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authorfauxpark <fauxpark@gmail.com>2019-11-04 09:43:13 +1100
committerDrashna Jaelre <drashna@live.com>2019-11-03 14:43:13 -0800
commit3a215195ed3a12464df7169e7b68bfe0763e95b1 (patch)
tree914eb8dadc62958633a862a8f25870b7a98fd4cc /keyboards/bfake/bfake.c
parenta4d138645fdb5043cd76bc135eea48453cc50dff (diff)
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Convert remaining PS2AVRGB boards to I2C WS2812 driver (#7245)
* Convert remaining PS2AVRGB boards to I2C WS2812 driver * Add back functions to make the custom matrices happy
Diffstat (limited to 'keyboards/bfake/bfake.c')
-rw-r--r--keyboards/bfake/bfake.c53
1 files changed, 18 insertions, 35 deletions
diff --git a/keyboards/bfake/bfake.c b/keyboards/bfake/bfake.c
index 2160706fe..f7d006576 100644
--- a/keyboards/bfake/bfake.c
+++ b/keyboards/bfake/bfake.c
@@ -16,51 +16,34 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bfake.h"
-#ifdef BACKLIGHT_ENABLE
-#include "backlight.h"
-#endif
-#ifdef RGBLIGHT_ENABLE
-#include "rgblight.h"
-#endif
-
-#include <avr/pgmspace.h>
-
-#include "action_layer.h"
-#include "i2c.h"
-#include "quantum.h"
-
-#ifdef RGBLIGHT_ENABLE
-extern rgblight_config_t rgblight_config;
-
-void rgblight_set(void) {
- if (!rgblight_config.enable) {
- for (uint8_t i = 0; i < RGBLED_NUM; i++) {
- led[i].r = 0;
- led[i].g = 0;
- led[i].b = 0;
- }
- }
-
- i2c_init();
- i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
-}
-#endif
__attribute__ ((weak))
-void matrix_scan_user(void) {
-}
+void matrix_scan_user(void) {}
void backlight_init_ports(void) {
- DDRD |= (1<<0 | 1<<1 | 1<<4 | 1<<6);
- PORTD &= ~(1<<0 | 1<<1 | 1<<4 | 1<<6);
+ setPinOutput(D0);
+ setPinOutput(D1);
+ setPinOutput(D4);
+ setPinOutput(D6);
+
+ writePinLow(D0);
+ writePinLow(D1);
+ writePinLow(D4);
+ writePinLow(D6);
}
void backlight_set(uint8_t level) {
if (level == 0) {
// Turn out the lights
- PORTD &= ~(1<<0 | 1<<1 | 1<<4 | 1<<6);
+ writePinLow(D0);
+ writePinLow(D1);
+ writePinLow(D4);
+ writePinLow(D6);
} else {
// Turn on the lights
- PORTD |= (1<<0 | 1<<1 | 1<<4 | 1<<6);
+ writePinHigh(D0);
+ writePinHigh(D1);
+ writePinHigh(D4);
+ writePinHigh(D6);
}
}