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diff --git a/tinyusb/test/vendor/ceedling/docs/CMock_Summary.md b/tinyusb/test/vendor/ceedling/docs/CMock_Summary.md deleted file mode 100755 index 87f9c00b..00000000 --- a/tinyusb/test/vendor/ceedling/docs/CMock_Summary.md +++ /dev/null @@ -1,603 +0,0 @@ -CMock: A Summary -================ - -*[ThrowTheSwitch.org](http://throwtheswitch.org)* - -*This documentation is released under a Creative Commons 3.0 Attribution Share-Alike License* - - -What Exactly Are We Talking About Here? ---------------------------------------- - -CMock is a nice little tool which takes your header files and creates -a Mock interface for it so that you can more easily unit test modules -that touch other modules. For each function prototype in your -header, like this one: - - int DoesSomething(int a, int b); - - -...you get an automatically generated DoesSomething function -that you can link to instead of your real DoesSomething function. -By using this Mocked version, you can then verify that it receives -the data you want, and make it return whatever data you desire, -make it throw errors when you want, and more... Create these for -everything your latest real module touches, and you're suddenly -in a position of power: You can control and verify every detail -of your latest creation. - -To make that easier, CMock also gives you a bunch of functions -like the ones below, so you can tell that generated DoesSomething -function how to behave for each test: - - void DoesSomething_ExpectAndReturn(int a, int b, int toReturn); - void DoesSomething_ExpectAndThrow(int a, int b, EXCEPTION_T error); - void DoesSomething_StubWithCallback(CMOCK_DoesSomething_CALLBACK YourCallback); - void DoesSomething_IgnoreAndReturn(int toReturn); - - -You can pile a bunch of these back to back, and it remembers what -you wanted to pass when, like so: - - test_CallsDoesSomething_ShouldDoJustThat(void) - { - DoesSomething_ExpectAndReturn(1,2,3); - DoesSomething_ExpectAndReturn(4,5,6); - DoesSomething_ExpectAndThrow(7,8, STATUS_ERROR_OOPS); - - CallsDoesSomething( ); - } - - -This test will call CallsDoesSomething, which is the function -we are testing. We are expecting that function to call DoesSomething -three times. The first time, we check to make sure it's called -as DoesSomething(1, 2) and we'll magically return a 3. The second -time we check for DoesSomething(4, 5) and we'll return a 6. The -third time we verify DoesSomething(7, 8) and we'll throw an error -instead of returning anything. If CallsDoesSomething gets -any of this wrong, it fails the test. It will fail if you didn't -call DoesSomething enough, or too much, or with the wrong arguments, -or in the wrong order. - -CMock is based on Unity, which it uses for all internal testing. -It uses Ruby to do all the main work (versions 2.0.0 and above). - - -Installing -========== - -The first thing you need to do to install CMock is to get yourself -a copy of Ruby. If you're on linux or osx, you probably already -have it. You can prove it by typing the following: - - ruby --version - - -If it replied in a way that implies ignorance, then you're going to -need to install it. You can go to [ruby-lang](https://ruby-lang.org) -to get the latest version. You're also going to need to do that if it -replied with a version that is older than 2.0.0. Go ahead. We'll wait. - -Once you have Ruby, you have three options: - -* Clone the latest [CMock repo on github](https://github.com/ThrowTheSwitch/CMock/) -* Download the latest [CMock zip from github](https://github.com/ThrowTheSwitch/CMock/) -* Install Ceedling (which has it built in!) through your commandline using `gem install ceedling`. - - -Generated Mock Module Summary -============================= - -In addition to the mocks themselves, CMock will generate the -following functions for use in your tests. The expect functions -are always generated. The other functions are only generated -if those plugins are enabled: - - -Expect: -------- - -Your basic staple Expects which will be used for most of your day -to day CMock work. By calling this, you are telling CMock that you -expect that function to be called during your test. It also specifies -which arguments you expect it to be called with, and what return -value you want returned when that happens. You can call this function -multiple times back to back in order to queue up multiple calls. - -* `void func(void)` => `void func_Expect(void)` -* `void func(params)` => `void func_Expect(expected_params)` -* `retval func(void)` => `void func_ExpectAndReturn(retval_to_return)` -* `retval func(params)` => `void func_ExpectAndReturn(expected_params, retval_to_return)` - - -ExpectAnyArgs: --------------- - -This behaves just like the Expects calls, except that it doesn't really -care what the arguments are that the mock gets called with. It still counts -the number of times the mock is called and it still handles return values -if there are some. - -* `void func(void)` => `void func_ExpectAnyArgs(void)` -* `void func(params)` => `void func_ExpectAnyArgs(void)` -* `retval func(void)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)` -* `retval func(params)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)` - - -Array: ------- - -An ExpectWithArray is another variant of Expect. Like expect, it cares about -the number of times a mock is called, the arguments it is called with, and the -values it is to return. This variant has another feature, though. For anything -that resembles a pointer or array, it breaks the argument into TWO arguments. -The first is the original pointer. The second specify the number of elements -it is to verify of that array. If you specify 1, it'll check one object. If 2, -it'll assume your pointer is pointing at the first of two elements in an array. -If you specify zero elements, it will check just the pointer if -`:smart` mode is configured or fail if `:compare_data` is set. - -* `void func(void)` => (nothing. In fact, an additional function is only generated if the params list contains pointers) -* `void func(ptr * param, other)` => `void func_ExpectWithArray(ptr* param, int param_depth, other)` -* `retval func(void)` => (nothing. In fact, an additional function is only generated if the params list contains pointers) -* `retval func(other, ptr* param)` => `void func_ExpectWithArrayAndReturn(other, ptr* param, int param_depth, retval_to_return)` - - -Ignore: -------- - -Maybe you don't care about the number of times a particular function is called or -the actual arguments it is called with. In that case, you want to use Ignore. Ignore -only needs to be called once per test. It will then ignore any further calls to that -particular mock. The IgnoreAndReturn works similarly, except that it has the added -benefit of knowing what to return when that call happens. If the mock is called more -times than IgnoreAndReturn was called, it will keep returning the last value without -complaint. If it's called less times, it will also ignore that. You SAID you didn't -care how many times it was called, right? - -* `void func(void)` => `void func_Ignore(void)` -* `void func(params)` => `void func_Ignore(void)` -* `retval func(void)` => `void func_IgnoreAndReturn(retval_to_return)` -* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)` - - -Ignore Arg: ------------- - -Maybe you overall want to use Expect and its similar variations, but you don't care -what is passed to a particular argument. This is particularly useful when that argument -is a pointer to a value that is supposed to be filled in by the function. You don't want -to use ExpectAnyArgs, because you still care about the other arguments. Instead, before -any of your Expect calls are made, you can call this function. It tells CMock to ignore -a particular argument for the rest of this test, for this mock function. - -* `void func(params)` => `void func_IgnoreArg_paramName(void)` - - -ReturnThruPtr: --------------- - -Another option which operates on a particular argument of a function is the ReturnThruPtr -plugin. For every argument that resembles a pointer or reference, CMock generates an -instance of this function. Just as the AndReturn functions support injecting one or more -return values into a queue, this function lets you specify one or more return values which -are queued up and copied into the space being pointed at each time the mock is called. - -* `void func(param1)` => `void func_ReturnThruPtr_paramName(val_to_return)` -* => `void func_ReturnArrayThruPtr_paramName(cal_to_return, len)` -* => `void func_ReturnMemThruPtr_paramName(val_to_return, size)` - - -Callback: ---------- - -If all those other options don't work, and you really need to do something custom, you -still have a choice. As soon as you stub a callback in a test, it will call the callback -whenever the mock is encountered and return the retval returned from the callback (if any) -instead of performing the usual expect checks. It can be configured to check the arguments -first (like expects) or just jump directly to the callback. - -* `void func(void)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` -where `CMOCK_func_CALLBACK` looks like: `void func(int NumCalls)` -* `void func(params)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` -where `CMOCK_func_CALLBACK` looks like: `void func(params, int NumCalls)` -* `retval func(void)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` -where `CMOCK_func_CALLBACK` looks like: `retval func(int NumCalls)` -* `retval func(params)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)` -where `CMOCK_func_CALLBACK` looks like: `retval func(params, int NumCalls)` - - -Cexception: ------------ - -Finally, if you are using Cexception for error handling, you can use this to throw errors -from inside mocks. Like Expects, it remembers which call was supposed to throw the error, -and it still checks parameters first. - -* `void func(void)` => `void func_ExpectAndThrow(value_to_throw)` -* `void func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)` -* `retval func(void)` => `void func_ExpectAndThrow(value_to_throw)` -* `retval func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)` - - - -Running CMock -============= - -CMock is a Ruby script and class. You can therefore use it directly -from the command line, or include it in your own scripts or rakefiles. - - -Mocking from the Command Line ------------------------------ - -After unpacking CMock, you will find cmock.rb in the 'lib' directory. -This is the file that you want to run. It takes a list of header files -to be mocked, as well as an optional yaml file for a more detailed -configuration (see config options below). - -For example, this will create three mocks using the configuration -specified in MyConfig.yml: - - ruby cmock.rb -oMyConfig.yml super.h duper.h awesome.h - -And this will create two mocks using the default configuration: - - ruby cmock.rb ../mocking/stuff/is/fun.h ../try/it/yourself.h - - -Mocking From Scripts or Rake ----------------------------- - -CMock can be used directly from your own scripts or from a rakefile. -Start by including cmock.rb, then create an instance of CMock. -When you create your instance, you may initialize it in one of -three ways. - -You may specify nothing, allowing it to run with default settings: - - require 'cmock.rb' - cmock = CMock.new - -You may specify a YAML file containing the configuration options -you desire: - - cmock = CMock.new('../MyConfig.yml') - -You may specify the options explicitly: - - cmock = Cmock.new(:plugins => [:cexception, :ignore], :mock_path => 'my/mocks/') - - -Config Options: ---------------- - -The following configuration options can be specified in the -yaml file or directly when instantiating. - -Passed as Ruby, they look like this: - - { :attributes => [“__funky”, “__intrinsic”], :when_ptr => :compare } - -Defined in the yaml file, they look more like this: - - :cmock: - :attributes: - - __funky - - __intrinsic - :when_ptr: :compare - -In all cases, you can just include the things that you want to override -from the defaults. We've tried to specify what the defaults are below. - -* `:attributes`: - These are attributes that CMock should ignore for you for testing - purposes. Custom compiler extensions and externs are handy things to - put here. If your compiler is choking on some extended syntax, this - is often a good place to look. - - * defaults: ['__ramfunc', '__irq', '__fiq', 'register', 'extern'] - * **note:** this option will reinsert these attributes onto the mock's calls. - If that isn't what you are looking for, check out :strippables. - -* `:c_calling_conventions`: - Similarly, CMock may need to understand which C calling conventions - might show up in your codebase. If it encounters something it doesn't - recognize, it's not going to mock it. We have the most common covered, - but there are many compilers out there, and therefore many other options. - - * defaults: ['__stdcall', '__cdecl', '__fastcall'] - * **note:** this option will reinsert these attributes onto the mock's calls. - If that isn't what you are looking for, check out :strippables. - -* `:callback_after_arg_check`: - Tell `:callback` plugin to do the normal argument checking **before** it - calls the callback function by setting this to true. When false, the - callback function is called **instead** of the argument verification. - - * default: false - -* `:callback_include_count`: - Tell `:callback` plugin to include an extra parameter to specify the - number of times the callback has been called. If set to false, the - callback has the same interface as the mocked function. This can be - handy when you're wanting to use callback as a stub. - - * default: true - -* `:cexception_include`: - Tell `:cexception` plugin where to find CException.h... You only need to - define this if it's not in your build path already... which it usually - will be for the purpose of your builds. - - * default: *nil* - -* `:enforce_strict_ordering`: - CMock always enforces the order that you call a particular function, - so if you expect GrabNabber(int size) to be called three times, it - will verify that the sizes are in the order you specified. You might - *also* want to make sure that all different functions are called in a - particular order. If so, set this to true. - - * default: false - -* `:framework`: - Currently the only option is `:unity.` Eventually if we support other - unity test frameworks (or if you write one for us), they'll get added - here. - - : default: :unity - -* `:includes`: - An array of additional include files which should be added to the - mocks. Useful for global types and definitions used in your project. - There are more specific versions if you care WHERE in the mock files - the includes get placed. You can define any or all of these options. - - * `:includes` - * `:includes_h_pre_orig_header` - * `:includes_h_post_orig_header` - * `:includes_c_pre_header` - * `:includes_c_post_header` - * default: nil #for all 5 options - -* `:memcmp_if_unknown`: - C developers create a lot of types, either through typedef or preprocessor - macros. CMock isn't going to automatically know what you were thinking all - the time (though it tries its best). If it comes across a type it doesn't - recognize, you have a choice on how you want it to handle it. It can either - perform a raw memory comparison and report any differences, or it can fail - with a meaningful message. Either way, this feature will only happen after - all other mechanisms have failed (The thing encountered isn't a standard - type. It isn't in the :treat_as list. It isn't in a custom unity_helper). - - * default: true - -* `:mock_path`: - The directory where you would like the mock files generated to be - placed. - - * default: mocks - -* `:mock_prefix`: - The prefix to prepend to your mock files. For example, if it's “Mock”, a file - “USART.h” will get a mock called “MockUSART.c”. This CAN be used with a suffix - at the same time. - - * default: Mock - -* `:mock_suffix`: - The suffix to append to your mock files. For example, it it's "_Mock", a file - "USART.h" will get a mock called "USART_Mock.h". This CAN be used with a prefix - at the same time. - - * default: "" - -* `:plugins`: - An array of which plugins to enable. ':expect' is always active. Also - available currently: - - * `:ignore` - * `:ignore_arg` - * `:expect_any_args` - * `:array` - * `:cexception` - * `:callback` - * `:return_thru_ptr` - -* `:strippables`: - An array containing a list of items to remove from the header - before deciding what should be mocked. This can be something simple - like a compiler extension CMock wouldn't recognize, or could be a - regex to reject certain function name patterns. This is a great way to - get rid of compiler extensions when your test compiler doesn't support - them. For example, use `:strippables: ['(?:functionName\s*\(+.*?\)+)']` - to prevent a function `functionName` from being mocked. By default, it - is ignoring all gcc attribute extensions. - - * default: ['(?:__attribute__\s*\(+.*?\)+)'] - -* `:subdir`: - This is a relative subdirectory for your mocks. Set this to e.g. "sys" in - order to create a mock for `sys/types.h` in `(:mock_path)/sys/`. - - * default: "" - -* `:treat_as`: - The `:treat_as` list is a shortcut for when you have created typedefs - of standard types. Why create a custom unity helper for UINT16 when - the unity function TEST_ASSERT_EQUAL_HEX16 will work just perfectly? - Just add 'UINT16' => 'HEX16' to your list (actually, don't. We already - did that one for you). Maybe you have a type that is a pointer to an - array of unsigned characters? No problem, just add 'UINT8_T*' => - 'HEX8*' - - * NOTE: unlike the other options, your specifications MERGE with the - default list. Therefore, if you want to override something, you must - reassign it to something else (or to *nil* if you don't want it) - - * default: - * 'int': 'INT' - * 'char': 'INT8' - * 'short': 'INT16' - * 'long': 'INT' - * 'int8': 'INT8' - * 'int16': 'INT16' - * 'int32': 'INT' - * 'int8_t': 'INT8' - * 'int16_t': 'INT16' - * 'int32_t': 'INT' - * 'INT8_T': 'INT8' - * 'INT16_T': 'INT16' - * 'INT32_T': 'INT' - * 'bool': 'INT' - * 'bool_t': 'INT' - * 'BOOL': 'INT' - * 'BOOL_T': 'INT' - * 'unsigned int': 'HEX32' - * 'unsigned long': 'HEX32' - * 'uint32': 'HEX32' - * 'uint32_t': 'HEX32' - * 'UINT32': 'HEX32' - * 'UINT32_T': 'HEX32' - * 'void*': 'HEX8_ARRAY' - * 'unsigned short': 'HEX16' - * 'uint16': 'HEX16' - * 'uint16_t': 'HEX16' - * 'UINT16': 'HEX16' - * 'UINT16_T': 'HEX16' - * 'unsigned char': 'HEX8' - * 'uint8': 'HEX8' - * 'uint8_t': 'HEX8' - * 'UINT8': 'HEX8' - * 'UINT8_T': 'HEX8' - * 'char*': 'STRING' - * 'pCHAR': 'STRING' - * 'cstring': 'STRING' - * 'CSTRING': 'STRING' - * 'float': 'FLOAT' - * 'double': 'FLOAT' - -* `:treat_as_void`: - We've seen "fun" legacy systems typedef 'void' with a custom type, - like MY_VOID. Add any instances of those to this list to help CMock - understand how to deal with your code. - - * default: [] - -* `:treat_externs`: - This specifies how you want CMock to handle functions that have been - marked as extern in the header file. Should it mock them? - - * `:include` will mock externed functions - * `:exclude` will ignore externed functions (default). - -* `:unity_helper_path`: - If you have created a header with your own extensions to unity to - handle your own types, you can set this argument to that path. CMock - will then automagically pull in your helpers and use them. The only - trick is that you make sure you follow the naming convention: - `UNITY_TEST_ASSERT_EQUAL_YourType`. If it finds macros of the right - shape that match that pattern, it'll use them. - - * default: [] - -* `:verbosity`: - How loud should CMock be? - - * 0 for errors only - * 1 for errors and warnings - * 2 for normal (default) - * 3 for verbose - -* `:weak`: - When set this to some value, the generated mocks are defined as weak - symbols using the configured format. This allows them to be overridden - in particular tests. - - * Set to '__attribute ((weak))' for weak mocks when using GCC. - * Set to any non-empty string for weak mocks when using IAR. - * default: "" - -* `:when_no_prototypes`: - When you give CMock a header file and ask it to create a mock out of - it, it usually contains function prototypes (otherwise what was the - point?). You can control what happens when this isn't true. You can - set this to `:warn,` `:ignore,` or `:error` - - * default: :warn - -* `:when_ptr`: - You can customize how CMock deals with pointers (c strings result in - string comparisons... we're talking about **other** pointers here). Your - options are `:compare_ptr` to just verify the pointers are the same, - `:compare_data` or `:smart` to verify that the data is the same. - `:compare_data` and `:smart` behaviors will change slightly based on - if you have the array plugin enabled. By default, they compare a - single element of what is being pointed to. So if you have a pointer - to a struct called ORGAN_T, it will compare one ORGAN_T (whatever that - is). - - * default: :smart - -* `:fail_on_unexpected_calls`: - By default, CMock will fail a test if a mock is called without _Expect and _Ignore - called first. While this forces test writers to be more explicit in their expectations, - it can clutter tests with _Expect or _Ignore calls for functions which are not the focus - of the test. While this is a good indicator that this module should be refactored, some - users are not fans of the additional noise. - - Therefore, :fail_on_unexpected_calls can be set to false to force all mocks to start with - the assumption that they are operating as _Ignore unless otherwise specified. - - * default: true - * **note:** - If this option is disabled, the mocked functions will return - a default value (0) when called (and only if they have to return something of course). - - -Compiled Options: ------------------ - -A number of #defines also exist for customizing the cmock experience. -Feel free to pass these into your compiler or whatever is most -convenient. CMock will otherwise do its best to guess what you want -based on other settings, particularly Unity's settings. - -* `CMOCK_MEM_STATIC` or `CMOCK_MEM_DYNAMIC` - Define one of these to determine if you want to dynamically add - memory during tests as required from the heap. If static, you - can control the total footprint of Cmock. If dynamic, you will - need to make sure you make some heap space available for Cmock. - -* `CMOCK_MEM_SIZE` - In static mode this is the total amount of memory you are allocating - to Cmock. In Dynamic mode this is the size of each chunk allocated - at once (larger numbers grab more memory but require less mallocs). - -* `CMOCK_MEM_ALIGN` - The way to align your data to. Not everything is as flexible as - a PC, as most embedded designers know. This defaults to 2, meaning - align to the closest 2^2 -> 4 bytes (32 bits). You can turn off alignment - by setting 0, force alignment to the closest uint16 with 1 or even - to the closest uint64 with 3. - -* `CMOCK_MEM_PTR_AS_INT` - This is used internally to hold pointers... it needs to be big - enough. On most processors a pointer is the same as an unsigned - long... but maybe that's not true for yours? - -* `CMOCK_MEM_INDEX_TYPE` - This needs to be something big enough to point anywhere in Cmock's - memory space... usually it's an unsigned int. - -Examples -======== - -You can look in the [examples directory](/examples/) for a couple of examples on how -you might tool CMock into your build process. You may also want to consider -using [Ceedling](https://throwtheswitch.org/ceedling). Please note that -these examples are meant to show how the build process works. They have -failing tests ON PURPOSE to show what that would look like. Don't be alarmed. ;) - |