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#ifndef fff_unity_helper_H
#define fff_unity_helper_H
/*
FFF helper macros for Unity.
*/
/*
Fail if the function was not called the expected number of times.
*/
#define TEST_ASSERT_CALLED_TIMES(times_, function_) \
TEST_ASSERT_EQUAL_MESSAGE(times_, \
function_ ## _fake.call_count, \
"Function " #function_ " called the incorrect number of times.")
/*
Fail if the function was not called exactly once.
*/
#define TEST_ASSERT_CALLED(function_) TEST_ASSERT_CALLED_TIMES(1, function_)
/*
Fail if the function was called 1 or more times.
*/
#define TEST_ASSERT_NOT_CALLED(function_) TEST_ASSERT_CALLED_TIMES(0, function_)
/*
Fail if the function was not called in this particular order.
*/
#define TEST_ASSERT_CALLED_IN_ORDER(order_, function_) \
TEST_ASSERT_EQUAL_PTR_MESSAGE((void *) function_, \
fff.call_history[order_], \
"Function " #function_ " not called in order " #order_ )
#endif
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