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# Defining a Mock Class #

## Mocking a Normal Class ##

Given
```
class Foo {
  ...
  virtual ~Foo();
  virtual int GetSize() const = 0;
  virtual string Describe(const char* name) = 0;
  virtual string Describe(int type) = 0;
  virtual bool Process(Bar elem, int count) = 0;
};
```
(note that `~Foo()` **must** be virtual) we can define its mock as
```
#include "gmock/gmock.h"

class MockFoo : public Foo {
  MOCK_CONST_METHOD0(GetSize, int());
  MOCK_METHOD1(Describe, string(const char* name));
  MOCK_METHOD1(Describe, string(int type));
  MOCK_METHOD2(Process, bool(Bar elem, int count));
};
```

To create a "nice" mock object which ignores all uninteresting calls,
or a "strict" mock object, which treats them as failures:
```
NiceMock<MockFoo> nice_foo;     // The type is a subclass of MockFoo.
StrictMock<MockFoo> strict_foo; // The type is a subclass of MockFoo.
```

## Mocking a Class Template ##

To mock
```
template <typename Elem>
class StackInterface {
 public:
  ...
  virtual ~StackInterface();
  virtual int GetSize() const = 0;
  virtual void Push(const Elem& x) = 0;
};
```
(note that `~StackInterface()` **must** be virtual) just append `_T` to the `MOCK_*` macros:
```
template <typename Elem>
class MockStack : public StackInterface<Elem> {
 public:
  ...
  MOCK_CONST_METHOD0_T(GetSize, int());
  MOCK_METHOD1_T(Push, void(const Elem& x));
};
```

## Specifying Calling Conventions for Mock Functions ##

If your mock function doesn't use the default calling convention, you
can specify it by appending `_WITH_CALLTYPE` to any of the macros
described in the previous two sections and supplying the calling
convention as the first argument to the macro. For example,
```
  MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int n));
  MOCK_CONST_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, Bar, int(double x, double y));
```
where `STDMETHODCALLTYPE` is defined by `<objbase.h>` on Windows.

# Using Mocks in Tests #

The typical flow is:
  1. Import the Google Mock names you need to use. All Google Mock names are in the `testing` namespace unless they are macros or otherwise noted.
  1. Create the mock objects.
  1. Optionally, set the default actions of the mock objects.
  1. Set your expectations on the mock objects (How will they be called? What wil they do?).
  1. Exercise code that uses the mock objects; if necessary, check the result using [Google Test](../../googletest/) assertions.
  1. When a mock objects is destructed, Google Mock automatically verifies that all expectations on it have been satisfied.

Here is an example:
```
using ::testing::Return;                            // #1

TEST(BarTest, DoesThis) {
  MockFoo foo;                                    // #2

  ON_CALL(foo, GetSize())                         // #3
      .WillByDefault(Return(1));
  // ... other default actions ...

  EXPECT_CALL(foo, Describe(5))                   // #4
      .Times(3)
      .WillRepeatedly(Return("Category 5"));
  // ... other expectations ...

  EXPECT_EQ("good", MyProductionFunction(&foo));  // #5
}                                                 // #6
```

# Setting Default Actions #

Google Mock has a **built-in default action** for any function that
returns `void`, `bool`, a numeric value, or a pointer.

To customize the default action for functions with return type `T` globally:
```
using ::testing::DefaultValue;

// Sets the default value to be returned. T must be CopyConstructible.
DefaultValue<T>::Set(value);
// Sets a factory. Will be invoked on demand. T must be MoveConstructible.
//   T MakeT();
DefaultValue<T>::SetFactory(&MakeT);
// ... use the mocks ...
// Resets the default value.
DefaultValue<T>::Clear();
```

To customize the default action for a particular method, use `ON_CALL()`:
```
ON_CALL(mock_object, method(matchers))
    .With(multi_argument_matcher)  ?
    .WillByDefault(action);
```

# Setting Expectations #

`EXPECT_CALL()` sets **expectations** on a mock method (How will it be
called? What will it do?):
```
EXPECT_CALL(mock_object, method(matchers))
    .With(multi_argument_matcher)  ?
    .Times(cardinality)            ?
    .InSequence(sequences)         *
    .After(expectations)           *
    .WillOnce(action)              *
    .WillRepeatedly(action)        ?
    .RetiresOnSaturation();        ?
```

If `Times()` is omitted, the cardinality is assumed to be:

  * `Times(1)` when there is neither `WillOnce()` nor `WillRepeatedly()`;
  * `Times(n)` when there are `n WillOnce()`s but no `WillRepeatedly()`, where `n` >= 1; or
  * `Times(AtLeast(n))` when there are `n WillOnce()`s and a `WillRepeatedly()`, where `n` >= 0.

A method with no `EXPECT_CALL()` is free to be invoked _any number of times_, and the default action will be taken each time.

# Matchers #

A **matcher** matches a _single_ argument.  You can use it inside
`ON_CALL()` or `EXPECT_CALL()`, or use it to validate a value
directly:

| `EXPECT_THAT(value, matcher)` | Asserts that `value` matches `matcher`. |
|:------------------------------|:----------------------------------------|
| `ASSERT_THAT(value, matcher)` | The same as `EXPECT_THAT(value, matcher)`, except that it generates a **fatal** failure. |

Built-in matchers (where `argument` is the function argument) are
divided into several categories:

## Wildcard ##
|`_`|`argument` can be any value of the correct type.|
|:--|:-----------------------------------------------|
|`A<type>()` or `An<type>()`|`argument` can be any value of type `type`.     |

## Generic Comparison ##

|`Eq(value)` or `value`|`argument == value`|
|:---------------------|:------------------|
|`Ge(value)`           |`argument >= value`|
|`Gt(value)`           |`argument > value` |
|`Le(value)`           |`argument <= value`|
|`Lt(value)`           |`argument < value` |
|`Ne(value)`           |`argument != value`|
|`IsNull()`            |`argument` is a `NULL` pointer (raw or smart).|
|`NotNull()`           |`argument` is a non-null pointer (raw or smart).|
|`Ref(variable)`       |`argument` is a reference to `variable`.|
|`TypedEq<type>(value)`|`argument` has type `type` and is equal to `value`. You may need to use this instead of `Eq(value)` when the mock function is overloaded.|

Except `Ref()`, these matchers make a _copy_ of `value` in case it's
modified or destructed later. If the compiler complains that `value`
doesn't have a public copy constructor, try wrap it in `ByRef()`,
e.g. `Eq(ByRef(non_copyable_value))`. If you do that, make sure
`non_copyable_value` is not changed afterwards, or the meaning of your
matcher will be changed.

## Floating-Point Matchers ##

|`DoubleEq(a_double)`|`argument` is a `double` value approximately equal to `a_double`, treating two NaNs as unequal.|
|:-------------------|:----------------------------------------------------------------------------------------------|
|`FloatEq(a_float)`  |`argument` is a `float` value approximately equal to `a_float`, treating two NaNs as unequal.  |
|`NanSensitiveDoubleEq(a_double)`|`argument` is a `double` value approximately equal to `a_double`, treating two NaNs as equal.  |