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#ifndef WORLD_CLOCK_FACE_H_
#define WORLD_CLOCK_FACE_H_

#include "movement.h"

typedef struct {
    uint8_t char_0;
    uint8_t char_1;
    uint8_t timezone_index;
} world_clock_settings_t;

typedef struct {
    world_clock_settings_t settings;
    uint8_t current_screen;
    uint32_t previous_date_time;
} world_clock_state_t;

void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
void world_clock_face_activate(movement_settings_t *settings, void *context);
bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void world_clock_face_resign(movement_settings_t *settings, void *context);

uint8_t world_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);

static const watch_face_t world_clock_face = {
    world_clock_face_setup,
    world_clock_face_activate,
    world_clock_face_loop,
    world_clock_face_resign,
    NULL
};

#endif // WORLD_CLOCK_FACE_H_