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-rw-r--r--movement/watch_faces/clock/simple_clock_face.c8
-rw-r--r--movement/watch_faces/clock/simple_clock_face.h8
2 files changed, 8 insertions, 8 deletions
diff --git a/movement/watch_faces/clock/simple_clock_face.c b/movement/watch_faces/clock/simple_clock_face.c
index 97067b0f..bdee7dec 100644
--- a/movement/watch_faces/clock/simple_clock_face.c
+++ b/movement/watch_faces/clock/simple_clock_face.c
@@ -2,13 +2,13 @@
#include "simple_clock_face.h"
#include "watch.h"
-void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr) {
+void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
// the only context we need is the timestamp of the previous tick.
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t));
}
-void simple_clock_face_activate(LauncherSettings *settings, void *context) {
+void simple_clock_face_activate(movement_settings_t *settings, void *context) {
if (settings->bit.clock_mode_24h) {
watch_set_indicator(WATCH_INDICATOR_24H);
}
@@ -17,7 +17,7 @@ void simple_clock_face_activate(LauncherSettings *settings, void *context) {
*((uint32_t *)context) = 0xFFFFFFFF;
}
-bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
+bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
printf("simple_clock_face_loop\n");
const char weekdays[7][3] = {"SA", "SU", "MO", "TU", "WE", "TH", "FR"};
char buf[11];
@@ -77,7 +77,7 @@ bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, voi
return true;
}
-void simple_clock_face_resign(LauncherSettings *settings, void *context) {
+void simple_clock_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
diff --git a/movement/watch_faces/clock/simple_clock_face.h b/movement/watch_faces/clock/simple_clock_face.h
index 59201a1f..3cdc09e8 100644
--- a/movement/watch_faces/clock/simple_clock_face.h
+++ b/movement/watch_faces/clock/simple_clock_face.h
@@ -3,10 +3,10 @@
#include "movement.h"
-void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr);
-void simple_clock_face_activate(LauncherSettings *settings, void *context);
-bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
-void simple_clock_face_resign(LauncherSettings *settings, void *context);
+void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
+void simple_clock_face_activate(movement_settings_t *settings, void *context);
+bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
+void simple_clock_face_resign(movement_settings_t *settings, void *context);
uint8_t simple_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);