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authorwanleg <32079073+wanleg@users.noreply.github.com>2018-08-17 16:11:21 -0700
committerDrashna Jaelre <drashna@live.com>2018-08-17 16:11:21 -0700
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Keymap: Wanleg userspace (#3670)
* configure wanleg userspace * additional layout support * additional layout support * userspace edits * fix swap hands between 30 and 40 percent * add additional keymaps * userspace edits * userspace configuration * userspace configuration * Update readme.md * userspace work * swap hands userspace fix * made requested edits * Update readme.md * use relative paths instead of copying file * Update wanleg.h * fixing layer order
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diff --git a/keyboards/gherkin/keymaps/wanleg/keymap.c b/keyboards/gherkin/keymaps/wanleg/keymap.c
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--- a/keyboards/gherkin/keymaps/wanleg/keymap.c
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-/* Copyright 2017 Brian Fong
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _QW 0
-#define DIR 1
-#define NUM 2
-#define ETC 3
-
-// Readability keycodes
-#define _______ KC_TRNS
-
-
-/////////////// TAP DANCE SECTION START ///////////////
-//Tap Dance Declarations (list of my tap dance configurations)
-enum {
- TD_SFT_CAPS = 0
- ,TD_Q_ESC
- ,ENT_TAP_DANCE
- ,DEL_TAP_DANCE
-};
-
-///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION START /////
-///// (no need to edit this section) /////
-//Enums used to clearly convey the state of the tap dance
-enum {
- SINGLE_TAP = 1,
- SINGLE_HOLD = 2,
- DOUBLE_TAP = 3,
- DOUBLE_HOLD = 4,
- DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
- // Add more enums here if you want for triple, quadruple, etc.
-};
-
-typedef struct {
- bool is_press_action;
- int state;
-} tap;
-
-int cur_dance (qk_tap_dance_state_t *state) {
- if (state->count == 1) {
- //If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
- if (state->interrupted || !state->pressed) return SINGLE_TAP;
- if (state->interrupted) return SINGLE_TAP;
- else return SINGLE_HOLD;
- }
- //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
- //with single tap.
- else if (state->count == 2) {
- if (state->interrupted) return DOUBLE_SINGLE_TAP;
- else if (state->pressed) return DOUBLE_HOLD;
- else return DOUBLE_TAP;
- }
- else return 6; //magic number. At some point this method will expand to work for more presses
-}
-///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION END /////
-///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION START /////
-//instantialize an instance of 'tap' for the 'ENT' tap dance.
-static tap ENTtap_state = {
- .is_press_action = true,
- .state = 0
-};
-
-void ENT_finished (qk_tap_dance_state_t *state, void *user_data) {
- ENTtap_state.state = cur_dance(state);
- switch (ENTtap_state.state) {
- case SINGLE_TAP: register_code(KC_SPC); break;
- case SINGLE_HOLD: register_code(KC_LSFT); break;
- case DOUBLE_TAP: register_code(KC_ENT); break;
- case DOUBLE_HOLD: register_code(KC_NO); break; // setting double hold to do nothing (change this if you want)
- case DOUBLE_SINGLE_TAP: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC);
- //Last case is for fast typing. Assuming your key is `f`:
- //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
- //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
- }
-}
-
-void ENT_reset (qk_tap_dance_state_t *state, void *user_data) {
- switch (ENTtap_state.state) {
- case SINGLE_TAP: unregister_code(KC_SPC); break;
- case SINGLE_HOLD: unregister_code(KC_LSFT); break;
- case DOUBLE_TAP: unregister_code(KC_ENT); break;
- case DOUBLE_HOLD: unregister_code(KC_NO);
- case DOUBLE_SINGLE_TAP: unregister_code(KC_SPC);
- }
- ENTtap_state.state = 0;
-}
-
-//instanalize an instance of 'tap' for the 'DEL' tap dance.
-static tap DELtap_state = {
- .is_press_action = true,
- .state = 0
-};
-
-void DEL_finished (qk_tap_dance_state_t *state, void *user_data) {
- DELtap_state.state = cur_dance(state);
- switch (DELtap_state.state) {
- case SINGLE_TAP: register_code(KC_BSPC); break;
- case SINGLE_HOLD: register_code(KC_LCTL); break;
- case DOUBLE_TAP: register_code(KC_DEL); break;
- case DOUBLE_HOLD: register_code(KC_NO); break;
- case DOUBLE_SINGLE_TAP: register_code(KC_BSPC); unregister_code(KC_BSPC); register_code(KC_BSPC);
- }
-}
-
-void DEL_reset (qk_tap_dance_state_t *state, void *user_data) {
- switch (DELtap_state.state) {
- case SINGLE_TAP: unregister_code(KC_BSPC); break;
- case SINGLE_HOLD: unregister_code(KC_LCTL); break;
- case DOUBLE_TAP: unregister_code(KC_DEL); break;
- case DOUBLE_HOLD: unregister_code(KC_NO);
- case DOUBLE_SINGLE_TAP: unregister_code(KC_BSPC);
- }
- DELtap_state.state = 0;
-}
-///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END /////
-
-//Tap Dance Definitions
-//THIS SECTION HAS TO BE AT THE END OF THE TAP DANCE SECTION
-qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
-// Other declarations would go here, separated by commas, if you have them
- ,[TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
- ,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset)
- ,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset)
-};
-
-//In Layer declaration, add tap dance item in place of a key code
-//TD(TD_SFT_CAPS)
-
-///////////// TAP DANCE SECTION END ///////////////
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- /* Qwerty
- * .-----------------------------------------------------------------------------------------.
- * | Q//ESC | W | E | R | T | Y | U | I | O | P |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | A | S | D | F | G | H | J | K | L | SPACE |
- * | | | | | | | | | |SFThold |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | Z | X | C | V/NUM | B/ETC | N | M/DIR | ,/GUI | ./ALT | BKSC |
- * | SFThold| | | | | | | | |CTRLhold|
- * '-----------------------------------------------------------------------------------------'
- */
- [_QW] = LAYOUT_ortho_3x10( /* Qwerty*/
- TD(TD_Q_ESC), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
- KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, SFT_T(KC_SPC),
- SFT_T(KC_Z), KC_X, KC_C, LT(NUM, KC_V), LT(ETC, KC_B), KC_N, LT(DIR, KC_M), GUI_T(KC_COMM), ALT_T(KC_DOT), CTL_T(KC_BSPC)
- ),
-
- /*
- * Directional Modifiers
- * .-----------------------------------------------------------------------------------------.
- * | TAB | up | | INS | CTRL | SHIFT | PgUp | HOME | - | = |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | left | down | right | PrScr | SHIFT | CTRL | PgDn | END | [ | ] |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | P-Brk | | | | | | | RGUI | ALT | / |
- * '-----------------------------------------------------------------------------------------'
- */
- [DIR] = LAYOUT_ortho_3x10( /* Directional Modifiers */
- KC_TAB, KC_UP, _______, KC_INS, KC_LCTL, KC_RSFT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL,
- KC_LEFT, KC_DOWN, KC_RGHT, KC_PSCR, KC_LSFT, KC_RCTL, KC_PGDN, KC_END, KC_LBRC, KC_RBRC,
- KC_PAUS, _______, _______, _______, _______, _______, _______, KC_RGUI, KC_LALT, KC_SLSH
- ),
-
- /*
- * Numbers
- * .-----------------------------------------------------------------------------------------.
- * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | F11 | F12 | | | | ENTER | SHIFT | GUI | ./ALT | BKSC |
- * | | | | | | | | | |CTRLhold|
- * '-----------------------------------------------------------------------------------------'
- */
- [NUM] = LAYOUT_ortho_3x10 ( /* Numbers */
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
- KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
- KC_F11, KC_F12, _______, _______, _______, KC_ENT, KC_RSFT, KC_RGUI, ALT_T(KC_DOT), CTL_T(KC_BSPC)
- ),
-
- /*
- * ETC
- * .-----------------------------------------------------------------------------------------.
- * | ` | mUP | | | RESET | SHIFT | mUp | mDown | | \ |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | mLeft | mDown | mRight | | SHIFT | mBtn3 | mBtn1 | mBtn2 | ; | ' |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | Sft//Cp| | | | | C-A-D | mLeft | mRight | ALT | DEL |
- * '-----------------------------------------------------------------------------------------'
- */
- [ETC] = LAYOUT_ortho_3x10( /* ETC */
- KC_GRV, KC_MS_U, _______, _______, RESET, KC_RSFT, KC_WH_U, KC_WH_D, _______, KC_BSLS,
- KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_LSFT, KC_BTN3, KC_BTN1, KC_BTN2, KC_SCLN, KC_QUOT,
- TD(TD_SFT_CAPS), _______, _______, _______, _______, LALT(LCTL(KC_DEL)), KC_WH_L, KC_WH_R, KC_LALT, KC_DEL
- ),
-
-};