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Diffstat (limited to 'movement/watch_faces/clock/world_clock_face.c')
-rw-r--r--movement/watch_faces/clock/world_clock_face.c188
1 files changed, 188 insertions, 0 deletions
diff --git a/movement/watch_faces/clock/world_clock_face.c b/movement/watch_faces/clock/world_clock_face.c
new file mode 100644
index 00000000..3cb094ba
--- /dev/null
+++ b/movement/watch_faces/clock/world_clock_face.c
@@ -0,0 +1,188 @@
+#include <stdlib.h>
+#include <string.h>
+#include "world_clock_face.h"
+#include "watch.h"
+#include "watch_utility.h"
+
+void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
+ (void) settings;
+ if (*context_ptr == NULL) {
+ *context_ptr = malloc(sizeof(world_clock_state_t));
+ world_clock_state_t *state = (world_clock_state_t *)*context_ptr;
+ state->settings.char_0 = 0;
+ state->settings.char_1 = 0;
+ state->settings.timezone_index = 16; // start at UTC
+ }
+}
+
+void world_clock_face_activate(movement_settings_t *settings, void *context) {
+ world_clock_state_t *state = (world_clock_state_t *)context;
+ state->current_screen = 0;
+ state->previous_date_time = 0xFFFFFFFF;
+
+ if (watch_tick_animation_is_running()) watch_stop_tick_animation();
+ if (settings->bit.clock_mode_24h) watch_set_indicator(WATCH_INDICATOR_24H);
+
+ watch_set_colon();
+}
+
+bool world_clock_face_do_display_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
+ char buf[11];
+ uint8_t pos;
+
+ uint32_t timestamp;
+ uint32_t previous_date_time;
+ watch_date_time date_time;
+ switch (event.event_type) {
+ case EVENT_ACTIVATE:
+ case EVENT_TICK:
+ case EVENT_LOW_ENERGY_UPDATE:
+ // TODO: profile this, does this chew up power? feels like a lot of cycles to run every second.
+ date_time = watch_rtc_get_date_time();
+ timestamp = watch_utility_date_time_to_unix_time(date_time, movement_timezone_offsets[settings->bit.time_zone] * 60);
+ date_time = watch_utility_date_time_from_unix_time(timestamp, movement_timezone_offsets[state->settings.timezone_index] * 60);
+ previous_date_time = state->previous_date_time;
+ state->previous_date_time = date_time.reg;
+
+ if (date_time.reg >> 6 == previous_date_time >> 6 && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
+ // everything before seconds is the same, don't waste cycles setting those segments.
+ pos = 8;
+ sprintf(buf, "%02d", date_time.unit.second);
+ } else if (date_time.reg >> 12 == previous_date_time >> 12 && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
+ // everything before minutes is the same.
+ pos = 6;
+ sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
+ } else {
+ // other stuff changed; let's do it all.
+ if (!settings->bit.clock_mode_24h) {
+ // if we are in 12 hour mode, do some cleanup.
+ if (date_time.unit.hour < 12) {
+ watch_clear_indicator(WATCH_INDICATOR_PM);
+ } else {
+ watch_set_indicator(WATCH_INDICATOR_PM);
+ }
+ date_time.unit.hour %= 12;
+ if (date_time.unit.hour == 0) date_time.unit.hour = 12;
+ }
+ pos = 0;
+ if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
+ if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
+ sprintf(buf, "%c%c%2d%2d%02d ",
+ movement_valid_position_0_chars[state->settings.char_0],
+ movement_valid_position_1_chars[state->settings.char_1],
+ date_time.unit.day,
+ date_time.unit.hour,
+ date_time.unit.minute);
+ } else {
+ sprintf(buf, "%c%c%2d%2d%02d%02d",
+ movement_valid_position_0_chars[state->settings.char_0],
+ movement_valid_position_1_chars[state->settings.char_1],
+ date_time.unit.day,
+ date_time.unit.hour,
+ date_time.unit.minute,
+ date_time.unit.second);
+ }
+ }
+ watch_display_string(buf, pos);
+ break;
+ case EVENT_MODE_BUTTON_UP:
+ movement_move_to_next_face();
+ return false;
+ case EVENT_LIGHT_BUTTON_DOWN:
+ movement_illuminate_led();
+ break;
+ case EVENT_ALARM_LONG_PRESS:
+ movement_request_tick_frequency(4);
+ state->current_screen = 1;
+ break;
+ default:
+ break;
+ }
+
+ return true;
+}
+
+bool world_clock_face_do_settings_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
+ switch (event.event_type) {
+ case EVENT_MODE_BUTTON_UP:
+ movement_move_to_next_face();
+ return false;
+ case EVENT_LIGHT_BUTTON_DOWN:
+ state->current_screen++;
+ if (state->current_screen > 3) {
+ movement_request_tick_frequency(1);
+ state->current_screen = 0;
+ state->previous_date_time = 0xFFFFFFFF;
+ world_clock_face_do_display_mode(event, settings, state);
+ }
+ break;
+ case EVENT_ALARM_BUTTON_DOWN:
+ switch (state->current_screen) {
+ case 1:
+ state->settings.char_0++;
+ if (state->settings.char_0 >= strlen(movement_valid_position_0_chars)) {
+ state->settings.char_0 = 0;
+ }
+ break;
+ case 2:
+ state->settings.char_1++;
+ if (state->settings.char_1 >= strlen(movement_valid_position_1_chars)) {
+ state->settings.char_1 = 0;
+ }
+ break;
+ case 3:
+ state->settings.timezone_index++;
+ if (state->settings.timezone_index > 40) state->settings.timezone_index = 0;
+ break;
+ }
+ break;
+ case EVENT_TIMEOUT:
+ movement_move_to_face(0);
+ break;
+ default:
+ break;
+ }
+
+ char buf[13];
+ sprintf(buf, "%c%c %3d%02d ",
+ movement_valid_position_0_chars[state->settings.char_0],
+ movement_valid_position_1_chars[state->settings.char_1],
+ (int8_t) (movement_timezone_offsets[state->settings.timezone_index] / 60),
+ (int8_t) (movement_timezone_offsets[state->settings.timezone_index] % 60) * (movement_timezone_offsets[state->settings.timezone_index] < 0 ? -1 : 1));
+ watch_set_colon();
+ watch_clear_indicator(WATCH_INDICATOR_PM);
+
+ // blink up the parameter we're setting
+ if (event.subsecond % 2) {
+ switch (state->current_screen) {
+ case 1:
+ case 2:
+ buf[state->current_screen - 1] = '_';
+ break;
+ case 3:
+ watch_clear_colon();
+ sprintf(buf + 3, " ");
+ break;
+ }
+ }
+
+ watch_display_string(buf, 0);
+
+ return true;
+}
+
+bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
+ world_clock_state_t *state = (world_clock_state_t *)context;
+
+ if (state->current_screen == 0) {
+ return world_clock_face_do_display_mode(event, settings, state);
+ } else {
+ return world_clock_face_do_settings_mode(event, settings, state);
+ }
+}
+
+void world_clock_face_resign(movement_settings_t *settings, void *context) {
+ (void) settings;
+ (void) context;
+ movement_request_tick_frequency(1);
+}