#ifndef SET_TIME_FACE_H_ #define SET_TIME_FACE_H_ #include "movement.h" void set_time_face_setup(movement_settings_t *settings, void ** context_ptr); void set_time_face_activate(movement_settings_t *settings, void *context); bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context); void set_time_face_resign(movement_settings_t *settings, void *context); #define set_time_face { \ set_time_face_setup, \ set_time_face_activate, \ set_time_face_loop, \ set_time_face_resign, \ NULL, \ } #endif // SET_TIME_FACE_H_