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author | fauxpark <fauxpark@gmail.com> | 2017-12-09 16:36:32 +1100 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-12-09 10:46:11 -0500 |
commit | 7b0356d1d49da6574570e110f61f95692afdb3d0 (patch) | |
tree | a3e70802085ea8089f1e7851529f0296247fa264 /docs/feature_advanced_keycodes.md | |
parent | 6eb89ae906db7f226570e1839b88dcdd3a8fa962 (diff) | |
download | firmware-7b0356d1d49da6574570e110f61f95692afdb3d0.tar.gz firmware-7b0356d1d49da6574570e110f61f95692afdb3d0.tar.bz2 firmware-7b0356d1d49da6574570e110f61f95692afdb3d0.zip |
Convert all headings to Title Case
Diffstat (limited to 'docs/feature_advanced_keycodes.md')
-rw-r--r-- | docs/feature_advanced_keycodes.md | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/feature_advanced_keycodes.md b/docs/feature_advanced_keycodes.md index 0acb26598..c9b5312e6 100644 --- a/docs/feature_advanced_keycodes.md +++ b/docs/feature_advanced_keycodes.md @@ -13,11 +13,11 @@ People often define custom names using `#define`. For example: This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable. -### Limits of these aliases +### Limits of These Aliases Currently, the keycodes able to used with these functions are limited to the [Basic Keycodes](keycodes_basic.md), meaning you can't use keycodes like `KC_TILD`, or anything greater than 0xFF. For a full list of the keycodes able to be used see [Basic Keycodes](keycodes_basic.md). -# Switching and toggling layers +# Switching and Toggling Layers These functions allow you to activate layers in various ways. @@ -27,7 +27,7 @@ These functions allow you to activate layers in various ways. * `TO(layer)` - Goes to a layer. This code is special, because it lets you go either up or down the stack -- just goes directly to the layer you want. So while other codes only let you go _up_ the stack (from layer 0 to layer 3, for example), `TO(2)` is going to get you to layer 2, no matter where you activate it from -- even if you're currently on layer 5. This gets activated on keydown (as soon as the key is pressed). * `TT(layer)` - Layer Tap-Toggle. If you hold the key down, the layer becomes active, and then deactivates when you let go. And if you tap it, the layer simply becomes active (toggles on). It needs 5 taps by default, but you can set it by defining `TAPPING_TOGGLE`, for example, `#define TAPPING_TOGGLE 2` for just two taps. -# Working With Layers +# Working with Layers Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems. @@ -51,7 +51,7 @@ Layers stack on top of each other in numerical order. When determining what a ke Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](../tmk_core/common/action_layer.h). -# Modifier keys +# Modifier Keys These functions allow you to combine a mod with a keycode. When pressed the keydown for the mod will be sent first, and then *kc* will be sent. When released the keyup for *kc* will be sent and then the mod will be sent. |