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author | skullydazed <skullydazed@users.noreply.github.com> | 2018-02-10 17:09:47 -0800 |
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committer | GitHub <noreply@github.com> | 2018-02-10 17:09:47 -0800 |
commit | 994d94140e16f60515f193337309d89af6e6695e (patch) | |
tree | b5f779a25f5a064e329bdb5944eeeb6a028b8e05 /keyboards/clueboard/66_hotswap/keymaps | |
parent | fa72d4aa5ad278bd830fdea6da4e6d1311bba96d (diff) | |
download | firmware-994d94140e16f60515f193337309d89af6e6695e.tar.gz firmware-994d94140e16f60515f193337309d89af6e6695e.tar.bz2 firmware-994d94140e16f60515f193337309d89af6e6695e.zip |
Clueboard hotswap support (#2376)
Diffstat (limited to 'keyboards/clueboard/66_hotswap/keymaps')
4 files changed, 91 insertions, 0 deletions
diff --git a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c new file mode 100644 index 000000000..977a3501b --- /dev/null +++ b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c @@ -0,0 +1,36 @@ +#include "66_hotswap.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT_66_ansi( + KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ + KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT_66_ansi( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, \ + _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT_66_ansi( + BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \ + _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, \ + _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md new file mode 100644 index 000000000..25b5d7eb1 --- /dev/null +++ b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md @@ -0,0 +1,11 @@ +![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) + +# Basic Clueboard 66% Hotswap Layout + +This is the default layout that comes flashed on every Clueboard. For the most +part it's a straightforward and easy to follow layout. The only unusual key is +the key in the upper left, which sends Escape normally, but Grave when any of +the Ctrl, Alt, or GUI modifiers are held down. + +This uses `LAYOUT_66_ansi`, which is compatable with the `66_ansi` community +layout. diff --git a/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c b/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c new file mode 100644 index 000000000..240eb0e97 --- /dev/null +++ b/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c @@ -0,0 +1,36 @@ +#include "66_hotswap.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT( + KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \ + KC_LSFT,MO(_FL),KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,MO(_FL), KC_RSFT, KC_UP, \ + KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_SPC, KC_RGUI,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ + _______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, KC_PGUP, \ + _______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT( + BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \ + _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ + _______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, RGB_SAI, \ + _______,_______,_______, RGB_MOD,RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66_hotswap/keymaps/default/readme.md b/keyboards/clueboard/66_hotswap/keymaps/default/readme.md new file mode 100644 index 000000000..66e523088 --- /dev/null +++ b/keyboards/clueboard/66_hotswap/keymaps/default/readme.md @@ -0,0 +1,8 @@ +![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) + +# Default Clueboard 66% Hotswap Layout + +This is the default layout that comes flashed on every Clueboard. For the most +part it's a straightforward and easy to follow layout. The only unusual key is +the key in the upper left, which sends Escape normally, but Grave when any of +the Ctrl, Alt, or GUI modifiers are held down. |