#ifndef TOTP_FACE_H_ #define TOTP_FACE_H_ #include "movement.h" typedef struct { uint32_t timestamp; uint8_t steps; uint32_t current_code; } totp_state_t; void totp_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); void totp_face_activate(movement_settings_t *settings, void *context); bool totp_face_loop(movement_event_t event, movement_settings_t *settings, void *context); void totp_face_resign(movement_settings_t *settings, void *context); #define totp_face ((const watch_face_t){ \ totp_face_setup, \ totp_face_activate, \ totp_face_loop, \ totp_face_resign, \ NULL, \ }) #endif // TOTP_FACE_H_