ref *ref = NULL;
++
++ if (hdl) {
++ mutex_lock(hdl->lock);
++ ref = find_ref(hdl, id);
++ mutex_unlock(hdl->lock);
++ }
++ return ref;
++}
++
++/* Find a control with the given ID. */
++struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id)
++{
++ struct v4l2_ctrl_ref *ref = find_ref_lock(hdl, id);
++
++ return ref ? ref->ctrl : NULL;
++}
++EXPORT_SYMBOL(v4l2_ctrl_find);
++
++/* Allocate a new v4l2_ctrl_ref and hook it into the handler. */
++static int handler_new_ref(struct v4l2_ctrl_handler *hdl,
++ struct v4l2_ctrl *ctrl,
++ struct v4l2_ctrl_ref **ctrl_ref,
++ bool from_other_dev, bool allocate_req)
++{
++ struct v4l2_ctrl_ref *ref;
++ struct v4l2_ctrl_ref *new_ref;
++ u32 id = ctrl->id;
++ u32 class_ctrl = V4L2_CTRL_ID2WHICH(id) | 1;
++ int bucket = id % hdl->nr_of_buckets; /* which bucket to use */
++ unsigned int size_extra_req = 0;
++
++ if (ctrl_ref)
++ *ctrl_ref = NULL;
++
++ /*
++ * Automatically add the control class if it is not yet present and
++ * the new control is not a compound control.
++ */
++ if (ctrl->type < V4L2_CTRL_COMPOUND_TYPES &&
++ id != class_ctrl && find_ref_lock(hdl, class_ctrl) == NULL)
++ if (!v4l2_ctrl_new_std(hdl, NULL, class_ctrl, 0, 0, 0, 0))
++ return hdl->error;
++
++ if (hdl->error)
++ return hdl->error;
++
++ if (allocate_req)
++ size_extra_req = ctrl->elems * ctrl->elem_size;
++ new_ref = kzalloc(sizeof(*new_ref) + size_extra_req, GFP_KERNEL);
++ if (!new_ref)
++ return handler_set_err(hdl, -ENOMEM);
++ new_ref->ctrl = ctrl;
++ new_ref->from_other_dev = from_other_dev;
++ if (size_extra_req)
++ new_ref->p_req.p = &new_ref[1];
++
++ INIT_LIST_HEAD(&new_ref->node);
++
++ mutex_lock(hdl->lock);
++
++ /* Add immediately at the end of the list if the list is empty, or if
++ the last element in the list has a lower ID.
++ This ensures that when elements are added in ascending order the
++ insertion is an O(1) operation. */
++ if (list_empty(&hdl->ctrl_refs) || id > node2id(hdl->ctrl_refs.prev)) {
++ list_add_tail(&new_ref->node, &hdl->ctrl_refs);
++ goto insert_in_hash;
++ }
++
++ /* Find insert position in sorted list */
++ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
++ if (ref->ctrl->id < id)
++ continue;
++ /* Don't add duplicates */
++ if (ref->ctrl->id == id) {
++ kfree(new_ref);
++ goto unlock;
++ }
++ list_add(&new_ref->node, ref->node.prev);
++ break;
++ }
++
++insert_in_hash:
++ /* Insert the control node in the hash */
++ new_ref->next = hdl->buckets[bucket];
++ hdl->buckets[bucket] = new_ref;
++ if (ctrl_ref)
++ *ctrl_ref = new_ref;
++ if (ctrl->handler == hdl) {
++ /* By default each control starts in a cluster of its own.
++ * new_ref->ctrl is basically a cluster array with one
++ * element, so that's perfect to use as the cluster pointer.
++ * But only do this for the handler that owns the control.
++ */
++ ctrl->cluster = &new_ref->ctrl;
++ ctrl->ncontrols = 1;
++ }
++
++unlock:
++ mutex_unlock(hdl->lock);
++ return 0;
++}
++
++/* Add a new control */
++static struct v4l2_ctrl *v4l2_ctrl_new(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_ops *ops,
++ const struct v4l2_ctrl_type_ops *type_ops,
++ u32 id, const char *name, enum v4l2_ctrl_type type,
++ s64 min, s64 max, u64 step, s64 def,
++ const u32 dims[V4L2_CTRL_MAX_DIMS], u32 elem_size,
++ u32 flags, const char * const *qmenu,
++ const s64 *qmenu_int, const union v4l2_ctrl_ptr p_def,
++ void *priv)
++{
++ struct v4l2_ctrl *ctrl;
++ unsigned sz_extra;
++ unsigned nr_of_dims = 0;
++ unsigned elems = 1;
++ bool is_array;
++ unsigned tot_ctrl_size;
++ unsigned idx;
++ void *data;
++ int err;
++
++ if (hdl->error)
++ return NULL;
++
++ while (dims && dims[nr_of_dims]) {
++ elems *= dims[nr_of_dims];
++ nr_of_dims++;
++ if (nr_of_dims == V4L2_CTRL_MAX_DIMS)
++ break;
++ }
++ is_array = nr_of_dims > 0;
++
++ /* Prefill elem_size for all types handled by std_type_ops */
++ switch ((u32)type) {
++ case V4L2_CTRL_TYPE_INTEGER64:
++ elem_size = sizeof(s64);
++ break;
++ case V4L2_CTRL_TYPE_STRING:
++ elem_size = max + 1;
++ break;
++ case V4L2_CTRL_TYPE_U8:
++ elem_size = sizeof(u8);
++ break;
++ case V4L2_CTRL_TYPE_U16:
++ elem_size = sizeof(u16);
++ break;
++ case V4L2_CTRL_TYPE_U32:
++ elem_size = sizeof(u32);
++ break;
++ case V4L2_CTRL_TYPE_MPEG2_SLICE_PARAMS:
++ elem_size = sizeof(struct v4l2_ctrl_mpeg2_slice_params);
++ break;
++ case V4L2_CTRL_TYPE_MPEG2_QUANTIZATION:
++ elem_size = sizeof(struct v4l2_ctrl_mpeg2_quantization);
++ break;
++ case V4L2_CTRL_TYPE_FWHT_PARAMS:
++ elem_size = sizeof(struct v4l2_ctrl_fwht_params);
++ break;
++ case V4L2_CTRL_TYPE_H264_SPS:
++ elem_size = sizeof(struct v4l2_ctrl_h264_sps);
++ break;
++ case V4L2_CTRL_TYPE_H264_PPS:
++ elem_size = sizeof(struct v4l2_ctrl_h264_pps);
++ break;
++ case V4L2_CTRL_TYPE_H264_SCALING_MATRIX:
++ elem_size = sizeof(struct v4l2_ctrl_h264_scaling_matrix);
++ break;
++ case V4L2_CTRL_TYPE_H264_SLICE_PARAMS:
++ elem_size = sizeof(struct v4l2_ctrl_h264_slice_params);
++ break;
++ case V4L2_CTRL_TYPE_H264_DECODE_PARAMS:
++ elem_size = sizeof(struct v4l2_ctrl_h264_decode_params);
++ break;
++ case V4L2_CTRL_TYPE_H264_PRED_WEIGHTS:
++ elem_size = sizeof(struct v4l2_ctrl_h264_pred_weights);
++ break;
++ case V4L2_CTRL_TYPE_VP8_FRAME:
++ elem_size = sizeof(struct v4l2_ctrl_vp8_frame);
++ break;
++ case V4L2_CTRL_TYPE_HEVC_SPS:
++ elem_size = sizeof(struct v4l2_ctrl_hevc_sps);
++ break;
++ case V4L2_CTRL_TYPE_HEVC_PPS:
++ elem_size = sizeof(struct v4l2_ctrl_hevc_pps);
++ break;
++ case V4L2_CTRL_TYPE_HEVC_SLICE_PARAMS:
++ elem_size = sizeof(struct v4l2_ctrl_hevc_slice_params);
++ break;
++ case V4L2_CTRL_TYPE_HDR10_CLL_INFO:
++ elem_size = sizeof(struct v4l2_ctrl_hdr10_cll_info);
++ break;
++ case V4L2_CTRL_TYPE_HDR10_MASTERING_DISPLAY:
++ elem_size = sizeof(struct v4l2_ctrl_hdr10_mastering_display);
++ break;
++ case V4L2_CTRL_TYPE_AREA:
++ elem_size = sizeof(struct v4l2_area);
++ break;
++ default:
++ if (type < V4L2_CTRL_COMPOUND_TYPES)
++ elem_size = sizeof(s32);
++ break;
++ }
++ tot_ctrl_size = elem_size * elems;
++
++ /* Sanity checks */
++ if (id == 0 || name == NULL || !elem_size ||
++ id >= V4L2_CID_PRIVATE_BASE ||
++ (type == V4L2_CTRL_TYPE_MENU && qmenu == NULL) ||
++ (type == V4L2_CTRL_TYPE_INTEGER_MENU && qmenu_int == NULL)) {
++ handler_set_err(hdl, -ERANGE);
++ return NULL;
++ }
++ err = check_range(type, min, max, step, def);
++ if (err) {
++ handler_set_err(hdl, err);
++ return NULL;
++ }
++ if (is_array &&
++ (type == V4L2_CTRL_TYPE_BUTTON ||
++ type == V4L2_CTRL_TYPE_CTRL_CLASS)) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++
++ sz_extra = 0;
++ if (type == V4L2_CTRL_TYPE_BUTTON)
++ flags |= V4L2_CTRL_FLAG_WRITE_ONLY |
++ V4L2_CTRL_FLAG_EXECUTE_ON_WRITE;
++ else if (type == V4L2_CTRL_TYPE_CTRL_CLASS)
++ flags |= V4L2_CTRL_FLAG_READ_ONLY;
++ else if (type == V4L2_CTRL_TYPE_INTEGER64 ||
++ type == V4L2_CTRL_TYPE_STRING ||
++ type >= V4L2_CTRL_COMPOUND_TYPES ||
++ is_array)
++ sz_extra += 2 * tot_ctrl_size;
++
++ if (type >= V4L2_CTRL_COMPOUND_TYPES && p_def.p_const)
++ sz_extra += elem_size;
++
++ ctrl = kvzalloc(sizeof(*ctrl) + sz_extra, GFP_KERNEL);
++ if (ctrl == NULL) {
++ handler_set_err(hdl, -ENOMEM);
++ return NULL;
++ }
++
++ INIT_LIST_HEAD(&ctrl->node);
++ INIT_LIST_HEAD(&ctrl->ev_subs);
++ ctrl->handler = hdl;
++ ctrl->ops = ops;
++ ctrl->type_ops = type_ops ? type_ops : &std_type_ops;
++ ctrl->id = id;
++ ctrl->name = name;
++ ctrl->type = type;
++ ctrl->flags = flags;
++ ctrl->minimum = min;
++ ctrl->maximum = max;
++ ctrl->step = step;
++ ctrl->default_value = def;
++ ctrl->is_string = !is_array && type == V4L2_CTRL_TYPE_STRING;
++ ctrl->is_ptr = is_array || type >= V4L2_CTRL_COMPOUND_TYPES || ctrl->is_string;
++ ctrl->is_int = !ctrl->is_ptr && type != V4L2_CTRL_TYPE_INTEGER64;
++ ctrl->is_array = is_array;
++ ctrl->elems = elems;
++ ctrl->nr_of_dims = nr_of_dims;
++ if (nr_of_dims)
++ memcpy(ctrl->dims, dims, nr_of_dims * sizeof(dims[0]));
++ ctrl->elem_size = elem_size;
++ if (type == V4L2_CTRL_TYPE_MENU)
++ ctrl->qmenu = qmenu;
++ else if (type == V4L2_CTRL_TYPE_INTEGER_MENU)
++ ctrl->qmenu_int = qmenu_int;
++ ctrl->priv = priv;
++ ctrl->cur.val = ctrl->val = def;
++ data = &ctrl[1];
++
++ if (!ctrl->is_int) {
++ ctrl->p_new.p = data;
++ ctrl->p_cur.p = data + tot_ctrl_size;
++ } else {
++ ctrl->p_new.p = &ctrl->val;
++ ctrl->p_cur.p = &ctrl->cur.val;
++ }
++
++ if (type >= V4L2_CTRL_COMPOUND_TYPES && p_def.p_const) {
++ ctrl->p_def.p = ctrl->p_cur.p + tot_ctrl_size;
++ memcpy(ctrl->p_def.p, p_def.p_const, elem_size);
++ }
++
++ for (idx = 0; idx < elems; idx++) {
++ ctrl->type_ops->init(ctrl, idx, ctrl->p_cur);
++ ctrl->type_ops->init(ctrl, idx, ctrl->p_new);
++ }
++
++ if (handler_new_ref(hdl, ctrl, NULL, false, false)) {
++ kvfree(ctrl);
++ return NULL;
++ }
++ mutex_lock(hdl->lock);
++ list_add_tail(&ctrl->node, &hdl->ctrls);
++ mutex_unlock(hdl->lock);
++ return ctrl;
++}
++
++struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_config *cfg, void *priv)
++{
++ bool is_menu;
++ struct v4l2_ctrl *ctrl;
++ const char *name = cfg->name;
++ const char * const *qmenu = cfg->qmenu;
++ const s64 *qmenu_int = cfg->qmenu_int;
++ enum v4l2_ctrl_type type = cfg->type;
++ u32 flags = cfg->flags;
++ s64 min = cfg->min;
++ s64 max = cfg->max;
++ u64 step = cfg->step;
++ s64 def = cfg->def;
++
++ if (name == NULL)
++ v4l2_ctrl_fill(cfg->id, &name, &type, &min, &max, &step,
++ &def, &flags);
++
++ is_menu = (type == V4L2_CTRL_TYPE_MENU ||
++ type == V4L2_CTRL_TYPE_INTEGER_MENU);
++ if (is_menu)
++ WARN_ON(step);
++ else
++ WARN_ON(cfg->menu_skip_mask);
++ if (type == V4L2_CTRL_TYPE_MENU && !qmenu) {
++ qmenu = v4l2_ctrl_get_menu(cfg->id);
++ } else if (type == V4L2_CTRL_TYPE_INTEGER_MENU && !qmenu_int) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++
++ ctrl = v4l2_ctrl_new(hdl, cfg->ops, cfg->type_ops, cfg->id, name,
++ type, min, max,
++ is_menu ? cfg->menu_skip_mask : step, def,
++ cfg->dims, cfg->elem_size,
++ flags, qmenu, qmenu_int, cfg->p_def, priv);
++ if (ctrl)
++ ctrl->is_private = cfg->is_private;
++ return ctrl;
++}
++EXPORT_SYMBOL(v4l2_ctrl_new_custom);
++
++/* Helper function for standard non-menu controls */
++struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_ops *ops,
++ u32 id, s64 min, s64 max, u64 step, s64 def)
++{
++ const char *name;
++ enum v4l2_ctrl_type type;
++ u32 flags;
++
++ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
++ if (type == V4L2_CTRL_TYPE_MENU ||
++ type == V4L2_CTRL_TYPE_INTEGER_MENU ||
++ type >= V4L2_CTRL_COMPOUND_TYPES) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++ return v4l2_ctrl_new(hdl, ops, NULL, id, name, type,
++ min, max, step, def, NULL, 0,
++ flags, NULL, NULL, ptr_null, NULL);
++}
++EXPORT_SYMBOL(v4l2_ctrl_new_std);
++
++/* Helper function for standard menu controls */
++struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_ops *ops,
++ u32 id, u8 _max, u64 mask, u8 _def)
++{
++ const char * const *qmenu = NULL;
++ const s64 *qmenu_int = NULL;
++ unsigned int qmenu_int_len = 0;
++ const char *name;
++ enum v4l2_ctrl_type type;
++ s64 min;
++ s64 max = _max;
++ s64 def = _def;
++ u64 step;
++ u32 flags;
++
++ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
++
++ if (type == V4L2_CTRL_TYPE_MENU)
++ qmenu = v4l2_ctrl_get_menu(id);
++ else if (type == V4L2_CTRL_TYPE_INTEGER_MENU)
++ qmenu_int = v4l2_ctrl_get_int_menu(id, &qmenu_int_len);
++
++ if ((!qmenu && !qmenu_int) || (qmenu_int && max > qmenu_int_len)) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++ return v4l2_ctrl_new(hdl, ops, NULL, id, name, type,
++ 0, max, mask, def, NULL, 0,
++ flags, qmenu, qmenu_int, ptr_null, NULL);
++}
++EXPORT_SYMBOL(v4l2_ctrl_new_std_menu);
++
++/* Helper function for standard menu controls with driver defined menu */
++struct v4l2_ctrl *v4l2_ctrl_new_std_menu_items(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_ops *ops, u32 id, u8 _max,
++ u64 mask, u8 _def, const char * const *qmenu)
++{
++ enum v4l2_ctrl_type type;
++ const char *name;
++ u32 flags;
++ u64 step;
++ s64 min;
++ s64 max = _max;
++ s64 def = _def;
++
++ /* v4l2_ctrl_new_std_menu_items() should only be called for
++ * standard controls without a standard menu.
++ */
++ if (v4l2_ctrl_get_menu(id)) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++
++ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
++ if (type != V4L2_CTRL_TYPE_MENU || qmenu == NULL) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++ return v4l2_ctrl_new(hdl, ops, NULL, id, name, type,
++ 0, max, mask, def, NULL, 0,
++ flags, qmenu, NULL, ptr_null, NULL);
++
++}
++EXPORT_SYMBOL(v4l2_ctrl_new_std_menu_items);
++
++/* Helper function for standard compound controls */
++struct v4l2_ctrl *v4l2_ctrl_new_std_compound(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_ops *ops, u32 id,
++ const union v4l2_ctrl_ptr p_def)
++{
++ const char *name;
++ enum v4l2_ctrl_type type;
++ u32 flags;
++ s64 min, max, step, def;
++
++ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
++ if (type < V4L2_CTRL_COMPOUND_TYPES) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++ return v4l2_ctrl_new(hdl, ops, NULL, id, name, type,
++ min, max, step, def, NULL, 0,
++ flags, NULL, NULL, p_def, NULL);
++}
++EXPORT_SYMBOL(v4l2_ctrl_new_std_compound);
++
++/* Helper function for standard integer menu controls */
++struct v4l2_ctrl *v4l2_ctrl_new_int_menu(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_ops *ops,
++ u32 id, u8 _max, u8 _def, const s64 *qmenu_int)
++{
++ const char *name;
++ enum v4l2_ctrl_type type;
++ s64 min;
++ u64 step;
++ s64 max = _max;
++ s64 def = _def;
++ u32 flags;
++
++ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
++ if (type != V4L2_CTRL_TYPE_INTEGER_MENU) {
++ handler_set_err(hdl, -EINVAL);
++ return NULL;
++ }
++ return v4l2_ctrl_new(hdl, ops, NULL, id, name, type,
++ 0, max, 0, def, NULL, 0,
++ flags, NULL, qmenu_int, ptr_null, NULL);
++}
++EXPORT_SYMBOL(v4l2_ctrl_new_int_menu);
++
++/* Add the controls from another handler to our own. */
++int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
++ struct v4l2_ctrl_handler *add,
++ bool (*filter)(const struct v4l2_ctrl *ctrl),
++ bool from_other_dev)
++{
++ struct v4l2_ctrl_ref *ref;
++ int ret = 0;
++
++ /* Do nothing if either handler is NULL or if they are the same */
++ if (!hdl || !add || hdl == add)
++ return 0;
++ if (hdl->error)
++ return hdl->error;
++ mutex_lock(add->lock);
++ list_for_each_entry(ref, &add->ctrl_refs, node) {
++ struct v4l2_ctrl *ctrl = ref->ctrl;
++
++ /* Skip handler-private controls. */
++ if (ctrl->is_private)
++ continue;
++ /* And control classes */
++ if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS)
++ continue;
++ /* Filter any unwanted controls */
++ if (filter && !filter(ctrl))
++ continue;
++ ret = handler_new_ref(hdl, ctrl, NULL, from_other_dev, false);
++ if (ret)
++ break;
++ }
++ mutex_unlock(add->lock);
++ return ret;
++}
++EXPORT_SYMBOL(v4l2_ctrl_add_handler);
++
++bool v4l2_ctrl_radio_filter(const struct v4l2_ctrl *ctrl)
++{
++ if (V4L2_CTRL_ID2WHICH(ctrl->id) == V4L2_CTRL_CLASS_FM_TX)
++ return true;
++ if (V4L2_CTRL_ID2WHICH(ctrl->id) == V4L2_CTRL_CLASS_FM_RX)
++ return true;
++ switch (ctrl->id) {
++ case V4L2_CID_AUDIO_MUTE:
++ case V4L2_CID_AUDIO_VOLUME:
++ case V4L2_CID_AUDIO_BALANCE:
++ case V4L2_CID_AUDIO_BASS:
++ case V4L2_CID_AUDIO_TREBLE:
++ case V4L2_CID_AUDIO_LOUDNESS:
++ return true;
++ default:
++ break;
++ }
++ return false;
++}
++EXPORT_SYMBOL(v4l2_ctrl_radio_filter);
++
++/* Cluster controls */
++void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls)
++{
++ bool has_volatiles = false;
++ int i;
++
++ /* The first control is the master control and it must not be NULL */
++ if (WARN_ON(ncontrols == 0 || controls[0] == NULL))
++ return;
++
++ for (i = 0; i < ncontrols; i++) {
++ if (controls[i]) {
++ controls[i]->cluster = controls;
++ controls[i]->ncontrols = ncontrols;
++ if (controls[i]->flags & V4L2_CTRL_FLAG_VOLATILE)
++ has_volatiles = true;
++ }
++ }
++ controls[0]->has_volatiles = has_volatiles;
++}
++EXPORT_SYMBOL(v4l2_ctrl_cluster);
++
++void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
++ u8 manual_val, bool set_volatile)
++{
++ struct v4l2_ctrl *master = controls[0];
++ u32 flag = 0;
++ int i;
++
++ v4l2_ctrl_cluster(ncontrols, controls);
++ WARN_ON(ncontrols <= 1);
++ WARN_ON(manual_val < master->minimum || manual_val > master->maximum);
++ WARN_ON(set_volatile && !has_op(master, g_volatile_ctrl));
++ master->is_auto = true;
++ master->has_volatiles = set_volatile;
++ master->manual_mode_value = manual_val;
++ master->flags |= V4L2_CTRL_FLAG_UPDATE;
++
++ if (!is_cur_manual(master))
++ flag = V4L2_CTRL_FLAG_INACTIVE |
++ (set_volatile ? V4L2_CTRL_FLAG_VOLATILE : 0);
++
++ for (i = 1; i < ncontrols; i++)
++ if (controls[i])
++ controls[i]->flags |= flag;
++}
++EXPORT_SYMBOL(v4l2_ctrl_auto_cluster);
++
++/* Activate/deactivate a control. */
++void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active)
++{
++ /* invert since the actual flag is called 'inactive' */
++ bool inactive = !active;
++ bool old;
++
++ if (ctrl == NULL)
++ return;
++
++ if (inactive)
++ /* set V4L2_CTRL_FLAG_INACTIVE */
++ old = test_and_set_bit(4, &ctrl->flags);
++ else
++ /* clear V4L2_CTRL_FLAG_INACTIVE */
++ old = test_and_clear_bit(4, &ctrl->flags);
++ if (old != inactive)
++ send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS);
++}
++EXPORT_SYMBOL(v4l2_ctrl_activate);
++
++void __v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed)
++{
++ bool old;
++
++ if (ctrl == NULL)
++ return;
++
++ lockdep_assert_held(ctrl->handler->lock);
++
++ if (grabbed)
++ /* set V4L2_CTRL_FLAG_GRABBED */
++ old = test_and_set_bit(1, &ctrl->flags);
++ else
++ /* clear V4L2_CTRL_FLAG_GRABBED */
++ old = test_and_clear_bit(1, &ctrl->flags);
++ if (old != grabbed)
++ send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS);
++}
++EXPORT_SYMBOL(__v4l2_ctrl_grab);
++
++/* Log the control name and value */
++static void log_ctrl(const struct v4l2_ctrl *ctrl,
++ const char *prefix, const char *colon)
++{
++ if (ctrl->flags & (V4L2_CTRL_FLAG_DISABLED | V4L2_CTRL_FLAG_WRITE_ONLY))
++ return;
++ if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS)
++ return;
++
++ pr_info("%s%s%s: ", prefix, colon, ctrl->name);
++
++ ctrl->type_ops->log(ctrl);
++
++ if (ctrl->flags & (V4L2_CTRL_FLAG_INACTIVE |
++ V4L2_CTRL_FLAG_GRABBED |
++ V4L2_CTRL_FLAG_VOLATILE)) {
++ if (ctrl->flags & V4L2_CTRL_FLAG_INACTIVE)
++ pr_cont(" inactive");
++ if (ctrl->flags & V4L2_CTRL_FLAG_GRABBED)
++ pr_cont(" grabbed");
++ if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE)
++ pr_cont(" volatile");
++ }
++ pr_cont("\n");
++}
++
++/* Log all controls owned by the handler */
++void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
++ const char *prefix)
++{
++ struct v4l2_ctrl *ctrl;
++ const char *colon = "";
++ int len;
++
++ if (hdl == NULL)
++ return;
++ if (prefix == NULL)
++ prefix = "";
++ len = strlen(prefix);
++ if (len && prefix[len - 1] != ' ')
++ colon = ": ";
++ mutex_lock(hdl->lock);
++ list_for_each_entry(ctrl, &hdl->ctrls, node)
++ if (!(ctrl->flags & V4L2_CTRL_FLAG_DISABLED))
++ log_ctrl(ctrl, prefix, colon);
++ mutex_unlock(hdl->lock);
++}
++EXPORT_SYMBOL(v4l2_ctrl_handler_log_status);
++
++int v4l2_ctrl_subdev_log_status(struct v4l2_subdev *sd)
++{
++ v4l2_ctrl_handler_log_status(sd->ctrl_handler, sd->name);
++ return 0;
++}
++EXPORT_SYMBOL(v4l2_ctrl_subdev_log_status);
++
++/* Call s_ctrl for all controls owned by the handler */
++int __v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl)
++{
++ struct v4l2_ctrl *ctrl;
++ int ret = 0;
++
++ if (hdl == NULL)
++ return 0;
++
++ lockdep_assert_held(hdl->lock);
++
++ list_for_each_entry(ctrl, &hdl->ctrls, node)
++ ctrl->done = false;
++
++ list_for_each_entry(ctrl, &hdl->ctrls, node) {
++ struct v4l2_ctrl *master = ctrl->cluster[0];
++ int i;
++
++ /* Skip if this control was already handled by a cluster. */
++ /* Skip button controls and read-only controls. */
++ if (ctrl->done || ctrl->type == V4L2_CTRL_TYPE_BUTTON ||
++ (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY))
++ continue;
++
++ for (i = 0; i < master->ncontrols; i++) {
++ if (master->cluster[i]) {
++ cur_to_new(master->cluster[i]);
++ master->cluster[i]->is_new = 1;
++ master->cluster[i]->done = true;
++ }
++ }
++ ret = call_op(master, s_ctrl);
++ if (ret)
++ break;
++ }
++
++ return ret;
++}
++EXPORT_SYMBOL_GPL(__v4l2_ctrl_handler_setup);
++
++int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl)
++{
++ int ret;
++
++ if (hdl == NULL)
++ return 0;
++
++ mutex_lock(hdl->lock);
++ ret = __v4l2_ctrl_handler_setup(hdl);
++ mutex_unlock(hdl->lock);
++
++ return ret;
++}
++EXPORT_SYMBOL(v4l2_ctrl_handler_setup);
++
++/* Implement VIDIOC_QUERY_EXT_CTRL */
++int v4l2_query_ext_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_query_ext_ctrl *qc)
++{
++ const unsigned next_flags = V4L2_CTRL_FLAG_NEXT_CTRL | V4L2_CTRL_FLAG_NEXT_COMPOUND;
++ u32 id = qc->id & V4L2_CTRL_ID_MASK;
++ struct v4l2_ctrl_ref *ref;
++ struct v4l2_ctrl *ctrl;
++
++ if (hdl == NULL)
++ return -EINVAL;
++
++ mutex_lock(hdl->lock);
++
++ /* Try to find it */
++ ref = find_ref(hdl, id);
++
++ if ((qc->id & next_flags) && !list_empty(&hdl->ctrl_refs)) {
++ bool is_compound;
++ /* Match any control that is not hidden */
++ unsigned mask = 1;
++ bool match = false;
++
++ if ((qc->id & next_flags) == V4L2_CTRL_FLAG_NEXT_COMPOUND) {
++ /* Match any hidden control */
++ match = true;
++ } else if ((qc->id & next_flags) == next_flags) {
++ /* Match any control, compound or not */
++ mask = 0;
++ }
++
++ /* Find the next control with ID > qc->id */
++
++ /* Did we reach the end of the control list? */
++ if (id >= node2id(hdl->ctrl_refs.prev)) {
++ ref = NULL; /* Yes, so there is no next control */
++ } else if (ref) {
++ /* We found a control with the given ID, so just get
++ the next valid one in the list. */
++ list_for_each_entry_continue(ref, &hdl->ctrl_refs, node) {
++ is_compound = ref->ctrl->is_array ||
++ ref->ctrl->type >= V4L2_CTRL_COMPOUND_TYPES;
++ if (id < ref->ctrl->id &&
++ (is_compound & mask) == match)
++ break;
++ }
++ if (&ref->node == &hdl->ctrl_refs)
++ ref = NULL;
++ } else {
++ /* No control with the given ID exists, so start
++ searching for the next largest ID. We know there
++ is one, otherwise the first 'if' above would have
++ been true. */
++ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
++ is_compound = ref->ctrl->is_array ||
++ ref->ctrl->type >= V4L2_CTRL_COMPOUND_TYPES;
++ if (id < ref->ctrl->id &&
++ (is_compound & mask) == match)
++ break;
++ }
++ if (&ref->node == &hdl->ctrl_refs)
++ ref = NULL;
++ }
++ }
++ mutex_unlock(hdl->lock);
++
++ if (!ref)
++ return -EINVAL;
++
++ ctrl = ref->ctrl;
++ memset(qc, 0, sizeof(*qc));
++ if (id >= V4L2_CID_PRIVATE_BASE)
++ qc->id = id;
++ else
++ qc->id = ctrl->id;
++ strscpy(qc->name, ctrl->name, sizeof(qc->name));
++ qc->flags = user_flags(ctrl);
++ qc->type = ctrl->type;
++ qc->elem_size = ctrl->elem_size;
++ qc->elems = ctrl->elems;
++ qc->nr_of_dims = ctrl->nr_of_dims;
++ memcpy(qc->dims, ctrl->dims, qc->nr_of_dims * sizeof(qc->dims[0]));
++ qc->minimum = ctrl->minimum;
++ qc->maximum = ctrl->maximum;
++ qc->default_value = ctrl->default_value;
++ if (ctrl->type == V4L2_CTRL_TYPE_MENU
++ || ctrl->type == V4L2_CTRL_TYPE_INTEGER_MENU)
++ qc->step = 1;
++ else
++ qc->step = ctrl->step;
++ return 0;
++}
++EXPORT_SYMBOL(v4l2_query_ext_ctrl);
++
++/* Implement VIDIOC_QUERYCTRL */
++int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc)
++{
++ struct v4l2_query_ext_ctrl qec = { qc->id };
++ int rc;
++
++ rc = v4l2_query_ext_ctrl(hdl, &qec);
++ if (rc)
++ return rc;
++
++ qc->id = qec.id;
++ qc->type = qec.type;
++ qc->flags = qec.flags;
++ strscpy(qc->name, qec.name, sizeof(qc->name));
++ switch (qc->type) {
++ case V4L2_CTRL_TYPE_INTEGER:
++ case V4L2_CTRL_TYPE_BOOLEAN:
++ case V4L2_CTRL_TYPE_MENU:
++ case V4L2_CTRL_TYPE_INTEGER_MENU:
++ case V4L2_CTRL_TYPE_STRING:
++ case V4L2_CTRL_TYPE_BITMASK:
++ qc->minimum = qec.minimum;
++ qc->maximum = qec.maximum;
++ qc->step = qec.step;
++ qc->default_value = qec.default_value;
++ break;
++ default:
++ qc->minimum = 0;
++ qc->maximum = 0;
++ qc->step = 0;
++ qc->default_value = 0;
++ break;
++ }
++ return 0;
++}
++EXPORT_SYMBOL(v4l2_queryctrl);
++
++/* Implement VIDIOC_QUERYMENU */
++int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm)
++{
++ struct v4l2_ctrl *ctrl;
++ u32 i = qm->index;
++
++ ctrl = v4l2_ctrl_find(hdl, qm->id);
++ if (!ctrl)
++ return -EINVAL;
++
++ qm->reserved = 0;
++ /* Sanity checks */
++ switch (ctrl->type) {
++ case V4L2_CTRL_TYPE_MENU:
++ if (ctrl->qmenu == NULL)
++ return -EINVAL;
++ break;
++ case V4L2_CTRL_TYPE_INTEGER_MENU:
++ if (ctrl->qmenu_int == NULL)
++ return -EINVAL;
++ break;
++ default:
++ return -EINVAL;
++ }
++
++ if (i < ctrl->minimum || i > ctrl->maximum)
++ return -EINVAL;
++
++ /* Use mask to see if this menu item should be skipped */
++ if (ctrl->menu_skip_mask & (1ULL << i))
++ return -EINVAL;
++ /* Empty menu items should also be skipped */
++ if (ctrl->type == V4L2_CTRL_TYPE_MENU) {
++ if (ctrl->qmenu[i] == NULL || ctrl->qmenu[i][0] == '\0')
++ return -EINVAL;
++ strscpy(qm->name, ctrl->qmenu[i], sizeof(qm->name));
++ } else {
++ qm->value = ctrl->qmenu_int[i];
++ }
++ return 0;
++}
++EXPORT_SYMBOL(v4l2_querymenu);
++
++static int v4l2_ctrl_request_clone(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_handler *from)
++{
++ struct v4l2_ctrl_ref *ref;
++ int err = 0;
++
++ if (WARN_ON(!hdl || hdl == from))
++ return -EINVAL;
++
++ if (hdl->error)
++ return hdl->error;
++
++ WARN_ON(hdl->lock != &hdl->_lock);
++
++ mutex_lock(from->lock);
++ list_for_each_entry(ref, &from->ctrl_refs, node) {
++ struct v4l2_ctrl *ctrl = ref->ctrl;
++ struct v4l2_ctrl_ref *new_ref;
++
++ /* Skip refs inherited from other devices */
++ if (ref->from_other_dev)
++ continue;
++ err = handler_new_ref(hdl, ctrl, &new_ref, false, true);
++ if (err)
++ break;
++ }
++ mutex_unlock(from->lock);
++ return err;
++}
++
++static void v4l2_ctrl_request_queue(struct media_request_object *obj)
++{
++ struct v4l2_ctrl_handler *hdl =
++ container_of(obj, struct v4l2_ctrl_handler, req_obj);
++ struct v4l2_ctrl_handler *main_hdl = obj->priv;
++
++ mutex_lock(main_hdl->lock);
++ list_add_tail(&hdl->requests_queued, &main_hdl->requests_queued);
++ hdl->request_is_queued = true;
++ mutex_unlock(main_hdl->lock);
++}
++
++static void v4l2_ctrl_request_unbind(struct media_request_object *obj)
++{
++ struct v4l2_ctrl_handler *hdl =
++ container_of(obj, struct v4l2_ctrl_handler, req_obj);
++ struct v4l2_ctrl_handler *main_hdl = obj->priv;
++
++ mutex_lock(main_hdl->lock);
++ list_del_init(&hdl->requests);
++ if (hdl->request_is_queued) {
++ list_del_init(&hdl->requests_queued);
++ hdl->request_is_queued = false;
++ }
++ mutex_unlock(main_hdl->lock);
++}
++
++static void v4l2_ctrl_request_release(struct media_request_object *obj)
++{
++ struct v4l2_ctrl_handler *hdl =
++ container_of(obj, struct v4l2_ctrl_handler, req_obj);
++
++ v4l2_ctrl_handler_free(hdl);
++ kfree(hdl);
++}
++
++static const struct media_request_object_ops req_ops = {
++ .queue = v4l2_ctrl_request_queue,
++ .unbind = v4l2_ctrl_request_unbind,
++ .release = v4l2_ctrl_request_release,
++};
++
++struct v4l2_ctrl_handler *v4l2_ctrl_request_hdl_find(struct media_request *req,
++ struct v4l2_ctrl_handler *parent)
++{
++ struct media_request_object *obj;
++
++ if (WARN_ON(req->state != MEDIA_REQUEST_STATE_VALIDATING &&
++ req->state != MEDIA_REQUEST_STATE_QUEUED))
++ return NULL;
++
++ obj = media_request_object_find(req, &req_ops, parent);
++ if (obj)
++ return container_of(obj, struct v4l2_ctrl_handler, req_obj);
++ return NULL;
++}
++EXPORT_SYMBOL_GPL(v4l2_ctrl_request_hdl_find);
++
++struct v4l2_ctrl *
++v4l2_ctrl_request_hdl_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id)
++{
++ struct v4l2_ctrl_ref *ref = find_ref_lock(hdl, id);
++
++ return (ref && ref->valid_p_req) ? ref->ctrl : NULL;
++}
++EXPORT_SYMBOL_GPL(v4l2_ctrl_request_hdl_ctrl_find);
++
++static int v4l2_ctrl_request_bind(struct media_request *req,
++ struct v4l2_ctrl_handler *hdl,
++ struct v4l2_ctrl_handler *from)
++{
++ int ret;
++
++ ret = v4l2_ctrl_request_clone(hdl, from);
++
++ if (!ret) {
++ ret = media_request_object_bind(req, &req_ops,
++ from, false, &hdl->req_obj);
++ if (!ret) {
++ mutex_lock(from->lock);
++ list_add_tail(&hdl->requests, &from->requests);
++ mutex_unlock(from->lock);
++ }
++ }
++ return ret;
++}
++
++/* Some general notes on the atomic requirements of VIDIOC_G/TRY/S_EXT_CTRLS:
++
++ It is not a fully atomic operation, just best-effort only. After all, if
++ multiple controls have to be set through multiple i2c writes (for example)
++ then some initial writes may succeed while others fail. Thus leaving the
++ system in an inconsistent state. The question is how much effort you are
++ willing to spend on trying to make something atomic that really isn't.
++
++ From the point of view of an application the main requirement is that
++ when you call VIDIOC_S_EXT_CTRLS and some values are invalid then an
++ error should be returned without actually affecting any controls.
++
++ If all the values are correct, then it is acceptable to just give up
++ in case of low-level errors.
++
++ It is important though that the application can tell when only a partial
++ configuration was done. The way we do that is through the error_idx field
++ of struct v4l2_ext_controls: if that is equal to the count field then no
++ controls were affected. Otherwise all controls before that index were
++ successful in performing their 'get' or 'set' operation, the control at
++ the given index failed, and you don't know what happened with the controls
++ after the failed one. Since if they were part of a control cluster they
++ could have been successfully processed (if a cluster member was encountered
++ at index < error_idx), they could have failed (if a cluster member was at
++ error_idx), or they may not have been processed yet (if the first cluster
++ member appeared after error_idx).
++
++ It is all fairly theoretical, though. In practice all you can do is to
++ bail out. If error_idx == count, then it is an application bug. If
++ error_idx < count then it is only an application bug if the error code was
++ EBUSY. That usually means that something started streaming just when you
++ tried to set the controls. In all other cases it is a driver/hardware
++ problem and all you can do is to retry or bail out.
++
++ Note that these rules do not apply to VIDIOC_TRY_EXT_CTRLS: since that
++ never modifies controls the error_idx is just set to whatever control
++ has an invalid value.
++ */
++
++/* Prepare for the extended g/s/try functions.
++ Find the controls in the control array and do some basic checks. */
++static int prepare_ext_ctrls(struct v4l2_ctrl_handler *hdl,
++ struct v4l2_ext_controls *cs,
++ struct v4l2_ctrl_helper *helpers,
++ struct video_device *vdev,
++ bool get)
++{
++ struct v4l2_ctrl_helper *h;
++ bool have_clusters = false;
++ u32 i;
++
++ for (i = 0, h = helpers; i < cs->count; i++, h++) {
++ struct v4l2_ext_control *c = &cs->controls[i];
++ struct v4l2_ctrl_ref *ref;
++ struct v4l2_ctrl *ctrl;
++ u32 id = c->id & V4L2_CTRL_ID_MASK;
++
++ cs->error_idx = i;
++
++ if (cs->which &&
++ cs->which != V4L2_CTRL_WHICH_DEF_VAL &&
++ cs->which != V4L2_CTRL_WHICH_REQUEST_VAL &&
++ V4L2_CTRL_ID2WHICH(id) != cs->which) {
++ dprintk(vdev,
++ "invalid which 0x%x or control id 0x%x\n",
++ cs->which, id);
++ return -EINVAL;
++ }
++
++ /* Old-style private controls are not allowed for
++ extended controls */
++ if (id >= V4L2_CID_PRIVATE_BASE) {
++ dprintk(vdev,
++ "old-style private controls not allowed\n");
++ return -EINVAL;
++ }
++ ref = find_ref_lock(hdl, id);
++ if (ref == NULL) {
++ dprintk(vdev, "cannot find control id 0x%x\n", id);
++ return -EINVAL;
++ }
++ h->ref = ref;
++ ctrl = ref->ctrl;
++ if (ctrl->flags & V4L2_CTRL_FLAG_DISABLED) {
++ dprintk(vdev, "control id 0x%x is disabled\n", id);
++ return -EINVAL;
++ }
++
++ if (ctrl->cluster[0]->ncontrols > 1)
++ have_clusters = true;
++ if (ctrl->cluster[0] != ctrl)
++ ref = find_ref_lock(hdl, ctrl->cluster[0]->id);
++ if (ctrl->is_ptr && !ctrl->is_string) {
++ unsigned tot_size = ctrl->elems * ctrl->elem_size;
++
++ if (c->size < tot_size) {
++ /*
++ * In the get case the application first
++ * queries to obtain the size of the control.
++ */
++ if (get) {
++ c->size = tot_size;
++ return -ENOSPC;
++ }
++ dprintk(vdev,
++ "pointer control id 0x%x size too small, %d bytes but %d bytes needed\n",
++ id, c->size, tot_size);
++ return -EFAULT;
++ }
++ c->size = tot_size;
++ }
++ /* Store the ref to the master control of the cluster */
++ h->mref = ref;
++ /* Initially set next to 0, meaning that there is no other
++ control in this helper array belonging to the same
++ cluster */
++ h->next = 0;
++ }
++
++ /* We are done if there were no controls that belong to a multi-
++ control cluster. */
++ if (!have_clusters)
++ return 0;
++
++ /* The code below figures out in O(n) time which controls in the list
++ belong to the same cluster. */
++
++ /* This has to be done with the handler lock taken. */
++ mutex_lock(hdl->lock);
++
++ /* First zero the helper field in the master control references */
++ for (i = 0; i < cs->count; i++)
++ helpers[i].mref->helper = NULL;
++ for (i = 0, h = helpers; i < cs->count; i++, h++) {
++ struct v4l2_ctrl_ref *mref = h->mref;
++
++ /* If the mref->helper is set, then it points to an earlier
++ helper that belongs to the same cluster. */
++ if (mref->helper) {
++ /* Set the next field of mref->helper to the current
++ index: this means that that earlier helper now
++ points to the next helper in the same cluster. */
++ mref->helper->next = i;
++ /* mref should be set only for the first helper in the
++ cluster, clear the others. */
++ h->mref = NULL;
++ }
++ /* Point the mref helper to the current helper struct. */
++ mref->helper = h;
++ }
++ mutex_unlock(hdl->lock);
++ return 0;
++}
++
++/* Handles the corner case where cs->count == 0. It checks whether the
++ specified control class exists. If that class ID is 0, then it checks
++ whether there are any controls at all. */
++static int class_check(struct v4l2_ctrl_handler *hdl, u32 which)
++{
++ if (which == 0 || which == V4L2_CTRL_WHICH_DEF_VAL ||
++ which == V4L2_CTRL_WHICH_REQUEST_VAL)
++ return 0;
++ return find_ref_lock(hdl, which | 1) ? 0 : -EINVAL;
++}
++
++/*
++ * Get extended controls. Allocates the helpers array if needed.
++ *
++ * Note that v4l2_g_ext_ctrls_common() with 'which' set to
++ * V4L2_CTRL_WHICH_REQUEST_VAL is only called if the request was
++ * completed, and in that case valid_p_req is true for all controls.
++ */
++static int v4l2_g_ext_ctrls_common(struct v4l2_ctrl_handler *hdl,
++ struct v4l2_ext_controls *cs,
++ struct video_device *vdev)
++{
++ struct v4l2_ctrl_helper helper[4];
++ struct v4l2_ctrl_helper *helpers = helper;
++ int ret;
++ int i, j;
++ bool is_default, is_request;
++
++ is_default = (cs->which == V4L2_CTRL_WHICH_DEF_VAL);
++ is_request = (cs->which == V4L2_CTRL_WHICH_REQUEST_VAL);
++
++ cs->error_idx = cs->count;
++ cs->which = V4L2_CTRL_ID2WHICH(cs->which);
++
++ if (hdl == NULL)
++ return -EINVAL;
++
++ if (cs->count == 0)
++ return class_check(hdl, cs->which);
++
++ if (cs->count > ARRAY_SIZE(helper)) {
++ helpers = kvmalloc_array(cs->count, sizeof(helper[0]),
++ GFP_KERNEL);
++ if (helpers == NULL)
++ return -ENOMEM;
++ }
++
++ ret = prepare_ext_ctrls(hdl, cs, helpers, vdev, true);
++ cs->error_idx = cs->count;
++
++ for (i = 0; !ret && i < cs->count; i++)
++ if (helpers[i].ref->ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
++ ret = -EACCES;
++
++ for (i = 0; !ret && i < cs->count; i++) {
++ struct v4l2_ctrl *master;
++ bool is_volatile = false;
++ u32 idx = i;
++
++ if (helpers[i].mref == NULL)
++ continue;
++
++ master = helpers[i].mref->ctrl;
++ cs->error_idx = i;
++
++ v4l2_ctrl_lock(master);
++
++ /*
++ * g_volatile_ctrl will update the new control values.
++ * This makes no sense for V4L2_CTRL_WHICH_DEF_VAL and
++ * V4L2_CTRL_WHICH_REQUEST_VAL. In the case of requests
++ * it is v4l2_ctrl_request_complete() that copies the
++ * volatile controls at the time of request completion
++ * to the request, so you don't want to do that again.
++ */
++ if (!is_default && !is_request &&
++ ((master->flags & V4L2_CTRL_FLAG_VOLATILE) ||
++ (master->has_volatiles && !is_cur_manual(master)))) {
++ for (j = 0; j < master->ncontrols; j++)
++ cur_to_new(master->cluster[j]);
++ ret = call_op(master, g_volatile_ctrl);
++ is_volatile = true;
++ }
++
++ if (ret) {
++ v4l2_ctrl_unlock(master);
++ break;
++ }
++
++ /*
++ * Copy the default value (if is_default is true), the
++ * request value (if is_request is true and p_req is valid),
++ * the new volatile value (if is_volatile is true) or the
++ * current value.
++ */
++ do {
++ struct v4l2_ctrl_ref *ref = helpers[idx].ref;
++
++ if (is_default)
++ ret = def_to_user(cs->controls + idx, ref->ctrl);
++ else if (is_request && ref->valid_p_req)
++ ret = req_to_user(cs->controls + idx, ref);
++ else if (is_volatile)
++ ret = new_to_user(cs->controls + idx, ref->ctrl);
++ else
++ ret = cur_to_user(cs->controls + idx, ref->ctrl);
++ idx = helpers[idx].next;
++ } while (!ret && idx);
++
++ v4l2_ctrl_unlock(master);
++ }
++
++ if (cs->count > ARRAY_SIZE(helper))
++ kvfree(helpers);
++ return ret;
++}
++
++static struct media_request_object *
++v4l2_ctrls_find_req_obj(struct v4l2_ctrl_handler *hdl,
++ struct media_request *req, bool set)
++{
++ struct media_request_object *obj;
++ struct v4l2_ctrl_handler *new_hdl;
++ int ret;
++
++ if (IS_ERR(req))
++ return ERR_CAST(req);
++
++ if (set && WARN_ON(req->state != MEDIA_REQUEST_STATE_UPDATING))
++ return ERR_PTR(-EBUSY);
++
++ obj = media_request_object_find(req, &req_ops, hdl);
++ if (obj)
++ return obj;
++ if (!set)
++ return ERR_PTR(-ENOENT);
++
++ new_hdl = kzalloc(sizeof(*new_hdl), GFP_KERNEL);
++ if (!new_hdl)
++ return ERR_PTR(-ENOMEM);
++
++ obj = &new_hdl->req_obj;
++ ret = v4l2_ctrl_handler_init(new_hdl, (hdl->nr_of_buckets - 1) * 8);
++ if (!ret)
++ ret = v4l2_ctrl_request_bind(req, new_hdl, hdl);
++ if (ret) {
++ kfree(new_hdl);
++
++ return ERR_PTR(ret);
++ }
++
++ media_request_object_get(obj);
++ return obj;
++}
++
++int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct video_device *vdev,
++ struct media_device *mdev, struct v4l2_ext_controls *cs)
++{
++ struct media_request_object *obj = NULL;
++ struct media_request *req = NULL;
++ int ret;
++
++ if (cs->which == V4L2_CTRL_WHICH_REQUEST_VAL) {
++ if (!mdev || cs->request_fd < 0)
++ return -EINVAL;
++
++ req = media_request_get_by_fd(mdev, cs->request_fd);
++ if (IS_ERR(req))
++ return PTR_ERR(req);
++
++ if (req->state != MEDIA_REQUEST_STATE_COMPLETE) {
++ media_request_put(req);
++ return -EACCES;
++ }
++
++ ret = media_request_lock_for_access(req);
++ if (ret) {
++ media_request_put(req);
++ return ret;
++ }
++
++ obj = v4l2_ctrls_find_req_obj(hdl, req, false);
++ if (IS_ERR(obj)) {
++ media_request_unlock_for_access(req);
++ media_request_put(req);
++ return PTR_ERR(obj);
++ }
++
++ hdl = container_of(obj, struct v4l2_ctrl_handler,
++ req_obj);
++ }
++
++ ret = v4l2_g_ext_ctrls_common(hdl, cs, vdev);
++
++ if (obj) {
++ media_request_unlock_for_access(req);
++ media_request_object_put(obj);
++ media_request_put(req);
++ }
++ return ret;
++}
++EXPORT_SYMBOL(v4l2_g_ext_ctrls);
++
++/* Helper function to get a single control */
++static int get_ctrl(struct v4l2_ctrl *ctrl, struct v4l2_ext_control *c)
++{
++ struct v4l2_ctrl *master = ctrl->cluster[0];
++ int ret = 0;
++ int i;
++
++ /* Compound controls are not supported. The new_to_user() and
++ * cur_to_user() calls below would need to be modified not to access
++ * userspace memory when called from get_ctrl().
++ */
++ if (!ctrl->is_int && ctrl->type != V4L2_CTRL_TYPE_INTEGER64)
++ return -EINVAL;
++
++ if (ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
++ return -EACCES;
++
++ v4l2_ctrl_lock(master);
++ /* g_volatile_ctrl will update the current control values */
++ if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE) {
++ for (i = 0; i < master->ncontrols; i++)
++ cur_to_new(master->cluster[i]);
++ ret = call_op(master, g_volatile_ctrl);
++ new_to_user(c, ctrl);
++ } else {
++ cur_to_user(c, ctrl);
++ }
++ v4l2_ctrl_unlock(master);
++ return ret;
++}
++
++int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *control)
++{
++ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
++ struct v4l2_ext_control c;
++ int ret;
++
++ if (ctrl == NULL || !ctrl->is_int)
++ return -EINVAL;
++ ret = get_ctrl(ctrl, &c);
++ control->value = c.value;
++ return ret;
++}
++EXPORT_SYMBOL(v4l2_g_ctrl);
++
++s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl)
++{
++ struct v4l2_ext_control c;
++
++ /* It's a driver bug if this happens. */
++ if (WARN_ON(!ctrl->is_int))
++ return 0;
++ c.value = 0;
++ get_ctrl(ctrl, &c);
++ return c.value;
++}
++EXPORT_SYMBOL(v4l2_ctrl_g_ctrl);
++
++s64 v4l2_ctrl_g_ctrl_int64(struct v4l2_ctrl *ctrl)
++{
++ struct v4l2_ext_control c;
++
++ /* It's a driver bug if this happens. */
++ if (WARN_ON(ctrl->is_ptr || ctrl->type != V4L2_CTRL_TYPE_INTEGER64))
++ return 0;
++ c.value64 = 0;
++ get_ctrl(ctrl, &c);
++ return c.value64;
++}
++EXPORT_SYMBOL(v4l2_ctrl_g_ctrl_int64);
++
++
++/* Core function that calls try/s_ctrl and ensures that the new value is
++ copied to the current value on a set.
++ Must be called with ctrl->handler->lock held. */
++static int try_or_set_cluster(struct v4l2_fh *fh, struct v4l2_ctrl *master,
++ bool set, u32 ch_flags)
++{
++ bool update_flag;
++ int ret;
++ int i;
++
++ /* Go through the cluster and either validate the new value or
++ (if no new value was set), copy the current value to the new
++ value, ensuring a consistent view for the control ops when
++ called. */
++ for (i = 0; i < master->ncontrols; i++) {
++ struct v4l2_ctrl *ctrl = master->cluster[i];
++
++ if (ctrl == NULL)
++ continue;
++
++ if (!ctrl->is_new) {
++ cur_to_new(ctrl);
++ continue;
++ }
++ /* Check again: it may have changed since the
++ previous check in try_or_set_ext_ctrls(). */
++ if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED))
++ return -EBUSY;
++ }
++
++ ret = call_op(master, try_ctrl);
++
++ /* Don't set if there is no change */
++ if (ret || !set || !cluster_changed(master))
++ return ret;
++ ret = call_op(master, s_ctrl);
++ if (ret)
++ return ret;
++
++ /* If OK, then make the new values permanent. */
++ update_flag = is_cur_manual(master) != is_new_manual(master);
++
++ for (i = 0; i < master->ncontrols; i++) {
++ /*
++ * If we switch from auto to manual mode, and this cluster
++ * contains volatile controls, then all non-master controls
++ * have to be marked as changed. The 'new' value contains
++ * the volatile value (obtained by update_from_auto_cluster),
++ * which now has to become the current value.
++ */
++ if (i && update_flag && is_new_manual(master) &&
++ master->has_volatiles && master->cluster[i])
++ master->cluster[i]->has_changed = true;
++
++ new_to_cur(fh, master->cluster[i], ch_flags |
++ ((update_flag && i > 0) ? V4L2_EVENT_CTRL_CH_FLAGS : 0));
++ }
++ return 0;
++}
++
++/* Validate controls. */
++static int validate_ctrls(struct v4l2_ext_controls *cs,
++ struct v4l2_ctrl_helper *helpers,
++ struct video_device *vdev,
++ bool set)
++{
++ unsigned i;
++ int ret = 0;
++
++ cs->error_idx = cs->count;
++ for (i = 0; i < cs->count; i++) {
++ struct v4l2_ctrl *ctrl = helpers[i].ref->ctrl;
++ union v4l2_ctrl_ptr p_new;
++
++ cs->error_idx = i;
++
++ if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY) {
++ dprintk(vdev,
++ "control id 0x%x is read-only\n",
++ ctrl->id);
++ return -EACCES;
++ }
++ /* This test is also done in try_set_control_cluster() which
++ is called in atomic context, so that has the final say,
++ but it makes sense to do an up-front check as well. Once
++ an error occurs in try_set_control_cluster() some other
++ controls may have been set already and we want to do a
++ best-effort to avoid that. */
++ if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED)) {
++ dprintk(vdev,
++ "control id 0x%x is grabbed, cannot set\n",
++ ctrl->id);
++ return -EBUSY;
++ }
++ /*
++ * Skip validation for now if the payload needs to be copied
++ * from userspace into kernelspace. We'll validate those later.
++ */
++ if (ctrl->is_ptr)
++ continue;
++ if (ctrl->type == V4L2_CTRL_TYPE_INTEGER64)
++ p_new.p_s64 = &cs->controls[i].value64;
++ else
++ p_new.p_s32 = &cs->controls[i].value;
++ ret = validate_new(ctrl, p_new);
++ if (ret)
++ return ret;
++ }
++ return 0;
++}
++
++/* Obtain the current volatile values of an autocluster and mark them
++ as new. */
++static void update_from_auto_cluster(struct v4l2_ctrl *master)
++{
++ int i;
++
++ for (i = 1; i < master->ncontrols; i++)
++ cur_to_new(master->cluster[i]);
++ if (!call_op(master, g_volatile_ctrl))
++ for (i = 1; i < master->ncontrols; i++)
++ if (master->cluster[i])
++ master->cluster[i]->is_new = 1;
++}
++
++/* Try or try-and-set controls */
++static int try_set_ext_ctrls_common(struct v4l2_fh *fh,
++ struct v4l2_ctrl_handler *hdl,
++ struct v4l2_ext_controls *cs,
++ struct video_device *vdev, bool set)
++{
++ struct v4l2_ctrl_helper helper[4];
++ struct v4l2_ctrl_helper *helpers = helper;
++ unsigned i, j;
++ int ret;
++
++ cs->error_idx = cs->count;
++
++ /* Default value cannot be changed */
++ if (cs->which == V4L2_CTRL_WHICH_DEF_VAL) {
++ dprintk(vdev, "%s: cannot change default value\n",
++ video_device_node_name(vdev));
++ return -EINVAL;
++ }
++
++ cs->which = V4L2_CTRL_ID2WHICH(cs->which);
++
++ if (hdl == NULL) {
++ dprintk(vdev, "%s: invalid null control handler\n",
++ video_device_node_name(vdev));
++ return -EINVAL;
++ }
++
++ if (cs->count == 0)
++ return class_check(hdl, cs->which);
++
++ if (cs->count > ARRAY_SIZE(helper)) {
++ helpers = kvmalloc_array(cs->count, sizeof(helper[0]),
++ GFP_KERNEL);
++ if (!helpers)
++ return -ENOMEM;
++ }
++ ret = prepare_ext_ctrls(hdl, cs, helpers, vdev, false);
++ if (!ret)
++ ret = validate_ctrls(cs, helpers, vdev, set);
++ if (ret && set)
++ cs->error_idx = cs->count;
++ for (i = 0; !ret && i < cs->count; i++) {
++ struct v4l2_ctrl *master;
++ u32 idx = i;
++
++ if (helpers[i].mref == NULL)
++ continue;
++
++ cs->error_idx = i;
++ master = helpers[i].mref->ctrl;
++ v4l2_ctrl_lock(master);
++
++ /* Reset the 'is_new' flags of the cluster */
++ for (j = 0; j < master->ncontrols; j++)
++ if (master->cluster[j])
++ master->cluster[j]->is_new = 0;
++
++ /* For volatile autoclusters that are currently in auto mode
++ we need to discover if it will be set to manual mode.
++ If so, then we have to copy the current volatile values
++ first since those will become the new manual values (which
++ may be overwritten by explicit new values from this set
++ of controls). */
++ if (master->is_auto && master->has_volatiles &&
++ !is_cur_manual(master)) {
++ /* Pick an initial non-manual value */
++ s32 new_auto_val = master->manual_mode_value + 1;
++ u32 tmp_idx = idx;
++
++ do {
++ /* Check if the auto control is part of the
++ list, and remember the new value. */
++ if (helpers[tmp_idx].ref->ctrl == master)
++ new_auto_val = cs->controls[tmp_idx].value;
++ tmp_idx = helpers[tmp_idx].next;
++ } while (tmp_idx);
++ /* If the new value == the manual value, then copy
++ the current volatile values. */
++ if (new_auto_val == master->manual_mode_value)
++ update_from_auto_cluster(master);
++ }
++
++ /* Copy the new caller-supplied control values.
++ user_to_new() sets 'is_new' to 1. */
++ do {
++ struct v4l2_ctrl *ctrl = helpers[idx].ref->ctrl;
++
++ ret = user_to_new(cs->controls + idx, ctrl);
++ if (!ret && ctrl->is_ptr) {
++ ret = validate_new(ctrl, ctrl->p_new);
++ if (ret)
++ dprintk(vdev,
++ "failed to validate control %s (%d)\n",
++ v4l2_ctrl_get_name(ctrl->id), ret);
++ }
++ idx = helpers[idx].next;
++ } while (!ret && idx);
++
++ if (!ret)
++ ret = try_or_set_cluster(fh, master,
++ !hdl->req_obj.req && set, 0);
++ if (!ret && hdl->req_obj.req && set) {
++ for (j = 0; j < master->ncontrols; j++) {
++ struct v4l2_ctrl_ref *ref =
++ find_ref(hdl, master->cluster[j]->id);
++
++ new_to_req(ref);
++ }
++ }
++
++ /* Copy the new values back to userspace. */
++ if (!ret) {
++ idx = i;
++ do {
++ ret = new_to_user(cs->controls + idx,
++ helpers[idx].ref->ctrl);
++ idx = helpers[idx].next;
++ } while (!ret && idx);
++ }
++ v4l2_ctrl_unlock(master);
++ }
++
++ if (cs->count > ARRAY_SIZE(helper))
++ kvfree(helpers);
++ return ret;
++}
++
++static int try_set_ext_ctrls(struct v4l2_fh *fh,
++ struct v4l2_ctrl_handler *hdl,
++ struct video_device *vdev,
++ struct media_device *mdev,
++ struct v4l2_ext_controls *cs, bool set)
++{
++ struct media_request_object *obj = NULL;
++ struct media_request *req = NULL;
++ int ret;
++
++ if (cs->which == V4L2_CTRL_WHICH_REQUEST_VAL) {
++ if (!mdev) {
++ dprintk(vdev, "%s: missing media device\n",
++ video_device_node_name(vdev));
++ return -EINVAL;
++ }
++
++ if (cs->request_fd < 0) {
++ dprintk(vdev, "%s: invalid request fd %d\n",
++ video_device_node_name(vdev), cs->request_fd);
++ return -EINVAL;
++ }
++
++ req = media_request_get_by_fd(mdev, cs->request_fd);
++ if (IS_ERR(req)) {
++ dprintk(vdev, "%s: cannot find request fd %d\n",
++ video_device_node_name(vdev), cs->request_fd);
++ return PTR_ERR(req);
++ }
++
++ ret = media_request_lock_for_update(req);
++ if (ret) {
++ dprintk(vdev, "%s: cannot lock request fd %d\n",
++ video_device_node_name(vdev), cs->request_fd);
++ media_request_put(req);
++ return ret;
++ }
++
++ obj = v4l2_ctrls_find_req_obj(hdl, req, set);
++ if (IS_ERR(obj)) {
++ dprintk(vdev,
++ "%s: cannot find request object for request fd %d\n",
++ video_device_node_name(vdev),
++ cs->request_fd);
++ media_request_unlock_for_update(req);
++ media_request_put(req);
++ return PTR_ERR(obj);
++ }
++ hdl = container_of(obj, struct v4l2_ctrl_handler,
++ req_obj);
++ }
++
++ ret = try_set_ext_ctrls_common(fh, hdl, cs, vdev, set);
++ if (ret)
++ dprintk(vdev,
++ "%s: try_set_ext_ctrls_common failed (%d)\n",
++ video_device_node_name(vdev), ret);
++
++ if (obj) {
++ media_request_unlock_for_update(req);
++ media_request_object_put(obj);
++ media_request_put(req);
++ }
++
++ return ret;
++}
++
++int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl,
++ struct video_device *vdev,
++ struct media_device *mdev,
++ struct v4l2_ext_controls *cs)
++{
++ return try_set_ext_ctrls(NULL, hdl, vdev, mdev, cs, false);
++}
++EXPORT_SYMBOL(v4l2_try_ext_ctrls);
++
++int v4l2_s_ext_ctrls(struct v4l2_fh *fh,
++ struct v4l2_ctrl_handler *hdl,
++ struct video_device *vdev,
++ struct media_device *mdev,
++ struct v4l2_ext_controls *cs)
++{
++ return try_set_ext_ctrls(fh, hdl, vdev, mdev, cs, true);
++}
++EXPORT_SYMBOL(v4l2_s_ext_ctrls);
++
++/* Helper function for VIDIOC_S_CTRL compatibility */
++static int set_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, u32 ch_flags)
++{
++ struct v4l2_ctrl *master = ctrl->cluster[0];
++ int ret;
++ int i;
++
++ /* Reset the 'is_new' flags of the cluster */
++ for (i = 0; i < master->ncontrols; i++)
++ if (master->cluster[i])
++ master->cluster[i]->is_new = 0;
++
++ ret = validate_new(ctrl, ctrl->p_new);
++ if (ret)
++ return ret;
++
++ /* For autoclusters with volatiles that are switched from auto to
++ manual mode we have to update the current volatile values since
++ those will become the initial manual values after such a switch. */
++ if (master->is_auto && master->has_volatiles && ctrl == master &&
++ !is_cur_manual(master) && ctrl->val == master->manual_mode_value)
++ update_from_auto_cluster(master);
++
++ ctrl->is_new = 1;
++ return try_or_set_cluster(fh, master, true, ch_flags);
++}
++
++/* Helper function for VIDIOC_S_CTRL compatibility */
++static int set_ctrl_lock(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl,
++ struct v4l2_ext_control *c)
++{
++ int ret;
++
++ v4l2_ctrl_lock(ctrl);
++ user_to_new(c, ctrl);
++ ret = set_ctrl(fh, ctrl, 0);
++ if (!ret)
++ cur_to_user(c, ctrl);
++ v4l2_ctrl_unlock(ctrl);
++ return ret;
++}
++
++int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
++ struct v4l2_control *control)
++{
++ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
++ struct v4l2_ext_control c = { control->id };
++ int ret;
++
++ if (ctrl == NULL || !ctrl->is_int)
++ return -EINVAL;
++
++ if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY)
++ return -EACCES;
++
++ c.value = control->value;
++ ret = set_ctrl_lock(fh, ctrl, &c);
++ control->value = c.value;
++ return ret;
++}
++EXPORT_SYMBOL(v4l2_s_ctrl);
++
++int __v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val)
++{
++ lockdep_assert_held(ctrl->handler->lock);
++
++ /* It's a driver bug if this happens. */
++ if (WARN_ON(!ctrl->is_int))
++ return -EINVAL;
++ ctrl->val = val;
++ return set_ctrl(NULL, ctrl, 0);
++}
++EXPORT_SYMBOL(__v4l2_ctrl_s_ctrl);
++
++int __v4l2_ctrl_s_ctrl_int64(struct v4l2_ctrl *ctrl, s64 val)
++{
++ lockdep_assert_held(ctrl->handler->lock);
++
++ /* It's a driver bug if this happens. */
++ if (WARN_ON(ctrl->is_ptr || ctrl->type != V4L2_CTRL_TYPE_INTEGER64))
++ return -EINVAL;
++ *ctrl->p_new.p_s64 = val;
++ return set_ctrl(NULL, ctrl, 0);
++}
++EXPORT_SYMBOL(__v4l2_ctrl_s_ctrl_int64);
++
++int __v4l2_ctrl_s_ctrl_string(struct v4l2_ctrl *ctrl, const char *s)
++{
++ lockdep_assert_held(ctrl->handler->lock);
++
++ /* It's a driver bug if this happens. */
++ if (WARN_ON(ctrl->type != V4L2_CTRL_TYPE_STRING))
++ return -EINVAL;
++ strscpy(ctrl->p_new.p_char, s, ctrl->maximum + 1);
++ return set_ctrl(NULL, ctrl, 0);
++}
++EXPORT_SYMBOL(__v4l2_ctrl_s_ctrl_string);
++
++int __v4l2_ctrl_s_ctrl_compound(struct v4l2_ctrl *ctrl,
++ enum v4l2_ctrl_type type, const void *p)
++{
++ lockdep_assert_held(ctrl->handler->lock);
++
++ /* It's a driver bug if this happens. */
++ if (WARN_ON(ctrl->type != type))
++ return -EINVAL;
++ memcpy(ctrl->p_new.p, p, ctrl->elems * ctrl->elem_size);
++ return set_ctrl(NULL, ctrl, 0);
++}
++EXPORT_SYMBOL(__v4l2_ctrl_s_ctrl_compound);
++
++void v4l2_ctrl_request_complete(struct media_request *req,
++ struct v4l2_ctrl_handler *main_hdl)
++{
++ struct media_request_object *obj;
++ struct v4l2_ctrl_handler *hdl;
++ struct v4l2_ctrl_ref *ref;
++
++ if (!req || !main_hdl)
++ return;
++
++ /*
++ * Note that it is valid if nothing was found. It means
++ * that this request doesn't have any controls and so just
++ * wants to leave the controls unchanged.
++ */
++ obj = media_request_object_find(req, &req_ops, main_hdl);
++ if (!obj)
++ return;
++ hdl = container_of(obj, struct v4l2_ctrl_handler, req_obj);
++
++ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
++ struct v4l2_ctrl *ctrl = ref->ctrl;
++ struct v4l2_ctrl *master = ctrl->cluster[0];
++ unsigned int i;
++
++ if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE) {
++ v4l2_ctrl_lock(master);
++ /* g_volatile_ctrl will update the current control values */
++ for (i = 0; i < master->ncontrols; i++)
++ cur_to_new(master->cluster[i]);
++ call_op(master, g_volatile_ctrl);
++ new_to_req(ref);
++ v4l2_ctrl_unlock(master);
++ continue;
++ }
++ if (ref->valid_p_req)
++ continue;
++
++ /* Copy the current control value into the request */
++ v4l2_ctrl_lock(ctrl);
++ cur_to_req(ref);
++ v4l2_ctrl_unlock(ctrl);
++ }
++
++ mutex_lock(main_hdl->lock);
++ WARN_ON(!hdl->request_is_queued);
++ list_del_init(&hdl->requests_queued);
++ hdl->request_is_queued = false;
++ mutex_unlock(main_hdl->lock);
++ media_request_object_complete(obj);
++ media_request_object_put(obj);
++}
++EXPORT_SYMBOL(v4l2_ctrl_request_complete);
++
++int v4l2_ctrl_request_setup(struct media_request *req,
++ struct v4l2_ctrl_handler *main_hdl)
++{
++ struct media_request_object *obj;
++ struct v4l2_ctrl_handler *hdl;
++ struct v4l2_ctrl_ref *ref;
++ int ret = 0;
++
++ if (!req || !main_hdl)
++ return 0;
++
++ if (WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED))
++ return -EBUSY;
++
++ /*
++ * Note that it is valid if nothing was found. It means
++ * that this request doesn't have any controls and so just
++ * wants to leave the controls unchanged.
++ */
++ obj = media_request_object_find(req, &req_ops, main_hdl);
++ if (!obj)
++ return 0;
++ if (obj->completed) {
++ media_request_object_put(obj);
++ return -EBUSY;
++ }
++ hdl = container_of(obj, struct v4l2_ctrl_handler, req_obj);
++
++ list_for_each_entry(ref, &hdl->ctrl_refs, node)
++ ref->req_done = false;
++
++ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
++ struct v4l2_ctrl *ctrl = ref->ctrl;
++ struct v4l2_ctrl *master = ctrl->cluster[0];
++ bool have_new_data = false;
++ int i;
++
++ /*
++ * Skip if this control was already handled by a cluster.
++ * Skip button controls and read-only controls.
++ */
++ if (ref->req_done || (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY))
++ continue;
++
++ v4l2_ctrl_lock(master);
++ for (i = 0; i < master->ncontrols; i++) {
++ if (master->cluster[i]) {
++ struct v4l2_ctrl_ref *r =
++ find_ref(hdl, master->cluster[i]->id);
++
++ if (r->valid_p_req) {
++ have_new_data = true;
++ break;
++ }
++ }
++ }
++ if (!have_new_data) {
++ v4l2_ctrl_unlock(master);
++ continue;
++ }
++
++ for (i = 0; i < master->ncontrols; i++) {
++ if (master->cluster[i]) {
++ struct v4l2_ctrl_ref *r =
++ find_ref(hdl, master->cluster[i]->id);
++
++ req_to_new(r);
++ master->cluster[i]->is_new = 1;
++ r->req_done = true;
++ }
++ }
++ /*
++ * For volatile autoclusters that are currently in auto mode
++ * we need to discover if it will be set to manual mode.
++ * If so, then we have to copy the current volatile values
++ * first since those will become the new manual values (which
++ * may be overwritten by explicit new values from this set
++ * of controls).
++ */
++ if (master->is_auto && master->has_volatiles &&
++ !is_cur_manual(master)) {
++ s32 new_auto_val = *master->p_new.p_s32;
++
++ /*
++ * If the new value == the manual value, then copy
++ * the current volatile values.
++ */
++ if (new_auto_val == master->manual_mode_value)
++ update_from_auto_cluster(master);
++ }
++
++ ret = try_or_set_cluster(NULL, master, true, 0);
++ v4l2_ctrl_unlock(master);
++
++ if (ret)
++ break;
++ }
++
++ media_request_object_put(obj);
++ return ret;
++}
++EXPORT_SYMBOL(v4l2_ctrl_request_setup);
++
++void v4l2_ctrl_notify(struct v4l2_ctrl *ctrl, v4l2_ctrl_notify_fnc notify, void *priv)
++{
++ if (ctrl == NULL)
++ return;
++ if (notify == NULL) {
++ ctrl->call_notify = 0;
++ return;
++ }
++ if (WARN_ON(ctrl->handler->notify && ctrl->handler->notify != notify))
++ return;
++ ctrl->handler->notify = notify;
++ ctrl->handler->notify_priv = priv;
++ ctrl->call_notify = 1;
++}
++EXPORT_SYMBOL(v4l2_ctrl_notify);
++
++int __v4l2_ctrl_modify_range(struct v4l2_ctrl *ctrl,
++ s64 min, s64 max, u64 step, s64 def)
++{
++ bool value_changed;
++ bool range_changed = false;
++ int ret;
++
++ lockdep_assert_held(ctrl->handler->lock);
++
++ switch (ctrl->type) {
++ case V4L2_CTRL_TYPE_INTEGER:
++ case V4L2_CTRL_TYPE_INTEGER64:
++ case V4L2_CTRL_TYPE_BOOLEAN:
++ case V4L2_CTRL_TYPE_MENU:
++ case V4L2_CTRL_TYPE_INTEGER_MENU:
++ case V4L2_CTRL_TYPE_BITMASK:
++ case V4L2_CTRL_TYPE_U8:
++ case V4L2_CTRL_TYPE_U16:
++ case V4L2_CTRL_TYPE_U32:
++ if (ctrl->is_array)
++ return -EINVAL;
++ ret = check_range(ctrl->type, min, max, step, def);
++ if (ret)
++ return ret;
++ break;
++ default:
++ return -EINVAL;
++ }
++ if ((ctrl->minimum != min) || (ctrl->maximum != max) ||
++ (ctrl->step != step) || ctrl->default_value != def) {
++ range_changed = true;
++ ctrl->minimum = min;
++ ctrl->maximum = max;
++ ctrl->step = step;
++ ctrl->default_value = def;
++ }
++ cur_to_new(ctrl);
++ if (validate_new(ctrl, ctrl->p_new)) {
++ if (ctrl->type == V4L2_CTRL_TYPE_INTEGER64)
++ *ctrl->p_new.p_s64 = def;
++ else
++ *ctrl->p_new.p_s32 = def;
++ }
++
++ if (ctrl->type == V4L2_CTRL_TYPE_INTEGER64)
++ value_changed = *ctrl->p_new.p_s64 != *ctrl->p_cur.p_s64;
++ else
++ value_changed = *ctrl->p_new.p_s32 != *ctrl->p_cur.p_s32;
++ if (value_changed)
++ ret = set_ctrl(NULL, ctrl, V4L2_EVENT_CTRL_CH_RANGE);
++ else if (range_changed)
++ send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_RANGE);
++ return ret;
++}
++EXPORT_SYMBOL(__v4l2_ctrl_modify_range);
++
++static int v4l2_ctrl_add_event(struct v4l2_subscribed_event *sev, unsigned elems)
++{
++ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(sev->fh->ctrl_handler, sev->id);
++
++ if (ctrl == NULL)
++ return -EINVAL;
++
++ v4l2_ctrl_lock(ctrl);
++ list_add_tail(&sev->node, &ctrl->ev_subs);
++ if (ctrl->type != V4L2_CTRL_TYPE_CTRL_CLASS &&
++ (sev->flags & V4L2_EVENT_SUB_FL_SEND_INITIAL)) {
++ struct v4l2_event ev;
++ u32 changes = V4L2_EVENT_CTRL_CH_FLAGS;
++
++ if (!(ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY))
++ changes |= V4L2_EVENT_CTRL_CH_VALUE;
++ fill_event(&ev, ctrl, changes);
++ /* Mark the queue as active, allowing this initial
++ event to be accepted. */
++ sev->elems = elems;
++ v4l2_event_queue_fh(sev->fh, &ev);
++ }
++ v4l2_ctrl_unlock(ctrl);
++ return 0;
++}
++
++static void v4l2_ctrl_del_event(struct v4l2_subscribed_event *sev)
++{
++ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(sev->fh->ctrl_handler, sev->id);
++
++ if (ctrl == NULL)
++ return;
++
++ v4l2_ctrl_lock(ctrl);
++ list_del(&sev->node);
++ v4l2_ctrl_unlock(ctrl);
++}
++
++void v4l2_ctrl_replace(struct v4l2_event *old, const struct v4l2_event *new)
++{
++ u32 old_changes = old->u.ctrl.changes;
++
++ old->u.ctrl = new->u.ctrl;
++ old->u.ctrl.changes |= old_changes;
++}
++EXPORT_SYMBOL(v4l2_ctrl_replace);
++
++void v4l2_ctrl_merge(const struct v4l2_event *old, struct v4l2_event *new)
++{
++ new->u.ctrl.changes |= old->u.ctrl.changes;
++}
++EXPORT_SYMBOL(v4l2_ctrl_merge);
++
++const struct v4l2_subscribed_event_ops v4l2_ctrl_sub_ev_ops = {
++ .add = v4l2_ctrl_add_event,
++ .del = v4l2_ctrl_del_event,
++ .replace = v4l2_ctrl_replace,
++ .merge = v4l2_ctrl_merge,
++};
++EXPORT_SYMBOL(v4l2_ctrl_sub_ev_ops);
++
++int v4l2_ctrl_log_status(struct file *file, void *fh)
++{
++ struct video_device *vfd = video_devdata(file);
++ struct v4l2_fh *vfh = file->private_data;
++
++ if (test_bit(V4L2_FL_USES_V4L2_FH, &vfd->flags) && vfd->v4l2_dev)
++ v4l2_ctrl_handler_log_status(vfh->ctrl_handler,
++ vfd->v4l2_dev->name);
++ return 0;
++}
++EXPORT_SYMBOL(v4l2_ctrl_log_status);
++
++int v4l2_ctrl_subscribe_event(struct v4l2_fh *fh,
++ const struct v4l2_event_subscription *sub)
++{
++ if (sub->type == V4L2_EVENT_CTRL)
++ return v4l2_event_subscribe(fh, sub, 0, &v4l2_ctrl_sub_ev_ops);
++ return -EINVAL;
++}
++EXPORT_SYMBOL(v4l2_ctrl_subscribe_event);
++
++int v4l2_ctrl_subdev_subscribe_event(struct v4l2_subdev *sd, struct v4l2_fh *fh,
++ struct v4l2_event_subscription *sub)
++{
++ if (!sd->ctrl_handler)
++ return -EINVAL;
++ return v4l2_ctrl_subscribe_event(fh, sub);
++}
++EXPORT_SYMBOL(v4l2_ctrl_subdev_subscribe_event);
++
++__poll_t v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait)
++{
++ struct v4l2_fh *fh = file->private_data;
++
++ poll_wait(file, &fh->wait, wait);
++ if (v4l2_event_pending(fh))
++ return EPOLLPRI;
++ return 0;
++}
++EXPORT_SYMBOL(v4l2_ctrl_poll);
++
++int v4l2_ctrl_new_fwnode_properties(struct v4l2_ctrl_handler *hdl,
++ const struct v4l2_ctrl_ops *ctrl_ops,
++ const struct v4l2_fwnode_device_properties *p)
++{
++ if (p->orientation != V4L2_FWNODE_PROPERTY_UNSET) {
++ u32 orientation_ctrl;
++
++ switch (p->orientation) {
++ case V4L2_FWNODE_ORIENTATION_FRONT:
++ orientation_ctrl = V4L2_CAMERA_ORIENTATION_FRONT;
++ break;
++ case V4L2_FWNODE_ORIENTATION_BACK:
++ orientation_ctrl = V4L2_CAMERA_ORIENTATION_BACK;
++ break;
++ case V4L2_FWNODE_ORIENTATION_EXTERNAL:
++ orientation_ctrl = V4L2_CAMERA_ORIENTATION_EXTERNAL;
++ break;
++ default:
++ return -EINVAL;
++ }
++ if (!v4l2_ctrl_new_std_menu(hdl, ctrl_ops,
++ V4L2_CID_CAMERA_ORIENTATION,
++ V4L2_CAMERA_ORIENTATION_EXTERNAL, 0,
++ orientation_ctrl))
++ return hdl->error;
++ }
++
++ if (p->rotation != V4L2_FWNODE_PROPERTY_UNSET) {
++ if (!v4l2_ctrl_new_std(hdl, ctrl_ops,
++ V4L2_CID_CAMERA_SENSOR_ROTATION,
++ p->rotation, p->rotation, 1,
++ p->rotation))
++ return hdl->error;
++ }
++
++ return hdl->error;
++}
++EXPORT_SYMBOL(v4l2_ctrl_new_fwnode_properties);
+--- a/include/uapi/linux/v4l2-controls.h
++++ b/include/uapi/linux/v4l2-controls.h
+@@ -926,6 +926,7 @@ enum v4l2_auto_n_preset_white_balance {
+ V4L2_WHITE_BALANCE_FLASH = 7,
+ V4L2_WHITE_BALANCE_CLOUDY = 8,
+ V4L2_WHITE_BALANCE_SHADE = 9,
++ V4L2_WHITE_BALANCE_GREYWORLD = 10,
+ };
+
+ #define V4L2_CID_WIDE_DYNAMIC_RANGE (V4L2_CID_CAMERA_CLASS_BASE+21)