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authorimchipwood <imchipwood@gmail.com>2019-07-28 19:03:02 -0700
committerDrashna Jaelre <drashna@live.com>2019-07-28 19:03:02 -0700
commit1c5079a33caa6fa2f318f39b8e5cd54743ba3fe8 (patch)
tree2981bfbabb2a7698557d4af016dce1f93f3e1da4 /keyboards/dumbpad/dumbpad.h
parentc9424eb8d7586ccc2d72014df7b2223cb2645588 (diff)
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[Keyboard] Add dumbpad (#6425)
* removed some debug prints * removed unnecessary files, tweaked some things * rotary encoder button now connected into column 0, row 3 * tweaked keymap and moved encoder control into keymap * tweaks * added test keymap * updated some things to make it easier to work with QMK configurator * updates after merging latest master in * fixed a few things * removed test keymap and all related #ifdefs * changed some dumbpad default keys, added KC_LOCK * added image to readme * added link to PCB github repo * moved lock key to the rotary encoder pushbutton * making suggested changes from @fauxpark in https://github.com/qmk/qmk_firmware/pull/6452 * adding bootmagic lite since i'm lazy and haven't soldered on the reset button... * renamed to * using 7 underscores for KC_TRNS
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diff --git a/keyboards/dumbpad/dumbpad.h b/keyboards/dumbpad/dumbpad.h
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+/* Copyright 2019 Chip
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#include "quantum.h"
+
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ k01, k02, k03, k04, \
+ k11, k12, k13, k14, \
+ k21, k22, k23, k24, \
+ k30, k31, k32, k33, k34 \
+) \
+{ \
+ { KC_NO, k01, k02, k03, k04 }, \
+ { KC_NO, k11, k12, k13, k14 }, \
+ { KC_NO, k21, k22, k23, k24 }, \
+ { k30, k31, k32, k33, k34 }, \
+}