From 221e41f58cf671a71c3a174c8c8f8c4efd98e3c2 Mon Sep 17 00:00:00 2001 From: Joey Castillo Date: Tue, 21 Dec 2021 12:30:20 -0600 Subject: add 'hello there' face, demo for documentation --- movement/watch_faces/demos/hello_there_face.c | 56 +++++++++++++++++++++++++++ movement/watch_faces/demos/hello_there_face.h | 24 ++++++++++++ 2 files changed, 80 insertions(+) create mode 100644 movement/watch_faces/demos/hello_there_face.c create mode 100644 movement/watch_faces/demos/hello_there_face.h (limited to 'movement/watch_faces') diff --git a/movement/watch_faces/demos/hello_there_face.c b/movement/watch_faces/demos/hello_there_face.c new file mode 100644 index 00000000..e023b9d3 --- /dev/null +++ b/movement/watch_faces/demos/hello_there_face.c @@ -0,0 +1,56 @@ +#include +#include +#include "hello_there_face.h" +#include "watch.h" + +void hello_there_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) { + (void) settings; + (void) watch_face_index; + if (*context_ptr == NULL) { + *context_ptr = malloc(sizeof(hello_there_state_t)); + memset(*context_ptr, 0, sizeof(hello_there_state_t)); + } +} + +void hello_there_face_activate(movement_settings_t *settings, void *context) { + (void) settings; + hello_there_state_t *state = (hello_there_state_t *)context; + state->current_word = 0; + state->animating = true; +} + +bool hello_there_face_loop(movement_event_t event, movement_settings_t *settings, void *context) { + (void) settings; + hello_there_state_t *state = (hello_there_state_t *)context; + + switch (event.event_type) { + case EVENT_ACTIVATE: + case EVENT_TICK: + if (state->animating) { + if (state->current_word == 0) watch_display_string("Hello ", 4); + else watch_display_string(" there", 4); + state->current_word = (state->current_word + 1) % 2; + } + break; + case EVENT_MODE_BUTTON_UP: + movement_move_to_next_face(); + break; + case EVENT_LIGHT_BUTTON_UP: + movement_illuminate_led(); + break; + case EVENT_ALARM_BUTTON_UP: + state->animating = !state->animating; + break; + case EVENT_TIMEOUT: + movement_move_to_face(0); + default: + break; + } + + return true; +} + +void hello_there_face_resign(movement_settings_t *settings, void *context) { + (void) settings; + (void) context; +} diff --git a/movement/watch_faces/demos/hello_there_face.h b/movement/watch_faces/demos/hello_there_face.h new file mode 100644 index 00000000..0174b6f0 --- /dev/null +++ b/movement/watch_faces/demos/hello_there_face.h @@ -0,0 +1,24 @@ +#ifndef HELLO_THERE_FACE_H_ +#define HELLO_THERE_FACE_H_ + +#include "movement.h" + +typedef struct { + uint8_t current_word; + bool animating; +} hello_there_state_t; + +void hello_there_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); +void hello_there_face_activate(movement_settings_t *settings, void *context); +bool hello_there_face_loop(movement_event_t event, movement_settings_t *settings, void *context); +void hello_there_face_resign(movement_settings_t *settings, void *context); + +static const watch_face_t hello_there_face = { + hello_there_face_setup, + hello_there_face_activate, + hello_there_face_loop, + hello_there_face_resign, + NULL +}; + +#endif // HELLO_THERE_FACE_H_ -- cgit v1.2.3