diff options
author | Wesley Aptekar-Cassels <me@wesleyac.com> | 2024-01-21 02:03:41 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-01-21 02:03:41 -0500 |
commit | 332728b51194adb9ae72a845ff230fc62da74e08 (patch) | |
tree | 888997f4d133e3fee2afb21e633ea5e44724b230 | |
parent | 233036ff59f59080967f38682dc595a80ec7bb19 (diff) | |
parent | f16ce6a7670c8e26d46623fdbf928d4d8aa2c1fb (diff) | |
download | Sensor-Watch-332728b51194adb9ae72a845ff230fc62da74e08.tar.gz Sensor-Watch-332728b51194adb9ae72a845ff230fc62da74e08.tar.bz2 Sensor-Watch-332728b51194adb9ae72a845ff230fc62da74e08.zip |
Merge pull request #318 from WesleyAC/watch-face-simple-coin-flip
Add simple_coin_flip_face
-rw-r--r-- | movement/make/Makefile | 1 | ||||
-rw-r--r-- | movement/movement_faces.h | 1 | ||||
-rw-r--r-- | movement/watch_faces/complication/simple_coin_flip_face.c | 139 | ||||
-rw-r--r-- | movement/watch_faces/complication/simple_coin_flip_face.h | 62 |
4 files changed, 203 insertions, 0 deletions
diff --git a/movement/make/Makefile b/movement/make/Makefile index df11a9ab..82bae622 100644 --- a/movement/make/Makefile +++ b/movement/make/Makefile @@ -118,6 +118,7 @@ SRCS += \ ../watch_faces/complication/flashlight_face.c \ ../watch_faces/clock/decimal_time_face.c \ ../watch_faces/clock/wyoscan_face.c \ + ../watch_faces/complication/simple_coin_flip_face.c \ ../watch_faces/complication/solstice_face.c \ ../watch_faces/complication/couch_to_5k_face.c \ ../watch_faces/clock/minute_repeater_decimal_face.c \ diff --git a/movement/movement_faces.h b/movement/movement_faces.h index a3ccc130..d232f0a7 100644 --- a/movement/movement_faces.h +++ b/movement/movement_faces.h @@ -95,6 +95,7 @@ #include "flashlight_face.h" #include "decimal_time_face.h" #include "wyoscan_face.h" +#include "simple_coin_flip_face.h" #include "solstice_face.h" #include "couch_to_5k_face.h" #include "minute_repeater_decimal_face.h" diff --git a/movement/watch_faces/complication/simple_coin_flip_face.c b/movement/watch_faces/complication/simple_coin_flip_face.c new file mode 100644 index 00000000..64431f9d --- /dev/null +++ b/movement/watch_faces/complication/simple_coin_flip_face.c @@ -0,0 +1,139 @@ +/* + * MIT License + * + * Copyright (c) 2023 Wesley Aptekar-Cassels + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if __EMSCRIPTEN__ +#include <time.h> +#else +#include "saml22j18a.h" +#endif + +#include <stdlib.h> +#include <string.h> +#include "simple_coin_flip_face.h" + +#define SIMPLE_COIN_FLIP_REQUIRE_LONG_PRESS_FOR_REFLIP true + +void simple_coin_flip_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) { + (void) settings; + (void) watch_face_index; + if (*context_ptr == NULL) { + *context_ptr = malloc(sizeof(simple_coin_flip_state_t)); + memset(*context_ptr, 0, sizeof(simple_coin_flip_state_t)); + } +} + +void simple_coin_flip_face_activate(movement_settings_t *settings, void *context) { + (void) settings; + (void) context; +} + +static uint32_t get_random(uint32_t max) { + #if __EMSCRIPTEN__ + return rand() % max; + #else + return arc4random_uniform(max); + #endif +} + +static void animation_0() { + watch_display_string(" ", 8); + watch_set_pixel(0, 3); + watch_set_pixel(0, 6); +} + +static void animation_1() { + watch_display_string(" ", 8); + watch_set_pixel(1, 3); + watch_set_pixel(1, 5); +} + +static void animation_2() { + watch_display_string(" ", 8); + watch_set_pixel(2, 2); + watch_set_pixel(2, 4); +} + +bool simple_coin_flip_face_loop(movement_event_t event, movement_settings_t *settings, void *context) { + simple_coin_flip_state_t *state = (simple_coin_flip_state_t *)context; + + switch (event.event_type) { + case EVENT_ACTIVATE: + watch_display_string("flip", 5); + state->animation_frame = 0; + break; + case EVENT_TICK: + switch (state->animation_frame) { + case 0: + case 7: + return true; + case 1: + movement_request_tick_frequency(8); + watch_display_string(" ", 4); + // fallthrough + case 5: + animation_0(); + break; + case 2: + case 4: + animation_1(); + break; + case 3: + animation_2(); + break; + case 6: + movement_request_tick_frequency(1); + if (get_random(2)) { + watch_display_string("Heads ", 4); + } else { + watch_display_string(" Tails", 4); + } + break; + } + state->animation_frame++; + break; + case EVENT_LIGHT_BUTTON_UP: + case EVENT_ALARM_BUTTON_UP: + if (!SIMPLE_COIN_FLIP_REQUIRE_LONG_PRESS_FOR_REFLIP || state->animation_frame == 0) { + state->animation_frame = 1; + } + break; + case EVENT_ALARM_LONG_PRESS: + case EVENT_LIGHT_LONG_PRESS: + state->animation_frame = 1; + break; + case EVENT_TIMEOUT: + movement_move_to_face(0); + break; + default: + return movement_default_loop_handler(event, settings); + } + + return true; +} + +void simple_coin_flip_face_resign(movement_settings_t *settings, void *context) { + (void) settings; + (void) context; +} + diff --git a/movement/watch_faces/complication/simple_coin_flip_face.h b/movement/watch_faces/complication/simple_coin_flip_face.h new file mode 100644 index 00000000..f5e223b8 --- /dev/null +++ b/movement/watch_faces/complication/simple_coin_flip_face.h @@ -0,0 +1,62 @@ +/* + * MIT License + * + * Copyright (c) 2023 Wesley Aptekar-Cassels + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef SIMPLE_COIN_FLIP_FACE_H_ +#define SIMPLE_COIN_FLIP_FACE_H_ + +#include "movement.h" + +/* + * A extremely simple coin flip face. + * + * Press ALARM or LIGHT to flip a coin, after a short animation it will display + * "Heads" or "Tails". Long-press to flip again (you can change a #define to + * allow a short-press to reflip as well, if you'd like). + * + * This is for people who want a simpler UI than probability_face or + * randonaut_face. While those have more features, this one is more immediately + * obvious - useful, for instance, if you are using a coin flip to agree on + * something with someone, and want the operation to be clear to someone who + * has not had anything explained to them. + */ + +typedef struct { + uint8_t animation_frame; +} simple_coin_flip_state_t; + +void simple_coin_flip_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); +void simple_coin_flip_face_activate(movement_settings_t *settings, void *context); +bool simple_coin_flip_face_loop(movement_event_t event, movement_settings_t *settings, void *context); +void simple_coin_flip_face_resign(movement_settings_t *settings, void *context); + +#define simple_coin_flip_face ((const watch_face_t){ \ + simple_coin_flip_face_setup, \ + simple_coin_flip_face_activate, \ + simple_coin_flip_face_loop, \ + simple_coin_flip_face_resign, \ + NULL, \ +}) + +#endif // SIMPLE_COIN_FLIP_FACE_H_ + |