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author | Wesley Aptekar-Cassels <me@wesleyac.com> | 2023-11-18 23:11:56 -0500 |
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committer | GitHub <noreply@github.com> | 2023-11-18 23:11:56 -0500 |
commit | 2b7162c2bed7ddfd926efe975fb24f2230fa2993 (patch) | |
tree | ac1f8d1775cd87b5112f0a6ba99cbc789f90d579 | |
parent | 5b212a442317a7c6b3c09c1e64aff46922f3d365 (diff) | |
parent | 9e88f37ced6a21740803f804c6528fc472ca3dfa (diff) | |
download | Sensor-Watch-2b7162c2bed7ddfd926efe975fb24f2230fa2993.tar.gz Sensor-Watch-2b7162c2bed7ddfd926efe975fb24f2230fa2993.tar.bz2 Sensor-Watch-2b7162c2bed7ddfd926efe975fb24f2230fa2993.zip |
Merge pull request #270 from perw/tuning_tones
new face: Tuning tones
-rw-r--r-- | movement/make/Makefile | 1 | ||||
-rw-r--r-- | movement/movement_faces.h | 1 | ||||
-rw-r--r-- | movement/watch_faces/complication/tuning_tones_face.c | 140 | ||||
-rw-r--r-- | movement/watch_faces/complication/tuning_tones_face.h | 57 |
4 files changed, 199 insertions, 0 deletions
diff --git a/movement/make/Makefile b/movement/make/Makefile index 625c7729..06e1725d 100644 --- a/movement/make/Makefile +++ b/movement/make/Makefile @@ -118,6 +118,7 @@ SRCS += \ ../watch_faces/complication/flashlight_face.c \ ../watch_faces/clock/decimal_time_face.c \ ../watch_faces/clock/wyoscan_face.c \ + ../watch_faces/complication/tuning_tones_face.c \ # New watch faces go above this line. # Leave this line at the bottom of the file; it has all the targets for making your project. diff --git a/movement/movement_faces.h b/movement/movement_faces.h index ff34c063..23c2613f 100644 --- a/movement/movement_faces.h +++ b/movement/movement_faces.h @@ -95,6 +95,7 @@ #include "flashlight_face.h" #include "decimal_time_face.h" #include "wyoscan_face.h" +#include "tuning_tones_face.h" // New includes go above this line. #endif // MOVEMENT_FACES_H_ diff --git a/movement/watch_faces/complication/tuning_tones_face.c b/movement/watch_faces/complication/tuning_tones_face.c new file mode 100644 index 00000000..a139427a --- /dev/null +++ b/movement/watch_faces/complication/tuning_tones_face.c @@ -0,0 +1,140 @@ +/* + * MIT License + * + * Copyright (c) 2023 Per Waagø + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <string.h> +#include "tuning_tones_face.h" + +/* + + This face plays a tone that can be used as a reference when tuning + musical instrument. + + - The alarm button (short press) starts and stops the tone + - The light button (short press) changes which note is played. The name + of the note is shown in the display. + +*/ + +typedef struct Note { + BuzzerNote note; + char * name; +} Note; + +static Note notes[] = { + { .note = BUZZER_NOTE_C5, .name = "C " }, + { .note = BUZZER_NOTE_C5SHARP_D5FLAT, .name = "Db" }, + { .note = BUZZER_NOTE_D5, .name = "D " }, + { .note = BUZZER_NOTE_D5SHARP_E5FLAT, .name = "Eb" }, + { .note = BUZZER_NOTE_E5, .name = "E " }, + { .note = BUZZER_NOTE_F5, .name = "F " }, + { .note = BUZZER_NOTE_F5SHARP_G5FLAT, .name = "Gb" }, + { .note = BUZZER_NOTE_G5, .name = "G " }, + { .note = BUZZER_NOTE_G5SHARP_A5FLAT, .name = "Ab" }, + { .note = BUZZER_NOTE_A5, .name = "A " }, + { .note = BUZZER_NOTE_A5SHARP_B5FLAT, .name = "Bb" }, + { .note = BUZZER_NOTE_B5, .name = "B " }, +}; + +static size_t note_count = sizeof notes / sizeof *notes; + +static void draw(tuning_tones_state_t *state) +{ + watch_display_string(notes[state->note_ind].name, 8); +} + +void tuning_tones_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) { + (void) settings; + (void) watch_face_index; + if (*context_ptr == NULL) { + tuning_tones_state_t *state = malloc(sizeof *state); + memset(state, 0, sizeof *state); + state->note_ind = 9; + *context_ptr = state; + } +} + +void tuning_tones_face_activate(movement_settings_t *settings, void *context) { + (void) settings; + (void) context; +} + +static void update_buzzer(const tuning_tones_state_t *state) +{ + if (state->playing) { + watch_set_buzzer_off(); + watch_set_buzzer_period(NotePeriods[notes[state->note_ind].note]); + watch_set_buzzer_on(); + } +} + +bool tuning_tones_face_loop(movement_event_t event, movement_settings_t *settings, void *context) { + tuning_tones_state_t *state = (tuning_tones_state_t *)context; + + switch (event.event_type) { + case EVENT_ACTIVATE: + draw(state); + break; + case EVENT_TICK: + break; + case EVENT_LIGHT_BUTTON_DOWN: + state->note_ind++; + if (state->note_ind == note_count) { + state->note_ind = 0; + } + update_buzzer(state); + draw(state); + break; + case EVENT_LIGHT_BUTTON_UP: + break; + case EVENT_ALARM_BUTTON_DOWN: + state->playing = !state->playing; + if (!state->playing) { + watch_set_buzzer_off(); + } else { + update_buzzer(state); + } + case EVENT_ALARM_BUTTON_UP: + break; + case EVENT_TIMEOUT: + movement_move_to_face(0); + break; + case EVENT_LOW_ENERGY_UPDATE: + break; + default: + return movement_default_loop_handler(event, settings); + } + + return !state->playing; +} + +void tuning_tones_face_resign(movement_settings_t *settings, void *context) { + (void) settings; + tuning_tones_state_t *state = (tuning_tones_state_t *)context; + + if (state->playing) { + state->playing = false; + watch_set_buzzer_off(); + } +} diff --git a/movement/watch_faces/complication/tuning_tones_face.h b/movement/watch_faces/complication/tuning_tones_face.h new file mode 100644 index 00000000..d6e3495e --- /dev/null +++ b/movement/watch_faces/complication/tuning_tones_face.h @@ -0,0 +1,57 @@ +/* + * MIT License + * + * Copyright (c) 2023 Per Waagø + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef TUNING_TONES_FACE_H_ +#define TUNING_TONES_FACE_H_ + +#include "movement.h" + +/* + * A DESCRIPTION OF YOUR WATCH FACE + * + * and a description of how use it + * + */ + +typedef struct { + // Anything you need to keep track of, put it here! + bool playing; + size_t note_ind; +} tuning_tones_state_t; + +void tuning_tones_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); +void tuning_tones_face_activate(movement_settings_t *settings, void *context); +bool tuning_tones_face_loop(movement_event_t event, movement_settings_t *settings, void *context); +void tuning_tones_face_resign(movement_settings_t *settings, void *context); + +#define tuning_tones_face ((const watch_face_t){ \ + tuning_tones_face_setup, \ + tuning_tones_face_activate, \ + tuning_tones_face_loop, \ + tuning_tones_face_resign, \ + NULL, \ +}) + +#endif // TUNING_TONES_FACE_H_ + |