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author | Wesley Aptekar-Cassels <me@wesleyac.com> | 2023-11-19 11:44:11 -0500 |
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committer | GitHub <noreply@github.com> | 2023-11-19 11:44:11 -0500 |
commit | 4ececdc57a4f940f60d8e9fe12bfb129c5d80f07 (patch) | |
tree | abd22d507af244e7a40b4aafa37f3a3f1f489f97 | |
parent | 50e3da11bd03434cead1314cb5292789f58e687d (diff) | |
parent | 735bbc97d7cdf8564f8f7efe16f2a14d48cd0e28 (diff) | |
download | Sensor-Watch-4ececdc57a4f940f60d8e9fe12bfb129c5d80f07.tar.gz Sensor-Watch-4ececdc57a4f940f60d8e9fe12bfb129c5d80f07.tar.bz2 Sensor-Watch-4ececdc57a4f940f60d8e9fe12bfb129c5d80f07.zip |
Merge pull request #305 from ekaitz-zarraga/couch-2-5k
Add Couch-To-5k training face
-rw-r--r-- | movement/make/Makefile | 1 | ||||
-rw-r--r-- | movement/movement_faces.h | 1 | ||||
-rw-r--r-- | movement/watch_faces/complication/couch_to_5k_face.c | 267 | ||||
-rw-r--r-- | movement/watch_faces/complication/couch_to_5k_face.h | 87 |
4 files changed, 356 insertions, 0 deletions
diff --git a/movement/make/Makefile b/movement/make/Makefile index 376ee744..c294b068 100644 --- a/movement/make/Makefile +++ b/movement/make/Makefile @@ -118,6 +118,7 @@ SRCS += \ ../watch_faces/complication/flashlight_face.c \ ../watch_faces/clock/decimal_time_face.c \ ../watch_faces/clock/wyoscan_face.c \ + ../watch_faces/complication/couch_to_5k_face.c \ ../watch_faces/clock/minute_repeater_decimal_face.c \ ../watch_faces/complication/tuning_tones_face.c \ # New watch faces go above this line. diff --git a/movement/movement_faces.h b/movement/movement_faces.h index 96fc60ac..cb58612f 100644 --- a/movement/movement_faces.h +++ b/movement/movement_faces.h @@ -95,6 +95,7 @@ #include "flashlight_face.h" #include "decimal_time_face.h" #include "wyoscan_face.h" +#include "couch_to_5k_face.h" #include "minute_repeater_decimal_face.h" #include "tuning_tones_face.h" // New includes go above this line. diff --git a/movement/watch_faces/complication/couch_to_5k_face.c b/movement/watch_faces/complication/couch_to_5k_face.c new file mode 100644 index 00000000..8aa3fe66 --- /dev/null +++ b/movement/watch_faces/complication/couch_to_5k_face.c @@ -0,0 +1,267 @@ +/* + * MIT License + * + * Copyright (c) 2023 Ekaitz Zarraga <ekaitz@elenq.tech> + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include <stdlib.h> +#include <string.h> +#include "couch_to_5k_face.h" + +// They go: Warmup, Run, Walk, Run, Walk, Run, Walk ... , End (0) +// Time is defined in seconds +// Maybe do /10 to reduce memory usage? +// (i don't want to use floats) + +// uint16_t C25K_WEEK_TEST[] = {10, 10, 10, 0}; +uint16_t C25K_WEEK_1[] = {300, 60, 90, 60, 90, 60, 90, 60, 90, 60, 90, 60, + 90, 60, 90, 60, 90, 0}; +uint16_t C25K_WEEK_2[] = {300, 90, 120, 90, 120, 90, 120, 90, 120, 90, 120, + 90, 120, 0}; +uint16_t C25K_WEEK_3[] = {300, 90, 90, 180, 180, 90, 90, 180, 180, 0}; +uint16_t C25K_WEEK_4[] = {300, 180, 90, 300, 150, 180, 90, 300, 0}; +uint16_t C25K_WEEK_5_1[] = {300, 300, 180, 300, 180, 300, 0 }; +uint16_t C25K_WEEK_5_2[] = {300, 480, 300, 480 , 0}; +uint16_t C25K_WEEK_5_3[] = {300, 1200, 0}; +uint16_t C25K_WEEK_6_1[] = {300, 300, 180, 480, 180, 300, 0 }; +uint16_t C25K_WEEK_6_2[] = {300, 600, 180, 600 , 0}; +uint16_t C25K_WEEK_6_3[] = {300, 1500, 0}; +uint16_t C25K_WEEK_7[] = {300, 1500, 0}; +uint16_t C25K_WEEK_8[] = {300, 1680, 0}; +uint16_t C25K_WEEK_9[] = {300, 1800, 0}; + + +#define C25K_SESSIONS_LENGTH 3*9 +uint16_t *C25K_SESSIONS[C25K_SESSIONS_LENGTH]; + +static inline bool _finished(couch_to_5k_state_t *state){ + return state->exercise_type == C25K_FINISHED; +} +static inline bool _cleared(couch_to_5k_state_t *state){ + return state->timer == C25K_SESSIONS[state->session][0] + && state->exercise == 0; +} +static inline void _next_session(couch_to_5k_state_t *state){ + if (++state->session >= C25K_SESSIONS_LENGTH){ + state->session = 0; + } +} + +static inline void _assign_exercise_type(couch_to_5k_state_t *state){ + if (state->exercise == 0){ + state->exercise_type = C25K_WARMUP; + } else if (state->exercise % 2 == 1){ + state->exercise_type = C25K_RUN; + } else { + state->exercise_type = C25K_WALK; + } +} + +static void _next_exercise(couch_to_5k_state_t *state){ + state->exercise++; + state->timer = C25K_SESSIONS[state->session][state->exercise]; + // If the new timer starts in zero, it's finished + if (state->timer == 0){ + movement_play_alarm_beeps(7, BUZZER_NOTE_C8); + state->exercise_type = C25K_FINISHED; + return; + } + movement_play_alarm_beeps(4, BUZZER_NOTE_A7); + _assign_exercise_type(state); +} + +static void _init_session(couch_to_5k_state_t *state){ + state->exercise = 0; // Restart exercise counter + state->timer = C25K_SESSIONS[state->session][state->exercise]; + _assign_exercise_type(state); +} + +static char *_exercise_type_to_str(exercise_type_t t){ + switch (t){ + case C25K_WARMUP: + return "WU"; + case C25K_RUN: + return "RU"; + case C25K_WALK: + return "WA"; + case C25K_FINISHED: + return "--"; + default: + return " "; + } +} +static void _display(couch_to_5k_state_t *state, char *buf){ + // TODO only repaint needed parts + uint8_t seconds = state->timer % 60; + sprintf(buf, "%s%2d%2d%02d%02d", + _exercise_type_to_str(state->exercise_type), + (state->session + 1) % 100, + ((state->timer - seconds) / 60) % 100, + seconds, + (state->exercise + 1) % 100); + watch_display_string(buf, 0); +} + + +void couch_to_5k_face_setup(movement_settings_t *settings, uint8_t + watch_face_index, void ** context_ptr) { + (void) settings; + (void) watch_face_index; + if (*context_ptr == NULL) { + *context_ptr = malloc(sizeof(couch_to_5k_state_t)); + memset(*context_ptr, 0, sizeof(couch_to_5k_state_t)); + // Do any one-time tasks in here; the inside of this conditional + // happens only at boot. + // C25K_SESSIONS[0] = C25K_WEEK_TEST; + C25K_SESSIONS[0] = C25K_WEEK_1; + C25K_SESSIONS[1] = C25K_WEEK_1; + C25K_SESSIONS[2] = C25K_WEEK_1; + C25K_SESSIONS[3] = C25K_WEEK_2; + C25K_SESSIONS[4] = C25K_WEEK_2; + C25K_SESSIONS[5] = C25K_WEEK_2; + C25K_SESSIONS[6] = C25K_WEEK_3; + C25K_SESSIONS[7] = C25K_WEEK_3; + C25K_SESSIONS[8] = C25K_WEEK_3; + C25K_SESSIONS[9] = C25K_WEEK_4; + C25K_SESSIONS[10] = C25K_WEEK_4; + C25K_SESSIONS[11] = C25K_WEEK_4; + C25K_SESSIONS[12] = C25K_WEEK_5_1; + C25K_SESSIONS[13] = C25K_WEEK_5_2; + C25K_SESSIONS[14] = C25K_WEEK_5_3; + C25K_SESSIONS[15] = C25K_WEEK_6_1; + C25K_SESSIONS[16] = C25K_WEEK_6_2; + C25K_SESSIONS[17] = C25K_WEEK_6_3; + C25K_SESSIONS[18] = C25K_WEEK_7; + C25K_SESSIONS[19] = C25K_WEEK_7; + C25K_SESSIONS[20] = C25K_WEEK_7; + C25K_SESSIONS[21] = C25K_WEEK_8; + C25K_SESSIONS[22] = C25K_WEEK_8; + C25K_SESSIONS[23] = C25K_WEEK_8; + C25K_SESSIONS[24] = C25K_WEEK_9; + C25K_SESSIONS[25] = C25K_WEEK_9; + C25K_SESSIONS[26] = C25K_WEEK_9; + } + // Do any pin or peripheral setup here; this will be called whenever the + // watch wakes from deep sleep. +} + +void couch_to_5k_face_activate(movement_settings_t *settings, void *context) { + (void) settings; + (void) context; + // Handle any tasks related to your watch face coming on screen. + watch_set_colon(); +} + + +bool couch_to_5k_face_loop(movement_event_t event, movement_settings_t *settings, + void *context) { + couch_to_5k_state_t *state = (couch_to_5k_state_t *)context; + static char buf[11]; + static bool paused = true; + + switch (event.event_type) { + case EVENT_ACTIVATE: + // Show your initial UI here. + movement_request_tick_frequency(1); + _init_session(state); + paused = true; + _display(state, buf); + break; + case EVENT_TICK: + if ( !paused && !_finished(state) ) { + if (state->timer == 0){ + _next_exercise(state); + } else { + state->timer--; + } + } + _display(state, buf); + break; + case EVENT_LIGHT_BUTTON_UP: + // This is the next-exercise / reset button. + + // When finished move to the next session and leave it paused + if ( _finished(state) ){ + _next_session(state); + _init_session(state); + paused = true; + break; + } + // When paused and cleared move to next, when only paused, clear + if ( paused ) { + if ( _cleared(state) ){ + _next_session(state); + } + _init_session(state); + } + break; + case EVENT_ALARM_BUTTON_UP: + if (settings->bit.button_should_sound) { + watch_buzzer_play_note(BUZZER_NOTE_C8, 50); + } + paused = !paused; + break; + case EVENT_TIMEOUT: + // Your watch face will receive this event after a period of + // inactivity. If it makes sense to resign, + movement_move_to_face(0); + break; + case EVENT_LOW_ENERGY_UPDATE: + // If you did not resign in EVENT_TIMEOUT, you can use this event + // to update the display once a minute. Avoid displaying + // fast-updating values like seconds, since the display won't + // update again for 60 seconds. You should also consider starting + // the tick animation, to show the wearer that this is sleep mode: + // watch_start_tick_animation(500); + break; + default: + // Movement's default loop handler will step in for any cases you + // don't handle above: + // * EVENT_LIGHT_BUTTON_DOWN lights the LED + // * EVENT_MODE_BUTTON_UP moves to the next watch face in the list + // * EVENT_MODE_LONG_PRESS returns to the first watch face (or + // skips to the secondary watch face, if configured) + // You can override any of these behaviors by adding a case for + // these events to this switch statement. + return movement_default_loop_handler(event, settings); + } + + // return true if the watch can enter standby mode. Generally speaking, you + // should always return true. + // Exceptions: + // * If you are displaying a color using the low-level watch_set_led_color + // function, you should return false. + // * If you are sounding the buzzer using the low-level + // watch_set_buzzer_on function, you should return false. + // Note that if you are driving the LED or buzzer using Movement functions + // like movement_illuminate_led or movement_play_alarm, you can still + // return true. This guidance only applies to the low-level watch_ + // functions. + return true; +} + +void couch_to_5k_face_resign(movement_settings_t *settings, void *context) { + (void) settings; + (void) context; + + // handle any cleanup before your watch face goes off-screen. +} + diff --git a/movement/watch_faces/complication/couch_to_5k_face.h b/movement/watch_faces/complication/couch_to_5k_face.h new file mode 100644 index 00000000..3c36ce6f --- /dev/null +++ b/movement/watch_faces/complication/couch_to_5k_face.h @@ -0,0 +1,87 @@ +/* + * MIT License + * + * Copyright (c) 2023 Ekaitz Zarraga <ekaitz@elenq.tech> + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef COUCHTO5K_FACE_H_ +#define COUCHTO5K_FACE_H_ + +#include "movement.h" + +/* + * Couch To 5k; + * + * + * The program is designed to train 3 times a week. Each training is a + * *session*. Each of the rounds you have in the training is an *exercise*. + * + * The training goes like this: + * 5min warm-up walk -> Run X minutes -> Walk Y minutes -> ... -> Stop + * + * The watch face shows it like this: The weekday indicator shows if you need + * to Warm Up (`WU`), run (`rU`), walk (`WA`) or stop (`--`). + * + * The month-day indicator shows the session you are in (from 1 to 27). + * + * The timer shows the time you have left in the exercise and the exercise you + * are doing (MM:SS:ee). When an exercise finishes you are notified with an + * alarm. When the whole session finishes, a different tone is played for a + * longer period. + * + * Pressing the ALARM button pauses/resumes the clock. + * + * Pressing the LIGHT button does nothing if the timer is not paused. When it + * is paused it clears the current session (it restarts it to the beginning) + * and if it was already cleared or the current session was finished moves to + * the next session. + */ + +typedef enum { + C25K_WARMUP, + C25K_RUN, + C25K_WALK, + C25K_FINISHED +} exercise_type_t; + +typedef struct { + // Anything you need to keep track of, put it here! + uint8_t session; + uint8_t exercise; + exercise_type_t exercise_type; + uint16_t timer; +} couch_to_5k_state_t; + +void couch_to_5k_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); +void couch_to_5k_face_activate(movement_settings_t *settings, void *context); +bool couch_to_5k_face_loop(movement_event_t event, movement_settings_t *settings, void *context); +void couch_to_5k_face_resign(movement_settings_t *settings, void *context); + +#define couch_to_5k_face ((const watch_face_t){ \ + couch_to_5k_face_setup, \ + couch_to_5k_face_activate, \ + couch_to_5k_face_loop, \ + couch_to_5k_face_resign, \ + NULL, \ +}) + +#endif // COUCHTO5K_FACE_H_ + |