#include #include #include "pulseometer_widget.h" #include "watch.h" #define PULSOMETER_WIDGET_FREQUENCY_FACTOR (4ul) // refresh rate will be 2 to this power Hz (0 for 1 Hz, 2 for 4 Hz, etc.) #define PULSOMETER_WIDGET_FREQUENCY (1 << PULSOMETER_WIDGET_FREQUENCY_FACTOR) void pulseometer_widget_setup(LauncherSettings *settings, void ** context_ptr) { (void) settings; if (*context_ptr == NULL) *context_ptr = malloc(sizeof(PulsometerState)); } void pulseometer_widget_activate(LauncherSettings *settings, void *context) { (void) settings; memset(context, 0, sizeof(PulsometerState)); } bool pulseometer_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context) { printf("pulseometer_widget_loop\n"); (void) settings; PulsometerState *pulsometer_state = (PulsometerState *)context; char buf[14]; switch (event.event_type) { case EVENT_TICK: if (pulsometer_state->pulse == 0 && !pulsometer_state->measuring) { switch (pulsometer_state->ticks % 5) { case 0: watch_display_string(" Hold ", 2); break; case 1: watch_display_string(" Alarn", 4); break; case 2: watch_display_string("+ Count ", 0); break; case 3: watch_display_string(" 30Beats ", 0); break; case 4: watch_clear_display(); break; } pulsometer_state->ticks = (pulsometer_state->ticks + 1) % 5; } else { if (pulsometer_state->measuring && pulsometer_state->ticks) { pulsometer_state->pulse = (int16_t)((30.0 * ((float)(60 << PULSOMETER_WIDGET_FREQUENCY_FACTOR) / (float)pulsometer_state->ticks)) + 0.5); } if (pulsometer_state->pulse > 240) { watch_display_string(" Hi", 0); } else if (pulsometer_state->pulse < 40) { watch_display_string(" Lo", 0); } else { sprintf(buf, " %-3dbpn", pulsometer_state->pulse); watch_display_string(buf, 0); } if (pulsometer_state->measuring) pulsometer_state->ticks++; } return false; case EVENT_MODE_BUTTON_UP: launcher_move_to_next_widget(); return false; case EVENT_LIGHT_BUTTON_UP: launcher_illuminate_led(); break; case EVENT_ALARM_BUTTON_DOWN: pulsometer_state->ticks = 0; pulsometer_state->pulse = 0xFFFF; pulsometer_state->measuring = true; launcher_request_tick_frequency(PULSOMETER_WIDGET_FREQUENCY); break; case EVENT_ALARM_BUTTON_UP: case EVENT_ALARM_LONG_PRESS: pulsometer_state->measuring = false; launcher_request_tick_frequency(1); break; default: break; } return true; } void pulseometer_widget_resign(LauncherSettings *settings, void *context) { (void) settings; (void) context; }