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-CMock: A Summary
-================
-
-*[ThrowTheSwitch.org](http://throwtheswitch.org)*
-
-*This documentation is released under a Creative Commons 3.0 Attribution Share-Alike License*
-
-
-What Exactly Are We Talking About Here?
----------------------------------------
-
-CMock is a nice little tool which takes your header files and creates
-a Mock interface for it so that you can more easily unit test modules
-that touch other modules. For each function prototype in your
-header, like this one:
-
- int DoesSomething(int a, int b);
-
-
-...you get an automatically generated DoesSomething function
-that you can link to instead of your real DoesSomething function.
-By using this Mocked version, you can then verify that it receives
-the data you want, and make it return whatever data you desire,
-make it throw errors when you want, and more... Create these for
-everything your latest real module touches, and you're suddenly
-in a position of power: You can control and verify every detail
-of your latest creation.
-
-To make that easier, CMock also gives you a bunch of functions
-like the ones below, so you can tell that generated DoesSomething
-function how to behave for each test:
-
- void DoesSomething_ExpectAndReturn(int a, int b, int toReturn);
- void DoesSomething_ExpectAndThrow(int a, int b, EXCEPTION_T error);
- void DoesSomething_StubWithCallback(CMOCK_DoesSomething_CALLBACK YourCallback);
- void DoesSomething_IgnoreAndReturn(int toReturn);
-
-
-You can pile a bunch of these back to back, and it remembers what
-you wanted to pass when, like so:
-
- test_CallsDoesSomething_ShouldDoJustThat(void)
- {
- DoesSomething_ExpectAndReturn(1,2,3);
- DoesSomething_ExpectAndReturn(4,5,6);
- DoesSomething_ExpectAndThrow(7,8, STATUS_ERROR_OOPS);
-
- CallsDoesSomething( );
- }
-
-
-This test will call CallsDoesSomething, which is the function
-we are testing. We are expecting that function to call DoesSomething
-three times. The first time, we check to make sure it's called
-as DoesSomething(1, 2) and we'll magically return a 3. The second
-time we check for DoesSomething(4, 5) and we'll return a 6. The
-third time we verify DoesSomething(7, 8) and we'll throw an error
-instead of returning anything. If CallsDoesSomething gets
-any of this wrong, it fails the test. It will fail if you didn't
-call DoesSomething enough, or too much, or with the wrong arguments,
-or in the wrong order.
-
-CMock is based on Unity, which it uses for all internal testing.
-It uses Ruby to do all the main work (versions 2.0.0 and above).
-
-
-Installing
-==========
-
-The first thing you need to do to install CMock is to get yourself
-a copy of Ruby. If you're on linux or osx, you probably already
-have it. You can prove it by typing the following:
-
- ruby --version
-
-
-If it replied in a way that implies ignorance, then you're going to
-need to install it. You can go to [ruby-lang](https://ruby-lang.org)
-to get the latest version. You're also going to need to do that if it
-replied with a version that is older than 2.0.0. Go ahead. We'll wait.
-
-Once you have Ruby, you have three options:
-
-* Clone the latest [CMock repo on github](https://github.com/ThrowTheSwitch/CMock/)
-* Download the latest [CMock zip from github](https://github.com/ThrowTheSwitch/CMock/)
-* Install Ceedling (which has it built in!) through your commandline using `gem install ceedling`.
-
-
-Generated Mock Module Summary
-=============================
-
-In addition to the mocks themselves, CMock will generate the
-following functions for use in your tests. The expect functions
-are always generated. The other functions are only generated
-if those plugins are enabled:
-
-
-Expect:
--------
-
-Your basic staple Expects which will be used for most of your day
-to day CMock work. By calling this, you are telling CMock that you
-expect that function to be called during your test. It also specifies
-which arguments you expect it to be called with, and what return
-value you want returned when that happens. You can call this function
-multiple times back to back in order to queue up multiple calls.
-
-* `void func(void)` => `void func_Expect(void)`
-* `void func(params)` => `void func_Expect(expected_params)`
-* `retval func(void)` => `void func_ExpectAndReturn(retval_to_return)`
-* `retval func(params)` => `void func_ExpectAndReturn(expected_params, retval_to_return)`
-
-
-ExpectAnyArgs:
---------------
-
-This behaves just like the Expects calls, except that it doesn't really
-care what the arguments are that the mock gets called with. It still counts
-the number of times the mock is called and it still handles return values
-if there are some.
-
-* `void func(void)` => `void func_ExpectAnyArgs(void)`
-* `void func(params)` => `void func_ExpectAnyArgs(void)`
-* `retval func(void)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)`
-* `retval func(params)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)`
-
-
-Array:
-------
-
-An ExpectWithArray is another variant of Expect. Like expect, it cares about
-the number of times a mock is called, the arguments it is called with, and the
-values it is to return. This variant has another feature, though. For anything
-that resembles a pointer or array, it breaks the argument into TWO arguments.
-The first is the original pointer. The second specify the number of elements
-it is to verify of that array. If you specify 1, it'll check one object. If 2,
-it'll assume your pointer is pointing at the first of two elements in an array.
-If you specify zero elements, it will check just the pointer if
-`:smart` mode is configured or fail if `:compare_data` is set.
-
-* `void func(void)` => (nothing. In fact, an additional function is only generated if the params list contains pointers)
-* `void func(ptr * param, other)` => `void func_ExpectWithArray(ptr* param, int param_depth, other)`
-* `retval func(void)` => (nothing. In fact, an additional function is only generated if the params list contains pointers)
-* `retval func(other, ptr* param)` => `void func_ExpectWithArrayAndReturn(other, ptr* param, int param_depth, retval_to_return)`
-
-
-Ignore:
--------
-
-Maybe you don't care about the number of times a particular function is called or
-the actual arguments it is called with. In that case, you want to use Ignore. Ignore
-only needs to be called once per test. It will then ignore any further calls to that
-particular mock. The IgnoreAndReturn works similarly, except that it has the added
-benefit of knowing what to return when that call happens. If the mock is called more
-times than IgnoreAndReturn was called, it will keep returning the last value without
-complaint. If it's called less times, it will also ignore that. You SAID you didn't
-care how many times it was called, right?
-
-* `void func(void)` => `void func_Ignore(void)`
-* `void func(params)` => `void func_Ignore(void)`
-* `retval func(void)` => `void func_IgnoreAndReturn(retval_to_return)`
-* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)`
-
-
-Ignore Arg:
-------------
-
-Maybe you overall want to use Expect and its similar variations, but you don't care
-what is passed to a particular argument. This is particularly useful when that argument
-is a pointer to a value that is supposed to be filled in by the function. You don't want
-to use ExpectAnyArgs, because you still care about the other arguments. Instead, before
-any of your Expect calls are made, you can call this function. It tells CMock to ignore
-a particular argument for the rest of this test, for this mock function.
-
-* `void func(params)` => `void func_IgnoreArg_paramName(void)`
-
-
-ReturnThruPtr:
---------------
-
-Another option which operates on a particular argument of a function is the ReturnThruPtr
-plugin. For every argument that resembles a pointer or reference, CMock generates an
-instance of this function. Just as the AndReturn functions support injecting one or more
-return values into a queue, this function lets you specify one or more return values which
-are queued up and copied into the space being pointed at each time the mock is called.
-
-* `void func(param1)` => `void func_ReturnThruPtr_paramName(val_to_return)`
-* => `void func_ReturnArrayThruPtr_paramName(cal_to_return, len)`
-* => `void func_ReturnMemThruPtr_paramName(val_to_return, size)`
-
-
-Callback:
----------
-
-If all those other options don't work, and you really need to do something custom, you
-still have a choice. As soon as you stub a callback in a test, it will call the callback
-whenever the mock is encountered and return the retval returned from the callback (if any)
-instead of performing the usual expect checks. It can be configured to check the arguments
-first (like expects) or just jump directly to the callback.
-
-* `void func(void)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)`
-where `CMOCK_func_CALLBACK` looks like: `void func(int NumCalls)`
-* `void func(params)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)`
-where `CMOCK_func_CALLBACK` looks like: `void func(params, int NumCalls)`
-* `retval func(void)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)`
-where `CMOCK_func_CALLBACK` looks like: `retval func(int NumCalls)`
-* `retval func(params)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)`
-where `CMOCK_func_CALLBACK` looks like: `retval func(params, int NumCalls)`
-
-
-Cexception:
------------
-
-Finally, if you are using Cexception for error handling, you can use this to throw errors
-from inside mocks. Like Expects, it remembers which call was supposed to throw the error,
-and it still checks parameters first.
-
-* `void func(void)` => `void func_ExpectAndThrow(value_to_throw)`
-* `void func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)`
-* `retval func(void)` => `void func_ExpectAndThrow(value_to_throw)`
-* `retval func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)`
-
-
-
-Running CMock
-=============
-
-CMock is a Ruby script and class. You can therefore use it directly
-from the command line, or include it in your own scripts or rakefiles.
-
-
-Mocking from the Command Line
------------------------------
-
-After unpacking CMock, you will find cmock.rb in the 'lib' directory.
-This is the file that you want to run. It takes a list of header files
-to be mocked, as well as an optional yaml file for a more detailed
-configuration (see config options below).
-
-For example, this will create three mocks using the configuration
-specified in MyConfig.yml:
-
- ruby cmock.rb -oMyConfig.yml super.h duper.h awesome.h
-
-And this will create two mocks using the default configuration:
-
- ruby cmock.rb ../mocking/stuff/is/fun.h ../try/it/yourself.h
-
-
-Mocking From Scripts or Rake
-----------------------------
-
-CMock can be used directly from your own scripts or from a rakefile.
-Start by including cmock.rb, then create an instance of CMock.
-When you create your instance, you may initialize it in one of
-three ways.
-
-You may specify nothing, allowing it to run with default settings:
-
- require 'cmock.rb'
- cmock = CMock.new
-
-You may specify a YAML file containing the configuration options
-you desire:
-
- cmock = CMock.new('../MyConfig.yml')
-
-You may specify the options explicitly:
-
- cmock = Cmock.new(:plugins => [:cexception, :ignore], :mock_path => 'my/mocks/')
-
-
-Config Options:
----------------
-
-The following configuration options can be specified in the
-yaml file or directly when instantiating.
-
-Passed as Ruby, they look like this:
-
- { :attributes => [“__funky”, “__intrinsic”], :when_ptr => :compare }
-
-Defined in the yaml file, they look more like this:
-
- :cmock:
- :attributes:
- - __funky
- - __intrinsic
- :when_ptr: :compare
-
-In all cases, you can just include the things that you want to override
-from the defaults. We've tried to specify what the defaults are below.
-
-* `:attributes`:
- These are attributes that CMock should ignore for you for testing
- purposes. Custom compiler extensions and externs are handy things to
- put here. If your compiler is choking on some extended syntax, this
- is often a good place to look.
-
- * defaults: ['__ramfunc', '__irq', '__fiq', 'register', 'extern']
- * **note:** this option will reinsert these attributes onto the mock's calls.
- If that isn't what you are looking for, check out :strippables.
-
-* `:c_calling_conventions`:
- Similarly, CMock may need to understand which C calling conventions
- might show up in your codebase. If it encounters something it doesn't
- recognize, it's not going to mock it. We have the most common covered,
- but there are many compilers out there, and therefore many other options.
-
- * defaults: ['__stdcall', '__cdecl', '__fastcall']
- * **note:** this option will reinsert these attributes onto the mock's calls.
- If that isn't what you are looking for, check out :strippables.
-
-* `:callback_after_arg_check`:
- Tell `:callback` plugin to do the normal argument checking **before** it
- calls the callback function by setting this to true. When false, the
- callback function is called **instead** of the argument verification.
-
- * default: false
-
-* `:callback_include_count`:
- Tell `:callback` plugin to include an extra parameter to specify the
- number of times the callback has been called. If set to false, the
- callback has the same interface as the mocked function. This can be
- handy when you're wanting to use callback as a stub.
-
- * default: true
-
-* `:cexception_include`:
- Tell `:cexception` plugin where to find CException.h... You only need to
- define this if it's not in your build path already... which it usually
- will be for the purpose of your builds.
-
- * default: *nil*
-
-* `:enforce_strict_ordering`:
- CMock always enforces the order that you call a particular function,
- so if you expect GrabNabber(int size) to be called three times, it
- will verify that the sizes are in the order you specified. You might
- *also* want to make sure that all different functions are called in a
- particular order. If so, set this to true.
-
- * default: false
-
-* `:framework`:
- Currently the only option is `:unity.` Eventually if we support other
- unity test frameworks (or if you write one for us), they'll get added
- here.
-
- : default: :unity
-
-* `:includes`:
- An array of additional include files which should be added to the
- mocks. Useful for global types and definitions used in your project.
- There are more specific versions if you care WHERE in the mock files
- the includes get placed. You can define any or all of these options.
-
- * `:includes`
- * `:includes_h_pre_orig_header`
- * `:includes_h_post_orig_header`
- * `:includes_c_pre_header`
- * `:includes_c_post_header`
- * default: nil #for all 5 options
-
-* `:memcmp_if_unknown`:
- C developers create a lot of types, either through typedef or preprocessor
- macros. CMock isn't going to automatically know what you were thinking all
- the time (though it tries its best). If it comes across a type it doesn't
- recognize, you have a choice on how you want it to handle it. It can either
- perform a raw memory comparison and report any differences, or it can fail
- with a meaningful message. Either way, this feature will only happen after
- all other mechanisms have failed (The thing encountered isn't a standard
- type. It isn't in the :treat_as list. It isn't in a custom unity_helper).
-
- * default: true
-
-* `:mock_path`:
- The directory where you would like the mock files generated to be
- placed.
-
- * default: mocks
-
-* `:mock_prefix`:
- The prefix to prepend to your mock files. For example, if it's “Mock”, a file
- “USART.h” will get a mock called “MockUSART.c”. This CAN be used with a suffix
- at the same time.
-
- * default: Mock
-
-* `:mock_suffix`:
- The suffix to append to your mock files. For example, it it's "_Mock", a file
- "USART.h" will get a mock called "USART_Mock.h". This CAN be used with a prefix
- at the same time.
-
- * default: ""
-
-* `:plugins`:
- An array of which plugins to enable. ':expect' is always active. Also
- available currently:
-
- * `:ignore`
- * `:ignore_arg`
- * `:expect_any_args`
- * `:array`
- * `:cexception`
- * `:callback`
- * `:return_thru_ptr`
-
-* `:strippables`:
- An array containing a list of items to remove from the header
- before deciding what should be mocked. This can be something simple
- like a compiler extension CMock wouldn't recognize, or could be a
- regex to reject certain function name patterns. This is a great way to
- get rid of compiler extensions when your test compiler doesn't support
- them. For example, use `:strippables: ['(?:functionName\s*\(+.*?\)+)']`
- to prevent a function `functionName` from being mocked. By default, it
- is ignoring all gcc attribute extensions.
-
- * default: ['(?:__attribute__\s*\(+.*?\)+)']
-
-* `:subdir`:
- This is a relative subdirectory for your mocks. Set this to e.g. "sys" in
- order to create a mock for `sys/types.h` in `(:mock_path)/sys/`.
-
- * default: ""
-
-* `:treat_as`:
- The `:treat_as` list is a shortcut for when you have created typedefs
- of standard types. Why create a custom unity helper for UINT16 when
- the unity function TEST_ASSERT_EQUAL_HEX16 will work just perfectly?
- Just add 'UINT16' => 'HEX16' to your list (actually, don't. We already
- did that one for you). Maybe you have a type that is a pointer to an
- array of unsigned characters? No problem, just add 'UINT8_T*' =>
- 'HEX8*'
-
- * NOTE: unlike the other options, your specifications MERGE with the
- default list. Therefore, if you want to override something, you must
- reassign it to something else (or to *nil* if you don't want it)
-
- * default:
- * 'int': 'INT'
- * 'char': 'INT8'
- * 'short': 'INT16'
- * 'long': 'INT'
- * 'int8': 'INT8'
- * 'int16': 'INT16'
- * 'int32': 'INT'
- * 'int8_t': 'INT8'
- * 'int16_t': 'INT16'
- * 'int32_t': 'INT'
- * 'INT8_T': 'INT8'
- * 'INT16_T': 'INT16'
- * 'INT32_T': 'INT'
- * 'bool': 'INT'
- * 'bool_t': 'INT'
- * 'BOOL': 'INT'
- * 'BOOL_T': 'INT'
- * 'unsigned int': 'HEX32'
- * 'unsigned long': 'HEX32'
- * 'uint32': 'HEX32'
- * 'uint32_t': 'HEX32'
- * 'UINT32': 'HEX32'
- * 'UINT32_T': 'HEX32'
- * 'void*': 'HEX8_ARRAY'
- * 'unsigned short': 'HEX16'
- * 'uint16': 'HEX16'
- * 'uint16_t': 'HEX16'
- * 'UINT16': 'HEX16'
- * 'UINT16_T': 'HEX16'
- * 'unsigned char': 'HEX8'
- * 'uint8': 'HEX8'
- * 'uint8_t': 'HEX8'
- * 'UINT8': 'HEX8'
- * 'UINT8_T': 'HEX8'
- * 'char*': 'STRING'
- * 'pCHAR': 'STRING'
- * 'cstring': 'STRING'
- * 'CSTRING': 'STRING'
- * 'float': 'FLOAT'
- * 'double': 'FLOAT'
-
-* `:treat_as_void`:
- We've seen "fun" legacy systems typedef 'void' with a custom type,
- like MY_VOID. Add any instances of those to this list to help CMock
- understand how to deal with your code.
-
- * default: []
-
-* `:treat_externs`:
- This specifies how you want CMock to handle functions that have been
- marked as extern in the header file. Should it mock them?
-
- * `:include` will mock externed functions
- * `:exclude` will ignore externed functions (default).
-
-* `:unity_helper_path`:
- If you have created a header with your own extensions to unity to
- handle your own types, you can set this argument to that path. CMock
- will then automagically pull in your helpers and use them. The only
- trick is that you make sure you follow the naming convention:
- `UNITY_TEST_ASSERT_EQUAL_YourType`. If it finds macros of the right
- shape that match that pattern, it'll use them.
-
- * default: []
-
-* `:verbosity`:
- How loud should CMock be?
-
- * 0 for errors only
- * 1 for errors and warnings
- * 2 for normal (default)
- * 3 for verbose
-
-* `:weak`:
- When set this to some value, the generated mocks are defined as weak
- symbols using the configured format. This allows them to be overridden
- in particular tests.
-
- * Set to '__attribute ((weak))' for weak mocks when using GCC.
- * Set to any non-empty string for weak mocks when using IAR.
- * default: ""
-
-* `:when_no_prototypes`:
- When you give CMock a header file and ask it to create a mock out of
- it, it usually contains function prototypes (otherwise what was the
- point?). You can control what happens when this isn't true. You can
- set this to `:warn,` `:ignore,` or `:error`
-
- * default: :warn
-
-* `:when_ptr`:
- You can customize how CMock deals with pointers (c strings result in
- string comparisons... we're talking about **other** pointers here). Your
- options are `:compare_ptr` to just verify the pointers are the same,
- `:compare_data` or `:smart` to verify that the data is the same.
- `:compare_data` and `:smart` behaviors will change slightly based on
- if you have the array plugin enabled. By default, they compare a
- single element of what is being pointed to. So if you have a pointer
- to a struct called ORGAN_T, it will compare one ORGAN_T (whatever that
- is).
-
- * default: :smart
-
-* `:fail_on_unexpected_calls`:
- By default, CMock will fail a test if a mock is called without _Expect and _Ignore
- called first. While this forces test writers to be more explicit in their expectations,
- it can clutter tests with _Expect or _Ignore calls for functions which are not the focus
- of the test. While this is a good indicator that this module should be refactored, some
- users are not fans of the additional noise.
-
- Therefore, :fail_on_unexpected_calls can be set to false to force all mocks to start with
- the assumption that they are operating as _Ignore unless otherwise specified.
-
- * default: true
- * **note:**
- If this option is disabled, the mocked functions will return
- a default value (0) when called (and only if they have to return something of course).
-
-
-Compiled Options:
------------------
-
-A number of #defines also exist for customizing the cmock experience.
-Feel free to pass these into your compiler or whatever is most
-convenient. CMock will otherwise do its best to guess what you want
-based on other settings, particularly Unity's settings.
-
-* `CMOCK_MEM_STATIC` or `CMOCK_MEM_DYNAMIC`
- Define one of these to determine if you want to dynamically add
- memory during tests as required from the heap. If static, you
- can control the total footprint of Cmock. If dynamic, you will
- need to make sure you make some heap space available for Cmock.
-
-* `CMOCK_MEM_SIZE`
- In static mode this is the total amount of memory you are allocating
- to Cmock. In Dynamic mode this is the size of each chunk allocated
- at once (larger numbers grab more memory but require less mallocs).
-
-* `CMOCK_MEM_ALIGN`
- The way to align your data to. Not everything is as flexible as
- a PC, as most embedded designers know. This defaults to 2, meaning
- align to the closest 2^2 -> 4 bytes (32 bits). You can turn off alignment
- by setting 0, force alignment to the closest uint16 with 1 or even
- to the closest uint64 with 3.
-
-* `CMOCK_MEM_PTR_AS_INT`
- This is used internally to hold pointers... it needs to be big
- enough. On most processors a pointer is the same as an unsigned
- long... but maybe that's not true for yours?
-
-* `CMOCK_MEM_INDEX_TYPE`
- This needs to be something big enough to point anywhere in Cmock's
- memory space... usually it's an unsigned int.
-
-Examples
-========
-
-You can look in the [examples directory](/examples/) for a couple of examples on how
-you might tool CMock into your build process. You may also want to consider
-using [Ceedling](https://throwtheswitch.org/ceedling). Please note that
-these examples are meant to show how the build process works. They have
-failing tests ON PURPOSE to show what that would look like. Don't be alarmed. ;)
-