#ifndef STOPWATCH_FACE_H_ #define STOPWATCH_FACE_H_ #include "movement.h" typedef struct { bool running; uint8_t seconds; uint8_t minutes; uint8_t hours; } stopwatch_state_t; void stopwatch_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); void stopwatch_face_activate(movement_settings_t *settings, void *context); bool stopwatch_face_loop(movement_event_t event, movement_settings_t *settings, void *context); void stopwatch_face_resign(movement_settings_t *settings, void *context); #define stopwatch_face ((const watch_face_t){ \ stopwatch_face_setup, \ stopwatch_face_activate, \ stopwatch_face_loop, \ stopwatch_face_resign, \ NULL, \ }) #endif // STOPWATCH_FACE_H_