/* * MIT License * * Copyright (c) 2022 Joey Castillo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef SUNRISE_SUNSET_FACE_H_ #define SUNRISE_SUNSET_FACE_H_ #include "movement.h" // The Sunrise/Sunset face is designed to display the next sunrise or sunset for a given location. // TODO: It also functions as an interface for setting the location register, which other watch faces can use for various purposes. typedef struct { uint8_t sign: 1; // 0-1 uint8_t hundreds: 1; // 0-1, ignored for latitude uint8_t tens: 4; // 0-9 (must wrap at 10) uint8_t ones: 4; // 0-9 (must wrap at 10) uint8_t tenths: 4; // 0-9 (must wrap at 10) uint8_t hundredths: 4; // 0-9 (must wrap at 10) } sunrise_sunset_lat_lon_settings_t; typedef struct { uint8_t page; uint8_t rise_index; uint8_t active_digit; bool location_changed; watch_date_time rise_set_expires; sunrise_sunset_lat_lon_settings_t working_latitude; sunrise_sunset_lat_lon_settings_t working_longitude; } sunrise_sunset_state_t; void sunrise_sunset_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); void sunrise_sunset_face_activate(movement_settings_t *settings, void *context); bool sunrise_sunset_face_loop(movement_event_t event, movement_settings_t *settings, void *context); void sunrise_sunset_face_resign(movement_settings_t *settings, void *context); #define sunrise_sunset_face ((const watch_face_t){ \ sunrise_sunset_face_setup, \ sunrise_sunset_face_activate, \ sunrise_sunset_face_loop, \ sunrise_sunset_face_resign, \ NULL, \ }) #endif // SUNRISE_SUNSET_FACE_H_