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#ifndef SIMPLE_CLOCK_FACE_H_
#define SIMPLE_CLOCK_FACE_H_
#include "movement.h"
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
void simple_clock_face_activate(movement_settings_t *settings, void *context);
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void simple_clock_face_resign(movement_settings_t *settings, void *context);
uint8_t simple_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);
static const watch_face_t simple_clock_face = {
simple_clock_face_setup,
simple_clock_face_activate,
simple_clock_face_loop,
simple_clock_face_resign,
NULL
};
#endif // SIMPLE_CLOCK_FACE_H_
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