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-rw-r--r--movement/movement.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/movement/movement.h b/movement/movement.h
index 3f3f0365..d116a6e0 100644
--- a/movement/movement.h
+++ b/movement/movement.h
@@ -6,9 +6,10 @@
// TODO: none of this is implemented
typedef union {
struct {
- uint32_t reserved : 16;
+ uint32_t reserved : 14;
uint32_t clock_mode_24h : 1; // determines whether clock should use 12 or 24 hour mode.
uint32_t button_should_sound : 1; // if true, pressing a button emits a sound.
+ uint32_t to_inactivity_interval : 2;// an inactivity interval for asking the active face to resign.
uint32_t le_inactivity_interval : 3;// 0 to disable low energy mode, or an inactivity interval for going into low energy mode.
uint32_t led_duration : 3; // how many seconds to shine the LED for, or 0 to disable it.
uint32_t led_red_color : 4; // for general purpose illumination, the red LED value (0-15)
@@ -23,6 +24,7 @@ typedef enum {
EVENT_TICK, // Most common event type. Your watch face is being called from the tick callback.
EVENT_LOW_ENERGY_UPDATE, // If the watch is in low energy mode and you are in the foreground, you will get a chance to update the display once per minute.
EVENT_BACKGROUND_TASK, // Your watch face is being invoked to perform a background task. Don't update the display here; you may not be in the foreground.
+ EVENT_TIMEOUT, // Your watch face has been inactive for a while. You may want to resign, depending on your watch face's intended use case.
EVENT_LIGHT_BUTTON_DOWN, // The light button has been pressed, but not yet released.
EVENT_LIGHT_BUTTON_UP, // The light button was pressed and released.
EVENT_LIGHT_LONG_PRESS, // The light button was held for >2 seconds, and released.
@@ -162,6 +164,9 @@ typedef struct {
// low energy mode countdown
int32_t le_mode_ticks;
+ // app resignation countdown (TODO: consolidate with LE countdown?)
+ int16_t timeout_ticks;
+
// stuff for subsecond tracking
uint8_t tick_frequency;
uint8_t last_second;