summaryrefslogtreecommitdiffstats
path: root/movement/watch_faces/complication/tarot_face.c
blob: 16a989d8b956800bd49debea4e9a289132fcdbd5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
/*
 * MIT License
 *
 * Copyright (c) 2022 Jeremy O'Brien
 * Base code copied from Spencer Bywater's probability face
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

// Emulator only: need time() to seed the random number generator.
#if __EMSCRIPTEN__
#include <time.h>
#endif

#include <stdlib.h>
#include <string.h>
#include "tarot_face.h"

#define NUM_TAROT_CARDS 22
#define TAROT_ANIMATION_TICK_FREQUENCY 8


// --------------
// Custom methods
// --------------

static char *major_arcana[NUM_TAROT_CARDS] = {
    " FOOL ",
    "Mgcian",
    "HPrsts",
    "En&prs", // Empress
    "En&por", // Emperor
    "Hiroph",
    "Lovers",
    "Chriot",
    "Strgth",
    "Hrn&it", // Hermit
    " Frtun",
    "Justce",
    "Hangn&", // Hangman
    " Death",
    " tmprn",
    " Devil",
    " Tower",
    "  Star",
    "n&OON ", // Moon
    "  Sun ",
    "Jdgmnt",
    "W orld",
};

static void tarot_display(tarot_state_t *state) {
    char buf[8];

    if (state->drawn_cards[0] != 0xff) {
        sprintf(buf, "%d", state->current_card + 1);
        watch_display_string(buf, 3);
        sprintf(buf, "%s", major_arcana[state->drawn_cards[state->current_card]]);
        watch_display_string(buf, 4);
        if (state->drawn_cards[state->current_card] == NUM_TAROT_CARDS - 1) {
            // special tweak for "World"
            watch_set_pixel(1, 20);
            watch_set_pixel(2, 21);
            watch_set_pixel(1, 17);
        }
    }
}

static uint8_t draw_one_card(void) {
    // Emulator: use rand. Hardware: use arc4random.
#if __EMSCRIPTEN__
    return rand() % NUM_TAROT_CARDS;
#else
    return arc4random_uniform(NUM_TAROT_CARDS);
#endif
}

static void pick_cards(tarot_state_t *state) {
    // this is all a bit verbose but I prefer simplicity over clever tricks
    state->drawn_cards[0] = draw_one_card();

    state->drawn_cards[1] = draw_one_card();
    while (state->drawn_cards[1] == state->drawn_cards[0])
        state->drawn_cards[1] = draw_one_card();

    state->drawn_cards[2] = draw_one_card();
    while (state->drawn_cards[2] == state->drawn_cards[1] ||
            state->drawn_cards[2] == state->drawn_cards[0])
        state->drawn_cards[2] = draw_one_card();

    state->current_card = 0;
}

static void display_animation(tarot_state_t *state) {
    if (state->is_picking) {
        if (state->animation_frame == 0) {
            watch_display_string("   ", 7);
            watch_set_pixel(1, 4);
            watch_set_pixel(1, 6);
            state->animation_frame = 1;
        } else if (state->animation_frame == 1) {
            watch_clear_pixel(1, 4);
            watch_clear_pixel(1, 6);
            watch_set_pixel(2, 4);
            watch_set_pixel(0, 6);
            state->animation_frame = 2;
        } else if (state->animation_frame == 2) {
            watch_clear_pixel(2, 4);
            watch_clear_pixel(0, 6);
            watch_set_pixel(2, 5);
            watch_set_pixel(0, 5);
            state->animation_frame = 3;
        } else if (state->animation_frame == 3) {
            state->animation_frame = 0;
            state->is_picking = false;
            movement_request_tick_frequency(1);
            tarot_display(state);
        }
    }
}


// ---------------------------
// Standard watch face methods
// ---------------------------
void tarot_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
    (void) settings;
    (void) watch_face_index;
    if (*context_ptr == NULL) {
        *context_ptr = malloc(sizeof(tarot_state_t));
        memset(*context_ptr, 0, sizeof(tarot_state_t));
    }
    // Emulator only: Seed random number generator
    #if __EMSCRIPTEN__
    srand(time(NULL));
    #endif
}

void tarot_face_activate(movement_settings_t *settings, void *context) {
    (void) settings;
    tarot_state_t *state = (tarot_state_t *)context;

    watch_display_string("TA", 0);
    state->current_card = 0;
    state->drawn_cards[0] = 0xff;
}

bool tarot_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
    (void) settings;
    tarot_state_t *state = (tarot_state_t *)context;

    if (state->is_picking && event.event_type != EVENT_TICK) {
        return true;
    }

    switch (event.event_type) {
        case EVENT_ACTIVATE:
            watch_display_string(" draWW", 4);
            watch_clear_pixel(2, 3);
            watch_clear_pixel(1, 4);
            break;
        case EVENT_TICK:
            display_animation(state);
            break;
        case EVENT_MODE_BUTTON_UP:
            movement_move_to_next_face();
            break;
        case EVENT_LIGHT_BUTTON_UP:
            // Change how many sides the die has
            if (state->drawn_cards[0] != 0xff) {
                state->current_card = (state->current_card + 1) % 3;
                tarot_display(state);
            }
            break;
        case EVENT_ALARM_BUTTON_UP:
            // Draw cards
            watch_display_string("      ", 4);
            pick_cards(state);
            state->is_picking = true;
            // card picking animation begins on next tick and new cards will be displayed on completion
            movement_request_tick_frequency(TAROT_ANIMATION_TICK_FREQUENCY);
            break;
        case EVENT_LOW_ENERGY_UPDATE:
            watch_display_string("SLEEP ", 4);
            break;
        default:
            break;
    }

    return true;
}

void tarot_face_resign(movement_settings_t *settings, void *context) {
    (void) settings;
    (void) context;
}