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author | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2018-07-06 08:15:56 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-07-06 08:15:56 -0700 |
commit | 36d35959c8d849e82881ea107019e9302ef29f74 (patch) | |
tree | f2b48be2ffdbf8a8c6ad5c77fe53a7fb8b756099 /keyboards/e6v2/oe/rules.mk | |
parent | 0210447c82c9006a740393aed07e944d7ab72df5 (diff) | |
download | firmware-36d35959c8d849e82881ea107019e9302ef29f74.tar.gz firmware-36d35959c8d849e82881ea107019e9302ef29f74.tar.bz2 firmware-36d35959c8d849e82881ea107019e9302ef29f74.zip |
E6-V2 Last Edition (LE) Support (#3324)
* new matrix for LE(Last Edition) E6V2
* Update pin outs for the new version of the PCB
* putting in some placeholders for now
* Trying to get e6v2/oe:default to compile
* put rules.mk in the right directory
* Add and update readme files
* move info.json to oe directory
* Update LE directory
* rename keyboard name
* Add QMK Configurator Support
At this time, ths only covers the ALL case and allows people to use
the configurator to generate their keymaps. More work will need
to be done.
Diffstat (limited to 'keyboards/e6v2/oe/rules.mk')
-rw-r--r-- | keyboards/e6v2/oe/rules.mk | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/keyboards/e6v2/oe/rules.mk b/keyboards/e6v2/oe/rules.mk new file mode 100644 index 000000000..7d28042d8 --- /dev/null +++ b/keyboards/e6v2/oe/rules.mk @@ -0,0 +1,70 @@ +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = yes # USB Nkey Rollover +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default +RGBLIGHT_ENABLE = yes +MIDI_ENABLE = no # MIDI controls +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE = no # Audio output on port C6 + +LAYOUTS = 60_ansi
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